#TEMPEST #Initial Release by Dr. Solomat [card] text=First strike {W}: Target creature gains first strike until end of turn. auto={W}:first strike target(creature) id=4857 name=Advance Scout rarity=C color=White mana={1}{W} type=Creature subtype=Human Soldier Scout power=1 toughness=1 abilities=first strike [/card] [card] text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. target=artifact,creature,land auto=destroy auto=life:-3 id=4800 name=Aftershock color=Black rarity=C mana={2}{R}{R} type=Sorcery [/card] [card] text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. auto={T}: Add {2} && Damage 2 controller id=4636 name=Ancient Tomb rarity=U type=Land [/card] [card] text=Flying id=4861 name=Armored Pegasus rarity=C color=White mana={1}{W} type=Creature subtype=Pegasus power=1 toughness=2 abilities=flying [/card] [card] text=Flying, swampwalk id=4749 name=Bayou Dragonfly rarity=C color=Green mana={1}{G} type=Creature subtype=Insect power=1 toughness=1 abilities=flying,swampwalk [/card] [card] text=Isalndwalk id=4690 name=Benthic Behemoth rarity=R color=Blue mana={5}{U}{U}{U} type=Creature subtype=Serpent power=7 toughness=6 abilities=islandwalk [/card] [card] text=Destroy all islands. auto=destroy all(island) id=4805 name=Boil colour=Red rarity=U mana={3}{R} type=Instant [/card] [card] text=Reach (This creature can block creatures with flying.) id=4751 name=Canopy Spider color=Green rarity=C mana={1}{G} type=Creature subtype=Spider power=1 toughness=3 abilities=Reach [/card] [card] text=Reach (This creature can block creatures with flying.) id=4807 name=Canyon Wildcat color=Red rarity=C mana={1}{R} type=Creature subtype=Cat power=2 toughness=1 abilities=Mountainwalk [/card] [card] text={1}: Prevent all damage against you from one black source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage. id=4864 alias=1335 name=Circle of Protection: Black colour=White rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: Prevent all damage against you from one blue source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage. id=4865 alias=1336 name=Circle of Protection: Blue colour=White rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: Prevent all damage against you from one green source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage. id=4866 alias=1337 name=Circle of Protection: Green colour=White rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: Prevent all damage against you from one red source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage. id=4867 alias=1338 name=Circle of Protection: Red colour=White rarity=C mana={1}{W} type=Enchantment [/card] [card] text={1}: Prevent all damage against you from one white source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage. id=4869 alias=1339 name=Circle of Protection: White colour=White rarity=C mana={1}{W} type=Enchantment [/card] [card] text=All Sliver creatures gain "{2}:regenerate" auto=lord(sliver) {2}:regenerate id=4640 name=Clot Sliver colour=Black rarity=C mana={1}{B} type=Creature subtype=Sliver power=1 toughness=1 abilities={2}:regenerate [/card] [card] text=First strike id=4599 name=Coiled Tinviper color=Artifact rarity=C mana={3} type=Artifact Creature subtype=Snake power=2 toughness=1 abilities=first strike [/card] [card] text=Counter target spell. id=4693 alias=1196 name=Counterspell Colour=Blue rarity=C mana={U}{U} type=Instant [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. target=creature[-black] auto=bury id=4645 name=Dark Banishing color=Black rarity=C mana={2}{B} type=Instant [/card] [card] text=Add {B}{B}{B} to your mana pool. auto=Add {B}{B}{B} id=4646 name=Dark Ritual colour=Black rarity=C mana={B} type=Instant [/card] [card] text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. id=4647 name=Darkling Stalker colour=Black rarity=C mana={3}{B} type=Creature subtype=Shade Spirit auto={B}:regenerate auto={B}:1/1 power=1 toughness=1 [/card] [card] text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) auto={B}{B}:shadow target(creature) id=4648 name=Dauthi Embrace color=Black rarity=U mana={2}{B} type=Enchantment [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) id=4651 name=Dauthi Marauder color=Black rarity=C mana={2}{B} type=Creature subtype=Dauthi Minion power=3 toughness=1 abilities=shadow [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. id=4652 name=Dauthi Mercenary color=Black rarity=U mana={2}{B} type=Creature subtype=Dauthi Knight Mercenary auto={1}{B}:1/0 power=2 toughness=1 abilities=shadow [/card] [card] text=Destroy target artifact or enchantment. target=artifact,enchantment auto=destroy id=4872 name=Disenchant colour=White rarity=C mana={1}{W} type=Instant [/card] [card] text=Counter target spell. Draw a card. id=4695 alias=1196 auto=draw:1 name=Dismiss colour=Blue rarity=U mana={2}{U}{U} type=Instant [/card] [card] text=White creatures get -1/-1. auto=lord(creature[white]) -1/-1 id=4658 name=Dread of Night rarity=U type=Enchantment mana={B} [/card] [card] text=Legendary Other Elf creatures have forestwalk. Other Elves have shroud. (They can't be the targets of spells or abilities.) id=4757 name=Eladamri, Lord of Leaves auto=lord(elf) forestwalk other auto=lord(elf) shroud other colour=Green rarity=R mana={G}{G} type=Creature subtype=Elf Warrior power=2 toughness=2 abilities=legendary [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2. id=4661 target=creature auto=:-2/-2 name=Enfeeblement color=Black rarity=C mana={B}{B} type=Enchantment subtype=Aura [/card] [card] text=Flying id=4700 name=Fighting Drake colour=Blue rarity=U mana={2}{U}{U} type=Creature subtype=Sliver power=2 toughness=4 abilities=flying [/card] [card] text=Flying {R}: Firefly gets +1/+0 until end of turn. id=4813 name=Firefly colour=Red rarity=U mana={3}{R} type=Creature subtype=Insect auto={R}:1/0 power=1 toughness=1 abilities=flying [/card] [card] text={R}: Flowstone Giant gets +2/-2 until end of turn. id=4816 name=Flowstone Giant colour=Red rarity=C mana={2}{R}{R} type=Creature subtype=Giant auto={R}:2/-2 power=3 toughness=3 [/card] [card] text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. id=4818 name=Flowstone Wyvern colour=Red rarity=R mana={3}{R}{R} type=Creature subtype=Drake auto={R}:2/-2 power=3 toughness=3 abilities=flying [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=4927 name=Forest rarity=L color=Land type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=4928 name=Forest rarity=L color=Land type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=4929 name=Forest rarity=L color=Land type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=4926 name=Forest rarity=L color=Land type=Basic Land subtype=Forest [/card] [card] text=Enchant creature When Frog Tongue comes into play, draw a card. Enchanted creature has reach. (It can block creatures with flying.) target=creature auto=reach auto=draw:1 id=4762 name=Frog Tongue colour=C rarity=U mana={1}{G type=Enchantment subtype=Aura [/card] [card] text=Target blocking creature gets +4/+4 until end of turn. Draw a card. target=creature[blocking] auto=:4/4 auto=draw:1 id=4876 name=Gallantry color=White rarity=U mana={1}{W} type=Instant [/card] [card] text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) id=4703 name=Giant Crab colour=Blue rarity=C mana={4}{U} type=Creature subtype=Crab auto={U}:shroud power=3 toughness=3 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2. id=4820 target=creature auto=:2/2 name=Giant Strength color=Red rarity=C mana={R}{R} type=Enchantment subtype=Aura [/card] [card] text=Artifacts have shroud. (They can't be the targets of spells or abilities.) auto=lord(artifact) shroud id=4878 name=Hanna's Custody color=White rarity=R mana={2}{W} type=Enchantment [/card] [card] text=All Sliver creatures have haste. id=4824 auto=lord(sliver) Haste name=Heart Sliver colour=Red rarity=C mana={1}{R} type=Creature subtype=Sliver power=1 toughness=1 abilities=Haste [/card] [card] text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow. id=4765 name=Heartwood Dryad rarity=C color=Green mana={1}{G} type=Creature subtype=Dryad power=2 toughness=1 abilities=reachshadow [/card] [card] text=Forestwalk id=4767 name=Heartwood Treefolk rarity=U color=Green mana={2}{G}{G} type=Creature subtype=Treefolk power=2 toughness=3 abilities=forestwalk [/card] [card] text=Enchant creature Enchanted creature gets +1/+5. target=creature auto=:1/5 id=4879 name=Hero's Resolve color=White rarity=C mana={1}{W} type=Enchantment subtype=Aura [/card] [card] text=All Sliver creatures have trample. auto=lord(sliver) Trample id=4768 name=Horned Sliver colour=Green rarity=U mana={2}{G} type=Creature subtype=Sliver power=2 toughness=2 abilities=trample [/card] [card] id=4704 name=Horned Turtle colour=Blue rarity=C mana={2}{U} type=Creature subtype=Turtle power=1 toughness=4 [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=4949 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=4951 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=4950 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=4952 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. id=4883 name=Knight of Dawn colour=White rarity=U mana={1}{W}{W} type=Creature subtype=Human Knight auto={W}{W}:protection from white auto={W}{W}:protection from blue auto={W}{W}:protection from black auto={W}{W}:protection from red auto={W}{W}:protection from green power=2 toughness=2 abilites=first strike [/card] [card] text=Lightning Blast deals 4 damage to target creature or player. target=creature,player auto=Damage:4 id=4827 name=Lightning Blast color=Red rarity=C mana={3}{R} type=Instant [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) id=4828 name=Lightning Elemental color=Red rarity=C mana={3}{R} type=Creature subtype=Elemental power=4 toughness=1 abilities=Haste [/card] [card] text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. auto={T},{S}:Add{G} auto={T},{S}:Add{R} auto={T},{S}:Add{U} auto={T},{S}:Add{B} auto={T},{S}:Add{W} id=4614 name=Lotus Petal rarity=C type=Artifact mana={0} [/card] [card] id=4829 name=Lowland Giant colour=Red rarity=C mana={2}{R}{R} type=Creature subtype=Giant power=3 toughness=3 [/card] [card] text={T}: Add {1} to your mana pool. auto={T}: Add {1} id=4616 name=Manakin color=Artifact rarity=C mana={2} type=Artifact Creature subtype=Construct power=1 toughness=1 [/card] [card] text={U}: Manta Riders gains flying until end of turn. id=4711 name=Manta Riders colour=Blue rarity=C mana={U} type=Creature subtype=Merfolk auto={U}:flying power=1 toughness=1 [/card] [card] text={W}, {T}: Tap target creature. auto={W}{T}:tap target(creature) id=4887 name=Master Decoy rarity=C color=White mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=2 [/card] [card] text=Flying {T}: Mawcor deals 1 damage to target creature or player. auto={T}:damage:1 target(creature,player) id=4712 name=Mawcor colour=Blue rarity=R mana={3}{U}{U} type=Creature subtype=Beast power=3 toughness=3 abilities=flying [/card] [card] id=4617 name=Metallic Sliver colour=Artifact rarity=C mana={1} type=Artifact Creature subtype=Sliver power=1 toughness=1 [/card] [card] text=Mogg Squad gets -1/-1 for each other creature in play. auto=foreach(creature) -1/-1 other id=4834 name=Mogg Squad rarity=U type=Creature mana={1}{R} power=3 subtype=Goblin toughness=3 [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=4945 name=Mountain rarity=L color=Land type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=4946 name=Mountain rarity=L color=Land type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=4947 name=Mountain rarity=L color=Land type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=4948 name=Mountain rarity=L color=Land type=Basic Land subtype=Mountain [/card] [card] text=All Sliver creatures get +1/+1. id=4772 auto=lord(sliver) 1/1 name=Muscle Sliver colour=Green rarity=C mana={1}{G} type=Creature subtype=Sliver power=2 subtype=Sliver toughness=2 [/card] [card] text=Target player gains 8 life. target=player auto=life:8 id=4773 name=Natural Spring color=Green rarity=C mana={3}{G}{G} type=Sorcery [/card] [card] text=Destroy all green creatures. Those creatures cannot be regenerated. auto=bury all(creature[green]) id=4676 name=Perish rarity=U mana={2}{B} type=Sorcery [/card] [card] id=4622 name=Phyrexian Hulk color=Artifact rarity=U mana={6} type=Artifact Creature subtype=Golem power=5 toughness=4 [/card] [card] text=Shroud (This creature can't be the target of spells or abilities.) id=4778 name=Pincher Beetles color=Green rarity=C mana={2}{G} type=Creature subtype=Insect power=3 toughness=1 abilities=shroud [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=4955 name=Plains rarity=L color=Land type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=4953 name=Plains rarity=L color=Land type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=4954 name=Plains rarity=L color=Land type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=4956 name=Plains rarity=L color=Land type=Basic Land subtype=Plains [/card] [card] text={2}, {T}: Tap or untap target creature. auto={2}{T}:tap target(creature) auto={2}{T}:untap target(creature) id=4624 name=Puppet Strings color=Artifact rarity=U mana={3} type=Artifact [/card] [card] text=Destroy target land. target=land auto=destroy id=4678 name=Rain of Tears rarity=U color=Black mana={1}{B}{B} type=Sorcery [/card] [card] text=First strike {G}: Regenerate Ranger en-Vec. id=4914 name=Ranger en-Vec rarity=U color=White,Green mana={1}{W}{G} type=Creature subtype=Human Soldier Archer auto={G}:regenerate power=2 toughness=2 abilities=first strike [/card] [card] text={B}: Destroy target artifact, creature, or land you control. id=4679 name=Rats of Rath colour=Black rarity=C mana={2}{B} type=Creature subtype=Rat auto={B}:destroy target(artifact,creature,land|myinplay) power=2 toughness=1 [/card] [card] text=Target creature loses shadow until end of turn. Draw a card. target=creature auto=-shadow auto=draw:1 id=4780 name=Reality Anchor color=Green rarity=C mana={1}{G} type=Instant [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) id=4785 name=Rootbreaker Wurm rarity=C color=Green mana={5}{G}{G} type=Creature subtype=Wurm power=6 toughness=6 abilities=trample [/card] [card] text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. auto={1}{G}:2/2 limit:1 id=4786 name=Rootwalla color=Green rarity=C mana={2}{G} type=Creature subtype=Lizard power=2 toughness=2 [/card] [card] text={T}: Rootwater Hunter deals 1 damage to target creature or player. id=4721 name=Rootwater Hunter auto={T}:damage:1 target(creature,player) colour=Blue rarity=C mana={2}{U} type=Creature subtype=Merfolk power=1 toughness=1 [/card] [card] text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. id=4841 name=Sandstone Warrior colour=Red rarity=C mana={2}{R}{R} type=Creature subtype=Human Soldier Warrior auto={R}:1/0 power=3 toughness=3 abilities=first strike [/card] [card] text=Flying {1}{B}: Regenerate Screeching Harpy. id=4684 name=Screeching Harpy color=Black rarity=U mana={2}{B}{B} type=Creature subtype=Harpy Beast auto={1}{B}:regenerate power=2 toughness=2 abilities=flying [/card] [card] text={T}: Untap target creature. id=4788 name=Seeker of Skybreak color=Green rarity=C mana={1}{G} type=Creature subtype=Elf auto={T}:untap target(creature) power=2 toughness=1 [/card] [card] text=Target creature gains shadow until end of turn. Draw a card. target=creature auto=shadow auto=draw:1 id=4725 name=Shadow Rift color=Blue rarity=C mana={U} type=Instant [/card] [card] text=Flying, first strike id=4917 name=Sky Spirit rarity=U color=White,Blue mana={1}{W}{U} type=Creature subtype=Spirit power=2 toughness=2 abilities=flying,first strike [/card] [card] text=Flying id=4927 name=Skyshroud Condor rarity=U color=Blue mana={1}{U} type=Creature subtype=Bird power=2 toughness=2 abilities=flying [/card] [card] text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool. id=4789 name=Skyshroud Elf color=Green rarity=C mana={1}{G} type=Creature subtype=Elf auto={T}:Add {G} auto={1}:Add {W} auto={1}:Add {R} power=1 toughness=1 [/card] [card] text={1}{G}: Regenerate Skyshroud Troll. id=4791 name=Skyshroud Troll color=Green rarity=C mana={2}{G}{G} type=Creature subtype=Troll Giant auto={1}{G}:regenerate power=3 toughness=3 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. id=4899 name=Soltari Crusader color=White rarity=U mana={2}{W} type=Creature subtype=Soltari Knight auto={1}{W}:1/0 power=2 toughness=1 abilities=shadow [/card] [card] text={W}: Soltari Emissary gains shadow until end of turn. id=4900 name=Soltari Emissary color=White rarity=R mana={1}{W} type=Creature subtype=Soltari Soldier auto={W}:shadow power=2 toughness=1 [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow.) id=4901 name=Soltari Foot Soldier color=White rarity=C mana={W} type=Creature subtype=Soltari Soldier power=1 toughness=1 abilities=shadow [/card] [card] text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) id=4903 name=Soltari Monk color=White rarity=U mana={W}{W} type=Creature subtype=Soltari Monk Cleric power=2 toughness=1 abilities=shadow,protection from black [/card] [card] text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) id=4904 name=Soltari Priest color=White rarity=U mana={W}{W} type=Creature subtype=Soltari Cleric power=2 toughness=1 abilities=shadow,protection from red [/card] [card] text=Counter target spell with converted mana cost X. id=4728 alias=1224 name=Spell Blast colour=Blue rarity=C mana={X}{U} type=Instant [/card] [card] text=When Staunch Defenders comes into play, you gain 4 life. id=4907 name=Staunch Defenders color=White rarity=U mana={3}{W}{W} type=Creature subtype=Human Soldier auto=life:4 power=3 toughness=4 [/card] [card] text=Enchant enchantment You control enchanted enchantment. target=enchantment alias=1194 id=4729 name=Steal Enchantment colour=Blue rarity=U mana={U}{U} type=Enchantment subtype=Aura [/card] [card] text=Destroy target land. target=land auto=destroy id=4850 name=Stone Rain colour=Red rarity=C mana={2}{R} type=Sorcery [/card] [card] text={G}{G}: Tap target creature with flying. id=4793 auto={G}{G}:tap target(creature[flying]) name=Storm Front colour=Green rarity=U mana={G} type=Enchantment [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=4925 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=4922 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=4923 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=4924 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=All Sliver creatures have first strike. id=4908 auto=lord(sliver) first strike name=Talon Sliver colour=White rarity=C mana={1}{W} type=Creature subtype=Sliver power=1 toughness=1 abilities=First Strike [/card] [card] text=Shadow (This creature can block or be blocked by only creatures with shadow) id=4735 name=Thalakos Sentry color=Blue rarity=C mana={1}{U} type=Creature subtype=Thalakos Soldier power=1 toughness=2 abilities=shadow [/card] [card] id=4794 name=Trained Armodon color=Green rarity=C mana={1}{G}{G} type=Creature subtype=Elephant power=3 toughness=3 [/card] [card] text=Destroy all enchantments. id=4795 auto=destroy all(enchantment) name=Tranquility colour=Green rarity=C mana={2}{G} type=Sorcery [/card] [card] text=Destroy target artifact. id=4798 target=artifact auto=destroy name=Verdigris colour=Green rarity=U mana={2}{G} type=Sorcery [/card] [card] text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow. id=4855 name=Wall of Diffusion colour=Red rarity=C mana={1}{R} type=Creature subtype=Wall power=0 toughness=5 abilities=defender, reachshadow [/card] [card] text={T}: Target creature gains flying until end of turn. id=4744 name=Wind Dancer colour=Blue rarity=U mana={1}{U} type=Creature subtype=Faerie auto={T}:flying target(creature) power=1 toughness=1 abilities=flying [/card] [card] text=Flying id=4745 name=Wind Drake colour=Blue rarity=C mana={2}{U} type=Creature subtype=Drake power=2 toughness=2 abilities=flying [/card] [card] text=All Sliver creatures have flying. id=4746 name=Winged Sliver colour=Blue rarity=C mana={1}{U} type=Creature subtype=Sliver auto=lord(Sliver) flying power=1 toughness=1 abilities=flying [/card] [card] text=Destroy target land. id=4799 target=land auto=destroy name=Winter's Grasp colour=Green rarity=U mana={1}{G}{G} type=Sorcery [/card]