#Thanks to Blublub for orignal version 2009/07/05 [card] id=116725 name=Academy Ruins abilities=Legendary type=Land text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. auto={T}:Add{1} auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard) rarity=R [/card] [card] id=108852 name=AEther Web mana={1}{G} type=Enchantment subtype=Aura text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) abilities=flash target=creature auto=1/1 auto=reach auto=reachshadow rarity=C [/card] [card] id=113558 name=AEtherflame Wall mana={1}{R} type=Creature subtype=Wall power=0 toughness=4 text=Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn. abilities=defender,reachshadow auto={R}:1/0 rarity=C [/card] [card] text=Flash (You may play this spell any time you could play an instant.) abilities=flash id=114905 name=Ashcoat Bear rarity=C type=Creature mana={1}{G} power=2 subtype=Bear toughness=2 [/card] [card] id=114918 name=Assassinate mana={2}{B} type=Sorcery text=Destroy target tapped creature. target=creature[tapped] auto=destroy rarity=C [/card] [card] id=114916 name=Assembly-Worker mana={3} type=Artifact Creature subtype=Assembly-Worker power=2 toughness=2 text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn. auto={T}:1/1 target(assembly-worker) rarity=U [/card] [card] id=108792 name=Basal Sliver mana={2}{B} type=Creature subtype=Sliver power=2 toughness=2 text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." auto=lord(sliver) {S}:Add {B}{B} rarity=C [/card] [card] text=Target creature gets -3/-0 until end of turn. Draw a card. target=creature auto=-3/-0 auto=draw:1 id=118901 name=Bewilder rarity=C type=Instant mana={2}{U} [/card] [card] id=108901 name=Bogardan Rager mana={5}{R} type=Creature subtype=Elemental power=3 toughness=4 text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn. abilities=flash auto=4/0 target(creature) rarity=C [/card] [card] id=109697 name=Bonesplitter Sliver mana={3}{R} type=Creature subtype=Sliver power=2 toughness=2 text=All Sliver creatures get +2/+0. auto=lord(sliver) 2/0 rarity=C [/card] [card] id=118876 name=Brass Gnat mana={1} type=Artifact Creature subtype=Insect power=1 toughness=1 text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. abilities=flying alias=1099 rarity=C [/card] [card] id=113523 name=Cancel mana={1}{U}{U} type=Instant text=Counter target spell. target=*|stack auto=fizzle rarity=C [/card] [card] id=108858 name=Dream Stalker mana={1}{U} type=Creature subtype=Illusion power=1 toughness=5 text=When Dream Stalker comes into play, return a permanent you control to its owner's hand. auto=moveTo(ownerhand) target(*|myinplay) rarity=C [/card] [card] text=text=Flash (You may play this spell any time you could play an instant.) {B}: Regenerate Drudge Reavers. abilities=flash auto={B}:regenerate id=108850 name=Drudge Reavers rarity=C type=Creature mana={3}{B} power=2 subtype=Skeleton toughness=1 [/card] [card] id=108788 name=Eternity Snare mana={5}{U} type=Enchantment subtype=Aura text=Enchant creature. When Eternity Snare comes into play, draw a card. Enchanted creature doesn't untap during its controller's untap step. target=creature auto=doesnotuntap auto=draw:1 rarity=C [/card] [card] text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets -2/-1. target=creature auto=-2/-1 abilities=flash id=108892 name=Feebleness rarity=C type=Enchantment mana={1}{B} subtype=Aura [/card] [card] id=109727 name=Firewake Sliver mana={1}{R}{G} type=Creature subtype=Sliver power=1 toughness=1 text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." auto=lord(sliver) haste auto=lord(sliver) {1}{S}:2/2 target(sliver) rarity=U [/card] [card] id=116733 name=Flagstones of Trokair abilities=Legendary type=Land text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library. rarity=R auto={T}:Add{W} auto=@movedTo(this|graveyard):may moveTo(myBattlefield) target(plains|mylibrary) && tap [/card] [card] id=118906 name=Forest type=Basic Land subtype=Forest text=G auto={T}:add{G} rarity=C [/card] [card] id=118927 name=Forest type=Basic Land subtype=Forest text=G auto={T}:add{G} rarity=C [/card] [card] id=122083 name=Forest type=Basic Land subtype=Forest text=G auto={T}:add{G} rarity=C [/card] [card] id=122088 name=Forest type=Basic Land subtype=Forest text=G auto={T}:add{G} rarity=C [/card] [card] id=109722 name=Fury Sliver mana={5}{R} type=Creature subtype=Sliver power=3 toughness=3 text=All Sliver creatures have double strike. auto=lord(sliver) double strike rarity=U [/card] [card] id=118922 name=Gemhide Sliver mana={1}{G} type=Creature subtype=Sliver power=1 toughness=1 text=All Slivers have "{T}: Add one mana of any color to your mana pool." auto=lord(sliver) {T}:add {B} auto=lord(sliver) {T}:add {U} auto=lord(sliver) {T}:add {G} auto=lord(sliver) {T}:add {R} auto=lord(sliver) {T}:add {W} rarity=C [/card] [card] id=108838 name=Ghitu Firebreathing mana={1}{R} type=Enchantment subtype=Aura text=Flash (You may play this spell any time you could play an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. target=creature abilities=flash auto={R}:1/0 auto={R}:moveTo(ownerhand) rarity=C [/card] [card] id=108830 name=Greenseeker mana={G} type=Creature subtype=Elf Spellshaper power=1 toughness=1 text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. auto={G}{T}{S:(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary) rarity=C [/card] [card] text=Flash (You may play this spell any time you could play an instant.) Trample. abilities=flash, trample id=108808 name=Havenwood Wurm rarity=C type=Creature mana={6}{G} power=5 subtype=Wurm toughness=6 [/card] [card] id=108900 name=Icatian Crier mana={2}{W} type=Creature subtype=Human Spellshaper power=1 toughness=1 text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens into play. auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white) rarity=C [/card] [card] id=122089 name=Island type=Basic Land subtype=Island auto={T}:Add{U} text=U rarity=C [/card] [card] id=122095 name=Island type=Basic Land subtype=Island auto={T}:Add{U} text=U rarity=C [/card] [card] id=122077 name=Island type=Basic Land subtype=Island auto={T}:Add{U} text=U rarity=C [/card] [card] id=118905 name=Island type=Basic Land subtype=Island auto={T}:Add{U} text=U rarity=C [/card] [card] id=113571 name=Jedit's Dragoons mana={5}{W} type=Creature subtype=Cat Soldier power=2 toughness=5 abilities=vigilance auto=life:4 text=Vigilance When Jedit's Dragoons comes into play, you gain 4 life. rarity=C [/card] [card] text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play. id=113553 auto={T}:Add {1} auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) abilities=legendary name=Kher Keep rarity=R type=Land [/card] [card] id=126298 name=Magus of the Disk mana={2}{W}{W} type=Creature subtype=Human Wizard power=2 toughness=4 text=Magus of the Disk comes into play tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. auto=tap auto={1}{T}:destroy all(artifact,creature,enchantment) rarity=R [/card] [card] id=111042 name=Might Sliver mana={4}{G} type=Creature subtype=Sliver power=2 toughness=2 text=All Sliver creatures get +2/+2. auto=lord(sliver) 2/2 rarity=U [/card] [card] id=118921 name=Mountain type=Basic Land subtype=Mountain auto={T}:Add{R} text=R rarity=C [/card] [card] id=118926 name=Mountain type=Basic Land subtype=Mountain auto={T}:Add{R} text=R rarity=C [/card] [card] id=122080 name=Mountain type=Basic Land subtype=Mountain auto={T}:Add{R} text=R rarity=C [/card] [card] id=122090 name=Mountain type=Basic Land subtype=Mountain auto={T}:Add{R} text=R rarity=C [/card] [card] id=114902 name=Orcish Cannonade mana={1}{R}{R} type=Instant text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. target=creature,player auto=damage:2 && damage:3 controller auto=draw:1 controller rarity=C [/card] [card] id=122084 name=Plains type=Basic Land subtype=Plains auto={T}:Add{W} text=W rarity=C [/card] [card] id=122085 name=Plains type=Basic Land subtype=Plains auto={T}:Add{W} text=W rarity=C [/card] [card] id=122087 name=Plains type=Basic Land subtype=Plains auto={T}:Add{W} text=W rarity=C [/card] [card] id=122092 name=Plains type=Basic Land subtype=Plains auto={T}:Add{W} text=W rarity=C [/card] [card] text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. auto={T}:Add {1} auto={1},{T}: Add {G} auto={1},{T}: Add {R} auto={1},{T}: Add {B} auto={1},{T}: Add {U} auto={1},{T}: Add {W} id=118880 name=Prismatic Lens rarity=C type=Artifact mana={2} [/card] [card] id=111051 name=Quilled Sliver mana={1}{W} type=Creature subtype=Sliver power=1 toughness=1 text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking]) rarity=U [/card] [card] text=Scarwood Treefolk comes into play tapped. auto=tap id=110524 name=Scarwood Treefolk rarity=C type=Creature mana={3}{G} power=3 subtype=Treefolk toughness=5 [/card] [card] id=118917 name=Sedge Sliver mana={2}{R} type=Creature subtype=Sliver power=2 toughness=2 text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." auto=aslongas(swamp|myinplay) lord(sliver) 1/1 auto=lord(sliver) {B}:regenerate rarity=R [/card] [card] id=108797 name=Shadow Sliver mana={2}{U} type=Creature subtype=Sliver power=1 toughness=1 text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) auto=lord(sliver) shadow rarity=C [/card] [card] id=111073 name=Spinneret Sliver mana={1}{G} type=Creature subtype=Sliver power=2 toughness=2 text=All Sliver creatures have reach. (They can block creatures with flying.) auto=lord(sliver) reach rarity=C [/card] [card] id=116386 name=Sprite Noble mana={1}{U}{U} type=Creature subtype=Faerie power=2 toughness=2 text=Flying. Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. abilities=flying auto=lord(creature[flying]|myinplay) 0/1 other auto={T}:lord(creature[flying]|myinplay) 1/0 other rarity=R [/card] [card] text=Put a 1/1 green Saproling creature token into play. auto=token(Saproling,Creature Saproling,1/1,green) id=122079 name=Sprout rarity=C type=Instant mana={G} [/card] [card] text=Squall Line deals X damage to each creature with flying and each player. id=109702 alias=1251 name=Squall Line rarity=R type=Instant mana={X}{G}{G} [/card] [card] id=116730 name=Strength in Numbers mana={1}{G} type=Instant text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. target=creature auto=foreach(creature[attacking]) 1/1 auto-trample rarity=C [/card] [card] id=118903 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=C [/card] [card] id=118904 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=C [/card] [card] id=122076 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=C [/card] [card] id=122078 name=Swamp auto={T}:Add{B} type=Basic Land subtype=Swamp text=B rarity=C [/card] [card] id=114913 name=Swarmyard type=Land text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. auto={T}:add{1} auto={T}:regenerate target(insect) auto={T}:regenerate target(rat) auto={T}:regenerate target(spider) auto={T}:regenerate target(squirrel) rarity=R [/card] [card] id=111085 name=Telekinetic Sliver mana={2}{U}{U} type=Creature subtype=Sliver power=2 toughness=2 text=All Slivers have "{T}: Tap target permanent." auto=lord(sliver) {T}:tap target(*) rarity=U [/card] [card] id=118887 name=Temporal Eddy mana={2}{U}{U} type=Sorcery text=Put target creature or land on top of its owner's library. target=creature,land auto=moveTo(ownerlibrary) rarity=C [/card] [card] id=106632 name=Tendrils of Corruption mana={3}{B} type=Instant text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. target=creature auto=foreach(swamp|myinplay) damage:1 auto=foreach(swamp|myinplay) life:1 controller rarity=C [/card] [card] id=118874 name=Terramorphic Expanse type=Land text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library. auto={T}{S}:moveTo(myinplay) target(basic|mylibrary) && tap rarity=C [/card] [card] id=108907 name=Tolarian Sentinel mana={3}{U} type=Creature subtype=Human Spellshaper power=1 toughness=3 text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. abilities=flying auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myinplay) rarity=C [/card] [card] id=108841 name=Trespasser il-Vec mana={2}{B} type=Creature subtype=Human Rogue power=3 toughness=1 text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) auto={S(*|myhand)}:shadow rarity=C [/card] [card] id=116726 name=Tromp the Domains mana={5}{G} type=Sorcery text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. auto=aslongas(plains|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(forest|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(mountain|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(swamp|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(island|myinplay) lord(creature|myinplay) 1/1 auto=lord(creature|myinplay) trample rarity=U [/card] [card] text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creaturen or player. auto={G}:1/1 auto={3}{G}{S}:Damage:2 target(creature, player) id=113579 name=Unyaro Bees rarity=R type=Creature mana={G}{G}{G} power=0 subtype=Insect toughness=1 abilities=flying [/card] [card] text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token into play. id=116384 auto={T}:Add {1} auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) name=Urza's Factory rarity=U type=Land [/card] [card] id=108798 name=Urborg Syphon-Mage mana={2}{B} type=Creature subtype=Human Spellshaper power=2 toughness=2 text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. auto={2}{B}{T}{S(*|myhand)}:life:-2 opponent && life:2 controller rarity=C [/card] [card] id=125866 name=Venser's Sliver rarity=C type=Artifact Creature mana={5} power=3 subtype=Sliver toughness=3 [/card] [card] id=111069 name=Viashino Bladescout mana={1}{R}{R} type=Creature subtype=Viashino Scout power=2 toughness=1 text=Flash (You may play this spell any time you could play an instant.) When Viashino Bladescout comes into play, target creature gains first strike until end of turn. abilities=flash auto=first strike target(creature) rarity=C [/card] [card] id=106648 name=Watcher Sliver mana={3}{W} type=Creature subtype=Sliver power=2 toughness=2 text=All Sliver creatures get +0/+2. auto=lord(sliver) 0/2 rarity=C [/card] [card] id=113583 name=Wormwood Dryad mana={2}{G} type=Creature subtype=Dryad power=3 toughness=1 text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. auto={G}:forestwalk && damage 1 controller auto={B}:swampwalk && damage 1 controller rarity=C [/card] [card] id=118884 name=Yavimaya Dryad mana={1}{G}{G} type=Creature subtype=Dryad power=2 toughness=1 text=Forestwalk When Yavimaya Dryad comes into play, you may search your library for a Forest card and put it into play tapped under target player's control. If you do, shuffle your library. auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap rarity=U [/card]