[card] text=Flying When Angel of Despair enters the battlefield, destroy target permanent. target=* auto=destroy id=83869 name=Angel of Despair color=White,Black rarity=R mana={3}{W}{W}{B}{B} type=Creature subtype=Angel power=5 toughness=5 abilities=flying [/card] [card] text=Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) id=96858 name=Abyssal Nocturnus color=Black rarity=R mana={1}{B}{B} type=Creature subtype=Horror auto=@movedTo(*|opponentgraveyard) from(opponenthand):2/2 auto=@movedTo(*|opponentgraveyard) from(opponenthand):fear power=2 toughness=2 [/card] [card] text=At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. id=96892 name=Agent of Masks color=White,Black rarity=U mana={3}{W}{B} type=Creature subtype=Human Advisor auto=@each my upkeep:life:-1 opponent auto=@each my upkeep:life:1 controller power=2 toughness=3 [/card] [card] text=Remove target land from the game. target=land auto=moveTo(removedFromGame) id=96969 name=Caustic Rain color=Black rarity=U mana={2}{B}{B} type=Sorcery [/card] [card] text=Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. target=creature(flying) auto=-flying auto=foreach(forest|myinplay) damage:1 id=96918 name=Crash Landing color=Green rarity=U mana={2}{G} type=Instant [/card] [card] text=Remove target card in a graveyard from the game. Draw a card. target=*|graveyard auto=moveto(removedfromgame) auto=draw:1 id=96936 name=Cremate rarity=U type=Instant mana={B} [/card] [card] text=Flying Daggerclaw Imp can't block. id=96949 name=Daggerclaw Imp color=Black rarity=U mana={2}{B} type=Creature subtype=Imp power=3 toughness=1 abilities=flying,cantblock [/card] [card] text=({WB} can be paid with either White or Black.) At the beginning of your upkeep, put target creature card in a graveyard onto the battlefield under your control. auto=@each my upkeep:may moveTo(myBattlefield) target(creature|graveyard) id=97193 name=Debtors' Knell color=White,Black rarity=R mana={4}{BW}{BW}{BW} type=Enchantment [/card] [card] text=Douse in Gloom deals 2 damage to target creature and you gain 2 life. target=creature auto=Damage:2 auto=life:2 controller id=97221 name=Douse in Gloom color=Black rarity=C mana={2}{B} type=Instant [/card] [card] text=Nonbasic landwalk id=96848 name=Dryad Sophisticate color=Green rarity=U mana={1}{G} type=Creature subtype=Dryad auto=aslongas(land[-basic]|opponentBattlefield) unblockable power=2 toughness=1 [/card] [card] text=Each land gets +2/+2 as long as it's a creature. auto=lord(land) 2/2 id=97238 name=Earth Surge color=Green rarity=R mana={3}{G} type=Enchantment [/card] [card] text=Counter target nonblue spell. id=96890 target=*[-blue]|stack auto=fizzle name=Frazzle rarity=U mana={3}{U} type=Instant [/card] [card] text={T}: Gelectrode deals 1 damage to target creature or player. Whenever you cast an instant or sorcery spell, you may untap Gelectrode. id=96891 name=Gelectrode color=Blue,Red rarity=U mana={1}{U}{R} type=Creature subytpe=Weird auto={T}:damage:1 target(creature,player) auto=@movedTo(instant,sorcery|mystack):may untap power=0 toughness=1 [/card] [card] text=First Strike {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Play this ability only once each turn. id=96834 name=Ghor-Clan Bloodscale colour=Red rarity=U mana={3}{R} type=Creature subtype=Beast auto={3}{G}:2/2 limit 1 power=2 toughness=1 abilities=first strike [/card] [card] text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. id=96901 name=Ghost Warden color=White rarity=C mana={1}{W} type=Creature subtype=Spirit auto={T}:1/1 target(creature[attacking;blocking]) power=1 toughness=1 [/card] [card] text=Trample, haste, shroud id=106576 name=Giant Solifuge colour=Red,Green rarity=R mana={2}{RG}{RG} type=Creature subtype=Insect power=4 toughness=1 abilities=trample,haste,shroud [/card] [card] text={3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn. id=96837 name=Gruul Guildmage colour=Red,Green rarity=U mana={RG}{RG} type=Creature subtype=Human Shaman auto={3}{R}{S(land|myBattlefield)}:Damage:2 target(creature,player) auto={3}{G}:2/2 target(creature,player) power=2 toughness=2 [/card] [card] text={1}, {T}: Add {R}{G} to your mana pool. auto={1}{T}:Add {R}{G} id=96859 name=Gruul Signet color=Artifact rarity=C mana={2} type=Artifact [/card] [card] text=When Hatching Plans is put into a graveyard from the battlefield, draw three cards. id=96873 auto=@movedto(this|graveyard) from(mybattlefield):draw:3 name=Hatching Plans rarity=R type=Enchantment mana={1}{U} [/card] [card] text={1}, {T}: Add {U}{R} to your mana pool. auto={1}{T}:Add {U}{R} id=96867 name=Izzet Signet color=Artifact rarity=C mana={2} type=Artifact [/card] [card] text=Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. id=96841 name=Lionheart Maverick color=White rarity=C mana={W} type=Creature subtype=Human Knight auto={4}{W}:1/2 power=1 toughness=1 abilities=vigilance [/card] [card] text={W}, Sacrifice a creature: Target creature can't attack this turn. id=107696 name=Martyred Rusalka color=White rarity=U mana={W} type=Creature subtype=Spirit auto={W}{S(creature|myBattlefield)}:cantattack target(creature) power=1 toughness=1 [/card] [card] text=Destroy target creature or enchantment. target=creature,enchantment auto=destroy id=96930 name=Mortify color=White,Black rarity=U mana={1}{W}{B} type=Instant [/card] [card] text=({WB} can be paid with either {W} or {B}.) Flying, lifelink id=96910 name=Mourning Thrull color=White,Black rarity=C mana={1}{WB} type=Creature subtype=Thrull power=1 toughness=1 abilities=flying,lifelink [/card] [card] text=({WB} can be paid with either {W} or {B}.) {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. id=96921 name=Orzhov Guildmage colour=White,Black rarity=U mana={WB}{WB} type=Creature subtype=Human Wizard auto={2}{W}:life:1 target(player) auto={2}{B}:damage:1 all(player) power=2 toughness=2 [/card] [card] text={1}, {T}: Add {W}{B} to your mana pool. auto={1}{T}:Add {W}{B} id=96870 name=Orzhov Signet color=Artifact rarity=C mana={2} type=Artifact [/card] [card] text={T}: Add {1} to your mana pool. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. auto={T}:Add {1} auto={3}{W}{B}{T}:damage:1 target(player) && life:1 controller id=97206 name=Orzhova, the Church of Deals rarity=U type=Land [/card] [card] text={W}, {T}: Tap target creature. id=96974 name=Ostiary Thrull color=Black rarity=C mana={3}{B} type=Creature subtype=Thrull auto={W}{T}:tap target(creature) power=2 toughness=2 [/card] [card] text=Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." target=creature auto=cantattack auto=cantblock alias=1148 id=96882 name=Pillory of the Sleepless color=White,Black rarity=C mana={1}{W}{B} type=Enchantment subtype=Aura [/card] [card] text={B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. id=107691 name=Plagued Rusalka color=Black rarity=U mana={B} type=Creature subtype=Spirit auto={B}{S(creature|myBattlefield)}:-1/-1 target(creature) power=1 toughness=1 [/card] [card] text=Whenever another creature enters the battlefield, its controller loses 1 life. id=107099 name=Poisonbelly Ogre color=Black rarity=C mana={4}{B} type=Creature subtype=Ogre Warrior auto=@moveTo(creature|myBattlefield) from(graveyard,exile,hand,library): life:-1 controller auto=@moveTo(creature|opponentBattlefield) from(graveyard,exile,hand,library): life:-1 opponent power=3 toughness=3 [/card] [card] text={3}{B}{T}: Target creature gains swampwalk until end of turn. {1}{B}: Regenerate Restless Bones. id=96855 name=Restless Bones color=Black rarity=C mana={2}{B} type=Creature subtype=Skeleton auto={3}{B}{T}:swampwalk target(creature) auto={1}{B}:regenerate power=1 toughness=1 [/card] [card] text=At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. id=97199 name=Rumbling Slum color=Red,Green rarity=R mana={1}{R}{G}{G} type=Creature subtype=Elemental auto=@each my upkeep:damage:1 all(player) power=5 toughness=5 [/card] [card] text={R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player. id=107698 name=Scorched Rusalka color=Red rarity=U mana={R} type=Creature subtype=Spirit auto={R}{S(creature|myBattlefield)}:damage:1 target(player) power=1 toughness=1 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. target=creature auto={1}{B}:1/2 auto=first strike id=96944 name=Shadow Lance color=White rarity=U mana={W} type=Enchantment subtype=Aura [/card] [card] text=Flying When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. Sacrifice a Bat: Regenerate Skeletal Vampire. id=96899 name=Skeletal Vampire color=Black rarity=R mana={3}{B}{B} type=Creature subtype=Vampire Skeleton auto=token(Bat,creature bat, 1/1,flying bat)*2 auto={4}{B}{B}{S(bat|myBattlefield)}:token(Bat,creature bat,1/1,flying,black) && token(Bat,creature bat,1/1,flying,black) auto={S(bat|myBattlefield)}:regenerate power=3 toughness=3 abilities=flying [/card] [card] text={R}, Sacrifice a creature: Gain 1 life. id=107692 name=Starved Rusalka color=Green rarity=U mana={G} type=Creature subtype=Spirit auto={G}{S(creature|myBattlefield)}:life:1 power=1 toughness=1 [/card] [card] text=Flying Stratozeppelid can block only creatures with flying. id=96927 name=Stratozeppelid color=Blue rarity=U mana={4}{U} type=Creature subtype=Beast power=4 toughness=4 abilities=flying,cloud [/card] [card] id=106575 name=Streetbreaker Wurm colour=Red,Green rarity=C mana={4}{R}{G} type=Creature subtype=Wurm power=6 toughness=4 [/card] [card] text=Untap all creatures you control. Draw a card. auto=lord(creatures|myBattlefield) untap auto=draw:1 id=83739 name=To Arms! color=White rarity=U mana={1}{W} type=Instant [/card] [card] text=Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. id=97218 name=Torch Drake color=Blue rarity=C mana={3}{U} type=Creature subtype=Drake auto={1}{R}:1/0 power=2 toughness=2 abilities=flying [/card] [card] text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. id=97212 name=Ulasht the Hate Seed color=Red,Green rarity=R mana={2}{R}{G} type=Creature subtype=Hellion Hydra auto=foreach(creature[red;-ulasht the hate seed]|myBattlefield) counter(1/1) auto=foreach(creature[green;-ulasht the hate seed]|myBattlefield) counter(1/1) auto={1}:counter(1/1,-1) && damage:1 target(creature) auto={1}:token(Saproling,creature saproling,1/1,green) && counter(1/1,-1) power=0 toughness=0 abilities=legendary [/card] [card] text=Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. id=96903 name=Wee Dragonauts color=Blue,Red rarity=C mana={1}{U}{R} type=Creature subytpe=Faerie Wizard auto=@movedTo(instant,sorcery|mystack):2/0 power=1 toughness=3 abilities=flying [/card] [card] text=Sacrifice Wild Cantor: Add one mana of any color to your mana pool. id=96934 name=Wild Cantor colour=Red,Green rarity=C mana={RG} type=Creature subtype=Human Druid auto={S}:Add {W} auto={S}:Add {U} auto={S}:Add {B} auto={S}:Add {R} auto={S}:Add {G} power=1 toughness=1 [/card] [card] text=Target creature gets +2/+2 and gains trample until end of turn. Draw a card. target=creature auto=2/2 auto=trample auto=draw:1 id=107097 name=Wildsize color=Green rarity=C mana={2}{G} type=Instant [/card] [card] text=Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield. target=creature[green] auto=6/6 auto={G}{G}{G}{S}:token(Wurm,creature wurm,6/6,green) id=97230 name=Wurmweaver Coil color=Green rarity=R mana={4}{G}{G} type=Enchantment subtype=Aura [/card]