[card] text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. id=130483 name=Abundance rarity=R color=Green type=Enchantment mana={2}{G}{G} [/card] [card] text=When Academy Researchers comes into play, you may put an Aura card from your hand into play attached to Academy Researchers. id=132072 name=Academy Researchers rarity=U color=Blue type=Creature mana={1}{U}{U} power=2 subtype=Human Wizard toughness=2 [/card] [card] text=Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. id=135228 name=Agonizing Memories rarity=U color=Black type=Sorcery mana={2}{B}{B} [/card] [card] text=Whenever a creature comes into play under your control, you gain life equal to its toughness. id=129710 name=Angelic Chorus rarity=R color=White type=Enchantment mana={3}{W}{W} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player." id=130530 name=Arcane Teachings rarity=U color=Red type=Enchantment mana={2}{R} subtype=Aura [/card] [card] text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. id=130976 name=Aura Graft rarity=U color=Blue type=Instant mana={1}{U} [/card] [card] text=Artifact and enchantment spells your opponents play cost {2} more to play. Sacrifice Aura of Silence: Destroy target artifact or enchantment. id=132127 name=Aura of Silence rarity=U color=White type=Enchantment mana={1}{W}{W} [/card] [card] text=If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to play. Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) id=135249 name=Avatar of Might rarity=R color=Green type=Creature mana={6}{G}{G} power=8 subtype=Avatar toughness=8 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser comes into play, destroy target enchantment. id=129470 name=Aven Cloudchaser rarity=C color=White type=Creature mana={3}{W} power=2 subtype=Bird Soldier toughness=2 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from play, you may draw a card. id=130985 name=Aven Fisher rarity=C color=Blue type=Creature mana={3}{U} power=2 subtype=Bird Soldier toughness=2 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of his or her library. id=129473 name=Aven Windreader rarity=C color=Blue type=Creature mana={3}{U}{U} power=3 subtype=Bird Soldier Wizard toughness=3 [/card] [card] text={X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature. id=129477 name=Ballista Squad rarity=U color=White type=Creature mana={3}{W} power=2 subtype=Human Rebel toughness=2 [/card] [card] text=Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card. id=132106 name=Bandage rarity=C color=White type=Instant mana={W} [/card] [card] text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. id=135262 name=Beacon of Destruction rarity=R color=Red type=Instant mana={3}{R}{R} [/card] [card] text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library. id=130553 name=Beacon of Immortality rarity=R color=White type=Instant mana={5}{W} [/card] [card] text=Put target artifact or creature card in a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library. id=135270 name=Beacon of Unrest rarity=R color=Black type=Sorcery mana={3}{B}{B} [/card] [card] text=When Bogardan Firefiend is put into a graveyard from play, it deals 2 damage to target creature. id=130534 name=Bogardan Firefiend rarity=C color=Red type=Creature mana={2}{R} power=2 subtype=Elemental Spirit toughness=1 [/card] [card] text=Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. id=135261 name=Cephalid Constable rarity=R color=Blue type=Creature mana={1}{U}{U} power=1 subtype=Cephalid Wizard toughness=1 [/card] [card] text={X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn. id=135254 name=Chimeric Staff rarity=R color=Artifact type=Artifact mana={4} [/card] [card] text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary. id=130554 name=Cho-Manno, Revolutionary rarity=R color=White type=Legendary Creature mana={2}{W}{W} power=2 subtype=Human Rebel toughness=2 [/card] [card] text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card. id=135279 name=Chromatic Star rarity=U color=Artifact type=Artifact mana={1} [/card] [card] text={X}, {T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library. id=135244 name=Citanul Flute rarity=R color=Artifact type=Artifact mana={5} [/card] [card] text=When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. id=130522 name=Civic Wayfinder rarity=C color=Green type=Creature mana={2}{G} power=2 subtype=Elf Warrior Druid toughness=2 [/card] [card] text=Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if a Goblin Warrior, a Goblin Scout, and a Zombie Goblin are in play, each gets +2/+2.) id=129502 name=Coat of Arms rarity=R color=Artifact type=Artifact mana={5} [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Play this ability only during your upkeep. id=135268 name=Colossus of Sardia rarity=R color=Artifact type=Artifact Creature mana={9} power=9 subtype=Golem toughness=9 [/card] [card] text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. id=130521 name=Commune with Nature rarity=C color=Green type=Sorcery mana={G} [/card] [card] text=Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. id=130528 name=Condemn rarity=U color=White type=Instant mana={W} [/card] [card] text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. id=130535 name=Cone of Flame rarity=U color=Red type=Sorcery mana={3}{R}{R} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. id=129590 name=Contaminated Bond rarity=C color=Black type=Enchantment mana={1}{B} subtype=Aura [/card] [card] text=You may play land cards from your graveyard. id=129480 name=Crucible of Worlds rarity=R color=Artifact type=Artifact mana={3} [/card] [card] text=Target opponent sacrifices a creature. id=129514 name=Cruel Edict rarity=U color=Black type=Sorcery mana={1}{B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. id=129521 name=Dehydration rarity=C color=Blue type=Enchantment mana={3}{U} subtype=Aura [/card] [card] text=Tap all creatures without flying. id=135223 name=Deluge rarity=U color=Blue type=Instant mana={2}{U} [/card] [card] text=When Denizen of the Deep comes into play, return each other creature you control to its owner's hand. id=135250 name=Denizen of the Deep rarity=R color=Blue type=Creature mana={6}{U}{U} power=11 subtype=Serpent toughness=11 [/card] [card] text=Counter target spell. Look at the top four cards of your library, then put them back in any order. id=134749 name=Discombobulate rarity=U color=Blue type=Instant mana={2}{U}{U} [/card] [card] text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. id=135219 name=Distress rarity=C color=Black type=Sorcery mana={B}{B} [/card] [card] text={3}, {T}: Double the amount of each type of mana in your mana pool. id=135243 name=Doubling Cube rarity=R color=Artifact type=Artifact mana={2} [/card] [card] text={1}{R}: Target creature can't block Duct Crawler this turn. id=129579 name=Duct Crawler rarity=C color=Red type=Creature mana={R} power=1 subtype=Insect toughness=1 [/card] [card] text=Elven Riders can't be blocked except by Walls and/or creatures with flying. id=135266 name=Elven Riders rarity=U color=Green type=Creature mana={3}{G}{G} power=3 subtype=Elf toughness=3 [/card] [card] text=Faerie Conclave comes into play tapped. {T}: Add {U} to your mana pool. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) id=106531 name=Faerie Conclave rarity=U color=Land type=Land [/card] [card] text=When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn. id=129546 name=Festering Goblin rarity=C color=Black type=Creature mana={B} power=1 subtype=Zombie Goblin toughness=1 [/card] [card] text=All creatures get +X/-X until end of turn. id=130542 name=Flowstone Slide rarity=R color=Red type=Sorcery mana={X}{2}{R}{R} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. id=132073 name=Fog Elemental rarity=U color=Blue type=Creature mana={2}{U} power=4 subtype=Elemental toughness=4 [/card] [card] text=Forbidding Watchtower comes into play tapped. {T}: Add {W} to your mana pool. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. id=106428 name=Forbidding Watchtower rarity=U color=Land type=Land [/card] [card] text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. id=129566 name=Furnace of Rath rarity=R color=Red type=Enchantment mana={1}{R}{R}{R} [/card] [card] text=Creature spells can't be countered. id=129789 name=Gaea's Herald rarity=R color=Green type=Creature mana={1}{G} power=1 subtype=Elf toughness=1 [/card] [card] text=Ghitu Encampment comes into play tapped. {T}: Add {R} to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) id=106564 name=Ghitu Encampment rarity=U color=Land type=Land [/card] [card] text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. id=130380 name=Goblin Elite Infantry rarity=C color=Red type=Creature mana={1}{R} power=2 subtype=Goblin Warrior toughness=2 [/card] [card] text=Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature. id=129583 name=Grave Pact rarity=R color=Black type=Enchantment mana={1}{B}{B}{B} [/card] [card] text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. id=135256 name=Graveborn Muse rarity=R color=Black type=Creature mana={2}{B}{B} power=3 subtype=Zombie Spirit toughness=3 [/card] [card] text=Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. id=129588 name=Guerrilla Tactics rarity=U color=Red type=Instant mana={1}{R} [/card] [card] text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. id=132107 name=Hail of Arrows rarity=U color=White type=Instant mana={X}{W} [/card] [card] text=Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library. id=135255 name=Head Games rarity=R color=Black type=Sorcery mana={3}{B}{B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. id=132090 name=Heart of Light rarity=C color=White type=Enchantment mana={2}{W} subtype=Aura [/card] [card] text=When Hidden Horror comes into play, sacrifice it unless you discard a creature card. id=135234 name=Hidden Horror rarity=U color=Black type=Creature mana={1}{B}{B} power=4 subtype=Horror toughness=4 [/card] [card] text=Each creature you control can block an additional creature. id=132145 name=High Ground rarity=U color=White type=Enchantment mana={W} [/card] [card] text=When Highway Robber comes into play, target opponent loses 2 life and you gain 2 life. id=129564 name=Highway Robber rarity=C color=Black type=Creature mana={2}{B}{B} power=2 subtype=Human Rogue Mercenary toughness=2 [/card] [card] text=Prevent all combat damage that would be dealt this turn. id=129593 name=Holy Day rarity=C color=White type=Instant mana={W} [/card] [card] text=When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play. id=129599 name=Hunted Wumpus rarity=U color=Green type=Creature mana={3}{G} power=6 subtype=Beast toughness=6 [/card] [card] text=Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. id=134751 name=Incinerate rarity=C color=Red type=Instant mana={1}{R} [/card] [card] text=Lands you control have "{T}: Add one mana of any color to your mana pool." id=130500 name=Joiner Adept rarity=R color=Green type=Creature mana={1}{G} power=2 subtype=Elf Druid toughness=1 [/card] [card] text=Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. id=135240 name=Juggernaut rarity=U color=Artifact type=Artifact Creature mana={4} power=5 subtype=Juggernaut toughness=3 [/card] [card] text=Karplusan Strider can't be the target of blue or black spells. id=129911 name=Karplusan Strider rarity=U color=Green type=Creature mana={3}{G} power=3 subtype=Yeti toughness=4 [/card] [card] text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. id=130551 name=Kjeldoran Royal Guard rarity=R color=White type=Creature mana={3}{W}{W} power=2 subtype=Human Soldier toughness=5 [/card] [card] text={B}{B}: Destroy target creature blocking Knight of Dusk. id=129574 name=Knight of Dusk rarity=U color=Black type=Creature mana={1}{B}{B} power=2 subtype=Human Knight toughness=2 [/card] [card] text={W}{U}{B}{R}{G}: Remove target permanent from the game. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. id=135242 name=Legacy Weapon rarity=R color=Artifact type=Legendary Artifact mana={7} [/card] [card] text=Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) id=135277 name=Leonin Scimitar rarity=U color=Artifact type=Artifact mana={1} subtype=Equipment [/card] [card] text=When Llanowar Sentinel comes into play, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card into play. Then shuffle your library. id=129536 name=Llanowar Sentinel rarity=C color=Green type=Creature mana={2}{G} power=2 subtype=Elf toughness=3 [/card] [card] text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) id=129630 name=Loxodon Warhammer rarity=R color=Artifact type=Artifact mana={3} subtype=Equipment [/card] [card] text=When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. id=129798 name=Loyal Sentry rarity=R color=White type=Creature mana={W} power=1 subtype=Human Soldier toughness=1 [/card] [card] text=Prevent all damage that black sources and red sources would deal this turn. id=129912 name=Luminesce rarity=U color=White type=Instant mana={W} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All creatures able to block enchanted creature do so. id=135226 name=Lure rarity=U color=Green type=Enchantment mana={1}{G}{G} subtype=Aura [/card] [card] text=Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. id=130367 name=Manabarbs rarity=R color=Red type=Enchantment mana={3}{R} [/card] [card] text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) id=106555 name=March of the Machines rarity=R color=Blue type=Enchantment mana={3}{U} [/card] [card] text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. id=129640 name=Megrim rarity=U color=Black type=Enchantment mana={2}{B} [/card] [card] text={T}: Draw a card, then discard a card. id=130900 name=Merfolk Looter rarity=C color=Blue type=Creature mana={1}{U} power=1 subtype=Merfolk Rogue toughness=1 [/card] [card] text=Remove X target creature cards in your graveyard from the game. For each creature card removed this way, put a 2/2 black Zombie creature token into play. id=135272 name=Midnight Ritual rarity=R color=Black type=Sorcery mana={X}{2}{B} [/card] [card] text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) id=129644 name=Mind Bend rarity=R color=Blue type=Instant mana={U} [/card] [card] text=At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. id=135259 name=Mortal Combat rarity=R color=Black type=Enchantment mana={2}{B}{B} [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal comes into play, destroy target nonartifact, nonblack creature. That creature can't be regenerated. id=129658 name=Nekrataal rarity=U color=Black type=Creature mana={2}{B}{B} power=2 subtype=Human Assassin toughness=1 [/card] [card] text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards that were put into your graveyard from play this turn. id=136283 name=No Rest for the Wicked rarity=U color=Black type=Enchantment mana={1}{B} [/card] [card] text={W}, {T}: Put target Aura card in a graveyard into play attached to a creature you control. (You control that Aura.) id=130547 name=Nomad Mythmaker rarity=R color=White type=Creature mana={2}{W} power=2 subtype=Human Nomad Cleric toughness=2 [/card] [card] text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool. id=135282 name=Overgrowth rarity=C color=Green type=Enchantment mana={2}{G} subtype=Aura [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead. id=135248 name=Pariah rarity=R color=White type=Enchantment mana={2}{W} subtype=Aura [/card] [card] text=Look at target player's hand. Draw a card. id=130903 name=Peek rarity=C color=Blue type=Instant mana={U} [/card] [card] text=When Phage the Untouchable comes into play, if you didn't play it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. id=106427 name=Phage the Untouchable rarity=R color=Black type=Legendary Creature mana={3}{B}{B}{B}{B} power=4 subtype=Zombie Minion toughness=4 [/card] [card] text=As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities. id=129526 name=Pithing Needle rarity=R color=Artifact type=Artifact mana={1} [/card] [card] text=Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card. id=129883 name=Plagiarize rarity=R color=Blue type=Instant mana={3}{U} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) You can't lose the game and your opponents can't win the game. id=106537 name=Platinum Angel rarity=R color=Artifact type=Artifact Creature mana={7} power=4 subtype=Angel toughness=4 [/card] [card] text=Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. id=130489 name=Quirion Dryad rarity=R color=Green type=Creature mana={1}{G} power=1 subtype=Dryad toughness=1 [/card] [card] text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. id=129690 name=Rampant Growth rarity=C color=Green type=Sorcery mana={1}{G} [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature. id=106552 name=Razormane Masticore rarity=R color=Artifact type=Artifact Creature mana={5} power=5 subtype=Masticore toughness=5 [/card] [card] text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. id=129697 name=Relentless Assault rarity=R color=Red type=Sorcery mana={2}{R}{R} [/card] [card] text=Target player shuffles his or her graveyard into his or her library. id=129698 name=Reminisce rarity=U color=Blue type=Sorcery mana={2}{U} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard to play. id=106384 name=Reya Dawnbringer rarity=R color=White type=Legendary Creature mana={6}{W}{W}{W} power=4 subtype=Angel toughness=6 [/card] [card] text=You may have Rhox assign its combat damage as though it weren't blocked. {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) id=106504 name=Rhox rarity=R color=Green type=Creature mana={4}{G}{G} power=5 subtype=Rhino Beast toughness=5 [/card] [card] text=Artifacts and lands come into play tapped. id=135251 name=Root Maze rarity=R color=Green type=Enchantment mana={G} [/card] [card] text={T}: Gain control of target creature as long as that creature is enchanted. id=135252 name=Rootwater Matriarch rarity=R color=Blue type=Creature mana={2}{U}{U} power=2 subtype=Merfolk toughness=3 [/card] [card] text=Each player can't play more than one spell each turn. id=136291 name=Rule of Law rarity=U color=White type=Enchantment mana={2}{W} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Owl comes into play, look at the top four cards of your library, then put them back in any order. id=135217 name=Sage Owl rarity=C color=Blue type=Creature mana={1}{U} power=1 subtype=Bird toughness=1 [/card] [card] text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. id=132101 name=Samite Healer rarity=C color=White type=Creature mana={1}{W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player removes the top four cards of his or her library from the game. If two or more of those cards have the same name, repeat this process. id=130818 name=Scalpelexis rarity=R color=Blue type=Creature mana={4}{U} power=1 subtype=Beast toughness=5 [/card] [card] text=At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand. id=130374 name=Scoria Wurm rarity=R color=Red type=Creature mana={4}{R} power=7 subtype=Wurm toughness=7 [/card] [card] text=Untap all permanents you control during each other player's untap step. id=129722 name=Seedborn Muse rarity=R color=Green type=Creature mana={3}{G}{G} power=2 subtype=Spirit toughness=4 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. id=129724 name=Sengir Vampire rarity=R color=Black type=Creature mana={3}{B}{B} power=4 subtype=Vampire toughness=4 [/card] [card] text=Change the target of target spell with a single target. id=130362 name=Shunt rarity=R color=Red type=Instant mana={1}{R}{R} [/card] [card] text=Draw three cards, then discard a card. id=136217 name=Sift rarity=C color=Blue type=Sorcery mana={3}{U} [/card] [card] text={T}: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery. id=135182 name=Skyshroud Ranger rarity=C color=Green type=Creature mana={G} power=1 subtype=Elf toughness=1 [/card] [card] text=When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. id=129803 name=Sleeper Agent rarity=R color=Black type=Creature mana={B} power=3 subtype=Minion toughness=3 [/card] [card] text=Whenever another creature comes into play, you gain 1 life. id=129740 name=Soul Warden rarity=U color=White type=Creature mana={W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=As an additional cost to play Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. id=130369 name=Soulblast rarity=R color=Red type=Instant mana={3}{R}{R}{R} [/card] [card] text=Spawning Pool comes into play tapped. {T}: Add {B} to your mana pool. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) id=106556 name=Spawning Pool rarity=U color=Land type=Land [/card] [card] text=You have no maximum hand size. id=129741 name=Spellbook rarity=U color=Artifact type=Artifact mana={0} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. id=129901 name=Spiketail Hatchling rarity=U color=Blue type=Creature mana={1}{U} power=1 subtype=Drake toughness=1 [/card] [card] text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. id=106473 name=Squee, Goblin Nabob rarity=R color=Red type=Legendary Creature mana={2}{R} power=1 subtype=Goblin toughness=1 [/card] [card] text=Stalking Tiger can't be blocked by more than one creature. id=135184 name=Stalking Tiger rarity=C color=Green type=Creature mana={3}{G} power=3 subtype=Cat toughness=3 [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, return a green creature you control to its owner's hand. id=135264 name=Stampeding Wildebeests rarity=U color=Green type=Creature mana={2}{G}{G} power=5 subtype=Antelope Beast toughness=4 [/card] [card] text=You can't play creature spells. id=135235 name=Steel Golem rarity=U color=Artifact type=Artifact Creature mana={3} power=3 subtype=Golem toughness=4 [/card] [card] text=As Story Circle comes into play, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. id=129748 name=Story Circle rarity=R color=White type=Enchantment mana={1}{W}{W} [/card] [card] text=Each player loses 1 life for each creature he or she controls. id=135197 name=Stronghold Discipline rarity=U color=Black type=Sorcery mana={2}{B}{B} [/card] [card] text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. id=129750 name=Sudden Impact rarity=U color=Red type=Instant mana={3}{R} [/card] [card] text=At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand. id=129509 name=Sunken Hope rarity=R color=Blue type=Enchantment mana={3}{U}{U} [/card] [card] text=Your opponents play with their hands revealed. id=129761 name=Telepathy rarity=U color=Blue type=Enchantment mana={U} [/card] [card] text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. id=132071 name=Telling Time rarity=U color=Blue type=Instant mana={1}{U} [/card] [card] text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library. id=129881 name=Terramorphic Expanse rarity=C color=Land type=Land [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card. id=129764 abilities=flying name=Thieving Magpie rarity=U color=Blue type=Creature mana={2}{U}{U} power=1 subtype=Bird toughness=3 [/card] [card] text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) id=129767 name=Threaten rarity=U color=Red type=Sorcery mana={2}{R} [/card] [card] text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. id=136282 name=Thrull Surgeon rarity=U color=Black type=Creature mana={1}{B} power=1 subtype=Thrull toughness=1 [/card] [card] text=End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) id=129898 name=Time Stop rarity=R color=Blue type=Instant mana={4}{U}{U} [/card] [card] text=Target player takes two extra turns after this one. id=129677 name=Time Stretch rarity=R color=Blue type=Sorcery mana={8}{U}{U} [/card] [card] text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. id=129774 name=Traumatize rarity=R color=Blue type=Sorcery mana={3}{U}{U} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. id=129777 name=Treetop Bracers rarity=C color=Green type=Enchantment mana={1}{G} subtype=Aura [/card] [card] text=Treetop Village comes into play tapped. {T}: Add {G} to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) id=106455 name=Treetop Village rarity=U color=Land type=Land [/card] [card] text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) id=130498 name=Troll Ascetic rarity=R color=Green type=Creature mana={1}{G}{G} power=3 subtype=Troll Shaman toughness=2 [/card] [card] text=You have shroud. (You can't be the target of spells or abilities.) id=129610 name=True Believer rarity=R color=White type=Creature mana={W}{W} power=2 subtype=Human Cleric toughness=2 [/card] [card] text=Copy target instant or sorcery spell. You may choose new targets for the copy. id=129887 name=Twincast rarity=R color=Blue type=Instant mana={U}{U} [/card] [card] text=You may tap or untap target artifact, creature, or land. Draw a card. id=136286 name=Twitch rarity=C color=Blue type=Instant mana={2}{U} [/card] [card] text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. id=129779 name=Underworld Dreams rarity=R color=Black type=Enchantment mana={B}{B}{B} [/card] [card] text=Mana pools don't empty at the end of phases or turns. (This effect stops mana burn.) id=130494 name=Upwelling rarity=R color=Green type=Enchantment mana={3}{G} [/card] [card] text=At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control. id=129788 name=Verdant Force rarity=R color=Green type=Creature mana={5}{G}{G}{G} power=7 subtype=Elemental toughness=7 [/card] [card] text=Viashino Runner can't be blocked except by two or more creatures. id=130531 name=Viashino Runner rarity=C color=Red type=Creature mana={3}{R} power=3 subtype=Viashino toughness=2 [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) At end of turn, return Viashino Sandscout to its owner's hand. (Return it only if it's in play.) id=130387 name=Viashino Sandscout auto=@next endofturn:moveTo(hand) rarity=C color=Red type=Creature mana={1}{R} power=2 subtype=Viashino Scout toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) As Voice of All comes into play, choose a color. Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) id=136290 name=Voice of All rarity=R color=White type=Creature mana={2}{W}{W} power=2 subtype=Angel toughness=2 [/card] [card] text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way into play, then puts all enchantment cards revealed this way into play, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order. id=130364 name=Warp World rarity=R color=Red type=Sorcery mana={5}{R}{R}{R} [/card] [card] text=Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) id=135278 name=Whispersilk Cloak rarity=U color=Artifact type=Artifact mana={3} subtype=Equipment [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. id=130549 name=Windborn Muse rarity=R color=White type=Creature mana={3}{W} power=2 subtype=Spirit toughness=3 [/card]