[card] id=3012 name=Abbey Matron mana={2}{W} type=Creature subtype=Human Cleric power=1 toughness=3 text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. rarity=C [/card] [card] id=2935 name=ÁEher Storm mana={3}{U} type=Enchantment text=Creature spells can't be cast. Pay 4 life: Destroy ÁEher Storm. It can't be regenerated. Any player may activate this ability. rarity=U [/card] [card] id=2986 name=Aliban's Tower mana={1}{R} type=Instant text=Target blocking creature gets +3/+1 until end of turn. rarity=C [/card] [card] id=2987 name=Ambush mana={3}{R} type=Instant text=Blocking creatures gain first strike until end of turn. rarity=C [/card] [card] id=2989 name=Ambush Party mana={4}{R} type=Creature subtype=Human Rogue power=3 toughness=1 text=First strike, haste rarity=C [/card] [card] id=2991 name=Anaba Ancestor mana={1}{R} type=Creature subtype=Minotaur Spirit power=1 toughness=1 text={T}: Another target Minotaur creature gets +1/+1 until end of turn. rarity=R [/card] [card] id=2993 name=Anaba Bodyguard mana={3}{R} type=Creature subtype=Minotaur power=2 toughness=3 text=First strike (This creature deals combat damage before creatures without first strike.) rarity=C [/card] [card] id=2995 name=Anaba Shaman mana={3}{R} type=Creature subtype=Minotaur Shaman power=2 toughness=2 text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player. rarity=C [/card] [card] id=2996 name=Anaba Spirit Crafter mana={2}{R}{R} type=Creature subtype=Minotaur Shaman power=1 toughness=3 text=Minotaur creatures get +1/+0. rarity=R [/card] [card] id=2960 name=An-Havva Constable mana={1}{G}{G} type=Creature subtype=Human power=2 toughness=1+* text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. rarity=R [/card] [card] id=2961 name=An-Havva Inn mana={1}{G}{G} type=Sorcery text=You gain X plus 1 life, where X is the number of green creatures on the battlefield. rarity=U [/card] [card] id=3035 name=An-Havva Township mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Add {G} to your mana pool. {2}, {T}: Add {R} or {W} to your mana pool. rarity=U [/card] [card] id=2990 name=An-Zerrin Ruins mana={2}{R}{R} type=Enchantment text=As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. rarity=R [/card] [card] id=2900 name=Apocalypse Chime mana={2} type=Artifact text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated. rarity=R [/card] [card] id=2962 name=Autumn Willow mana={4}{G}{G} type=Legendary Creature subtype=Avatar power=4 toughness=4 text=Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. rarity=R [/card] [card] id=3036 name=Aysen Abbey mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Add {W} to your mana pool. {2}, {T}: Add {G} or {U} to your mana pool. rarity=U [/card] [card] id=3014 name=Aysen Bureaucrats mana={1}{W} type=Creature subtype=Human Advisor power=1 toughness=1 text={T}: Tap target creature with power 2 or less. rarity=C [/card] [card] id=3015 name=Aysen Crusader mana={2}{W}{W} type=Creature subtype=Human Knight power=2+* toughness=2+* text=Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. rarity=U [/card] [card] id=3016 name=Aysen Highway mana={3}{W}{W}{W} type=Enchantment text=White creatures have plainswalk. rarity=R [/card] [card] id=2936 name=Baki's Curse mana={2}{U}{U} type=Sorcery text=Baki's Curse deals 2 damage to each creature for each Aura attached to that creature. rarity=R [/card] [card] id=2910 name=Baron Sengir mana={5}{B}{B}{B} type=Legendary Creature subtype=Vampire power=5 toughness=5 text=Flying Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. rarity=R [/card] [card] id=3017 name=Beast Walkers mana={1}{W}{W} type=Creature subtype=Human Beast Soldier power=2 toughness=2 text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) rarity=R [/card] [card] id=2911 name=Black Carriage mana={3}{B}{B} type=Creature subtype=Horse power=4 toughness=4 text=Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep. rarity=R [/card] [card] id=2912 name=Broken Visage mana={4}{B} type=Instant text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. rarity=U [/card] [card] id=2964 name=Carapace mana={G} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature. rarity=C [/card] [card] id=3037 name=Castle Sengir mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Add {B} to your mana pool. {2}, {T}: Add {U} or {R} to your mana pool. rarity=U [/card] [card] id=2914 name=Cemetery Gate mana={2}{B} type=Creature subtype=Wall power=0 toughness=5 text=Defender (This creature can't attack.) Protection from black rarity=C [/card] [card] id=2937 name=Chain Stasis mana={U} type=Instant text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy. rarity=R [/card] [card] id=2997 name=Chandler mana={4}{R} type=Legendary Creature subtype=Human Rogue power=3 toughness=3 text={R}{R}{R}, {T}: Destroy target artifact creature. rarity=C [/card] [card] id=2901 name=Clockwork Gnomes mana={4} type=Artifact Creature subtype=Gnome power=2 toughness=2 text={3}, {T}: Regenerate target artifact creature. rarity=C [/card] [card] id=2902 name=Clockwork Steed mana={4} type=Artifact Creature subtype=Horse power=0 toughness=3 text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. rarity=U [/card] [card] id=2903 name=Clockwork Swarm mana={4} type=Artifact Creature subtype=Insect power=0 toughness=3 text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. rarity=C [/card] [card] id=2938 name=Coral Reef mana={U}{U} type=Enchantment text=Coral Reef enters the battlefield with four polyp counters on it. Sacrifice an Island: Put two polyp counters on Coral Reef. {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. rarity=C [/card] [card] id=2940 name=Dark Maze mana={4}{U} type=Creature subtype=Wall power=4 toughness=5 text=Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step. rarity=C [/card] [card] id=2965 name=Daughter of Autumn mana={2}{G}{G} type=Legendary Creature subtype=Avatar power=2 toughness=4 text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead. rarity=R [/card] [card] id=3018 name=Death Speakers mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 text=Protection from black rarity=U [/card] [card] id=2904 name=Didgeridoo mana={1} type=Artifact text={3}: You may put a Minotaur permanent card from your hand onto the battlefield. rarity=U [/card] [card] id=2915 name=Drudge Spell mana={B}{B} type=Enchantment text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. rarity=U [/card] [card] id=2917 name=Dry Spell mana={1}{B} type=Sorcery text=Dry Spell deals 1 damage to each creature and each player. rarity=U [/card] [card] id=2998 name=Dwarven Pony mana={R} type=Creature subtype=Horse power=1 toughness=1 text={1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. rarity=R [/card] [card] id=2999 name=Dwarven Sea Clan mana={2}{R} type=Creature subtype=Dwarf power=1 toughness=1 text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step. rarity=R [/card] [card] id=3001 name=Dwarven Trader mana={R} type=Creature subtype=Dwarf power=1 toughness=1 rarity=C [/card] [card] id=2905 name=Ebony Rhino mana={7} type=Artifact Creature subtype=Rhino power=4 toughness=5 text=Trample rarity=C [/card] [card] id=3002 name=Eron the Relentless mana={3}{R}{R} type=Legendary Creature subtype=Human Rogue power=5 toughness=2 text=Haste {R}{R}{R}: Regenerate Eron the Relentless. rarity=U [/card] [card] id=3003 name=Evaporate mana={2}{R} type=Sorcery text=Evaporate deals 1 damage to each creature that's white or blue. rarity=U [/card] [card] id=2966 name=Faerie Noble mana={2}{G} type=Creature subtype=Faerie power=1 toughness=2 text=Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. rarity=U [/card] [card] id=2919 name=Feast of the Unicorn mana={3}{B} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +4/+0. rarity=C [/card] [card] id=2906 name=Feroz's Ban mana={6} type=Artifact text=Creature spells cost {2} more to cast. rarity=R [/card] [card] id=2968 name=Folk of An-Havva mana={G} type=Creature subtype=Human power=1 toughness=1 text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. rarity=C [/card] [card] id=2941 name=Forget mana={U}{U} type=Sorcery text=Target player discards two cards, then draws as many cards as he or she discarded this way. rarity=R [/card] [card] id=2920 name=Funeral March mana={1}{B}{B} type=Enchantment subtype=Aura text=Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature. rarity=C [/card] [card] id=2921 name=Ghost Hounds mana={1}{B} type=Creature subtype=Hound Spirit power=1 toughness=1 text=Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. rarity=U [/card] [card] id=2943 name=Giant Albatross mana={1}{U} type=Creature subtype=Bird power=1 toughness=1 text=Flying When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. rarity=C [/card] [card] id=2944 name=Giant Oyster mana={2}{U}{U} type=Creature subtype=Oyster power=0 toughness=3 text=You may choose not to untap Giant Oyster during your untap step. {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. rarity=U [/card] [card] id=2922 name=Grandmother Sengir mana={4}{B} type=Legendary Creature subtype=Human Wizard power=3 toughness=3 text={1}{B}, {T}: Target creature gets -1/-1 until end of turn. rarity=R [/card] [card] id=2923 name=Greater Werewolf mana={4}{B} type=Creature subtype=Human Wolf power=2 toughness=4 text=At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf. rarity=U [/card] [card] id=3019 name=Hazduhr the Abbot mana={3}{W}{W} type=Legendary Creature subtype=Human Cleric power=2 toughness=5 text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead. rarity=R [/card] [card] id=2924 name=Headstone mana={1}{B} type=Instant text=Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3004 name=Heart Wolf mana={3}{R} type=Creature subtype=Wolf power=2 toughness=2 text=First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat. rarity=R [/card] [card] id=2970 name=Hungry Mist mana={2}{G}{G} type=Creature subtype=Elemental power=6 toughness=2 text=At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}. rarity=C [/card] [card] id=2925 name=Ihsan's Shade mana={3}{B}{B}{B} type=Legendary Creature subtype=Shade Knight power=5 toughness=5 text=Protection from white rarity=U [/card] [card] id=2926 name=Irini Sengir mana={2}{B}{B} type=Legendary Creature subtype=Vampire Dwarf power=2 toughness=2 text=White enchantment spells and green enchantment spells cost {2} more to cast. rarity=U [/card] [card] id=3005 name=Ironclaw Curse mana={R} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets -0/-1. Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness. rarity=R [/card] [card] id=2945 name=Jinx mana={1}{U} type=Instant text=Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3006 name=Joven mana={3}{R}{R} type=Legendary Creature subtype=Human Rogue power=3 toughness=3 text={R}{R}{R}, {T}: Destroy target noncreature artifact. rarity=C [/card] [card] id=2971 name=Joven's Ferrets mana={G} type=Creature subtype=Ferret power=1 toughness=1 text=Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step. rarity=U [/card] [card] id=2907 name=Joven's Tools mana={6} type=Artifact text={4}, {T}: Target creature can't be blocked this turn except by Walls. rarity=U [/card] [card] id=2927 name=Koskun Falls mana={2}{B}{B} type=World Enchantment text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. rarity=R [/card] [card] id=3038 name=Koskun Keep mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Add {R} to your mana pool. {2}, {T}: Add {B} or {G} to your mana pool. rarity=U [/card] [card] id=2947 name=Labyrinth Minotaur mana={3}{U} type=Creature subtype=Minotaur power=1 toughness=4 text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step. rarity=C [/card] [card] id=2972 name=Leaping Lizard mana={1}{G}{G} type=Creature subtype=Lizard power=2 toughness=3 text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn. rarity=C [/card] [card] id=3020 name=Leeches mana={1}{W}{W} type=Sorcery text=Target player loses all poison counters. Leeches deals that much damage to that player. rarity=R [/card] [card] id=2973 name=Mammoth Harness mana={3}{G} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. rarity=R [/card] [card] id=2948 name=Marjhan mana={5}{U}{U} type=Creature subtype=Leviathan power=8 toughness=8 text=Marjhan doesn't untap during your untap step. Marjhan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Marjhan. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. rarity=R [/card] [card] id=2950 name=Memory Lapse mana={1}{U} type=Instant text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. rarity=C [/card] [card] id=2951 name=Merchant Scroll mana={1}{U} type=Sorcery text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library. rarity=U [/card] [card] id=3022 name=Mesa Falcon mana={1}{W} type=Creature subtype=Bird power=1 toughness=1 text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn. rarity=C [/card] [card] id=2952 name=Mystic Decree mana={2}{U}{U} type=World Enchantment text=All creatures lose flying and islandwalk. rarity=R [/card] [card] id=2953 name=Narwhal mana={2}{U}{U} type=Creature subtype=Whale power=2 toughness=2 text=First strike, protection from red rarity=U [/card] [card] id=3007 name=Orcish Mine mana={1}{R}{R} type=Enchantment subtype=Aura text=Enchant land Orcish Mine enters the battlefield with three ore counters on it. At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller. rarity=U [/card] [card] id=2974 name=Primal Order mana={2}{G}{G} type=Enchantment text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls. rarity=R [/card] [card] id=3023 name=Prophecy mana={W} type=Sorcery text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library. Draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3024 name=Rashka the Slayer mana={3}{W}{W} type=Legendary Creature subtype=Human Archer power=3 toughness=3 text=Reach (This creature can block creatures with flying.) Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn. rarity=U [/card] [card] id=2955 name=Reef Pirates mana={1}{U}{U} type=Creature subtype=Zombie Pirate power=2 toughness=2 text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. rarity=C [/card] [card] id=2975 name=Renewal mana={2}{G} type=Sorcery text=As an additional cost to cast Renewal, sacrifice a land. Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3008 name=Retribution mana={2}{R}{R} type=Sorcery text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. rarity=U [/card] [card] id=2956 name=Reveka, Wizard Savant mana={2}{U}{U} type=Legendary Creature subtype=Dwarf Wizard power=0 toughness=1 text={T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step. rarity=U [/card] [card] id=2976 name=Root Spider mana={3}{G} type=Creature subtype=Spider power=2 toughness=2 text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. rarity=U [/card] [card] id=2977 name=Roots mana={3}{G} type=Enchantment subtype=Aura text=Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. rarity=U [/card] [card] id=2908 name=Roterothopter mana={1} type=Artifact Creature subtype=Thopter power=0 toughness=2 text=Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn. rarity=C [/card] [card] id=2978 name=Rysorian Badger mana={2}{G} type=Creature subtype=Badger power=2 toughness=2 text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn. rarity=R [/card] [card] id=3026 name=Samite Alchemist mana={3}{W} type=Creature subtype=Human Cleric power=0 toughness=2 text={W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step. rarity=C [/card] [card] id=2957 name=Sea Sprite mana={1}{U} type=Creature subtype=Faerie power=1 toughness=1 text=Flying, protection from red rarity=U [/card] [card] id=2958 name=Sea Troll mana={2}{U} type=Creature subtype=Troll power=2 toughness=1 text={U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn. rarity=U [/card] [card] id=2928 name=Sengir Autocrat mana={3}{B} type=Creature subtype=Human power=2 toughness=2 text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens. rarity=U [/card] [card] id=2930 name=Sengir Bats mana={1}{B}{B} type=Creature subtype=Bat power=1 toughness=2 text=Flying Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats. rarity=C [/card] [card] id=3027 name=Serra Aviary mana={3}{W} type=World Enchantment text=Creatures with flying get +1/+1. rarity=R [/card] [card] id=3028 name=Serra Bestiary mana={W}{W} type=Enchantment subtype=Aura text=Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block and its activated abilities with {T} in their costs can't be activated. rarity=U [/card] [card] id=3029 name=Serra Inquisitors mana={4}{W} type=Creature subtype=Human Cleric power=3 toughness=3 text=Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn. rarity=U [/card] [card] id=3030 name=Serra Paladin mana={2}{W}{W} type=Creature subtype=Human Knight power=2 toughness=2 text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. rarity=U [/card] [card] id=2909 name=Serrated Arrows mana={4} type=Artifact text=Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. rarity=C [/card] [card] id=2980 name=Shrink mana={G} type=Instant text=Target creature gets -5/-0 until end of turn. rarity=C [/card] [card] id=3031 name=Soraya the Falconer mana={1}{W}{W} type=Legendary Creature subtype=Human power=2 toughness=2 text=Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) rarity=R [/card] [card] id=2981 name=Spectral Bears mana={1}{G} type=Creature subtype=Bear Spirit power=3 toughness=3 text=Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step. rarity=U [/card] [card] id=2931 name=Timmerian Fiends mana={1}{B}{B} type=Creature subtype=Horror power=1 toughness=1 text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. rarity=R [/card] [card] id=2933 name=Torture mana={B} type=Enchantment subtype=Aura text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. rarity=C [/card] [card] id=3033 name=Trade Caravan mana={W} type=Creature subtype=Human Nomad power=1 toughness=1 text=At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep. rarity=C [/card] [card] id=3034 name=Truce mana={2}{W} type=Instant text=Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. rarity=R [/card] [card] id=2934 name=Veldrane of Sengir mana={5}{B}{B} type=Legendary Creature subtype=Human Rogue power=5 toughness=5 text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. rarity=R [/card] [card] id=2959 name=Wall of Kelp mana={U}{U} type=Creature subtype=Plant Wall power=0 toughness=3 text=Defender (This creature can't attack.) {U}{U}, {T}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield. rarity=R [/card] [card] id=2983 name=Willow Faerie mana={1}{G} type=Creature subtype=Faerie power=1 toughness=2 text=Flying rarity=C [/card] [card] id=2984 name=Willow Priestess mana={2}{G}{G} type=Creature subtype=Faerie Druid power=2 toughness=2 text={T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. rarity=U [/card] [card] id=3009 name=Winter Sky mana={R} type=Sorcery text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. rarity=R [/card] [card] id=3039 name=Wizards' School mana= type=Land text={T}: Add {1} to your mana pool. {1}, {T}: Add {U} to your mana pool. {2}, {T}: Add {W} or {B} to your mana pool. rarity=U [/card]