[card] id=1746 name=Amnesia mana={3}{U}{U}{U} type=Sorcery text=Target player reveals his or her hand and discards all nonland cards. rarity=U [/card] [card] id=1801 name=Angry Mob mana={2}{W}{W} type=Creature subtype=Human power=2+* toughness=2+* text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. rarity=U [/card] [card] id=1728 name=Ashes to Ashes mana={1}{B}{B} type=Sorcery text=Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. rarity=U [/card] [card] id=1783 name=Ball Lightning mana={R}{R}{R} type=Creature subtype=Elemental power=6 toughness=1 text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. rarity=R [/card] [card] id=1729 name=Banshee mana={2}{B}{B} type=Creature subtype=Spirit power=0 toughness=1 text={X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you. rarity=U [/card] [card] id=1708 name=Barl's Cage mana={4} type=Artifact text={3}: Target creature doesn't untap during its controller's next untap step. rarity=R [/card] [card] id=1784 name=Blood Moon mana={2}{R} type=Enchantment text=Nonbasic lands are Mountains. rarity=R [/card] [card] id=1802 name=Blood of the Martyr mana={W}{W}{W} type=Instant text=Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. rarity=U [/card] [card] id=1730 name=Bog Imp mana={1}{B} type=Creature subtype=Imp power=1 toughness=1 text=Flying (This creature can't be blocked except by creatures with flying or reach.) rarity=C [/card] [card] id=1731 name=Bog Rats mana={B} type=Creature subtype=Rat power=1 toughness=1 text=Bog Rats can't be blocked by Walls. rarity=C [/card] [card] id=1709 name=Bone Flute mana={3} type=Artifact text={2}, {T}: All creatures get -1/-0 until end of turn. rarity=U [/card] [card] id=1710 name=Book of Rass mana={6} type=Artifact text={2}, Pay 2 life: Draw a card. rarity=U [/card] [card] id=1803 name=Brainwash mana={W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature can't attack unless its controller pays {3}. rarity=C [/card] [card] id=1785 name=Brothers of Fire mana={1}{R}{R} type=Creature subtype=Human Shaman power=2 toughness=2 text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. rarity=U [/card] [card] id=1765 name=Carnivorous Plant mana={3}{G} type=Creature subtype=Plant Wall power=4 toughness=5 text=Defender rarity=U [/card] [card] id=1786 name=Cave People mana={1}{R}{R} type=Creature subtype=Human power=1 toughness=4 text=Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. rarity=U [/card] [card] id=1823 name=City of Shadows mana= type=Land text={T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows. rarity=R [/card] [card] id=1804 name=Cleansing mana={W}{W}{W} type=Sorcery text=For each land, destroy that land unless any player pays 1 life. rarity=R [/card] [card] id=1711 name=Coal Golem mana={5} type=Artifact Creature subtype=Golem power=3 toughness=3 text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. rarity=U [/card] [card] id=1732 name=Curse Artifact mana={2}{B}{B} type=Enchantment subtype=Aura text=Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact. rarity=U [/card] [card] id=1748 name=Dance of Many mana={U}{U} type=Enchantment text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. rarity=U [/card] [card] id=1820 name=Dark Heart of the Wood mana={B}{G} type=Enchantment text=Sacrifice a Forest: You gain 3 life. rarity=U [/card] [card] id=1712 name=Dark Sphere mana={0} type=Artifact text={T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead. rarity=U [/card] [card] id=1749 name=Deep Water mana={U}{U} type=Enchantment text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. rarity=C [/card] [card] id=1713 name=Diabolic Machine mana={7} type=Artifact Creature subtype=Construct power=4 toughness=4 text={3}: Regenerate Diabolic Machine. rarity=U [/card] [card] id=1750 name=Drowned mana={1}{U} type=Creature subtype=Zombie power=1 toughness=1 text={B}: Regenerate Drowned. rarity=C [/card] [card] id=1805 name=Dust to Dust mana={1}{W}{W} type=Sorcery text=Exile two target artifacts. rarity=U [/card] [card] id=1733 name=Eater of the Dead mana={4}{B} type=Creature subtype=Horror power=3 toughness=4 text={0}: If Eater of the Dead is tapped, untap it and exile target creature card from a graveyard. rarity=U [/card] [card] id=1751 name=Electric Eel mana={U} type=Creature subtype=Fish power=1 toughness=1 text=When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. rarity=U [/card] [card] id=1766 name=Elves of Deep Shadow mana={G} type=Creature subtype=Elf Druid power=1 toughness=1 text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. rarity=U [/card] [card] id=1752 name=Erosion mana={U}{U}{U} type=Enchantment subtype=Aura text=Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. rarity=C [/card] [card] id=1787 name=Eternal Flame mana={2}{R}{R} type=Sorcery text=Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you. rarity=R [/card] [card] id=1806 name=Exorcist mana={W}{W} type=Creature subtype=Human Cleric power=1 toughness=1 text={1}{W}, {T}: Destroy target black creature. rarity=U [/card] [card] id=1807 name=Fasting mana={W} type=Enchantment text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting. rarity=U [/card] [card] id=1714 name=Fellwar Stone mana={2} type=Artifact text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. rarity=U [/card] [card] id=1808 name=Festival mana={W} type=Instant text=Cast Festival only during an opponent's upkeep. Creatures can't attack this turn. rarity=C [/card] [card] id=1809 name=Fire and Brimstone mana={3}{W}{W} type=Instant text=Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you. rarity=U [/card] [card] id=1788 name=Fire Drake mana={1}{R}{R} type=Creature subtype=Drake power=1 toughness=2 text=Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. rarity=U [/card] [card] id=1789 name=Fissure mana={3}{R}{R} type=Instant text=Destroy target creature or land. It can't be regenerated. rarity=C [/card] [card] id=1753 name=Flood mana={U} type=Enchantment text={U}{U}: Tap target creature without flying. rarity=U [/card] [card] id=1715 name=Fountain of Youth mana={0} type=Artifact text={2}, {T}: You gain 1 life. rarity=U [/card] [card] id=1734 name=Frankenstein's Monster mana={X}{B}{B} type=Creature subtype=Zombie power=0 toughness=1 text=As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. rarity=R [/card] [card] id=1767 name=Gaea's Touch mana={G}{G} type=Enchantment text=You may play an additional land during your turn if that land is a basic Forest. Sacrifice Gaea's Touch: Add {G}{G} to your mana pool. rarity=U [/card] [card] id=1754 name=Ghost Ship mana={2}{U}{U} type=Creature subtype=Spirit power=2 toughness=4 text=Flying {U}{U}{U}: Regenerate Ghost Ship. rarity=U [/card] [card] id=1755 name=Giant Shark mana={5}{U} type=Creature subtype=Fish power=4 toughness=4 text=Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. rarity=C [/card] [card] id=1790 name=Goblin Caves mana={1}{R}{R} type=Enchantment subtype=Aura text=Enchant land If enchanted land is a basic Mountain, Goblin creatures get +0/+2. rarity=C [/card] [card] id=1791 name=Goblin Digging Team mana={R} type=Creature subtype=Goblin power=1 toughness=1 text={T}, Sacrifice Goblin Digging Team: Destroy target Wall. rarity=C [/card] [card] id=1792 name=Goblin Hero mana={2}{R} type=Creature subtype=Goblin power=2 toughness=2 rarity=R [/card] [card] id=1793 name=Goblin Rock Sled mana={1}{R} type=Creature subtype=Goblin power=3 toughness=1 text=Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. rarity=C [/card] [card] id=1794 name=Goblin Shrine mana={1}{R}{R} type=Enchantment subtype=Aura text=Enchant land If enchanted land is a Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. rarity=C [/card] [card] id=1795 name=Goblin Wizard mana={2}{R}{R} type=Creature subtype=Goblin Wizard power=1 toughness=1 text={T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. rarity=R [/card] [card] id=1796 name=Goblins of the Flarg mana={R} type=Creature subtype=Goblin Warrior power=1 toughness=1 text=Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg. rarity=C [/card] [card] id=1735 name=Grave Robbers mana={1}{B}{B} type=Creature subtype=Human Rogue power=1 toughness=1 text={B}, {T}: Exile target artifact card from a graveyard. You gain 2 life. rarity=R [/card] [card] id=1768 name=Hidden Path mana={2}{G}{G}{G}{G} type=Enchantment text=Green creatures have forestwalk. rarity=R [/card] [card] id=1810 name=Holy Light mana={2}{W} type=Instant text=Nonwhite creatures get -1/-1 until end of turn. rarity=C [/card] [card] id=1797 name=Inferno mana={5}{R}{R} type=Instant text=Inferno deals 6 damage to each creature and each player. rarity=R [/card] [card] id=1736 name=Inquisition mana={2}{B} type=Sorcery text=Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand. rarity=C [/card] [card] id=1811 name=Knights of Thorn mana={3}{W} type=Creature subtype=Human Knight power=2 toughness=2 text=Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) rarity=R [/card] [card] id=1769 name=Land Leeches mana={1}{G}{G} type=Creature subtype=Leech power=2 toughness=2 text=First strike rarity=C [/card] [card] id=1756 name=Leviathan mana={5}{U}{U}{U}{U} type=Creature subtype=Leviathan power=10 toughness=10 text=Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. rarity=R [/card] [card] id=1716 name=Living Armor mana={4} type=Artifact text={T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost. rarity=U [/card] [card] id=1770 name=Lurker mana={2}{G} type=Creature subtype=Beast power=2 toughness=3 text=Lurker can't be the target of spells unless it attacked or blocked this turn. rarity=R [/card] [card] id=1798 name=Mana Clash mana={R} type=Sorcery text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. rarity=R [/card] [card] id=1757 name=Mana Vortex mana={1}{U}{U} type=Enchantment text=When you cast Mana Vortex, you may sacrifice a land. If you don't, counter Mana Vortex. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex. rarity=R [/card] [card] id=1737 name=Marsh Gas mana={B} type=Instant text=All creatures get -2/-0 until end of turn. rarity=C [/card] [card] id=1821 name=Marsh Goblins mana={B}{R} type=Creature subtype=Goblin power=1 toughness=1 text=Swampwalk rarity=C [/card] [card] id=1771 name=Marsh Viper mana={3}{G} type=Creature subtype=Snake power=1 toughness=2 text=Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.) rarity=C [/card] [card] id=1812 name=Martyr's Cry mana={W}{W} type=Sorcery text=Exile all white creatures. For each creature exiled this way, its controller draws a card. rarity=R [/card] [card] id=1824 name=Maze of Ith mana= type=Land text={T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. rarity=U [/card] [card] id=1758 name=Merfolk Assassin mana={U}{U} type=Creature subtype=Merfolk Assassin power=1 toughness=2 text={T}: Destroy target creature with islandwalk. rarity=U [/card] [card] id=1759 name=Mind Bomb mana={U} type=Sorcery text=Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way. rarity=U [/card] [card] id=1813 name=Miracle Worker mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 text={T}: Destroy target Aura attached to a creature you control. rarity=C [/card] [card] id=1814 name=Morale mana={1}{W}{W} type=Instant text=Attacking creatures get +1/+1 until end of turn. rarity=C [/card] [card] id=1738 name=Murk Dwellers mana={3}{B} type=Creature subtype=Zombie power=2 toughness=2 text=Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. rarity=C [/card] [card] id=1739 name=Nameless Race mana={3}{B} type=Creature power=* toughness=* text=Trample As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. rarity=R [/card] [card] id=1717 name=Necropolis mana={5} type=Artifact Creature subtype=Wall power=0 toughness=1 text=Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost. rarity=U [/card] [card] id=1772 name=Niall Silvain mana={G}{G}{G} type=Creature subtype=Ouphe power=2 toughness=2 text={G}{G}{G}{G}, {T}: Regenerate target creature. rarity=R [/card] [card] id=1799 name=Orc General mana={2}{R} type=Creature subtype=Orc Warrior power=2 toughness=2 text={T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. rarity=U [/card] [card] id=1773 name=People of the Woods mana={G}{G} type=Creature subtype=Human power=1 toughness=* text=People of the Woods's toughness is equal to the number of Forests you control. rarity=U [/card] [card] id=1815 name=Pikemen mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=1 text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) rarity=C [/card] [card] id=1816 name=Preacher mana={1}{W}{W} type=Creature subtype=Human Cleric power=1 toughness=1 text=You may choose not to untap Preacher during your untap step. {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. rarity=R [/card] [card] id=1760 name=Psychic Allergy mana={3}{U}{U} type=Enchantment text=As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. rarity=R [/card] [card] id=1740 name=Rag Man mana={2}{B}{B} type=Creature subtype=Human Minion power=2 toughness=1 text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn. rarity=R [/card] [card] id=1718 name=Reflecting Mirror mana={4} type=Artifact text={X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell. rarity=U [/card] [card] id=1761 name=Riptide mana={U} type=Instant text=Tap all blue creatures. rarity=C [/card] [card] id=1719 name=Runesword mana={6} type=Artifact text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, exile that creature instead. rarity=U [/card] [card] id=1825 name=Safe Haven mana= type=Land text={2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. rarity=R [/card] [card] id=1774 name=Savaen Elves mana={G} type=Creature subtype=Elf power=1 toughness=1 text={G}{G}, {T}: Destroy target Aura attached to a land. rarity=C [/card] [card] id=1720 name=Scarecrow mana={5} type=Artifact Creature subtype=Scarecrow power=2 toughness=2 text={6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying. rarity=U [/card] [card] id=1775 name=Scarwood Bandits mana={2}{G}{G} type=Creature subtype=Human Rogue power=2 toughness=2 text=Forestwalk {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield. rarity=R [/card] [card] id=1822 name=Scarwood Goblins mana={R}{G} type=Creature subtype=Goblin power=2 toughness=2 rarity=C [/card] [card] id=1776 name=Scarwood Hag mana={1}{G} type=Creature subtype=Hag power=1 toughness=1 text={G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. {T}: Target creature loses forestwalk until end of turn. rarity=U [/card] [card] id=1777 name=Scavenger Folk mana={G} type=Creature subtype=Human power=1 toughness=1 text={G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. rarity=U [/card] [card] id=1741 name=Season of the Witch mana={B}{B}{B} type=Enchantment text=At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. rarity=R [/card] [card] id=1800 name=Sisters of the Flame mana={1}{R}{R} type=Creature subtype=Human Shaman power=2 toughness=2 text={T}: Add {R} to your mana pool. rarity=U [/card] [card] id=1721 name=Skull of Orm mana={3} type=Artifact text={5}, {T}: Return target enchantment card from your graveyard to your hand. rarity=U [/card] [card] id=1826 name=Sorrow's Path mana= type=Land text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. rarity=R [/card] [card] id=1778 name=Spitting Slug mana={1}{G}{G} type=Creature subtype=Slug power=2 toughness=4 text=Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. rarity=U [/card] [card] id=1817 name=Squire mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=2 rarity=C [/card] [card] id=1722 name=Standing Stones mana={3} type=Artifact text={1}, {T}, Pay 1 life: Add one mana of any color to your mana pool. rarity=U [/card] [card] id=1723 name=Stone Calendar mana={5} type=Artifact text=Spells you cast cost up to {1} less to cast. rarity=U [/card] [card] id=1762 name=Sunken City mana={U}{U} type=Enchantment text=At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1. rarity=U [/card] [card] id=1763 name=Tangle Kelp mana={U} type=Enchantment subtype=Aura text=Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. rarity=U [/card] [card] id=1742 name=The Fallen mana={1}{B}{B}{B} type=Creature subtype=Zombie power=2 toughness=3 text=At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game. rarity=U [/card] [card] id=1818 name=Tivadar's Crusade mana={1}{W}{W} type=Sorcery text=Destroy all Goblins. rarity=U [/card] [card] id=1724 name=Tormod's Crypt mana={0} type=Artifact text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. rarity=U [/card] [card] id=1725 name=Tower of Coireall mana={2} type=Artifact text={T}: Target creature can't be blocked by Walls this turn. rarity=U [/card] [card] id=1779 name=Tracker mana={2}{G} type=Creature subtype=Human power=2 toughness=2 text={G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker. rarity=U [/card] [card] id=1743 name=Uncle Istvan mana={1}{B}{B}{B} type=Creature subtype=Human power=1 toughness=3 text=Prevent all damage that would be dealt to Uncle Istvan by creatures. rarity=U [/card] [card] id=1780 name=Venom mana={1}{G}{G} type=Enchantment subtype=Aura text=Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. rarity=C [/card] [card] id=1726 name=Wand of Ith mana={4} type=Artifact text={3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn. rarity=U [/card] [card] id=1727 name=War Barge mana={4} type=Artifact text={3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. rarity=U [/card] [card] id=1764 name=Water Wurm mana={U} type=Creature subtype=Wurm power=1 toughness=1 text=Water Wurm gets +0/+1 as long as an opponent controls an Island. rarity=C [/card] [card] id=1781 name=Whippoorwill mana={G} type=Creature subtype=Bird power=1 toughness=1 text={G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature is put into a graveyard this turn, exile the creature. rarity=U [/card] [card] id=1819 name=Witch Hunter mana={2}{W}{W} type=Creature subtype=Human Cleric power=1 toughness=1 text={T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. rarity=U [/card] [card] id=1744 name=Word of Binding mana={X}{B}{B} type=Sorcery text=Tap X target creatures. rarity=C [/card] [card] id=1745 name=Worms of the Earth mana={2}{B}{B}{B} type=Enchantment text=Players can't play lands. If a land would enter the battlefield, instead it doesn't. At the beginning of each upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, destroy Worms of the Earth. rarity=R [/card] [card] id=1782 name=Wormwood Treefolk mana={3}{G}{G} type=Creature subtype=Treefolk power=4 toughness=4 text={G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. rarity=U [/card]