[meta] author=Wagic Team year=2004 block=Kami [/meta] [card] text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. id=75277 name=Akki Avalanchers rarity=C mana={R} type=Creature subtype=Goblin Warrior auto={S(land|myBattlefield)}:2/0 limit:1 power=1 toughness=1 [/card] [card] text=First Strike {R}{T}: Attacking creatures gain first strike until end of turn. id=50338 name=Akki Coalflinger rarity=U mana={1}{R}{R} type=Creature subtype=Goblin Shaman auto={R}{T}:lord(creature[attacking]) first strike power=2 toughness=2 abilities=first strike [/card] [card] text=When Akki Rockspeaker enters the battlefield, add {R} to your mana pool. id=77919 name=Akki Rockspeaker rarity=C mana={1}{R} type=Creature subtype=Goblin Shaman auto=Add{R} power=1 toughness=1 [/card] [card] text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each turn if able. id=50383 name=Battle-Mad Ronin rarity=C mana={1}{R} type=Creature subtype=Human Samurai auto=rampage(2/2,0) auto=rampage(-2/-2,1) auto=lord(battle-mad ronin[blocking]|mybattlefield) 2/2 auto=lord(other battle-mad ronin[blocking]|mybattlefield) -2/-2 power=1 toughness=1 abilities=mustattack [/card] [card] text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. auto={T}:foreach(mountain[-tapped]|myBattlefield) damage:1 target(creature[attacking]) id=79248 name=Ben-Ben, Akki Hermit rarity=R mana={2}{R}{R} type=Legendary Creature subtype=Goblin Shaman power=1 toughness=1 [/card] [card] text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. id=77925 alias=129767 target=creature[-legendary] auto=haste auto=untap name=Blind with Anger rarity=U mana={3}{R} type=Instant subtype=Arcane [/card] [card] text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. auto={1}{R}{S(creature|myBattlefield}:damage:2 target(creature,player) id=50509 name=Blood Rites rarity=U mana={3}{R}{R} type=Enchantment [/card] [card] text=Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) id=50305 name=Burr Grafter rarity=C mana={3}{G} type=Creature subtype=Spirit auto={S}:2/2 target(creature) power=2 toughness=2 [/card] [card] text=Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. target=creature auto=cantattack auto=cantblock auto={1}{W}:moveTo(ownerhand) id=50233 name=Cage of Hands rarity=C mana={2}{W} type=Enchantment subtype=Aura [/card] [card] text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. auto=untap all(creature|myBattlefield) auto=lord(samurai|myBattlefield) 1/1 id=77140 name=Call to Glory rarity=C mana={1}{W} type=Instant [/card] [card] text=Destroy all enchantments. auto=destroy all(enchantment) id=80500 name=Cleanfall rarity=U mana={2}{W} type=Sorcery subtype=Arcane [/card] [card] text=Draw two cards. auto=draw:2 id=50219 name=Counsel of the Soratami rarity=C mana={2}{U} type=Sorcery [/card] [card] text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. id=75262 name=Cursed Ronin rarity=C mana={3}{B} type=Creature subtype=Human Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(cursed ronin[blocking]|mybattlefield) 1/1 auto=lord(other cursed ronin[blocking]|mybattlefield) -1/-1 auto={B}:1/1 power=1 toughness=1 [/card] [card] text=Creatures you control get +1/+0 and gain fear until end of turn. auto=lord(creature|myBattlefield) 1/0 auto=lord(creature|myBattlefield) fear id=79094 name=Dance of Shadows rarity=U mana={3}{B}{B} type=Sorcery subtype=Arcane [/card] [card] text=When Deathcurse Ogre is put into a graveyard from the battlefield, each player loses 3 life. auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller id=80522 name=Deathcurse Ogre rarity=C mana={5}{B} type=Creature subtype=Ogre Warrior power=3 toughness=3 [/card] [card] text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) id=50440 name=Devoted Retainer rarity=C mana={W} type=Creature subtype=Human Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(devoted retainer[blocking]|mybattlefield) 1/1 auto=lord(other devoted retainer[blocking]|mybattlefield) -1/-1 power=1 toughness=1 [/card] [card] text=Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. auto=@movedTo(arcane,spirit|mystack):damage:2 all(creature[-flying]) id=79214 name=Earthshaker rarity=U mana={4}{R}{R} type=Creature subtype=Spirit power=4 toughness=5 [/card] [card] text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. id=80243 name=Eerie Procession target=arcane|mylibrary auto=moveto(myhand) rarity=U mana={2}{U} type=Sorcery subtype=Arcane [/card] [card] text=Return target permanent to its owner's hand. target=* auto=moveTo(ownerhand) id=79155 name=Eye of Nowhere rarity=C mana={U}{U} type=Sorcery subtype=Arcane [/card] [card] text=Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand. id=50272 target=creature auto=cantbeblockedby(spirit) auto={1}{U}:moveTo(ownerhand) name=Field of Reality rarity=C mana={2}{U} type=Enchantment subtype=Aura [/card] [card] id=79062 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest text={G} rarity=L [/card] [card] id=79068 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest text={G} rarity=L [/card] [card] id=79078 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest text={G} rarity=L [/card] [card] id=79079 name=Forest auto={T}:Add {G} type=Basic Land subtype=Forest text={G} rarity=L [/card] [card] text=Gale Force deals 5 damage to each Creature with flying. auto=damage:5 all(creature[flying]) id=79244 name=Gale Force rarity=U mana={4}{G} type=Sorcery [/card] [card] text=Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) id=79862 name=General's Kabuto rarity=R mana={4} type=Artifact subtype=Equipment auto={2}:equip auto=shroud auto=preventAllCombatDamage to(mytgt) [/card] [card] text=Flying Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) id=78966 name=Gibbering Kami rarity=C mana={3}{B} type=Creature subtype=Spirit auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) power=2 toughness=2 abilities=flying [/card] [card] text=Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. auto=@movedTo(arcane,spirit|mystack):flying target(creature) ueot id=79194 name=Guardian of Solitude rarity=U mana={1}{U} type=Creature subtype=Spirit power=1 toughness=2 [/card] [card] text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard) id=77138 name=Hana Kami rarity=U mana={G} type=Creature subtype=Spirit power=1 toughness=1 [/card] [card] text=Counter target Spirit or Arcane spell. target=spirit,arcane|stack auto=fizzle rarity=C mana={1}{U} id=50439 name=Hisoka's Defiance type=Instant [/card] [card] text=Blocking creatures get +7/+7 until end of turn. auto=lord(creature[blocking]) 7/7 id=79144 name=Hold the Line rarity=R mana={1}{W}{W} type=Instant [/card] [card] text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. auto=@each my upkeep:foreach(shrine|myBattlefield) life:2 id=79159 name=Honden of Cleansing Fire rarity=U mana={3}{W} type=Legendary Enchantment subtype=Shrine [/card] [card] text=At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. auto=@each my upkeep:foreach(shrine|myBattlefield) damage:1 target(creature,player) id=79110 name=Honden of Infinite Rage mana={2}{R} type=Legendary Enchantment subtype=Shrine rarity=U [/card] [card] text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. auto=@each my upkeep:foreach(shrine|myBattlefield) token(Spirit,Creature Spirit,1/1,artifact) id=79180 name=Honden of Life's Web rarity=U mana={4}{G} type=Legendary Enchantment subtype=Shrine [/card] [card] text=At the beginning of your upkeep, draw a card for each Shrine you control. auto=@each my upkeep:foreach(shrine|myBattlefield) draw:1 id=79176 name=Honden of Seeing Winds rarity=U mana={4}{U} type=Legendary Enchantment subtype=Shrine [/card] [card] text=Whenever you cast a Spirit or Arcane spell, regenerate target creature. auto=@movedTo(arcane,spirit|mystack):regenerate target(creature) id=79226 name=Horizon Seed rarity=U mana={4}{W} type=Creature subtype=Spirit power=2 toughness=1 [/card] [card] text=Shroud id=78684 name=Humble Budoka rarity=C mana={1}{G} type=Creature subtype=Human Monk power=2 toughness=2 abilities=shroud [/card] [card] text=Flying Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) id=79145 name=Hundred-Talon Kami rarity=C mana={4}{W} type=Creature subtype=Spirit auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) power=2 toughness=3 abilities=flying [/card] [card] text=Enchant Creature Flash Enchanted Creature gets +1/+2. target=creature auto=1/2 id=50499 name=Indomitable Will rarity=C mana={1}{W} type=Enchantment subtype=Aura abilities=flash [/card] [card] text={W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. id=76636 name=Innocence Kami rarity=U mana={3}{W}{W} type=Creature subtype=Spirit auto={W}{T}:tap target(creature) auto=@movedTo(spirit,arcane|mystack):untap power=2 toughness=3 [/card] [card] id=79217 name=Isamaru, Hound of Konda rarity=R mana={W} type=Legendary Creature subtype=Hound power=2 toughness=2 [/card] [card] id=79074 name=Island auto={T}:Add {U} type=Basic Land subtype=Island text={U} rarity=L [/card] [card] id=79071 name=Island auto={T}:Add {U} type=Basic Land subtype=Island text={U} rarity=L [/card] [card] id=79061 name=Island auto={T}:Add {U} type=Basic Land subtype=Island text={U} rarity=L [/card] [card] id=79069 name=Island auto={T}:Add {U} type=Basic Land subtype=Island text={U} rarity=L [/card] [card] text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. auto={3}{T}:moveTo(myHand) target(land[basic]|mylibrary) id=79233 name=Journeyer's Kite rarity=R mana={2} type=Artifact [/card] [card] text=You gain 1 life for each land you control. auto=foreach(land|myBattlefield) life:1 id=78981 name=Joyous Respite rarity=C mana={3}{G} type=Sorcery subtype=Arcane [/card] [card] text=Forestwalk id=80525 name=Jukai Messenger rarity=C mana={G} type=Creature subtype=Human Monk power=1 toughness=1 abilities=forestwalk [/card] [card] text=Flying {T}:Target creature gets +1/+2 until end of turn. auto={T}:1/2 target(creature) id=79105 name=Kabuto Moth rarity=C mana={2}{W} type=Creature subtype=Spirit power=1 toughness=2 abilities=flying [/card] [card] text=Sacrifice Kami of Ancient Law: Destroy target enchantment. id=50349 name=Kami of Ancient Law rarity=C mana={1}{W} type=Creature subtype=Spirit auto={S}:destroy target(enchantment) power=2 toughness=2 [/card] [card] text=Whenever you cast a Spirit or Arcane spell, target creature can't block this turn. auto=@movedTo(arcane,spirit|mystack):cantblock target(creature) id=79195 name=Kami of Fire's Roar rarity=C mana={3}{R} type=Creature subtype=Spirit power=2 toughness=3 [/card] [card] text=Flying Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) id=77921 name=Kami of Lunacy rarity=U mana={4}{B}{B} type=Creature subtype=Spirit auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) power=4 toughness=1 abilities=flying [/card] [card] id=79236 name=Kami of Old Stone rarity=U mana={3}{W} type=Creature subtype=Spirit power=1 toughness=7 [/card] [card] text=Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. id=79198 name=Kami of the Hunt rarity=C mana={2}{G} type=Creature subtype=Spirit auto=@movedTo(arcane,spirit|mystack):1/1 ueot power=2 toughness=2 [/card] [card] text=Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. id=77136 name=Kami of the Painted Road rarity=C mana={4}{W} type=Creature subtype=Spirit auto=@movedTo(arcane,spirit|mystack):may protection from white ueot auto=@movedTo(arcane,spirit|mystack):may protection from blue ueot auto=@movedTo(arcane,spirit|mystack):may protection from black ueot auto=@movedTo(arcane,spirit|mystack):may protection from red ueot auto=@movedTo(arcane,spirit|mystack):may protection from green ueot power=3 toughness=3 [/card] [card] text=Flying, first strike Soulshift 5 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) id=50367 name=Kami of the Palace Fields rarity=U mana={5}{W} type=Creature subtype=Spirit auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) power=3 toughness=2 abilities=flying,first strike [/card] [card] text=Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. auto=@movedTo(arcane,spirit|mystack):fear target(creature) id=50311 name=Kami of the Waning Moon rarity=C mana={2}{B} type=Creature subtype=Spirit power=1 toughness=1 abilities=flying [/card] [card] text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. id=50228 name=Kami of Twisted Reflection rarity=C mana={1}{U}{U} type=Creature subtype=Spirit auto={S}:moveTo(ownerhand) target(creature|mybattlefield) power=2 toughness=2 [/card] [card] text=Flying When Keiga, the Tide Star is put into a graveyard from the battlefield, gain control of target creature. auto=@movedTo(this|graveyard) from(battlefield):moveTo(myBattlefield) target(creature) id=75286 name=Keiga, the Tide Star rarity=R mana={5}{U} type=Legendary Creature subtype=Dragon Spirit power=5 toughness=5 abilities=flying [/card] [card] text=First strike Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) id=50441 name=Kitsune Blademaster rarity=C mana={2}{W} type=Creature subtype=Fox Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(kitsune blademaster[blocking]|mybattlefield) 1/1 auto=lord(other kitsune blademaster[blocking]|mybattlefield) -1/-1 power=2 toughness=2 abilities=first strike [/card] [card] text={T}: Tap target Spirit. id=76652 name=Kitsune Diviner rarity=C mana={W} type=Creature subtype=Fox Cleric auto={T}:tap target(spirit) power=0 toughness=1 [/card] [card] text=Protection from Spirits and from Arcane id=50412 name=Kitsune Riftwalker rarity=C mana={1}{W}{W} type=Creature subtype=Fox Wizard auto=protection from(spirit,arcane) power=2 toughness=1 [/card] [card] text=Shroud, trample id=50488 name=Kodama of the North Tree rarity=R mana={2}{G}{G}{G} type=Legendary Creature subtype=Spirit power=6 toughness=4 abilities=shroud,trample [/card] [card] text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) 1/1 other ueot auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) trample other ueot id=80288 name=Kodama of the South Tree rarity=R mana={2}{G}{G} type=Legendary Creature subtype=Spirit power=4 toughness=4 [/card] [card] text=Flying When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way. id=50445 name=Kokusho, the Evening Star rarity=R mana={4}{B}{B} type=Legendary Creature subtype=Dragon Spirit auto=@movedTo(this|graveyard) from(battlefield):life:5 controller auto=@movedTo(this|graveyard) from(battlefield):life:-5 opponent power=5 toughness=5 abilities=flying [/card] [card] ####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) text=Vigilance (Attacking doesn't cause this creature to tap.) Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) Konda, Lord of Eiganjo is indestructible. id=78594 name=Konda Lord of Eiganjo rarity=R mana={5}{W}{W} type=Legendary Creature subtype=Human Samurai auto=rampage(5/5,0) auto=rampage(-5/-5,1) auto=lord(konda lord of eiganjo[blocking]|mybattlefield) 5/5 power=3 toughness=3 abilities=vigilance,indestructible [/card] [card] text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) id=79201 name=Konda's Hatamoto rarity=U mana={1}{W} type=Creature subtype=Human Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(konda's hatamoto[blocking]|mybattlefield) 1/1 auto=lord(other konda's hatamoto[blocking]|mybattlefield) -1/-1 auto=aslongas(samurai[legendary]|mybattlefield) 1/2 auto=aslongas(samurai[legendary]|mybattlefield) vigilance power=1 toughness=2 [/card] [card] text=Flying id=75319 name=Lantern Kami rarity=C mana={W} type=Creature subtype=Spirit power=1 toughness=1 abilities=flying [/card] [card] text=Lava Spike deals 3 damage to target player. target=player auto=damage:3 id=79084 name=Lava Spike rarity=C mana={R} type=Sorcery subtype=Arcane [/card] [card] text=Rat creatures have fear. {T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control. auto={T}{S(rat|myBattlefield)}:foreach(rat|myBattlefield) token(Rat,Creature Rat,1/1,black) id=50253 name=Marrow-Gnawer rarity=R mana={3}{B}{B} type=Legendary Creature subtype=Rat Rogue auto=lord(rat) fear power=2 toughness=3 [/card] [card] text=Flying {1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield. auto={1}:moveTo(ownerhand) target(land|mybattlefield) && token(Illusion,Creature Illusion,1/1,blue flying) id=75268 name=Meloku the Clouded Mirror rarity=R mana={4}{U} type=Legendary Creature subtype=Moonfolk Wizard power=2 toughness=4 abilities=flying [/card] [card] text=Enchanted Creature has "{B}: This Creature gets +1/+1 until end of turn." target=creature auto={B}:1/1 id=50449 name=Midnight Covenant rarity=C mana={1}{B} type=Enchantment subtype=Aura [/card] [card] text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent. auto={T}:Add{U} auto={U}{T}:Untap target(*[legendary]) id=79179 name=Minamo, School at Water's Edge rarity=R type=Legendary Land [/card] [card] text=Trample id=76641 name=Moss Kami rarity=C mana={5}{G} type=Creature subtype=Spirit power=5 toughness=5 abilities=trample [/card] [card] text=Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) id=50385 name=Mothrider Samurai rarity=C mana={3}{W} type=Creature subtype=Human Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(mothrider samurai[blocking]|mybattlefield) 1/1 auto=lord(other mothrider samurai[blocking]|mybattlefield) -1/-1 power=2 toughness=2 abilities=flying [/card] [card] id=79075 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain text={R} rarity=L [/card] [card] id=79070 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain text={R} rarity=L [/card] [card] id=79064 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain text={R} rarity=L [/card] [card] id=79077 name=Mountain auto={T}:Add {R} type=Basic Land subtype=Mountain text={R} rarity=L [/card] [card] text=Flash Enchant creature When Mystic Restraints enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. id=79188 target=creature auto=tap auto=doesnotuntap name=Mystic Restraints rarity=C mana={2}{U}{U} type=Enchantment subtype=Aura abilities=flash [/card] [card] ####Please don't correct the card name by adding a "," because then the first auto line won't work anymore and even won't work when you add an "," there, too! (0.10.1) text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. id=79136 name=Nagao Bound by Honor rarity=U mana={3}{W} type=Legendary Creature subtype=Human Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(nagao bound by honor[blocking]|mybattlefield) 1/1 auto=aslongas(nagao bound by honor[attacking]|myBattlefield) lord(samurai[attacking]|myBattlefield) 1/1 power=3 toughness=3 [/card] [card] text=Fear Nezumi Cutthroat can't block. id=80521 name=Nezumi Cutthroat rarity=C mana={1}{B} type=Creature subtype=Rat Warrior power=2 toughness=1 abilities=cantblock,fear [/card] [card] text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) id=50512 name=Nezumi Ronin rarity=C mana={2}{B} type=Creature subtype=Rat Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(nezumin ronin[blocking]|mybattlefield) 1/1 auto=lord(other nezumi ronin[blocking]|mybattlefield) -1/-1 power=3 toughness=1 [/card] [card] text=All Creatures get -1/-1. auto=lord(creature) -1/-1 id=78991 name=Night of Souls' Betrayal rarity=R mana={2}{B}{B} type=Legendary Enchantment [/card] [card] text=Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) id=75265 auto={3}:equip auto=2/0 auto=first strike name=No-Dachi rarity=U mana={2} type=Artifact subtype=Equipment [/card] [card] text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate Numai Outcast. id=50431 name=Numai Outcast rarity=U mana={3}{B} type=Creature subtype=Human Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(numai outcast[blocking]|mybattlefield) 1/1 auto=lord(other numai outcast[blocking]|mybattlefield) -1/-1 auto={B}:regenerate && life:-5 controller power=1 toughness=1 [/card] [card] text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary Creature gets +1/+1 until end of turn. id=80251 name=Okina, Temple to the Grandfathers auto={T}:Add {G} auto={G}{T}:1/1 target(creature[legendary]) rarity=R type=Legendary Land [/card] [card] text=Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit. auto=@each my upkeep:moveTo(graveyard) notatarget(creature|myBattlefield) id=197016 target=creature auto=becomes(Creature Demon Spirit,p/t) auto=3/3 auto=trample name=Oni Possession rarity=U mana={2}{B} type=Enchantment subtype=Aura [/card] [card] text=Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. id=50261 name=Orbweaver Kumo rarity=U mana={4}{G}{G} type=Creature subtype=Spirit auto=@movedTo(arcane,spirit|mystack):forestwalk ueot power=3 toughness=4 abilities=reach [/card] [card] id=50487 name=Order of the Sacred Bell rarity=C mana={3}{G} type=Creature subtype=Human Monk power=4 toughness=3 [/card] [card] text=Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. auto=@movedTo(spirit,arcane|mystack):may destroy target(land[-basic]) id=78984 name=Ore Gorger rarity=U mana={3}{R}{R} type=Creature subtype=Spirit power=3 toughness=1 [/card] [card] text={G}: Add one mana of any color to your mana pool. id=50319 name=Orochi Leafcaller rarity=C mana={G} type=Creature subtype=Snake Shaman auto={G}:Add {W} auto={G}:Add {U} auto={G}:Add {B} auto={G}:Add {R} auto={G}:Add {G} power=1 toughness=1 [/card] [card] text={T}: Add {G} to your mana pool. id=75403 name=Orochi Sustainer rarity=C mana={1}{G} type=Creature subtype=Snake Shaman auto={T}:Add {G} power=1 toughness=2 [/card] [card] text=Return all Creatures you control to their owner’s hand. auto=moveTo(ownerhand) all(creature|myBattlefield) id=80291 name=Part the Veil rarity=R mana={3}{U} type=Instant subtype=Arcane [/card] [card] id=79072 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains text={W} rarity=L [/card] [card] id=79060 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains text={W} rarity=L [/card] [card] id=79063 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains text={W} rarity=L [/card] [card] id=79076 name=Plains auto={T}:Add {W} type=Basic Land subtype=Plains text={W} rarity=L [/card] [card] text=Target Creature gets -5/-5 until end of turn. target=creature auto=-5/-5 id=78972 name=Pull Under rarity=C mana={5}{B} type=Instant subtype=Arcane [/card] [card] text=Destroy target enchantment. target=enchantment auto=destroy id=50313 name=Quiet Purity rarity=C mana={W} type=Instant subtype=Arcane [/card] [card] text=Draw a card. auto=draw:1 id=79247 name=Reach Through Mists rarity=C mana={U} type=Instant subtype=Arcane [/card] [card] text=Destroy target non-Spirit creature. auto=destroy target=creature[-spirit] id=75259 name=Rend Flesh rarity=C mana={2}{B} type=Instant subtype=Arcane [/card] [card] text=Destroy target Spirit. target=spirit auto=destroy id=50293 name=Rend Spirit rarity=C mana={2}{B} type=Instant [/card] [card] id=78586 name=River Kaijin rarity=C type=Creature mana={2}{U} power=1 subtype=Spirit toughness=4 [/card] [card] text=Haste Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) id=50262 name=Ronin Houndmaster rarity=C mana={2}{R} type=Creature subtype=Human Samurai auto=rampage(1/1,0) auto=rampage(-1/-1,1) auto=lord(ronin houndmaster[blocking]|mybattlefield) 1/1 auto=lord(other ronin houndmaster[blocking]|mybattlefield) -1/-1 power=2 toughness=2 abilities=haste [/card] [card] text={G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) id=75367 name=Rootrunner rarity=U mana={2}{G}{G} type=Creature subtype=Spirit auto={G}{G}{S}:moveTo(ownerlibrary) target(land) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=3]|mygraveyard) power=3 toughness=3 [/card] [card] text=Flying When Ryusei, the Falling Star is put into a graveyard from the battlefield, it deals 5 damage to each creature without flying. auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying]) id=79242 name=Ryusei, the Falling Star rarity=R mana={5}{R} type=Legendary Creature subtype=Dragon Spirit power=5 toughness=5 abilities=flying [/card] [card] text=Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G} to your mana pool." id=80254 name=Sachi, Daughter of Seshiro rarity=U mana={2}{G}{G} type=Legendary Creature subtype=Snake Shaman auto=lord(snake|mybattlefield) 0/1 other auto=lord(shaman|mybattlefield) {T}:Add{G}{G} power=1 toughness=3 [/card] [card] text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. auto={S}:moveTo(myBattlefield) target(basic|mylibrary) && tap id=50510 name=Sakura-Tribe Elder rarity=C mana={1}{G} type=Creature subtype=Snake Shaman power=1 toughness=1 [/card] [card] text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) id=50408 name=Samurai Enforcers rarity=U mana={4}{W}{W} type=Creature subtype=Human Samurai auto=rampage(2/2,0) auto=rampage(-2/-2,1) auto=lord(samurai enforcers[blocking]|mybattlefield) 2/2 auto=lord(other samurai enforcers[blocking]|mybattlefield) -2/-2 power=4 toughness=4 [/card] [card] text=Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) id=77922 name=Scuttling Death rarity=C mana={4}{B} type=Creature subtype=Spirit auto={S}:-1/-1 target(creature) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) power=4 toughness=2 [/card] [card] text=At the beginning of each player's upkeep, that player loses 2 life and draws two cards. auto=@each my upkeep:life:-2 controller && draw:2 controller auto=@each opponent upkeep:life:-2 opponent && draw:2 opponent id=78965 name=Seizan, Perverter of Truth rarity=R mana={3}{B}{B} type=Legendary Creature subtype=Demon Spirit power=6 toughness=5 [/card] [card] text=Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature. id=75404 target=creature auto=1/1 auto={G}:regenerate name=Serpent Skin rarity=C mana={2}{G} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. auto=lord(snake|myBattlefield) 2/2 other auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller id=80256 name=Seshiro the Anointed rarity=R mana={4}{G}{G} type=Legendary Creature subtype=Snake Monk power=3 toughness=4 [/card] [card] text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary creature gains first strike until end of turn. auto={T}:Add {R} auto={R}{T}:first strike target(creature[legendary]) id=79121 name=Shinka, the Bloodsoaked Keep rarity=R type=Legendary Land [/card] [card] text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary Creature gains fear until end of turn. auto={T}:Add {B} auto={B}{T}:fear target(creature[legendary]) id=79186 name=Shizo, Death's Storehouse rarity=R type=Legendary Land [/card] [card] text=Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. id=50442 name=Sire of the Storm rarity=U mana={4}{U}{U} type=Creature subtype=Spirit auto=@movedTo(arcane,spirit|mystack):may draw:1 power=3 toughness=3 abilities=flying [/card] [card] text=Mountainwalk id=79140 name=Sokenzan Bruiser rarity=C mana={4}{R} type=Creature subtype=Ogre Warrior power=3 toughness=3 abilities=mountainwalk [/card] [card] text=Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. auto=@movedTo(arcane,spirit|mystack):damage:1 target(creature) id=79253 name=Soul of Magma rarity=C mana={3}{R}{R} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] text=As an additional cost to play Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. id=80246 alias=130369 name=Soulblast rarity=R mana={3}{R}{R}{R} type=Instant target=creature,player [/card] [card] text=Destroy target land. id=79223 target=land auto=destroy name=Stone Rain rarity=C mana={2}{R} type=Sorcery [/card] [card] text=Target creature gets +X/+X until end of turn, where X is the number of lands you control. id=75366 target=creature auto=foreach(land|myBattlefield) 1/1 name=Strength of Cedars rarity=U mana={4}{G} type=Instant subtype=Arcane [/card] [card] text=Swallowing Plague deals X damage to target creature and you gain X life. id=79089 target=creature auto=damage:X auto=life:X controller name=Swallowing Plague rarity=U mana={X}{B}{B} type=Sorcery subtype=Arcane [/card] [card] id=79073 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp text={B} rarity=L [/card] [card] id=79065 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp text={B} rarity=L [/card] [card] id=79066 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp text={B} rarity=L [/card] [card] id=79067 name=Swamp auto={T}:Add {B} type=Basic Land subtype=Swamp text={B} rarity=L [/card] [card] text=Flying Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. auto=@movedTo(arcane,spirit|mystack):may tap target(creature) auto=@movedTo(arcane,spirit|mystack):may untap target(creature) id=75285 name=Teller of Tales rarity=C mana={3}{U}{U} type=Creature subtype=Spirit power=3 toughness=3 abilities=flying [/card] [card] text=Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. auto=@damaged(player) from(this):may moveto(myhand) target(arcane|mygraveyard) id=78693 name=The Unspeakable rarity=R mana={6}{U}{U}{U} type=Legendary Creature subtype=Spirit power=6 toughness=7 abilities=flying,trample [/card] [card] text=Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) auto=@movedTo(arcane,spirit|mystack):life:-1 opponent && life:1 controller auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) id=77920 name=Thief of Hope rarity=U mana={2}{B} type=Creature subtype=Spirit power=2 toughness=2 [/card] [card] text=Counter target spell with converted mana cost 4 or less. id=50433 target=*[manacost<=4]|stack auto=fizzle name=Thoughtbind rarity=C mana={2}{U} type=Instant [/card] [card] text=Soulshift 7 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=7]|mygraveyard) id=50438 name=Thousand-legged Kami rarity=U mana={6}{G}{G} type=Creature subtype=Spirit power=6 toughness=6 [/card] [card] text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. id=78987 target=creature[legendary]|mylibrary auto=moveTo(myHand) name=Time of Need rarity=U mana={1}{G} type=Sorcery [/card] [card] text=Enchant Creature Flash Enchanted Creature gets +2/+2 and attacks each turn if able. id=50315 target=creature auto=2/2 auto=mustattack name=Uncontrollable Anger rarity=C mana={2}{R}{R} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Target Creature gains haste until end of turn. id=77926 target=creature auto=haste name=Unnatural Speed rarity=C mana={R} type=Instant subtype=Arcane [/card] [card] text=Reach (This creature can block creatures with flying.) Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) id=78979 name=Venerable Kumo rarity=C mana={4}{G} type=Creature subtype=Spirit auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) power=2 toughness=3 abilities=reach [/card] [card] text=Enchant Creature Enchanted Creature has vigilance. id=50414 target=creature auto=vigilance name=Vigilance rarity=C mana={W} type=Enchantment subtype=Aura [/card] [card] text=Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." id=80520 name=Villainous Ogre rarity=C mana={2}{B} type=Creature subtype=Ogre Warrior auto=aslongas(demon|myBattlefield) {B}:regenerate power=3 toughness=2 abilities=cantblock [/card] [card] id=50345 name=Wandering Ones rarity=C mana={U} type=Creature subtype=Spirit power=1 toughness=1 [/card] [card] text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. auto=@movedTo(land|myBattlefield):damage:2 controller auto=@movedTo(land|opponentBattlefield):damage:2 opponent id=80274 name=Zo-Zu the Punisher rarity=R mana={1}{R}{R} type=Legendary Creature subtype=Goblin Warrior power=2 toughness=2 [/card]