# Testing spell rupture (expression: "pay[[{value:WParsedInt}]]") # counter own spell [INIT] firstmain [PLAYER1] hand:bad moon,spell rupture manapool:{1}{B}{1}{U}{4} inplay:raging goblin [PLAYER2] inplay:grizzly bears [DO] bad moon yes spell rupture bad moon choice 0 [ASSERT] firstmain [PLAYER1] graveyard:spell rupture manapool:{3} inplay:raging goblin,bad moon [PLAYER2] inplay:grizzly bears [END]