[card] text=Target creature gets -1/-1 until end of turn. Draw a card. target=creature auto=:-1/-1 auto=draw:1 id=135206 name=Afflict rarity=C color=Black type=Instant mana={2}{B} [/card] [card] text=Target creature gets +1/+1 until end of turn. Draw a card. target=creature auto=:1/1 auto=draw:1 id=130525 name=Aggressive Urge rarity=C color=Green type=Instant mana={1}{G} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129459 name=Air Elemental rarity=U color=Blue type=Creature mana={3}{U}{U} power=4 subtype=Elemental toughness=4 [/card] [card] text={3}: Target player puts the top three cards of his or her library into his or her graveyard. id=129913 auto={3}:deplete:3 target(player) name=Ambassador Laquatus rarity=R color=Blue type=Creature abilities=legendary mana={1}{U}{U} power=1 subtype=Merfolk Wizard toughness=3 [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) abilities=first strike id=134753 name=Anaba Bodyguard rarity=C color=Red type=Creature mana={3}{R} power=2 subtype=Minotaur toughness=3 [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen comes into play, you gain 1 life for each card in your graveyard. abilities=first strike id=130550 name=Ancestor's Chosen rarity=U color=White type=Creature mana={5}{W}{W} power=4 subtype=Human Cleric toughness=4 [/card] [card] text=Whenever a player plays a white spell, you may gain 1 life. id=129466 name=Angel's Feather rarity=U color=Artifact type=Artifact mana={2} [/card] [card] text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) target=creature auto=:3/3 auto=flying id=129711 name=Angelic Blessing rarity=C color=White type=Sorcery mana={2}{W} [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=Defender, flying id=129671 name=Angelic Wall rarity=C color=White type=Creature mana={1}{W} power=0 subtype=Wall toughness=4 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life. abilities=flying auto=life:3 id=129465 name=Angel of Mercy rarity=U color=White type=Creature mana={4}{W} power=3 subtype=Angel toughness=3 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {W} && Damage 1 controller auto={T}:Add {U} && Damage 1 controller id=129458 name=Adarkar Wastes rarity=R color=Land type=Land [/card] [card] text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. auto={T}:draw:3 auto={2}{U}{U}:moveTo(hand) abilities=legendary id=106426 name=Arcanis the Omnipotent rarity=R type=Creature mana={3}{U}{U}{U} power=3 subtype=Wizard toughness=4 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. abilities=Legendary, flying auto=lord(creature[black]) 1/1 other auto=lord(creature[-black]) -1/-1 id=106525 name=Ascendant Evincar rarity=R color=Black type=Creature mana={4}{B}{B} power=3 subtype=Vampire toughness=3 [/card] [card] text=Destroy target tapped creature. target=creature[tapped] auto=destroy id=135194 name=Assassinate rarity=C color=Black type=Sorcery mana={2}{B} [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. id=129479 auto={T}:Add {1} auto={T}:Add {R} && Damage 1 controller auto={T}:Add {W} && Damage 1 controller name=Battlefield Forge rarity=R color=Land type=Land [/card] [card] text=Flash (You may play this spell any time you could play an instant.) First strike (This creature deals combat damage before creatures without first strike.) abilities=flash,first strike id=136279 name=Benalish Knight rarity=C color=White type=Creature mana={2}{W} power=2 subtype=Human Knight toughness=2 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. abilities=Flying alias=1236 id=129906 name=Birds of Paradise rarity=R color=Green type=Creature mana={G} power=0 subtype=Bird toughness=1 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. id=135267 target=creature auto=foreach(forest|myinplay) 1/1 name=Blanchwood Armor rarity=U color=Green type=Enchantment mana={2}{G} subtype=Aura [/card] [card] text=Blaze deals X damage to target creature or player. target=creature,player alias=1291 id=129484 name=Blaze rarity=U color=Red type=Sorcery mana={X}{R} [/card] [card] text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. id=129709 name=Bloodfire Colossus auto={R}{S}:damage:6 all(creature,player) rarity=R color=Red type=Creature mana={6}{R}{R} power=6 subtype=Giant toughness=6 [/card] [card] text=Bloodrock Cyclops attacks each turn if able. abilities=mustattack id=130384 name=Bloodrock Cyclops rarity=C color=Red type=Creature mana={2}{R} power=3 subtype=Cyclops toughness=3 [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) abilities=swampwalk id=129491 name=Bog Wraith rarity=U color=Black type=Creature mana={3}{B} power=3 subtype=Wraith toughness=3 [/card] [card] text=Return target permanent to its owner's hand. target=* auto=moveTo(ownerHand) id=129494 name=Boomerang rarity=C color=Blue type=Instant mana={U}{U} [/card] [card] text=Sacrifice Bottle Gnomes: You gain 3 life. auto={s}:life:3 id=129495 name=Bottle Gnomes rarity=U color=Artifact type=Artifact Creature mana={3} power=1 subtype=Gnome toughness=3 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {G} && Damage 1 controller auto={T}:Add {W} && Damage 1 controller id=129496 name=Brushland rarity=R color=Land type=Land [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {W} && Damage 1 controller auto={T}:Add {B} && Damage 1 controller id=129497 name=Caves of Koilos rarity=R color=Land type=Land [/card] [card] text=Counter target spell. target=*|stack auto=fizzle id=129882 name=Cancel rarity=C color=Blue type=Instant mana={1}{U}{U} [/card] [card] text=Reach (This creature can block creatures with flying.) abilities=Reach id=135185 name=Canopy Spider rarity=C color=Green type=Creature mana={1}{G} power=1 subtype=Spider toughness=3 [/card] [card] text=As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. auto=may copy target(creature) id=129501 name=Clone rarity=R color=Blue type=Creature mana={3}{U} power=0 subtype=Shapeshifter toughness=0 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Elemental can block only creatures with flying. abilities=cloud,flying id=129804 name=Cloud Elemental rarity=C color=Blue type=Creature mana={2}{U} power=2 subtype=Elemental toughness=3 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. abilities=cloud,flying id=132069 name=Cloud Sprite rarity=C color=Blue type=Creature mana={U} power=1 subtype=Faerie toughness=1 [/card] [card] text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. id=129505 alias=1156 target=creature,player name=Consume Spirit rarity=U color=Black type=Sorcery mana={X}{1}{B} [/card] [card] text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. auto={s}:Add {W}{U}{B}{R}{G} id=135275 name=Composite Golem rarity=U color=Artifact type=Artifact Creature mana={6} power=4 subtype=Golem toughness=4 [/card] [card] text=Draw two cards. auto=draw:2 id=134757 name=Counsel of the Soratami rarity=C color=Blue type=Sorcery mana={2}{U} [/card] [card] text={T}: Target creature with power 2 or less is unblockable this turn. id=134758 alias=1285 name=Crafty Pathmage rarity=C color=Blue type=Creature mana={2}{U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text= id=130527 name=Craw Wurm rarity=C color=Green type=Creature mana={4}{G}{G} power=6 subtype=Wurm toughness=4 [/card] [card] text=Destroy target artifact, enchantment, or land. target=artifact,enchantment,land auto=destroy id=129512 name=Creeping Mold rarity=U color=Green type=Sorcery mana={2}{G}{G} [/card] [card] text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. target=plains,island id=129909 name=Cryoclasm rarity=U color=Red type=Sorcery mana={2}{R} [/card] [card] text=Destroy target green or white creature. target=creature[green;white] auto=destroy id=129910 name=Deathmark rarity=U color=Black type=Sorcery mana={B} [/card] [card] text=Destroy target artifact or land. target=artifact,land auto=destroy id=129522 name=Demolish rarity=C color=Red type=Sorcery mana={3}{R} [/card] [card] text=Whenever a player plays a black spell, you may gain 1 life. id=129523 name=Demon's Horn rarity=U color=Artifact type=Artifact mana={2} [/card] [card] text=Destroy target enchantment. target=enchantment auto=destroy id=129524 name=Demystify rarity=C color=White type=Instant mana={W} [/card] [card] text=Search your library for a card and put that card into your hand. Then shuffle your library. target=*|mylibrary auto=moveTo(myHand) id=129525 name=Diabolic Tutor rarity=U color=Black type=Sorcery mana={1} [/card] [card] text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play. auto={B}{T}{S}:moveTo(myinplay) target(creature|mygraveyard) id=129880 name=Doomed Necromancer rarity=R color=Black type=Creature mana={2}{B} power=2 subtype=Human Cleric Mercenary toughness=2 [/card] [card] text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. (It can't be blocked except by creatures with flying or reach.) auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,flying red) id=143024 name=Dragon Roost rarity=R color=Red type=Enchantment mana={4}{R}{R} [/card] [card] text=Whenever a player plays a red spell, you may gain 1 life. id=129527 name=Dragon's Claw rarity=U color=Artifact type=Artifact mana={2} [/card] [card] text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. id=135246 name=Dreamborn Muse rarity=R color=Blue type=Creature mana={2}{U}{U} power=2 subtype=Spirit toughness=2 [/card] [card] text= id=135216 name=Dross Crocodile rarity=C color=Black type=Creature mana={3}{B} power=5 subtype=Zombie Crocodile toughness=1 [/card] [card] text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={B}:regenerate id=129529 name=Drudge Skeletons rarity=U color=Black type=Creature mana={1}{B} power=1 subtype=Skeleton toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=Flying id=129490 name=Dusk Imp rarity=C color=Black type=Creature mana={2}{B} power=2 subtype=Imp toughness=1 [/card] [card] text= id=129554 name=Earth Elemental rarity=U color=Red type=Creature mana={3}{R}{R} power=4 subtype=Elemental toughness=5 [/card] [card] text=Return all creatures to their owners' hands. id=129541 name=Evacuation auto=moveTo(ownerhand) all(creature) rarity=R color=Blue type=Instant mana={3}{U}{U} [/card] [card] text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. id=129533 auto=rampage(1/1,0) name=Elvish Berserker rarity=C color=Green type=Creature mana={G} power=1 subtype=Elf Berserker toughness=1 [/card] [card] text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) id=129534 auto=lord(elf) 1/1 other auto=lord(elf) forestwalk other name=Elvish Champion rarity=R color=Green type=Creature mana={1}{G}{G} power=2 subtype=Elf toughness=2 [/card] [card] text={G}, {T}: You may put a creature card from your hand into play. auto={G}{T}:moveTo(myinplay) target(creature|myhand) id=129535 name=Elvish Piper rarity=R color=Green type=Creature mana={3}{G} power=1 subtype=Elf Shaman toughness=1 [/card] [card] text= id=135263 name=Enormous Baloth rarity=U color=Green type=Creature mana={6}{G} power=7 subtype=Beast toughness=7 [/card] [card] text=Essence Drain deals 3 damage to target creature or player and you gain 3 life. target=creature,player auto=damage:3 auto=life:3 id=135191 name=Essence Drain rarity=C color=Black type=Sorcery mana={4}{B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) id=129544 target=creature auto=Fear name=Fear rarity=C color=Black type=Enchantment mana={B}{B} subtype=Aura [/card] [card] text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. auto={T}:damage:4 target(creature[attacking;flying]) id=135186 name=Femeref Archers rarity=U color=Green type=Creature mana={2}{G} power=2 subtype=Human Archer toughness=2 [/card] [card] text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) id=135258 auto=lord(soldier) 1/1 other auto=lord(soldier) first strike other name=Field Marshal rarity=R color=White type=Creature mana={1}{W}{W} power=2 subtype=Human Soldier toughness=2 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. target=creature auto={R}:1/0 id=129548 name=Firebreathing rarity=C color=Red type=Enchantment mana={R} subtype=Aura [/card] [card] text=Target creature gets +4/+0 until end of turn. target=creature auto=:4/0 id=130379 name=Fists of the Anvil rarity=C color=Red type=Instant mana={1}{R} [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129562 name=Forest rarity=L color=Land type=Basic Land subtype=Forest [/card] [card] text={7}{R}: Flamewave Invoker deals 5 damage to target player. id=130378 auto={7}{R}:Damage:5 target(player) name=Flamewave Invoker rarity=U color=Red type=Creature mana={2}{R} power=2 subtype=Goblin Mutant toughness=2 [/card] [card] text=Counter target red or green spell. target=*[red;green]|stack auto=fizzle id=129908 name=Flashfreeze rarity=U color=Blue type=Instant mana={1}{U} [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129561 name=Forest rarity=L color=Land type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129560 name=Forest rarity=L color=Land type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129559 name=Forest rarity=L color=Land type=Basic Land subtype=Forest [/card] [card] text={2}, {T}: You gain 1 life. auto={2}{T}:life:1 id=135273 name=Fountain of Youth rarity=U color=Artifact type=Artifact mana={0} [/card] [card] text= id=134762 name=Fugitive Wizard rarity=C color=Blue type=Creature mana={U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn. abilities=flying auto={R}:1/0 id=130386 name=Furnace Whelp rarity=U color=Red type=Creature mana={2}{R}{R} power=2 subtype=Dragon toughness=2 [/card] [card] text={T}: Target creature gets +1/+1 until end of turn. id=132105 auto={T}:1/1 target(creature) name=Ghost Warden rarity=C color=White type=Creature mana={1}{W} power=1 subtype=Spirit toughness=1 [/card] [card] text=Target creature gets +3/+3 until end of turn. target=creature auto=:3/3 id=129568 name=Giant Growth rarity=C color=Green type=Instant mana={G} [/card] [card] text=Reach (This creature can block creatures with flying.) abilities=Reach id=129570 name=Giant Spider rarity=C color=Green type=Creature mana={3}{G} power=2 subtype=Spider toughness=4 [/card] [card] text=Creatures you control get +1/+1. auto=lord(creature|myinplay) 1/1 id=129572 name=Glorious Anthem rarity=R color=White type=Enchantment mana={1}{W}{W} [/card] [card] text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) id=129578 auto=lord(goblin) 1/1 other auto=lord(goblin) mountainwalk other name=Goblin King rarity=R color=Red type=Creature mana={1}{R}{R} power=2 subtype=Goblin toughness=2 [/card] [card] text=Draw four cards, then discard three cards at random. id=135221 auto=draw:4 auto=discard:3 name=Goblin Lore rarity=U color=Red type=Sorcery mana={1}{R} [/card] [card] text= id=129580 name=Goblin Piker rarity=C color=Red type=Creature mana={1}{R} power=2 subtype=Goblin Warrior toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=Flying id=129582 name=Goblin Sky Raider rarity=C color=Red type=Creature mana={2}{R} power=1 subtype=Goblin Warrior toughness=2 [/card] [card] text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. auto=may moveTo(myhand) target(creature|mygraveyard) id=129584 name=Gravedigger rarity=C color=Black type=Creature mana={3}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text= id=129586 name=Grizzly Bears rarity=C color=Green type=Creature mana={1}{G} power=2 subtype=Bear toughness=2 [/card] [card] text={2}: Target blue or red creature gets +1/+0 until end of turn. auto={2}:1/0 target(creature[blue;red]) id=130995 name=Hate Weaver rarity=U color=Black type=Creature mana={1}{B} power=2 subtype=Zombie Wizard toughness=1 [/card] [card] text= id=129591 name=Hill Giant rarity=C color=Red type=Creature mana={3}{R} power=3 subtype=Giant toughness=3 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+2. target=creature auto=:1/2 id=129594 name=Holy Strength rarity=C color=White type=Enchantment mana={W} subtype=Aura [/card] [card] text={W}: Honor Guard gets +0/+1 until end of turn. auto={W}:0/1 id=129595 name=Honor Guard rarity=C color=White type=Creature mana={W} power=1 subtype=Human Soldier toughness=1 [/card] [card] text={U}: Untap Horseshoe Crab. auto={U}:untap id=129596 name=Horseshoe Crab rarity=C color=Blue type=Creature mana={2}{U} power=1 subtype=Crab toughness=3 [/card] [card] text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card. id=129598 alias=1112 name=Howling Mine rarity=R color=Artifact type=Artifact mana={2} [/card] [card] text=Return all artifacts target player owns to his or her hand. id=135260 target=player alias=1202 name=Hurkyl's Recall rarity=R color=Blue type=Instant mana={1}{U} [/card] [card] text=Hurricane deals X damage to each creature with flying and each player. id=129885 alias=1251 name=Hurricane rarity=R color=Green type=Sorcery mana={X}{G} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. abilities=flying id=129600 alias=1165 name=Hypnotic Specter rarity=R color=Black type=Creature mana={1}{B}{B} power=2 subtype=Specter toughness=2 [/card] [card] text={1}{W}{W}: Target creature gets +1/+1 until end of turn. auto={1}{W}{W}:1/1 target(creature) id=132123 name=Icatian Priest rarity=U color=White type=Creature mana={W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text={1}, {T}: Tap target artifact, creature, or land. id=129601 auto={1}{T}:tap target(artifact,creature,land) name=Icy Manipulator rarity=U color=Artifact type=Artifact mana={4} [/card] [card] text={T}: Add {U} to your mana pool. auto={T}: Add {U} id=129607 name=Island rarity=L color=Land type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}: Add {U} id=129606 name=Island rarity=L color=Land type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}: Add {U} id=129609 name=Island rarity=L color=Land type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}: Add {U} id=129608 name=Island rarity=L color=Land type=Basic Land subtype=Island [/card] [card] text={4}, {T}: Draw a card. id=106478 auto={4}{T}:draw:1 name=Jayemdae Tome rarity=R color=Artifact type=Artifact mana={4} [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. abilities=haste,legendary auto={T}:Damage:3 target(creature,player) id=106398 name=Kamahl, Pit Fighter rarity=R color=Red type=Creature mana={4}{R}{R} power=6 subtype=Human Barbarian toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {R} && Damage 1 controller auto={T}:Add {G} && Damage 1 controller id=129614 name=Karplusan Forest rarity=R color=Land type=Land [/card] [card] text=When Kavu Climber comes into play, draw a card. id=129511 name=Kavu Climber auto=draw:1 rarity=C color=Green type=Creature mana={3}{G}{G} power=3 subtype=Kavu toughness=3 [/card] [card] text=Whenever a player plays a blue spell, you may gain 1 life. id=129619 name=Kraken's Eye rarity=U color=Artifact type=Artifact mana={2} [/card] [card] text=Lava Axe deals 5 damage to target player. target=player auto=damage:5 id=129620 name=Lava Axe rarity=C color=Red type=Sorcery mana={4}{R} [/card] [card] text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. id=130373 name=Lavaborn Muse rarity=R color=Red type=Creature mana={3}{R} power=3 subtype=Spirit toughness=3 [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste id=129624 name=Lightning Elemental rarity=C color=Red type=Creature mana={3}{R} power=4 subtype=Elemental toughness=1 [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129626 name=Llanowar Elves rarity=C color=Green type=Creature mana={G} power=1 subtype=Elf Druid toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. id=129627 auto={T}:Add {1} auto={T}:Add {B} && Damage 1 controller auto={T}:Add {G} && Damage 1 controller name=Llanowar Wastes rarity=R color=Land type=Land [/card] [card] text={B}: Looming Shade gets +1/+1 until end of turn. auto={B}:1/1 id=129628 name=Looming Shade rarity=C color=Black type=Creature mana={2}{B} power=1 subtype=Shade toughness=1 [/card] [card] text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. abilities=flying,trample id=135271 alias=1166 name=Lord of the Pit rarity=R color=Black type=Creature mana={4}{B}{B}{B} power=7 subtype=Demon toughness=7 [/card] [card] text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. auto=lord(zombie) 1/1 other auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) id=129629 name=Lord of the Undead rarity=R color=Black type=Creature mana={1}{B}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text={W}, {T}: Tap target creature. auto={W}{T}:tap target(creature) id=129638 name=Loxodon Mystic rarity=C color=White type=Creature mana={3}{W}{W} power=3 subtype=Elephant Cleric toughness=3 [/card] [card] text= id=129631 name=Lumengrid Warden rarity=C color=Blue type=Creature mana={1}{U} power=1 subtype=Human Wizard toughness=3 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129633 name=Mahamoti Djinn rarity=R color=Blue type=Creature mana={4}{U}{U} power=5 subtype=Djinn toughness=6 [/card] [card] text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) auto={2}:flying auto={2}:first strike id=136289 name=Mantis Engine rarity=U color=Artifact type=Artifact Creature mana={5} power=3 subtype=Insect toughness=3 [/card] [card] text= id=135218 name=Mass of Ghouls rarity=C color=Black type=Creature mana={3}{B}{B} power=5 subtype=Zombie Warrior toughness=3 [/card] [card] text=Target creature gets +7/+7 until end of turn. target=creature auto=:7/7 id=129642 name=Might of Oaks rarity=R color=Green type=Instant mana={3}{G} [/card] [card] text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) auto={2}:trample target(creature[red;white]) id=130996 name=Might Weaver rarity=U color=Green type=Creature mana={1}{G} power=2 subtype=Human Wizard toughness=1 [/card] [card] text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. id=129643 name=Millstone auto={2}{T}:deplete:2 target(player) rarity=R color=Artifact type=Artifact mana={2} [/card] [card] text=Target player discards two cards. id=129645 target=player auto=discard:2 name=Mind Rot rarity=C color=Black type=Sorcery mana={2}{B} [/card] [card] text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card. auto={T}:Add{1} auto={1}{T}{S}:draw:1 id=135280 name=Mind Stone rarity=U color=Artifact type=Artifact mana={2} [/card] [card] text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) abilities=first strike,forestwalk,vigilance,legendary id=106405 name=Mirri, Cat Warrior rarity=R color=Green type=Creature mana={1}{G}{G} power=2 subtype=Cat Warrior toughness=3 [/card] [card] text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token into play. auto={2}{W}:token(Soldier,creature soldier, 1/1,white) auto=lord(soldier) vigilance id=129716 name=Mobilization rarity=R color=White type=Enchantment mana={2}{W} [/card] [card] text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. auto={s}:Damage:1 target(creature,player) id=134748 name=Mogg Fanatic rarity=U color=Red type=Creature mana={R} power=1 subtype=Goblin toughness=1 [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are equal to the number of lands you control. abilities=trample,legendary auto=foreach(land|myinplay) 1/1 id=106368 name=Molimo, Maro-Sorcerer rarity=R color=Green type=Creature mana={4}{G}{G}{G} power=* subtype=Elemental toughness=* [/card] [card] text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={B}:regenerate auto=foreach(creature|graveyard) 1/1 id=129648 name=Mortivore rarity=R color=Black type=Creature mana={2}{B}{B} power=* subtype=Lhurgoyf toughness=* [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=129652 name=Mountain rarity=L color=Land type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=129649 name=Mountain rarity=L color=Land type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=129651 name=Mountain rarity=L color=Land type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=129650 name=Mountain rarity=L color=Land type=Basic Land subtype=Mountain [/card] [card] text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. auto={s(creature|myinplay)}:2/2 id=129653 name=Nantuko Husk rarity=U color=Black type=Creature mana={2}{B} power=2 subtype=Zombie Insect toughness=2 [/card] [card] text=Destroy target artifact or enchantment. target=artifact,enchantment id=129656 auto=destroy name=Naturalize rarity=C color=Green type=Instant mana={1}{G} [/card] [card] text=Target player gains 8 life. id=129655 target=player auto=life:8 name=Natural Spring rarity=C color=Green type=Sorcery mana={3}{G}{G} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. abilities=flying id=129659 auto=foreach(swamp|myinplay) 1/1 name=Nightmare rarity=R color=Black type=Creature mana={5}{B} power=* subtype=Nightmare Horse toughness=* [/card] [card] text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. id=129663 alias=1309 name=Orcish Artillery rarity=U color=Red type=Creature mana={1}{R}{R} power=1 subtype=Orc Warrior toughness=3 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129665 name=Ornithopter rarity=U color=Artifact type=Artifact Creature mana={0} power=0 subtype=Thopter toughness=2 [/card] [card] text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) auto=lord(creatures|myinplay) 3/3 auto=lord(creatures|myinplay) trample id=130506 name=Overrun rarity=U color=Green type=Sorcery mana={2}{G}{G}{G} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. id=129667 name=Pacifism target=creature auto=cantattack auto=cantblock rarity=C color=White type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) abilities=first strike,protection from black,protection from red id=129668 name=Paladin en-Vec rarity=R color=White type=Creature mana={1}{W}{W} power=2 subtype=Human Knight toughness=2 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) You control enchanted creature. target=creature id=129900 alias=1194 name=Persuasion rarity=U color=Blue type=Enchantment mana={3}{U}{U} subtype=Aura [/card] [card] text=Phantom Warrior is unblockable. abilities=unblockable id=132064 name=Phantom Warrior rarity=U color=Blue type=Creature mana={1}{U}{U} power=2 subtype=Illusion Warrior toughness=2 [/card] [card] text=When Phyrexian Rager comes into play, you draw a card and you lose 1 life. auto=draw:1 auto=life:-1 id=135189 name=Phyrexian Rager rarity=C color=Black type=Creature mana={2}{B} power=2 subtype=Horror toughness=2 [/card] [card] text={2}, {T}, Sacrifice a creature: Draw a card. auto={2},{T},{S(creature|myinplay)}:draw:1 id=135281 name=Phyrexian Vault rarity=U color=Artifact type=Artifact mana={3} [/card] [card] text=Shroud (This creature can't be the target of spells or abilities.) abilities=shroud id=130526 name=Pincher Beetles rarity=C color=Green type=Creature mana={2}{G} power=3 subtype=Insect toughness=1 [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) abilities=swampwalk id=129678 name=Plague Beetle rarity=C color=Black type=Creature mana={B} power=1 subtype=Insect toughness=1 [/card] [card] text=Destroy all creatures you don't control. They can't be regenerated. auto=bury all(creature|opponentinplay) id=129679 name=Plague Wind rarity=R color=Black type=Sorcery mana={7}{B}{B} [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=129682 name=Plains rarity=L color=Land type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=129681 name=Plains rarity=L color=Land type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=129683 name=Plains rarity=L color=Land type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=129680 name=Plains rarity=L color=Land type=Basic Land subtype=Plains [/card] [card] text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) auto=lord(creature|myinplay) trample id=136288 name=Primal Rage rarity=U color=Green type=Enchantment mana={1}{G} [/card] [card] text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. id=134752 auto={T}:damage:1 target(creature,player) name=Prodigal Pyromancer rarity=C color=Red type=Creature mana={2}{R} power=1 subtype=Human Wizard toughness=1 [/card] [card] text={U}, {T}: You may tap or untap target creature. id=129685 name=Puppeteer rarity=U color=Blue type=Creature mana={2}{U} auto={U}{T}:tap target(creature) auto={U}{T}:untap target(creature) power=1 subtype=Human Wizard toughness=2 [/card] [card] text=Pyroclasm deals 2 damage to each creature. auto=damage:2 all(creature) id=129801 name=Pyroclasm rarity=U color=Red type=Sorcery mana={1}{R} [/card] [card] text={T}: Add {1} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. auto={T}:Add{1} auto={T}{S}:-1/-2 target(creature[attacking;-flying]) id=129687 name=Quicksand rarity=U color=Land type=Land [/card] [card] text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) auto={2}:haste target(creature[green;black]) id=130997 name=Rage Weaver rarity=U color=Red type=Creature mana={1}{R} power=2 subtype=Human Wizard toughness=1 [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste id=129688 name=Raging Goblin rarity=C color=Red type=Creature mana={R} power=1 subtype=Goblin Berserker toughness=1 [/card] [card] text=Destroy target land. target=land id=135220 auto=destroy name=Rain of Tears rarity=U color=Black type=Sorcery mana={1}{B}{B} [/card] [card] text=When Ravenous Rats comes into play, target opponent discards a card. id=129692 name=Ravenous Rats auto=discard:1 target(player) rarity=C color=Black type=Creature mana={1}{B} power=1 subtype=Rat toughness=1 [/card] [card] text=Return target card from your graveyard to your hand. target=*|myGraveyard auto=moveTo(myHand) id=130507 name=Recollect rarity=U color=Green type=Sorcery mana={2}{G} [/card] [card] text=Return target creature card from your graveyard to your hand. Draw a card. target=creature|mygraveyard auto=moveTo(myhand) auto=Draw:1 id=135188 name=Recover rarity=C color=Black type=Sorcery mana={2}{B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) target=creature auto={G}:regenerate id=129696 name=Regeneration rarity=U color=Green type=Enchantment mana={1}{G} subtype=Aura [/card] [card] text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats. id=135236 auto=foreach(relentless rats) 1/1 other name=Relentless Rats rarity=U color=Black type=Creature mana={1}{B}{B} power=2 subtype=Rat toughness=2 [/card] [card] text=Counter target creature spell. target=creature|stack auto=fizzle id=129699 name=Remove Soul rarity=C color=Blue type=Instant mana={1}{U} [/card] [card] text=You gain 3 life. Draw a card. auto=life:3 auto=draw:1 id=132089 name=Reviving Dose rarity=C color=White type=Instant mana={2}{W} [/card] [card] text=Target blocking creature gets +7/+7 until end of turn. target=creature[blocking] auto=:7/7 id=130552 name=Righteousness rarity=R color=White type=Instant mana={W} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) target=creature auto=shroud id=134764 name=Robe of Mirrors rarity=C color=Blue type=Enchantment mana={U} subtype=Aura [/card] [card] text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) abilities=mountainwalk id=129715 name=Rock Badger rarity=C color=Red type=Creature mana={4}{R} power=3 subtype=Badger Beast toughness=3 [/card] [card] text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. id=129704 auto={3}{T}:damage:1 target(creature,player) name=Rod of Ruin rarity=U color=Artifact type=Artifact mana={4} [/card] [card] text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. auto={1}{G}:2/2 limit:1 id=129707 name=Rootwalla rarity=C color=Green type=Creature mana={2}{G} power=2 subtype=Lizard toughness=2 [/card] [card] text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) abilities=islandwalk id=129733 name=Rootwater Commando rarity=C color=Blue type=Creature mana={2}{U} power=2 subtype=Merfolk toughness=2 [/card] [card] text={T}: Destroy target tapped creature. id=129708 auto={T}:destroy target(creature[tapped]) name=Royal Assassin rarity=R color=Black type=Creature mana={1}{B}{B} power=1 subtype=Human Assassin toughness=1 [/card] [card] text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) abilities=forestwalk id=136285 name=Rushwood Dryad rarity=C color=Green type=Creature mana={1}{G} power=2 subtype=Dryad toughness=1 [/card] [card] text= id=129718 name=Scathe Zombies rarity=C color=Black type=Creature mana={2}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. id=130504 auto=foreach(creature|myinplay) 1/1 name=Scion of the Wild rarity=R color=Green type=Creature mana={1}{G}{G} power=* subtype=Avatar toughness=* [/card] [card] text=As Sculpting Steel comes into play, you may choose an artifact in play. If you do, Sculpting Steel comes into play as a copy of that artifact. auto=may copy target(artifact) id=135241 name=Sculpting Steel rarity=R color=Artifact type=Artifact mana={3} [/card] [card] text=Sea Monster can't attack unless defending player controls an Island. id=129719 name=Sea Monster abilities=cantattack auto=aslongas(Island|opponentinplay) -cantattack rarity=C color=Blue type=Creature mana={4}{U}{U} power=6 subtype=Serpent toughness=6 [/card] [card] text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. auto={S(land|myhand)}:damage:2 target(creature,player) id=129884 name=Seismic Assault rarity=R color=Red type=Enchantment mana={R}{R}{R} [/card] [card] text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) abilities=flying,vigilance id=129726 name=Serra Angel rarity=R color=White type=Creature mana={3}{W}{W} power=4 subtype=Angel toughness=4 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.) target=creature auto=:2/2 auto=flying auto=vigilance id=135214 name=Serra's Embrace rarity=U color=White type=Enchantment mana={2}{W}{W} subtype=Aura [/card] [card] text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) abilities=fear id=129693 name=Severed Legion rarity=C color=Black type=Creature mana={1}{B}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text=Destroy all artifacts. They can't be regenerated. id=130370 auto=bury all(artifact) name=Shatterstorm rarity=U color=Red type=Sorcery mana={2}{R}{R} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. target=creature auto=flying auto={U}:moveTo(ownerhand) id=129553 name=Shimmering Wings rarity=C color=Blue type=Enchantment mana={U} subtype=Aura [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. abilities=flying auto={R}:1/0 id=129730 name=Shivan Dragon rarity=R color=Red type=Creature mana={4}{R}{R} power=5 subtype=Dragon toughness=5 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. abilities=flying auto={1}{R}:Damage:1 target(creature,player) id=130538 name=Shivan Hellkite rarity=R color=Red type=Creature mana={5}{R}{R} power=5 subtype=Dragon toughness=5 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. id=129731 auto={T}:Add {1} auto={T}:Add {U} && Damage 1 controller auto={T}:Add {R} && Damage 1 controller name=Shivan Reef rarity=R color=Land type=Land [/card] [card] text=Shock deals 2 damage to target creature or player. target=creature,player auto=Damage:2 id=129732 name=Shock rarity=C color=Red type=Instant mana={R} [/card] [card] text=When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. auto=token(Goblin,creature goblin, 1/1,red)*3 auto={1}{R}{S(goblin|myinplay)}:Damage:2 target(creature,player) id=130539 name=Siege-Gang Commander rarity=R color=Red type=Creature mana={3}{R}{R} power=2 subtype=Goblin toughness=2 [/card] [card] text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) abilities=flying, first strike id=129735 name=Skyhunter Patrol rarity=C color=White type=Creature mana={2}{W}{W} power=2 subtype=Cat Knight toughness=3 [/card] [card] text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) abilities=flying,vigilance id=132102 name=Skyhunter Prowler rarity=C color=White type=Creature mana={2}{W} power=1 subtype=Cat Knight toughness=3 [/card] [card] text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) abilities=flying,double strike id=129513 name=Skyhunter Skirmisher rarity=U color=White type=Creature mana={1}{W}{W} power=1 subtype=Cat Knight toughness=1 [/card] [card] text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) auto={2}:flying target(creature[white;black]) id=130998 name=Sky Weaver rarity=U color=Blue type=Creature mana={1}{U} power=2 subtype=Metathran Wizard toughness=1 [/card] [card] text=Destroy target artifact. Draw a card. target=artifact auto=destroy auto=draw:1 id=130532 name=Smash rarity=C color=Red type=Instant mana={2}{R} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129471 name=Snapping Drake rarity=C color=Blue type=Creature mana={3}{U} power=3 subtype=Drake toughness=2 [/card] [card] text=Target player loses 4 life and you gain 4 life. id=129739 name=Soul Feast target=player auto=damage:4 auto=life:4 rarity=U color=Black type=Sorcery mana={3}{B}{B} [/card] [card] text=Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental. abilities=trample,haste auto=@next endofturn:bury id=129577 name=Spark Elemental rarity=U color=Red type=Creature mana={R} power=3 subtype=Elemental toughness=1 [/card] [card] text= id=129742 name=Spined Wurm rarity=C color=Green type=Creature mana={4}{G} power=5 subtype=Wurm toughness=4 [/card] [card] text=Spineless Thug can't block. abilities=cantblock id=129743 name=Spineless Thug rarity=C color=Black type=Creature mana={1}{B} power=2 subtype=Zombie Mercenary toughness=2 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. target=creature auto=lifelink id=129744 name=Spirit Link rarity=U color=White type=Enchantment mana={W} subtype=Aura [/card] [card] text={2}: Target green or blue creature gets +0/+1 until end of turn. auto={2}:0/1 target(creature[green;blue]) id=130999 name=Spirit Weaver rarity=U color=White type=Creature mana={1}{W} power=2 subtype=Human Wizard toughness=1 [/card] [card] text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. id=136509 target=creature name=Spitting Earth rarity=C color=Red type=Sorcery mana={1}{R} [/card] [card] text={7}{W}: You gain 5 life. auto={7}{W}:life:5 id=130385 name=Starlight Invoker rarity=U color=White type=Creature mana={1}{W} power=1 subtype=Human Cleric Mutant toughness=3 [/card] [card] text=Vigilance (Attacking doesn't cause this creature to tap.) abilities=vigilance id=132111 name=Steadfast Guard rarity=C color=White type=Creature mana={W}{W} power=2 subtype=Human Rebel toughness=2 [/card] [card] text=Target creature can't block this turn. Draw a card. id=134755 name=Stun target=creature auto=cantblock auto=draw:1 rarity=C color=Red type=Instant mana={1}{R} [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. id=129751 auto={T}:Add {1} auto={T}:Add {B} && Damage 1 controller auto={T}:Add {R} && Damage 1 controller name=Sulfurous Springs rarity=R color=Land type=Land [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129753 name=Suntail Hawk rarity=C color=White type=Creature mana={W} power=1 subtype=Bird toughness=1 [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=129754 name=Swamp rarity=L color=Land type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=129756 name=Swamp rarity=L color=Land type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=129755 name=Swamp rarity=L color=Land type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=129757 name=Swamp rarity=L color=Land type=Basic Land subtype=Swamp [/card] [card] text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. id=135215 name=Sylvan Basilisk rarity=U color=Green type=Creature mana={3}{G}{G} power=2 subtype=Basilisk toughness=4 [/card] [card] text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. target=land|mylibrary auto=moveTo(myHand) id=130513 name=Sylvan Scrying rarity=U color=Green type=Sorcery mana={1}{G} [/card] [card] text=Flash (You may play this spell any time you could play an instant.) Reach (This creature can block creatures with flying.) abilities=flash,reach id=135231 name=Tangle Spider rarity=U color=Green type=Creature mana={4}{G}{G} power=3 subtype=Spider toughness=4 [/card] [card] text=Destroy all enchantments. id=132131 auto=destroy all(enchantment) name=Tempest of Light rarity=U color=White type=Instant mana={2}{W} [/card] [card] text=Destroy target nonartifact, nonblack creature. It can't be regenerated. target=creature[-black;-artifact] auto=bury id=135199 name=Terror rarity=C color=Black type=Instant mana={1}{B} [/card] [card] text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.) auto={5}{T}:token(Wasp,creature artifact insect, 1/1,flying artifact) id=135253 name=The Hive rarity=R color=Artifact type=Artifact mana={5} [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste id=130381 name=Thundering Giant rarity=U color=Red type=Creature mana={3}{R}{R} power=4 subtype=Giant toughness=3 [/card] [card] text=Draw four cards. auto=draw:4 id=129770 name=Tidings rarity=U color=Blue type=Sorcery mana={3}{U}{U} [/card] [card] text=When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand. auto=may moveTo(myhand) target(artifact|mygraveyard) id=135232 name=Treasure Hunter rarity=U color=White type=Creature mana={2}{W} power=2 subtype=Human toughness=2 [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) abilities=first strike id=129604 name=Tundra Wolves rarity=C color=White type=Creature mana={W} power=1 subtype=Wolf toughness=1 [/card] [card] text=Flash (You may play this spell any time you could play an instant.) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able. abilities=flash target=creature auto=2/2 auto=mustattack id=134756 name=Uncontrollable Anger rarity=C color=Red type=Enchantment mana={2}{R}{R} subtype=Aura [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. id=129778 auto={T}:Add {1} auto={T}:Add {U} && Damage 1 controller auto={T}:Add {B} && Damage 1 controller name=Underground River rarity=R color=Land type=Land [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+1. target=creature auto=:2/1 id=129780 name=Unholy Strength rarity=C color=Black type=Enchantment mana={B} subtype=Aura [/card] [card] text=Return target creature to its owner's hand. target=creature auto=moveTo(ownerHand) id=136218 name=Unsummon rarity=C color=Blue type=Instant mana={U} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Play this ability no more than twice each turn. abilities=flying auto={B}:1/0 limit 2 id=135195 name=Vampire Bats rarity=C color=Black type=Creature mana={B} power=0 subtype=Bat toughness=1 [/card] [card] text={U}, {T}: Return target permanent you control to its owner's hand. auto={U}{T}:moveTo(ownerhand) target(*|myinplay) id=130834 name=Vedalken Mastermind rarity=U color=Blue type=Creature mana={U}{U} power=1 subtype=Vedalken Wizard toughness=2 [/card] [card] text=When Venerable Monk comes into play, you gain 2 life. auto=life:2 id=129786 name=Venerable Monk rarity=C color=White type=Creature mana={2}{W} power=2 subtype=Human Monk Cleric toughness=2 [/card] [card] text=When Viridian Shaman comes into play, destroy target artifact. id=129792 name=Viridian Shaman auto=may moveTo(ownergraveyard) target(artifact) rarity=U color=Green type=Creature mana={2}{G} power=2 subtype=Elf Shaman toughness=2 [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=defender,flying id=135274 name=Wall of Air rarity=U color=Blue type=Creature mana={1}{U}{U} power=1 subtype=Wall toughness=5 [/card] [card] text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. abilities=defender auto={R}:1/0 id=136284 name=Wall of Fire rarity=U color=Red type=Creature mana={1}{R}{R} power=0 subtype=Wall toughness=5 [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=defender,flying id=132120 name=Wall of Swords rarity=U color=White type=Creature mana={3}{W} power=3 subtype=Wall toughness=5 [/card] [card] text=Defender (This creature can't attack.) abilities=defender id=129773 name=Wall of Wood rarity=C color=Green type=Creature mana={G} power=0 subtype=Wall toughness=3 [/card] [card] text=Creatures you control get +1/+1 until end of turn. auto=lord(creatures|myinplay) 1/1 id=129797 name=Warrior's Honor rarity=C color=White type=Instant mana={2}{W} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129557 name=Wild Griffin rarity=C color=White type=Creature mana={2}{W} power=2 subtype=Griffin toughness=2 [/card] [card] text=Destroy all creatures. They can't be regenerated. id=129808 auto=bury all(creature) name=Wrath of God rarity=R color=White type=Sorcery mana={2}{W}{W} [/card] [card] text=Whenever a player plays a green spell, you may gain 1 life. id=129809 name=Wurm's Tooth rarity=U color=Artifact type=Artifact mana={2} [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. id=129810 auto={T}:Add {1} auto={T}:Add {G} && Damage 1 controller auto={T}:Add {U} && Damage 1 controller name=Yavimaya Coast rarity=R color=Land type=Land [/card] [card] text=Yavimaya Enchantress gets +1/+1 for each enchantment in play. auto=foreach(enchantment) 1/1 id=130515 name=Yavimaya Enchantress rarity=U color=Green type=Creature mana={2}{G} power=2 subtype=Human Druid toughness=2 [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) abilities=first strike id=129790 name=Youthful Knight rarity=C color=White type=Creature mana={1}{W} power=2 subtype=Human Knight toughness=1 [/card]