[card] id=21285 name=Accumulated Knowledge mana={1}{U} type=Instant text=Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. auto=draw:1 auto=foreach(Accumulated Knowledge|graveyard) draw:1 rarity=C [/card] [card] id=22897 name=Ascendant Evincar mana={4}{B}{B} type=Creature subtype=Vampire power=3 toughness=3 text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. abilities=legendary,flying auto=lord(creature[black]) 1/1 other auto=lord(creature[-black]) -1/-1 rarity=R [/card] [card] id=21319 name=Carrion Wall mana={1}{B}{B} type=Creature subtype=Wall power=3 toughness=2 text=Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. abilities=defender auto={1}{B}:regenerate rarity=U [/card] [card] id=21364 name=Coiling Woodworm mana={2}{G} type=Creature subtype=Insect Worm power=* toughness=1 text=Coiling Woodworm's power is equal to the number of Forests on the battlefield. auto=foreach(forest|inplay) 1/0 rarity=U [/card] [card] id=22290 name=Flame Rift mana={1}{R} type=Sorcery text=Flame Rift deals 4 damage to each player. auto=damage:4 opponent auto=damage:4 controller rarity=C [/card] [card] id=21334 name=Flowstone Crusher mana={3}{R}{R} type=Creature subtype=Beast power=4 toughness=4 text={R}: Flowstone Crusher gets +1/-1 until end of turn. auto={R}:1/-1 rarity=U [/card] [card] id=21351 name=Flowstone Overseer mana={2}{R}{R}{R} type=Creature subtype=Beast power=4 toughness=4 text={R}{R}: Target creature gets +1/-1 until end of turn. auto={R}{R}:1/-1 target(creature) rarity=R [/card] [card] id=21341 name=Flowstone Strike mana={1}{R} type=Instant text=Target creature gets +1/-1 and gains haste until end of turn. target=creature auto=haste auto=1/-1 rarity=C [/card] [card] id=21348 name=Flowstone Surge mana={1}{R} type=Enchantment text=Creatures you control get +1/-1. auto=lord(creature|myinplay) 1/-1 rarity=U [/card] [card] id=21398 name=Flowstone Thopter mana={7} type=Artifact Creature subtype=Thopter power=4 toughness=4 text={1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn. auto={1}:1/-1 && flying rarity=U [/card] [card] id=21336 name=Flowstone Wall mana={2}{R} type=Creature subtype=Wall power=0 toughness=6 text=Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. auto={R}:1/-1 abilities=defender rarity=C [/card] [card] id=21286 name=Infiltrate mana={U} type=Instant text=Target creature is unblockable this turn. target=creature auto=unblockable rarity=C [/card] [card] id=21255 name=Lawbringer mana={2}{W} type=Creature subtype=Kor Rebel power=2 toughness=2 text={T}, Sacrifice Lawbringer: Exile target red creature. auto={T}{S}:moveTo(exile) target(creature[red]) rarity=C [/card] [card] id=21256 name=Lightbringer mana={2}{W} type=Creature subtype=Kor Rebel power=2 toughness=2 text={T}, Sacrifice Lightbringer: Exile target black creature. auto={T}{S}:moveTo(exile) target(creature[black]) rarity=C [/card] [card] id=21350 name=Moggcatcher mana={2}{R}{R} type=Creature subtype=Human Mercenary power=2 toughness=2 text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library. auto={3}{T}:moveTo(myinplay) target(Goblin[-instant;-sorcery]|mylibrary) rarity=R [/card] [card] id=22027 name=Netter en-Dal mana={W} type=Creature subtype=Human Spellshaper power=1 toughness=1 text={W}, {T}, Discard a card: Target creature can't attack this turn. auto={W}{T}{S(*|myhand)}:cantattack target(creature) rarity=C [/card] [card] id=22293 name=Oraxid mana={3}{U} type=Creature subtype=Crab Beast power=2 toughness=3 text=Protection from red abilities=Protection from red rarity=C [/card] [card] id=19579 name=Plague Witch mana={1}{B} type=Creature subtype=Elf Spellshaper power=1 toughness=1 text={B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. auto={B}{T}{S(*|myhand)}:-1/-1 target(creature) rarity=C [/card] [card] id=21400 name=Predator, Flagship mana={5} type=Artifact text={2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. auto={2}:flying target(creature) auto={5}{T}:destroy target(creature[flying]) abilities=Legendary rarity=R [/card] [card] id=21402 name=Rath's Edge type=Land text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. auto={T}:Add {1} auto={4}{T}{S(land|myinplay)}:damage:1 target(creature,player) abilities=legendary rarity=R [/card] [card] id=22292 name=Rootwater Commando mana={2}{U} type=Creature subtype=Merfolk power=2 toughness=2 text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) abilities=islandwalk rarity=C [/card] [card] id=21297 name=Seahunter mana={2}{U}{U} type=Creature subtype=Human Mercenary power=2 toughness=2 text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. auto={3}{T}:moveTo(myinplay) target(Merfolk[-sorcery;-instant]|mylibrary) rarity=R [/card] [card] id=21259 name=Seal of Cleansing mana={1}{W} type=Enchantment text=Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. auto={S}:destroy target(artifact,enchantment) rarity=C [/card] [card] id=21316 name=Seal of Doom mana={2}{B} type=Enchantment text=Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. auto={S}:bury target(creature[-black]) rarity=C [/card] [card] id=21340 name=Seal of Fire mana={R} type=Enchantment text=Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. auto={S}:damage:2 target(creature,player) rarity=C [/card] [card] id=21287 name=Seal of Removal mana={U} type=Enchantment text=Sacrifice Seal of Removal: Return target creature to its owner's hand. auto={S}:moveTo(ownerhand) target(creature) rarity=C [/card] [card] id=21366 name=Seal of Strength mana={G} type=Enchantment text=Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. auto={S}:3/3 target(creature) rarity=C [/card] [card] id=21353 name=Shrieking Mogg mana={1}{R} type=Creature subtype=Goblin power=1 toughness=1 text=Haste. When Shrieking Mogg enters the battlefield, tap all other creatures. auto=tap all(creature) other abilities=haste rarity=R [/card] [card] id=21379 name=Skyshroud Poacher mana={2}{G}{G} type=Creature subtype=Human Rebel power=2 toughness=2 text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library. auto={3}{T}:moveTo(myinplay) target(elf[-sorcery;-instant]|mylibrary) rarity=R [/card] [card] id=21283 name=Sliptide Serpent mana={4}{U}{U} type=Creature subtype=Serpent power=4 toughness=4 text={3}{U}: Return Sliptide Serpent to its owner's hand. auto={3}{U}:moveTo(ownerhand) rarity=R [/card] [card] id=21310 name=Spineless Thug mana={1}{B} type=Creature subtype=Zombie Mercenary power=2 toughness=2 text=Spineless Thug can't block. abilities=cantblock rarity=C [/card] [card] id=21359 name=Stampede Driver mana={G} type=Creature subtype=Human Spellshaper power=1 toughness=1 text={1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. auto={1}{G}{T}{S(*|myhand)}:lord(creature|myinplay) 1/1 && lord(creature|myinplay) trample rarity=U [/card] [card] id=21298 name=Stronghold Biologist mana={2}{U} type=Creature subtype=Human Spellshaper power=1 toughness=1 text={U}{U}, {T}, Discard a card: Counter target creature spell. auto={U}{U}{T}{S(*|myhand)}:fizzle target(creature|stack) rarity=U [/card] [card] id=22374 name=Stronghold Discipline mana={2}{B}{B} type=Sorcery text=Each player loses 1 life for each creature he or she controls. auto=foreach(creature|myinplay) life:-1 controller auto=foreach(creature|opponentinplay) life:-1 opponent rarity=U [/card] [card] id=22033 name=Stronghold Machinist mana={2}{U} type=Creature subtype=Human Spellshaper power=1 toughness=1 text={U}{U}, {T}, Discard a card: Counter target noncreature spell. auto={U}{U}{T}{S(*|myhand)}:fizzle target(*[-creature]|stack) rarity=U [/card] [card] id=21394 name=Terrain Generator type=Land text={T}: Add {1} to your mana pool. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. auto={T}:Add {1} auto={2}{T}:moveTo(myinplay) target(land[basic]|myhand) rarity=U [/card] [card] id=21278 name=Trickster Mage mana={U} type=Creature subtype=Human Spellshaper power=1 toughness=1 text={U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land. auto={U}{T}{S(*|myhand)}:tap target(artifact,creature,land) auto={U}{T}{S(*|myhand)}:untap target(artifact,creature,land) rarity=C [/card] [card] id=21317 name=Vicious Hunger mana={B}{B} type=Sorcery text=Vicious Hunger deals 2 damage to target creature and you gain 2 life. target=creature auto=damage:2 auto=life:2 controller rarity=C [/card] [card] id=21265 name=Voice of Truth mana={3}{W} type=Creature subtype=Angel power=2 toughness=2 text=Flying, protection from white abilities=flying,protection from white rarity=U [/card]