[card] text=Abandoned Outpost comes into play tapped. Tap: Add W to your mana pool. Tap, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool. id=31761 auto=tap auto={T}:Add{W} auto={T}{S}:Add{B} auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} name=Abandoned Outpost type=Land rarity=C [/card] [card] text=Target creature gets -1/-1 until end of turn. Draw a card. id=29740 name=Afflict target=Creature auto=:-1/-1 auto=draw:1 mana={2}{B} color=black type=Instant rarity=C [/card] [card] text=Flying. {2}{U}, Discard a card from your hand: Return Amugaba to its owner's hand. id=29929 name=Amugaba abilities=flying auto={2}{U}{s(*|myhand)}:moveTo(ownerhand) mana={5}{U}{U} type=Creature subtype=Illusion power=6 toughness=6 rarity=R [/card] [card] text=When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand. id=29758 name=Anarchist auto=may moveTo(myhand) target(sorcery|mygraveyard) rarity=C type=Creature mana={4}{R} power=2 subtype=Human Wizard toughness=2 [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) id=29699 name=Angelic Wall abilities=flying,defender mana={1}{W} type=Creature subtype=Wall power=0 toughness=4 rarity=C [/card] [card] text={1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. id=29965 name=Ashen Firebeast auto={1}{R}:damage:1 all(creature[-flying]) rarity=R type=Creature mana={6}{R}{R} power=6 subtype=Elemental Beast toughness=6 [/card] [card] text=When Auramancer comes into play, you may return target enchantment card from your graveyard to your hand. id=29700 name=Auramancer auto=may moveTo(myhand) target(enchantment|mygraveyard) rarity=C type=Creature mana={2}{W} power=2 subtype=Human Wizard toughness=2 [/card] [card] text=Flying. {2}{W}{T}: Aven Archer deals 2 damage to target attacking or blocking creature. id=29691 name=Aven Archer abilities=flying auto={2}{W}{T}:damage:2 target(Creature[attacking;blocking]) mana={3}{W}{W} type=Creature subtype=Bird Soldier power=2 toughness=2 rarity=U [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser comes into play, destroy target enchantment. id=29694 name=Aven Cloudchaser abilities=flying auto=may moveTo(ownergraveyard) target(enchantment) rarity=C type=Creature mana={3}{W} power=2 subtype=Bird Soldier toughness=2 [/card] [card] text=Flying. {W}: Aven Flock gets +0/+1 until end of turn. id=31767 name=Aven Flock abilities=flying auto={W}:0/1 mana={4}{W} color=white type=Creature subtype=Bird Soldier power=2 toughness=3 rarity=C [/card] [card] text=Flying, protection from red id=29709 name=Aven Smokeweaver abilities=flying,protection from red mana={2}{U}{U} color=blue type=Creature subtype=Bird Soldier power=2 toughness=3 rarity=U [/card] [card] text=Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. id=29820 name=Balshan Griffin abilities=flying auto={1}{U}{S(*|myhand)}:moveTo(hand) rarity=U type=Creature mana={3}{U}{U} power=3 subtype=Griffin toughness=2 [/card] [card] text={2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature. id=29757 name=Barbarian Lunatic mana={2}{R} type=Creature subtype=Human Barbarian auto={2}{R}{S}:damage:2 target(Creature) power=2 toughness=1 rarity=C [/card] [card] text=Other creatures you control get +0/+1. id=29688 name=Blessed Orator mana={3}{W} auto=lord(Creature|myinplay) 0/1 other type=Creature subtype=Human Cleric power=1 toughness=4 rarity=U [/card] [card] text=Bog Wreckage comes into play tapped. Tap: Add {B} to your mana pool. Tap, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool. id=31763 auto=tap auto={T}:Add{B} auto={T}{S}:Add{B} auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} name=Bog Wreckage type=Land rarity=C [/card] [card] text=Vigilance. Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. id=29914 name=Cantivore abilities=vigilance mana={1}{W}{W} type=Creature subtype=Lhurgoyf auto=foreach(enchantment|graveyard) 1/1 power=* toughness=* rarity=R [/card] [card] text=When Cartographer comes into play, you may return target land card from your graveyard to your hand. id=29783 name=Cartographer auto=may moveTo(myhand) target(land|mygraveyard) rarity=C type=Creature mana={2}{G} power=2 subtype=Human toughness=2 [/card] [card] text={U}{U}: Tap target creature without flying. id=31870 name=Cephalid Retainer mana={2}{U}{U} type=Creature subtype=Cephalid auto={U}{U}:tap target(creature[-flying]) power=2 toughness=3 rarity=R [/card] [card] text=Flying {2}{U}, Sacrifice a land: Draw a card. id=29710 name=Cephalid Scout mana={1}{U} type=Creature subtype=Cephalid Wizard auto={2}{U}{S(land|myinplay)}: Draw:1 power=1 toughness=1 rarity=C [/card] [card] text=Flying. Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. id=29931 name=Cognivore abilities=flying auto=foreach(instant|graveyard) 1/1 mana={6}{U}{U} type=Creature subtype=Lhurgoyf power=* toughness=* rarity=R [/card] [card] text=Draw three cards. id=30655 name=Concentrate auto=draw:3 mana={2}{U}{U} color=blue type=Sorcery rarity=U [/card] [card] text=Sacrifice Crypt Creeper: Remove target card in a graveyard from the game. id=29840 name=Crypt Creeper mana={1}{B} color=black type=Creature subtype=Zombie auto={S}:moveTo(ownerremovedfromgame) target(*|graveyard) power=2 toughness=1 rarity=C [/card] [card] text={T} Add {1} to your mana pool. {5}{T}: Add {W}{U}{B}{R}{G} to your mana pool. id=30012 name=Crystal Quarry auto={T}:add {1} auto={5}{T}: Add {W}{U}{B}{R}{G} type=Land rarity=R [/card] [card] text={1}{T}: Add {U}{B} to your mana pool. id=29793 name=Darkwater Catacombs auto={1}{T}: Add {U}{B} type=Land rarity=R [/card] [card] text={W}, Sacrifice Dedicated Martyr: You gain 3 life. id=31771 name=Dedicated Martyr mana={W} color=white auto={W}{S}: life:3 type=Creature subtype=Cleric power=1 toughness=1 rarity=C [/card] [card] text=Destroy target artifact or land. id=29867 name=Demolish target=artifact,land auto=destroy mana={3}{R} color=red type=Sorcery rarity=U [/card] [card] text={T}: Add one colorless mana to your mana pool. {1}{T}: Untap target land. id=30013 name=Deserted Temple auto={T}:add {1} auto={1}{T}:Untap target(land) type=Land rarity=R [/card] [card] text=Search your library for a card and put that card into your hand. Then shuffle your library. target=*|myLibrary auto=moveTo(myHand) id=29954 name=Diabolic Tutor rarity=U type=Sorcery mana={2}{B}{B} [/card] [card] text=Tap: Destroy target creature token. id=31789 name=Dogged Hunter auto={T}:destroy target(token) mana={2}{W} color=white type=Creature subtype=Human Nomad power=1 toughness=1 rarity=R [/card] [card] text={G},{T}, Sacrifice Druid Lyrist: Destroy target enchantment. id=29778 name=Druid Lyrist mana={G} color=green auto={G}{T}{S}:destroy target(enchantment) type=Creature subtype=Human Druid power=1 toughness=1 rarity=C [/card] [card] text=Flying id=31807 name=Dusk Imp abilities=flying mana={2}{B} color=blue type=Creature subtype=Imp power=2 toughness=1 rarity=C [/card] [card] text=Mountainwalk id=29760 name=Dwarven Grunt abilities=moutainwalk mana={R} type=Creature subtype=Dwarf power=1 toughness=1 rarity=C [/card] [card] text=Search your library for a card and put that card into your graveyard. Then shuffle your library. target=*|myLibrary auto=moveTo(myGraveyard) id=30552 name=Entomb rarity=R type=Instant mana={B} [/card] [card] text=Escape Artist is unblockable. {U}, Discard a card from your hand: Return Escape Artist to its owner's hand. id=31813 name=Escape Artist type=Creature subtype=Wizard abilities=unblockable auto={U}{s(*|myhand)}:moveTo(ownerhand) mana={1}{U} power=1 toughness=1 rarity=C [/card] [card] text=Destroy target white creature. It can't be regenerated. Draw a card. id=30558 name=Execute mana={2}{B} color=black target=Creature[white] auto=bury auto=draw:1 type=Instant rarity=U [/card] [card] text=Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library. target=*|library auto=moveTo(removedFromGame) id=29849 name=Extract rarity=R type=Sorcery mana={U} [/card] [card] text={2}{B}, Discard a card from your hand: Face of Fear gains fear until end of turn. id=31738 name=Face of Fear auto={2}{B}{S(*|myhand)}:fear mana={5}{B} type=Creature subtype=Horror power=3 toughness=4 rarity=U [/card] [card] text={B}, Discard a card from your hand: Fledgling Imp gains flying until end of turn. id=31777 name=Fledgling Imp mana={2}{B} type=Creature subtype=Imp auto={B}{S(*|myhand)}:flying power=2 toughness=2 rarity=C [/card] [card] text={G} id=31625 name=Forest auto={T}:add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={G} id=31626 name=Forest auto={T}:add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={G} id=31627 name=Forest auto={T}:add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text={G} id=31628 name=Forest auto={T}:add {G} type=Basic Land subtype=Forest rarity=L [/card] [card] text=Target blocking Creature gets +4/+4 until end of turn. Draw a card. id=28755 name=Gallantry target=Creature[blocking] auto=:4/4 auto=draw:1 mana={1}{W} color=white type=Instant rarity=U [/card] [card] text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. id=29741 name=Gravedigger auto=may moveTo(myhand) target(creature|mygraveyard) rarity=C type=Creature mana={3}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text=When Ground Seal comes into play, draw a card. Cards in graveyards can't be the targets of spells or abilities. id=29991 name=Ground Seal mana={1}{G} type=Enchantment auto=lord(*|graveyard) shroud auto=draw:1 rarity=R [/card] [card] text=First strike id=29751 name=Halberdier abilities=first strike mana={3}{R} color=red type=Creature subtype=Human Barbarian power=3 toughness=1 rarity=C [/card] [card] text=Flying, protection from all colors id=31799 name=Iridescent Angel abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white mana={5}{W}{U} color=white,blue type=Creature subtype=Angel power=4 toughness=4 rarity=R [/card] [card] text={U} id=31613 name=Island auto={T}:add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={U} id=31614 name=Island auto={T}:add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={U} id=31615 name=Island auto={T}:add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text={U} id=31616 name=Island auto={T}:add {U} type=Basic Land subtype=Island rarity=L [/card] [card] text=Haste. {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. id=29963 name=Kamahl, Pit Fighter abilities=legendary,haste auto={T}:damage:3 target(creature,player) mana={4}{R}{R} color=red type=Creature subtype=Human Barbarian power=6 toughness=1 rarity=R [/card] [card] text=Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. id=29780 name=Krosan Archer abilities=reach auto={G}{S(*|myhand)}:0/2 rarity=C type=Creature mana={3}{G} power=2 subtype=Centaur Archer toughness=3 [/card] [card] text=Forestwalk id=29782 name=Leaf Dancer abilities=forestwalk mana={1}{G}{G} type=Creature subtype=Centaur power=2 toughness=2 rarity=C [/card] [card] text=Flying. {1}{W}, Sacrifice Lieutenant Kirtar: Remove target attacking creature from the game. id=31820 name=Lieutenant Kirtar abilities=legendary,flying mana={1}{W}{W} type=Creature subtype=Bird Soldier auto={1}{W}{S}:moveTo(ownerremovedfromgame) target(creature[attacking]) power=2 toughness=2 rarity=R [/card] [card] text=Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn. id=31770 name=Lithatog mana={1}{R}{G} color=red,green type=Creature subtype=Atog auto={s(artifact|myinplay)}: 1/1 auto={s(land|myinplay)}: 1/1 power=1 toughness=2 rarity=U [/card] [card] text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying. id=29859 name=Magma Vein auto={R}{S(land|myinplay)}:damage:1 all(creature[-flying]) rarity=U type=Enchantment mana={2}{R} [/card] [card] text=Haste (This creature can attack the turn it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. id=30550 name=Magnivore abilities=haste auto=foreach(sorcery|graveyard) 1/1 mana={2}{R}{R} type=Creature subtype=Lhurgoyf power=* toughness=* rarity=R [/card] [card] text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. id=30560 name=Malevolent Awakening mana={1}{B}{B} color=black auto={1}{B}{B}{S(Creature|myinplay)}:moveTo(myhand) target(creature|mygraveyard) type=Enchantment rarity=U [/card] [card] text=When Minotaur Explorer comes into play, sacrifice it unless you discard a card at random. id=31786 auto=discard:1 name=Minotaur Explorer rarity=U type=Creature mana={1}{R} power=3 subtype=Minotaur Scout toughness=3 [/card] [card] text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) id=29946 name=Mortivore auto=foreach(creature|graveyard) 1/1 auto={B}:regenerate mana={2}{B}{B} type=Creature subtype=Lhurgoyf power=* toughness=* rarity=R [/card] [card] text={1}{T}: Add {R}{G} to your mana pool. id=29795 name=Mossfire Valley auto={1}{T}: Add {R}{G} type=Land rarity=R [/card] [card] text={R} id=31621 name=Mountain auto={T}:add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={R} id=31622 name=Mountain auto={T}:add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={R} id=31623 name=Mountain auto={T}:add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={R} id=31624 name=Mountain auto={T}:add {R} type=Basic Land subtype=Mountain rarity=L [/card] [card] text={G}{T}: Target creature gets +2/+2 until end of turn. id=29771 name=Nantuko Disciple auto={G}{T}:2/2 target(creature) mana={3}{G} color=green type=Creature subtype=Insect Druid power=2 toughness=2 rarity=C [/card] [card] text={T}: Add {1}{G} to your mana pool. id=29870 name=Nantuko Elder auto={T}: add {1}{G} mana={2}{G} color=green type=Creature subtype=Insect Druid power=1 toughness=2 rarity=U [/card] [card] text=Sacrifice a land: Target creature gains haste until end of turn. id=29971 name=Need for Speed mana={R} auto={S(land|myinplay)}:haste target(creature) type=Enchantment rarity=R [/card] [card] text=Discard a card from your hand, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool. id=29737 name=Overeager Apprentice mana={2}{B} type=Creature subtype=Human Minion auto={S}{S(*|myhand)}:add{B}{B}{B} power=1 toughness=2 rarity=C [/card] [card] text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) id=29996 name=Overrun auto=lord(creature|myinplay) trample auto=lord(creature|myinplay) 3/3 rarity=U type=Sorcery mana={2}{G}{G}{G} [/card] [card] text=Discard a card from your hand: Regenerate Patchwork Gnomes. id=31832 name=Patchwork Gnomes mana={3} type=Artifact Creature auto={s(*|myhand)}:Regenerate subtype=Gnome power=2 toughness=1 rarity=U [/card] [card] text=Discard a card from your hand: Patrol Hound gains first strike until end of turn. id=30654 name=Patrol Hound mana={1}{W} type=Creature subtype=Hound auto={S(*|myhand)}:first strike power=2 toughness=2 rarity=C [/card] [card] text=You control enchanted creature. id=29829 alias=1194 name=Persuasion target=Creature mana={3}{U}{U} color=blue type=Enchantment subtype=Aura rarity=R [/card] [card] text=Tap: Add one colorless mana to your mana pool. Tap, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. id=30014 auto={T}:Add{1} auto={T}{S}:moveTo(myhand) target(land|mygraveyard) name=Petrified Field type=Land rarity=R [/card] [card] text=Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card from your hand: Phantatog gets +1/+1 until end of turn. id=31792 name=Phantatog mana={1}{W}{U} type=Creature subtype=Atog auto={s(enchantment|myinplay)}:1/1 auto={s(*|myhand)}:1/1 power=1 toughness=2 rarity=U [/card] [card] text={W} id=31630 name=Plains auto={T}:add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={W} id=31612 name=Plains auto={T}:add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={W} id=31629 name=Plains auto={T}:add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text={W} id=31631 name=Plains auto={T}:add {W} type=Basic Land subtype=Plains rarity=L [/card] [card] text=Enchanted creature has trample. id=31812 name=Primal Frenzy target=Creature auto=:trample mana={G} color=green type=Enchantment subtype=Aura rarity=C [/card] [card] text=Flying. Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn. id=31611 name=Pulsating Illusion abilities=flying auto={S(*|myhand)}:4/4 limit:1 mana={4}{U} type=Creature subtype=Illusion power=0 toughness=1 rarity=U [/card] [card] text={U},{T}: Tap or untap target creature. id=29819 name=Puppeteer mana={2}{U} color=blue type=Creature subtype=Human Wizard auto={U}{T}:tap target(creature) auto={U}{T}:untap target(creature) power=1 toughness=2 rarity=U [/card] [card] text=Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. id=29781 auto=rampage(2/2,0) name=Rabid Elephant rarity=C type=Creature mana={4}{G} power=3 subtype=Elephant toughness=4 [/card] [card] text=Ravaged Highlands comes into play tapped. Tap: Add R to your mana pool. Tap, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool. id=31764 auto=tap auto={T}:add{R} auto={T}{S}:Add{B} auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} name=Ravaged Highlands type=Land rarity=C [/card] [card] text=Regenerate target creature. Draw a card. id=31741 name=Refresh target=creature auto=regenerate auto=draw:1 mana={2}{G} color=green type=Instant rarity=C [/card] [card] text=Put target creature on top of its owner's library. target=creature auto=moveTo(ownerLibrary) id=29723 name=Repel rarity=C type=Instant mana={3}{U} [/card] [card] text=First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. id=29804 name=Resilient Wanderer abilities=first strike auto={S(*|myhand)}:protection from black auto={S(*|myhand)}:protection from green auto={S(*|myhand)}:protection from red auto={S(*|myhand)}:protection from blue auto={S(*|myhand)}:protection from white rarity=U type=Creature mana={2}{W}{W} power=2 subtype=Human Nomad toughness=3 [/card] [card] text=When Scrivener comes into play, you may return target instant card from your graveyard to your hand. id=29712 name=Scrivener auto=may moveTo(myhand) target(instant|mygraveyard) rarity=C type=Creature mana={4}{U} power=2 subtype=Human Wizard toughness=2 [/card] [card] text=Seafloor Debris comes into play tapped. Tap: Add U to your mana pool. Tap, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool. id=31762 auto=tap auto={T}:add{U} auto={T}{S}:Add{B} auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} name=Seafloor Debris type=Land rarity=C [/card] [card] text=Remove target attacking creature from the game. Draw a card. id=29706 name=Second Thoughts mana={4}{W} auto=moveTo(ownerremovedfromgame) target(creature[attacking]) auto=draw:1 type=Instant rarity=C [/card] [card] text={1}{T}: Add {B}{R} to your mana pool. id=29794 name=Shadowblood Ridge auto={1}{T}: Add {B}{R} type=Land rarity=R [/card] [card] text={1}{T}: Add {W}{U} to your mana pool. id=29792 name=Skycloud Expanse auto={1}{T}: Add {W}{U} type=Land rarity=R [/card] [card] text=Skyshooter may block as though it has flying. {T}, Sacrifice Skyshooter: Destroy target attacking or blocking Creature with flying. id=30563 name=Skyshooter mana={1}{G} type=Creature subtype=Centaur Archer power=1 toughness=2 abilities=reach auto={T}{S}:destroy target(creature[flying;attacking;blocking]) rarity=U [/card] [card] text=Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. id=29807 name=Spiritualize target=creature auto=lifelink auto=draw:1 mana={2}{W} type=Instant rarity=U [/card] [card] text=Squirrel Mob gets +1/+1 for each other Squirrel in play. id=29979 name=Squirrel Mob mana={1}{G}{G} type=Creature subtype=Squirrel auto=foreach(Squirrel|inplay) 1/1 power=1 toughness=1 rarity=R [/card] [card] text=Flying. {1}{B}, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn. id=29839 name=Stalking Bloodsucker abilities=flying mana={4}{B}{B} type=Creature subtype=Vampire auto={1}{B}{S(*|myhand)}:2/2 power=4 toughness=4 rarity=R [/card] [card] text={3},{T}: Remove target card in a graveyard from the game. {1}, Sacrifice Steamclaw: Remove target card in a graveyard from the game. id=29897 name=Steamclaw mana={2} auto={3}{T}:moveTo(ownerremovedfromgame) target(*|graveyard) auto={1}{S}:moveTo(ownerremovedfromgame) target(*|graveyard) type=Artifact rarity=U [/card] [card] text={1}{T}: Add {G}{W} to your mana pool. id=29796 name=Sungrass Prairie auto={1}{T}: Add {G}{W} type=Land rarity=R [/card] [card] text={B} id=31617 name=Swamp auto={T}:add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={B} id=31618 name=Swamp auto={T}:add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={B} id=31619 name=Swamp auto={T}:add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text={B} id=31620 name=Swamp auto={T}:add {B} type=Basic Land subtype=Swamp rarity=L [/card] [card] text=Tap: Add one colorless mana to your mana pool. Tap: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you. id=30015 auto={T}:Add{1} auto={T}:Add{B} && Damage 3 controller auto={T}:Add{G} && Damage 3 controller auto={T}:Add{R} && Damage 3 controller auto={T}:Add{U} && Damage 3 controller auto={T}:Add{W} && Damage 3 controller name=Tarnished Citadel type=Land rarity=R [/card] [card] text=Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards. id=29982 name=Terravore abilities=trample mana={1}{G}{G} type=Creature subtype=Lhurgoyf auto=foreach(land|graveyard) 1/1 power=* toughness=* rarity=R [/card] [card] text=Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. id=31835 name=Thaumatog mana={1}{G}{W} color=green,white type=Creature subtype=Atog auto={s(land|myinplay)}:1/1 auto={s(enchantment|myinplay)}:1/1 power=1 toughness=2 rarity=U [/card] [card] text=Timberland Ruins comes into play tapped. Tap: Add G to your mana pool. Tap, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool. id=31765 auto=tap auto={T}:Add{G} auto={T}{S}:Add{B} auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} name=Timberland Ruins type=Land rarity=C [/card] [card] text=Discard a card from your hand: Tireless Tribe gets +0/+4 until end of turn. id=29695 name=Tireless Tribe mana={W} type=Creature auto={s(*|myhand)}:0/4 subtype=Human Nomad power=1 toughness=1 rarity=C [/card] [card] text=Target creature is unblockable this turn. Draw a card. id=30691 name=Touch of Invisibility target=Creature auto=unblockable auto=draw:1 mana={3}{U} color=blue type=Sorcery rarity=C [/card] [card] text=Flying, protection from green id=31736 name=Treetop Sentinel abilities=flying,protection from green mana={2}{U}{U} color=blue type=Creature subtype=Bird Soldier power=2 toughness=3 rarity=U [/card] [card] text=Return all permanents to their owners' hands. id=31852 name=Upheaval auto=moveTo(ownerhand) all(*|inplay) color=Blue rarity=R type=Sorcery mana={4}{U}{U} [/card] [card] text=Swampwalk {B}: Whispering Shade gets +1/+1 until end of turn id=29734 name=Whispering Shade abilities=swampwalk auto={B}:1/1 mana={3}{B} color=black type=Creature subtype=Shade power=1 toughness=1 rarity=C [/card] [card] text= id=29772 name=Woodland Druid mana={G} color=green type=Creature subtype=Human Druid power=1 toughness=2 rarity=C [/card] [card] text=Return target creature card from your graveyard to play. id=29847 name=Zombify target=creature|mygraveyard auto=moveTo(myinplay) mana={3}{B} color=black type=Sorcery rarity=U [/card]