[card] text=All creatures have protection from black. auto=lord(creature) protection from black id=5716 name=Absolute Grace rarity=U mana={1}{W} type=Enchantment [/card] [card] text=All creatures have protection from red. auto=lord(creature) protection from red id=8437 name=Absolute Law rarity=U mana={1}{W} type=Enchantment [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) id=5603 name=Anaconda rarity=U mana={3}{G} type=Creature subtype=Snake power=3 toughness=3 abilities=swampwalk [/card] [card] text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. id=5714 alias=129710 name=Angelic Chorus rarity=R type=Enchantment mana={3}{W}{W} [/card] [card] text=Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. id=5781 name=Angelic Page rarity=C mana={1}{W} type=Creature subtype=Angel Spirit auto={T}:1/1 target(creature[attacking;blocking]) power=1 toughness=1 abilities=flying [/card] [card] text=Counter target artifact or enchantment spell. id=10420 target=artifact,enchantment|stack auto=fizzle name=Annul rarity=C mana={U} type=Instant [/card] [card] text=Shroud (This permanent can't be the target of spells or abilities.) Whenever you play an enchantment spell, draw a card. auto=@movedTo(enchantment|mystack):draw:1 id=5686 name=Argothian Enchantress rarity=R type=Creature mana={1}{G} power=0 subtype=Human Druid toughness=1 abilities=shroud [/card] [card] text=Trample id=5862 name=Argothian swine rarity=C mana={3}{G} type=Creature subtype=Boar power=3 toughness=3 abilities=trample [/card] [card] text=Nonbasic lands don't untap during their controllers' untap steps. auto=lord(land[-basic]) doesnotuntap id=5711 name=Back to Basics rarity=R type=Enchantment mana={2}{U} [/card] [card] text={2}, Sacrifice a permanent: Return target creature to its owner's hand. id=9856 name=Barrin, Master Wizard rarity=R mana={1}{U}{U} type=Creature subtype=Human Wizard auto={s(*|myBattlefield)}:moveTo(ownerhand) target(creature) power=1 toughness=1 abilities=legendary [/card] [card] text=Creatures can't block. auto=lord(creature) cantblock id=5727 name=Bedlam rarity=R mana={2}{R}{R} type=Enchantment [/card] [card] text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. id=5623 target=creature auto=foreach(forest|myBattlefield) 1/1 name=Blanchwood Armor rarity=U mana={2}{G} type=Enchantment subtype=Aura [/card] [card] id=5747 name=Blanchwood Treefolk rarity=C mana={4}{G} type=Creature subtype=Treefolk power=4 toughness=5 [/card] [card] text=Sacrifice Blood Vassal: Add {B}{B} to your mana pool. id=5737 name=Blood Vassal rarity=C mana={2}{B} type=Creature subtype=Thrull auto={S}:Add {B}{B} power=2 toughness=2 [/card] [card] text=Swampwalk id=5597 name=Bog Raiders rarity=C mana={2}{B} type=Creature subtype=Zombie power=3 toughness=3 abilities=swampwalk [/card] [card] text=Enchant creature Enchanted creature gets +1/+1 for each other creature you control. target=creature auto=-1/-1 auto=foreach(creature|myBattlefield) 1/1 id=5848 name=Bravado rarity=C mana={1}{R} type=Enchantment subtype=Aura [/card] [card] text=Target creature gets +2/+0 and gains fear until end of turn. target=creature auto=2/0 auto=fear id=5633 name=Breach rarity=C mana={2}{B} type=Instant [/card] [card] text=Islandwalk id=5577 name=Bull Hippo rarity=U mana={3}{G} type=Creature subtype=Hippo power=3 toughness=3 abilities=islandwalk [/card] [card] text=When Cathodion is put into a graveyard from the battlefield, add {3} to your mana pool. auto=@movedTo(this|graveyard) from(battlefield):Add{3} id=10659 name=Cathodion rarity=U type=Artifact Creature mana={3} power=3 subtype=Construct toughness=3 [/card] [card] text=Whenever Cave Tiger becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. id=5762 name=Cave Tiger rarity=C mana={2}{G} type=Creature subtype=Cat auto=rampage(1/1,0) power=2 toughness=2 [/card] [card] text=Creatures you control have "{T}: Add {G} to your mana pool." id=5724 name=Citanul Hierophants rarity=R mana={3}{G} type=Creature subtype=Human Druid power=3 toughness=2 auto=lord(creature|myBattlefield) {T}:Add{G} [/card] [card] text={1}, Sacrifice a permanent: You gain 1 life. auto={1}{S(*|myBattlefield)}:life:1 id=8890 name=Claws of Gix rarity=U mana={0} type=Artifact [/card] [card] text=Enchant creature Enchanted creature is unblockable. target=creature auto=unblockable id=5718 name=Cloak of Mists rarity=C mana={1}{U} type=Enchantment subtype=Aura [/card] [card] text=Enchant permanent (Target a permanent as you play this. This card enters the battlefield attached to that permanent.) You control enchanted permanent. target=* alias=1194 id=10426 name=Confiscate rarity=U mana={4}{U}{U} type=Enchantment subtype=Aura [/card] [card] text=Target player gains 2 life for each creature on the battlefield. target=player auto=foreach(creature) life:2 id=9702 name=Congregate rarity=C mana={3}{W} type=Instant [/card] [card] text={4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield. id=8815 auto={4}{S}:moveTo(myBattlefield) target(artifact|myhand) name=Copper Gnomes rarity=R mana={2} type=Artifact Creature subtype=Gnome power=1 toughness=1 [/card] [card] id=5613 name=Coral Merfolk rarity=C mana={1}{U} type=Creature subtype=Merfolk power=2 toughness=1 [/card] [card] text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. id=5853 target=creature,player auto=foreach(swamp|myBattlefield) damage:1 auto=foreach(swamp|myBattlefield) life:1 controller name=Corrupt rarity=C mana={5}{B} type=Sorcery [/card] [card] text=Flying, haste id=5555 name=Crazed Skirge rarity=U mana={3}{B} type=Creature subtype=Imp power=2 toughness=2 abilities=flying,haste [/card] [card] text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard) id=5742 name=Crystal Chimes rarity=U mana={3} type=Artifact [/card] [card] text=Creatures with flying get -2/-0. auto=lord(creature[flying]) -2/0 id=5668 name=Crosswinds rarity=U mana={2}{G} type=Enchantment [/card] [card] text=Add {B}{B}{B} to your mana pool. auto=Add {B}{B}{B} id=5626 name=Dark Ritual rarity=C mana={B} type=Instant [/card] [card] text=destroy target artifact or enchantment target=artifact,enchantment auto=destroy id=5630 name=Disenchant rarity=C mana={1}{W} type=Instant [/card] [card] text={1}{U}: Counter target red spell. id=5723 name=Douse rarity=U mana={2}{U} type=Enchantment auto={1}{U}:fizzle target(*[red]|stack) [/card] [card] text={3}, {T}: Put a +1/+1 counter on target creature. auto={3}{T}:counter(1/1) target(creature) id=8870 name=Dragon Blood rarity=U mana={3} type=Artifact [/card] [card] text={B}{B}, {T}: Destroy target green creature. id=5860 name=Eastern Paladin rarity=R mana={2}{B}{B} type=Creature subtype=Zombie Knight auto={B}{B}{T}:destroy target(creature[green]) power=3 toughness=3 [/card] [card] text={T}: Elite Archers deals 3 damage to target attacking or blocking creature. id=5771 name=Elite Archers rarity=R mana={5}{W} type=Creature subtype=Human Soldier Archer auto={T}:damage:3 target(creature[attacking;blocking]) power=3 toughness=3 [/card] [card] text={G}: Target creature gains trample until end of turn. id=5738 name=Elvish Herder rarity=C mana={G} type=Creature subtype=Elf auto={G}:trample target(creature) power=1 toughness=1 [/card] [card] text={G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. auto={G}{T}{S}:destroy target(enchantment) id=5774 name=Elvish Lyrist rarity=C type=Creature mana={G} power=1 subtype=Elf toughness=1 [/card] [card] text=Creatures without flying can't block this turn. id=5542 name=Falter auto=lord(creature[-flying]) cantblock rarity=C mana={1}{R} type=Instant [/card] [card] text=Fault Line deals X damage to each creature without flying and each player. alias=1289 id=8867 name=Fault Line rarity=R mana={X}{R}{R} type=Instant [/card] [card] text={T}: Fire Ants deals 1 damage to each other creature without flying. auto={T}:damage:1 all(creature[-flying]) other id=5568 name=Fire Ants rarity=U mana={2}{R} type=Creature subtype=Insect power=2 toughness=1 [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=8340 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=8341 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=8338 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=8339 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool for each creature you control. id=10422 auto={T}:foreach(creature|myBattlefield)add:{G} name=Gaea's Cradle rarity=R type=Land abilities=legendary [/card] [card] text=Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. target=creature auto=3/3 auto=trample auto={G}:regenerate id=5720 name=Gaea's Embrace rarity=U mana={2}{G}{G} type=Enchantment subtype=Aura [/card] [card] text=Search your library for a card, put that card into your hand, then discard a card at random. Then shuffle your library. target=*|myLibrary auto=discard:1 auto=moveTo(myHand) id=10654 name=Gamble rarity=R type=Sorcery mana={R} [/card] [card] text=Creatures you control get +1/+1. auto=lord(creature|myBattlefield) 1/1 id=5835 name=Glorious Anthem rarity=R type=Enchantment mana={1}{W}{W} [/card] [card] text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. auto=may moveTo(myHand) target(goblin|myLibrary) id=8824 name=Goblin Matron rarity=C mana={2}{R} type=Creature subtype=Goblin power=1 toughness=1 [/card] [card] text=Put X 1/1 red Goblin creature tokens onto the battlefield. id=8818 name=Goblin Offensive rarity=U mana={X}{1}{R}{R} type=Sorcery [/card] [card] text=Goblin Raider can't block. id=5701 name=Goblin Raider rarity=C mana={1}{R} type=Creature subtype=Goblin Warrior power=2 toughness=2 abilities=cantblock [/card] [card] text=Mountainwalk id=5543 name=Goblin Spelunkers rarity=C mana={2}{R} type=Creature subtype=Goblin Warrior power=2 toughness=2 abilities=mountainwalk [/card] [card] id=5683 name=Gorilla Warrior rarity=C mana={2}{G} type=Creature subtype=Ape Warrior power=3 toughness=2 [/card] [card] text=At the beginning of your draw step, draw an additional card. At the end of your turn, discard your hand. auto=@each my draw:draw:1 auto=@each my end:moveTo(graveyard) all(*|myhand) id=7169 name=Grafted Skullcap rarity=R mana={4} type=Artifact [/card] [card] text=Protection from blue id=8806 name=Guma rarity=U mana={2}{R} type=Creature subtype=Cat power=2 toughness=2 abilities=protection from blue [/card] [card] text=Flying, shroud (This permanent can't be the target of spells or abilities.) id=9710 name=Hawkeater Moth rarity=U mana={3}{G} type=Creature subtype=Insect power=1 toughness=2 abilities=flying,shroud [/card] [card] text=Attacking creatures gain first strike until end of turn. id=8805 name=Headlong Rush auto=lord(creature[attacking]) first strike rarity=C mana={1}{R} type=Instant [/card] [card] text=Heat Ray deals X damage to target creature. target=creature alias=1291 id=10464 name=Heat Ray rarity=C type=Instant mana={X}{R} [/card] [card] text=Return all green permanents to their owners' hands. id=5674 name=Hibernation auto=moveTo(ownerhand) all(*[green]) rarity=U mana={2}{U} type=Instant [/card] [card] text={U}: Untap Horseshoe Crab. id=9849 name=Horseshoe Crab rarity=C mana={2}{U} type=Creature subtype=Crab auto={U}:untap power=1 toughness=3 [/card] [card] text=At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. auto=@each my upkeep:aslongas(*|myhand) moveTo(myHand) id=5772 name=Imaginary Pet rarity=R mana={1}{U} type=Creature subtype=Illusion power=4 toughness=4 [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=8326 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=8329 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=8328 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=8327 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={B}: Looming Shade gets +1/+1 until end of turn. auto={B}:1/1 id=5591 name=Looming Shade rarity=C mana={2}{B} type=Creature subtype=Shade power=1 toughness=1 [/card] [card] text=Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn. auto={3}:3/-1 && -defender limit:1 id=5550 name=Mobile Fort rarity=U mana={4} type=Artifact Creature subtype=Wall power=0 toughness=6 abilities=defender [/card] [card] text=When Monk Idealist comes into play, return target enchantment card from your graveyard to your hand. auto=may moveTo(myhand) target(enchantment|mygraveyard) id=5706 name=Monk Idealist rarity=U mana={2}{W} type=Creature subtype=Human Monk Cleric power=2 toughness=2 [/card] [card] text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn. id=5863 name=Morphling rarity=R mana={3}{U}{U} type=Creature subtype=Shapeshifter auto={U}:untap auto={U}:flying auto={U}:shroud auto={1}:1/-1 auto={1}:-1/1 power=3 toughness=3 [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=8334 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=8337 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=8335 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=8336 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block. id=5748 name=Pacifism target=creature auto=cantattack auto=cantblock rarity=C mana={1}{W} type=Enchantment subtype=Aura [/card] [card] text=Destroy target creature. Its owner gains 4 life. id=5684 target=creature auto=destroy auto=life:4 targetController target=creature name=Path of Peace rarity=C mana={3}{W} type=Sorcery [/card] [card] text=Flying, first strike id=5729 name=Pegasus Charger rarity=C mana={2}{W} type=Creature subtype=Pegasus power=2 toughness=1 abilities=flying,first strike [/card] [card] text=At end of turn, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. alias=1172 id=5619 name=Pestilence colour=Black rarity=C mana={2}{B}{B} type=Enchantment [/card] [card] text=Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. auto={S(creature|myBattlefield)}:2/2 id=5652 name=Phyrexian Ghoul rarity=C mana={2}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] text={T}: Add {1} to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool. id=10677 name=Phyrexian Tower auto={T}:Add {1} auto={T}{s(creature|myBattlefield)}:Add {B}{B} rarity=R type=Land abilities=legendary [/card] [card] text={2}{T}: Sacrifice Pit Trap to bury target creature without flying that is attacking you. auto={2}{T}{S}:bury target(creature[-flying;attacking]|opponentbattlefield) id=8801 name=Pit Trap rarity=U mana={2} type=Artifact [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=8325 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=8324 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=8323 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=8322 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text=Whenever a player plays an enchantment spell, counter it. auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack) id=8811 name=Presence of the Master rarity=U type=Enchantment mana={3}{W} [/card] [card] text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool. auto=Add:{B}{B}{B} id=9724 name=Priest of Gix rarity=U mana={2}{B} type=Creature subtype=Human Cleric Minion power=2 toughness=1 [/card] [card] text={T}: Add {G} to your mana pool for each Elf on the battlefield. auto={T}:foreach(elf)add:{G} id=5823 name=Priest of Titania rarity=C type=Creature mana={1}{G} power=1 subtype=Elf Druid toughness=1 [/card] [card] text=Until end of turn, lands you control gain "Sacrifice this land: Add {B} to your mana pool." auto=lord(land|mybattlefield) {S}:Add{B} id=5831 name=Rain of Filth rarity=U type=Instant mana={B} [/card] [card] text=At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. auto=@each my upkeep:aslongas(*[-land]|mybattlefield) other bury id=8803 name=Reclusive Wight rarity=U mana={3}{B} type=Creature subtype=Zombie Minion power=4 toughness=4 [/card] [card] text=Enchant creature Enchanted creature has first strike. target=creature auto=first strike id=10465 name=Reflexes rarity=C mana={R} type=Enchantment subtype=Aura [/card] [card] text=First strike {1}{B}: Regenerate Sanguine Guard. auto={1}{B}:regenerate id=5627 name=Sanguine Guard rarity=U mana={1}{B}{B} type=Creature subtype=Zombie Knight power=2 toughness=2 abilities=first strike [/card] [card] text=First strike id=5707 name=Serra Zealot rarity=C mana={W} type=Creature subtype=Human Soldier power=1 toughness=1 abilities=first strike [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.) target=creature auto=2/2 auto=flying auto=vigilance id=9682 name=Serra's Embrace rarity=U mana={2}{W}{W} type=Enchantment subtype=Aura [/card] [card] text={T}: Add {W} to your mana pool for each enchantment you control. auto={T}:foreach(enchantment|myBattlefield)add:{W} id=9674 name=Serra's Sanctum rarity=R type=Legendary Land [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. auto={1}{R}:damage:1 target(creature,player) id=5660 name=Shivan Hellkite rarity=R mana={5}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 abilities=flying [/card] [card] text=Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn. target=creature auto=2/2 auto=flying auto={R}:1/0 id=5721 name=Shivan Embrace rarity=U mana={2}{R}{R} type=Enchantment subtype=Aura [/card] [card] text={T}: You gain 1 life. auto={T}:life:1 id=5651 name=Silent Attendant rarity=C mana={2}{W} type=Creature subtype=Human Cleric power=0 toughness=2 [/card] [card] text=Flying. Discard a card: Add {B} to your mana pool. id=5851 name=Skirge Familiar auto={s(*|myhand)}:Add {B} rarity=U mana={4}{B} type=Creature subtype=Imp power=3 toughness=2 abilities=flying [/card] [card] text=Flying When you play a creature spell, sacrifice Skittering Skirge. abilities=flying auto=@movedTo(creature|mystack):bury id=5573 name=Skittering Skirge rarity=C type=Creature mana={B}{B} power=3 subtype=Imp toughness=2 [/card] [card] text=When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. auto=moveTo(opponentBattlefield) auto=@each my upkeep:Damage:2 controller id=5751 name=Sleeper Agent rarity=R type=Creature mana={B} power=3 subtype=Minion toughness=3 [/card] [card] text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying. auto={1}{W}:-99/0 target(creature[attacking;flying]) id=5669 name=Songstitcher rarity=U mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 [/card] [card] text=Steam Blast deals 2 damage to each creature and each player. id=5563 name=Steam Blast auto=damage:2 all(creature,player) rarity=U type=Sorcery mana={2}{R} [/card] [card] text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. auto=may moveTo(ownerhand) target(enchantment,artifact) id=5661 name=Stern Proctor rarity=U mana={U}{U} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] text=Target player draws X cards. target=player alias=1192 id=5677 name=Stroke of Genius rarity=R mana={X}{2}{U} type=Instant [/card] [card] text=Return all lands to their owners' hands. id=5599 name=Sunder auto=moveTo(ownerhand) all(land) rarity=R mana={3}{U}{U} type=Instant [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=8332 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=8333 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=8330 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=8331 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) id=5759 name=Thundering Giant rarity=U mana={3}{R}{R} type=Creature subtype=Giant power=4 toughness=3 abilities=haste [/card] [card] text=Put a +1/+1 counter on each creature you control. auto=lord(creature|mybattlefield) counter(1/1) id=8819 name=Titania's Boon rarity=U type=Sorcery mana={3}{G} [/card] [card] text=Whenever a player plays a green spell, put a +1/+1 counter on Titania's Chosen. auto=@movedTo(*[green]|opponentStack):counter(1/1) auto=@movedTo(*[green]|myStack):counter(1/1) id=5838 name=Titania's Chosen rarity=U mana={2}{G} type=Creature subtype=Elf Archer power=1 toughness=1 [/card] [card] text={T}: Add {U} to your mana pool for each artifact you control. auto={T}:foreach(artifact|myBattlefield)add:{U} id=8883 name=Tolarian Academy rarity=R type=Land abilities=legendary [/card] [card] text=Treefolk Seedlings's toughness is equal to the number of Forests you control. id=5866 auto=foreach(forest|myBattlefield) 0/1 name=Treefolk Seedlings rarity=U mana={2}{G} type=Creature subtype=Treefolk power=2 toughness=* [/card] [card] text={B}: Regenerate Unworthy Dead. auto={B}:regenerate id=5780 name=Unworthy Dead rarity=C mana={1}{B} type=Creature subtype=Skeleton power=1 toughness=1 [/card] [card] text=Whenever Viashino Weaponsmith becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. id=5590 name=Viashino Weaponsmith rarity=C mana={3}{R} type=Creature subtype=Viashino auto=rampage(2/2,0) power=2 toughness=2 [/card] [card] text=Flying, protection from black id=5635 name=Voice of Grace rarity=U mana={3}{W} type=Creature subtype=Angel power=2 toughness=2 abilities=flying,protection from black [/card] [card] text=Flying, protection from red id=5673 name=Voice of Law rarity=U mana={3}{W} type=Creature subtype=Angel power=2 toughness=2 abilities=flying,protection from red [/card] [card] text={1}, {T}: Untap target artifact. auto={1}{T}:untap target(artifact) id=5547 name=Voltaic Key rarity=U mana={1} type=Artifact [/card] [card] text={B}{B}, {T}: Destroy target white creature. id=5861 name=Western Paladin rarity=R mana={2}{B}{B} type=Creature subtype=Zombie Knight auto={B}{B}{T}:destroy target(creature[white]) power=3 toughness=3 [/card] [card] text=Destroy all creatures with flying. id=8849 auto=destroy all(creature[flying]) name=Whirlwind rarity=R mana={2}{G}{G} type=Sorcery [/card] [card] text=Wirecat can't attack or block if an enchantment is in play. id=8834 auto=aslongas(enchantment|battlefield) cantattack auto=aslongas(enchantment|battlefield) cantblock name=Wirecat rarity=U mana={4} type=Artifact Creature subtype=Cat power=4 toughness=3 [/card] [card] text=Swampwalk {T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.) auto={T}:Add{B}{B}{B}{B} && moveTo(opponentBattlefield) id=5836 name=Witch Engine rarity=R mana={5}{B} type=Creature subtype=Horror power=4 toughness=4 abilities=swampwalk [/card] [card] text=Worn Powerstone enters the battlefield tapped. {T}: Add 2 Mana to your mana pool. auto=tap auto={T}:Add {2} id=8876 name=Worn Powerstone rarity=U mana={3} type=Artifact [/card] [card] text=Whenever an opponent plays a white spell, that player loses 1 life and you gain 1 life. auto=@movedTo(*[white]|opponentStack): life:-1 opponent && life:1 controller id=5696 name=Yawgmoth's Edict rarity=U mana={1}{B} type=Enchantment [/card] [card] text=Flying, shroud id=5825 name=Zephid rarity=R mana={4}{U}{U} type=Creature subtype=Illusion power=3 toughness=4 abilities=flying,shroud [/card] [card] text=Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) target=creature auto=2/2 auto=flying auto=shroud id=8787 name=Zephid's Embrace rarity=U mana={2}{U}{U} type=Enchantment subtype=Aura [/card]