#ifndef _DECKMETADATA_H_ #define _DECKMETADATA_H_ #include #include using namespace std; class DeckMetaData { public: DeckMetaData(string filename); void load(string filename); string desc; string name; }; class DeckMetaDataList { public: void invalidate(string filename); DeckMetaData * get(string filename); ~DeckMetaDataList(); static DeckMetaDataList * decksMetaData; private: mapvalues; }; #endif