#ifndef _MENU_ITEM_H #define _MENU_ITEM_H #include "WFont.h" #include #include #include using namespace std; #define SCALE_SELECTED 1.2f #define SCALE_NORMAL 1.0f class hgeParticleSystem; class MenuItem: public JGuiObject { private: bool mHasFocus; WFont *mFont; string mText; float mX; float mY; int updatedSinceLastRender; float lastDt; float mScale; float mTargetScale; JQuad * onQuad; JQuad * offQuad; hgeParticleSystem* mParticleSys; public: MenuItem(int id, WFont *font, string text, float x, float y, JQuad * _off, JQuad * _on, const char * particle, JQuad * particleQuad, bool hasFocus = false); ~MenuItem(); virtual void Render(); virtual void Update(float dt); virtual void Entering(); virtual bool Leaving(JButton key); virtual bool ButtonPressed(); virtual bool getTopLeft(float& top, float& left) { top = mY; left = mX; return true; } ; virtual ostream& toString(ostream& out) const; }; #endif