#include "MTGCardInstance.h" //--------------------------------------------- //Card Instance //-------------------------------------------- MTGCardInstance::MTGCardInstance(MTGCard * card, MTGPlayerCards * _belongs_to) : model(card) { belongs_to = _belongs_to; } int MTGCardInstance::isInPlay() { return belongs_to->isInPlay(this); } JQuad * MTGCardInstance::getQuad(TexturesCache * cache) { return model->getQuad(cache); }