[card] text={R}, Sacrifice Barbarian Riftcutter: Destroy target land. id=87972 name=Barbarian Riftcutter rarity=C mana={4}{R} type=Creature subtype=Human Barbarian auto={R}{S}:Destroy target(land) power=3 toughness=3 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. auto={T}:Add{G} auto={T}:Add{R} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{W} id=83688 name=Birds of Paradise rarity=R mana={G} type=Creature subtype=Bird power=0 toughness=1 abilities=Flying [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you. id=83754 name=Blazing Archon rarity=R mana={6}{W}{W}{W} type=Creature subtype=Archon auto=lord(creature|opponentinplay) defender power=5 toughness=6 abilities=Flying [/card] [card] text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. id=87918 name=Boros Guildmage rarity=U mana={RW}{RW} type=Creature subtype=Human Wizard auto={1}{R}:haste target(creature) auto={1}{W}:first strike target(creature) power=2 toughness=2 [/card] [card] text=({RW} can be paid with either {R} or {W}.) First strike id=88992 name=Boros Recruit rarity=C mana={RW} type=Creature subtype=Goblin Soldier power=1 toughness=1 abilities=first strike [/card] [card] text={1}, {T}: Add {R}{W} to your mana pool. auto={1}{T}:Add {R}{W} id=95537 name=Boros Signet rarity=C mana={2} type=Artifact [/card] [card] text=Double Strike id=83588 name=Boros Swiftblade rarity=U mana={R}{W} type=Creature subtype=Human Soldier power=1 toughness=2 abilities=double strike [/card] [card] text=Defender (This creature can't attack.) When Carven Caryatid comes into play, draw a card. id=89048 auto=draw:1 name=Carven Caryatid rarity=U mana={1}{G}{G} type=Creature subtype=Spirit power=2 toughness=5 abilities=defender [/card] [card] text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from play, you may gain 3 life. id=87959 auto=@movedto(this|graveyard):may life:3 name=Centaur Safeguard rarity=C type=Creature mana={2}{GW} power=3 subtype=Centaur Warrior toughness=1 [/card] [card] text=Char deals 4 damage to target creature or player and 2 damage to you. target=creature,player auto=Damage:4 auto=damage:2 controller id=87942 name=Char rarity=R mana={2}{R} type=Instant [/card] [card] text=When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. auto=may moveTo(myHand) target(land[basic]|myLibrary) id=83584 name=Civic Wayfinder rarity=C type=Creature mana={2}{G} power=2 subtype=Elf Warrior Druid toughness=2 [/card] [card] text=Enchant creature Enchanted creature gets -4/-1. target=creature auto=-4/-1 id=83822 name=Clinging Darkness rarity=C mana={1}{B} type=Enchantment subtype=Aura [/card] [card] text=As Copy Enchantment comes into play, you may choose an enchantment in play. If you do, Copy Enchantment comes into play as a copy of that enchantment. auto=may copy target(artifact) id=83807 name=Copy Enchantment rarity=R mana={2}{U} type=Enchantment [/card] [card] text=Flying, vigilance id=87913 name=Courier Hawk rarity=C mana={1}{W} type=Creature subtype=Bird power=1 toughness=2 abilities=flying,vigilance [/card] [card] text=Sacrifice a forest: You gain 3 life. auto={S(forest|myinplay)}:life:3 id=89017 name=Dark Heart of the Wood rarity=U mana={B}{G} type=Enchantment [/card] [card] text={1}, {T}: Add {U}{B} to your mana pool. auto={1}{T}:Add {U}{B} id=95535 name=Dimir Signet rarity=C mana={2} type=Artifact [/card] [card] text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature id=88975 name=Divebomber Griffin rarity=U mana={3}{W}{W} type=Creature subtype=Griffin auto={T}{S}:Damage:3 target(creature[attacking;blocking]) power=3 toughness=2 abilities=flying [/card] [card] text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. id=87921 target=creature,player auto=foreach(creature[attacking]|myinplay):damage:1 name=Dogpile rarity=C type=Instant mana={3}{R} [/card] [card] text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand. id=88968 name=Dowsing Shaman rarity=U mana={4}{G} type=Creature subtype=Centaur Shaman auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard) power=3 toughness=4 [/card] [card] text=Enchant permanent You may play Dream Leash only on a tapped permanent. You control enchanted permanent. target=*[tapped] alias=1194 id=88945 name=Dream Leash rarity=R mana={3}{U}{U} type=Enchantment subtype=Aura [/card] [card] text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. auto={T}:add{1} auto={U}{B}{T}:deplete:1 target(player) id=88943 name=Duskmantle, House of Shadow rarity=U type=Land [/card] [card] text={T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. id=83833 name=Elves of Deep Shadow rarity=C mana={G} type=Creature subtype=Elf Druid auto={T}:Add {B} && Damage 1 controller power=1 toughness=1 [/card] [card] text={4}{G}, Sacrifice a creature: Destroy target creature with flying. id=87928 name=Elvish Skysweeper rarity=C mana={G} type=Creature subtype=Elf Warrior auto={4}{G}{S(creature|myinplay)}:Destroy target(creature[flying]) power=1 toughness=1 [/card] [card] text=Each player returns all creature cards from his or her graveyard to his or her hand. id=89015 name=Empty the Catacombs auto=moveto(myHand) all(creature|myGraveyard) auto=moveto(opponentHand) all(creature|opponentGraveyard) rarity=R type=Sorcery mana={3}{B} [/card] [card] text=Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library. id=87970 name=Farseek target=plains,island,swamp,mountain|mylibrary auto=moveto(myinplay) && tap rarity=C type=Sorcery mana={1}{G} [/card] [card] text=Enchant creature When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample. target=creature auto=token(Saproling,creature saproling, 1/1,green)*2 auto=trample id=83672 name=Fists of Ironwood rarity=C mana={1}{G} type=Enchantment subtype=Aura [/card] [card] text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player." id=83912 auto=lord(creature|myinplay) {T}:damage:1 target(*) name=Flame Fusillade rarity=R type=Sorcery mana={3}{R} [/card] [card] text=Enchant creature When Flight of Fancy comes into play, draw two cards. Enchanted creature has flying. target=creature auto=draw:2 auto=flying id=83677 name=Flight of Fancy rarity=C mana={3}{U} type=Enchantment subtype=Aura [/card] [card] text=Draw a card for each Island you control. id=87978 name=Flow of Ideas auto=foreach(island|myinplay)draw:1 rarity=U type=Sorcery mana={5}{U} [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=95097 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=95106 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=95099 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}:Add {G} id=95098 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] id=83719 name=Glass Golem rarity=U mana={5} type=Artifact Creature subtype=Golem power=6 toughness=2 [/card] [card] text=Target player puts the top ten cards of his or her library into his or her graveyard. id=83597 target=player auto=deplete:10 name=Glimpse the Unthinkable rarity=R type=Sorcery mana={U}{B} [/card] [card] text=Mountainwalk id=83803 name=Goblin Spelunkers mana={2}{R} rarity=C type=Creature subtype=Goblin warrior power=2 toughness=2 abilities=mountainwalk [/card] [card] text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. id=83838 auto={4}{B}{S(creature|myinplay)}:moveto(myhand) target(creature|mygraveyard) auto={4}{G}:counter(1/1) target(creature) name=Golgari Guildmage rarity=U type=Creature mana={BG}{BG} power=2 subtype=Elf Shaman toughness=2 [/card] [card] text={B}, Sacrifice a creature: Target player loses 1 life. id=89038 auto={B}{S(creature|myinplay)}:life:-1 target(player) name=Golgari Rotwurm rarity=C type=Creature mana={3}{B}{G} power=5 subtype=Zombie Wurm toughness=4 [/card] [card] text={1}, {T}: Add {B}{G} to your mana pool. auto={1}{T}:Add {B}{G} id=95536 name=Golgari Signet rarity=C mana={2} type=Artifact [/card] [card] text=Reach (This creature can block creatures with flying.) id=88959 name=Goliath Spider rarity=C mana={6}{G}{G} type=Creature subtype=Spider power=7 toughness=6 abilities=reach [/card] [card] text=Islandwalk id=87914 name=Grayscaled Gharial rarity=C mana={U} type=Creature subtype=Crocodile power=1 toughness=1 abilities=islandwalk [/card] [card] text={1}{R}: Greater Forgeling gets +3/-3 until end of turn. id=87934 name=Greater Forgeling rarity=R mana={3}{R}{R} type=Creature subtype=Elemental auto={1}{R}:3/-3 power=3 toughness=4 [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=95113 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=95103 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=95100 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}:add {U} id=95107 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Target creature gains forestwalk until end of turn. id=87916 name=Ivy Dancer rarity=U mana={2}{G} type=Creature subtype=Dryad Shaman auto={T}:forestwalk target(creature) power=1 toughness=2 [/card] [card] text=Target creature gets -3/-3 until end of turn. id=89056 target=creature auto=-3/-3 name=Last Gasp rarity=C mana={1}{B} type=Instant [/card] [card] text=Lightning Helix deals 3 damage to target creature or player and you gain 3 life. target=creature,player auto=Damage:3 auto=life:3 controller id=87908 name=Lightning Helix rarity=U mana={W}{R} type=Instant [/card] [card] text=Flying. At the beginning of your upkeep, you lose 1 life. auto=@each my upkeep:life:-1 id=83631 name=Moroii rarity=U mana={2}{U}{B} type=Creature subtype=Vampire power=4 toughness=4 abilities=Flying [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=95102 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=95104 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=95096 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=95109 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=First strike, vigilance id=87975 name=Nightguard Patrol rarity=C mana={2}{W} type=Creature subtype=Human Soldier power=2 toughness=1 abilities=first strike,vigilance [/card] [card] text=Vigilance Other creatures you control get +0/+2 and have vigilance. id=89012 name=Oathsworn Giant rarity=U mana={4}{W}{W} type=Creature subtype=Griffin auto=lord(creature|myinplay) 0/2 other auto=lord(creature|myinplay) vigilance other power=3 toughness=4 abilities=vigilance [/card] [card] text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library. auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap id=83744 name=Perilous Forays rarity=U type=Enchantment mana={3}{G}{G} [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=95112 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=95108 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=95115 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=95105 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text=Whenever you play a creature spell, you may draw a card. auto=@movedTo(creature|mystack):may draw:1 id=89083 name=Primordial Sage rarity=R type=Creature mana={4}{G}{G} power=4 subtype=Spirit toughness=5 [/card] [card] text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control. auto=lord(*|myinplay) opponentshroud other id=83720 name=Privileged Position rarity=R type=Enchantment mana={2}{GW}{GW}{GW} [/card] [card] text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life. id=89114 target=player name=Psychic Drain rarity=U type=Sorcery mana={X}{U}{B} [/card] [card] text=Destroy target artifact or creature. It can't be regenerated. target=creature,artifact auto=bury id=89063 name=Putrefy rarity=U mana={1}{B}{G} type=Instant [/card] [card] text=Rain of Embers deals 1 damage to each creature and each player. id=87943 auto=damage:1 all(creature,player) name=Rain of Embers rarity=C type=Sorcery mana={1}{R} [/card] [card] text=Return target card from your graveyard to your hand. auto=moveto(myHand) target(*|myGraveyard) id=88966 name=Recollect rarity=U mana={2}{G} type=Sorcery [/card] [card] text={1}{U}: Roofstalker Wight gains flying until end of turn. id=87945 name=Roofstalker Wight rarity=C mana={1}{B} type=Creature subtype=Zombie auto={1}{U}:flying power=2 toughness=1 [/card] [card] text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. id=83647 auto=foreach(creature|myinplay) 1/1 name=Scion of the Wild rarity=R type=Creature mana={1}{G}{G} power=* subtype=Avatar toughness=* [/card] [card] text=Destroy target land. Add {R}{R} to your mana pool. target=land auto=destroy auto=Add {R}{R} id=83829 name=Seismic Spike rarity=C mana={2}{R}{R} type=Sorcery [/card] [card] text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token into play. {3}{W}: Creatures you control get +1/+1 until end of turn. id=87988 auto={3}{G}:token(saproling,creature saproling,1/1,green) auto={3}{W}:lord(creature|myinplay) 1/1 name=Selesnya Guildmage rarity=U type=Creature mana={GW}{GW} power=2 subtype=Elf Wizard toughness=2 [/card] [card] text={1}, {T}: Add {G}{W} to your mana pool. auto={1}{T}:Add {G}{W} id=95538 name=Selesnya Signet rarity=C mana={2} type=Artifact [/card] [card] text=When Sell-Sword Brute is put into a graveyard from play, it deals 2 damage to you. id=87909 name=Sell-Sword Brute auto=@movedto(this|graveyard):damage:2 rarity=C type=Creature mana={1}{R} power=2 subtype=Human Mercenary toughness=2 [/card] [card] text=Swampwalk Sacrifice Sewerdreg: Remove target card in a graveyard from the game. id=88995 name=Sewerdreg rarity=C mana={3}{B}{B} type=Creature subtype=Spirit auto={S}:moveTo(removedfromgame) target(*|graveyard) power=3 toughness=3 abilities=swampwalk [/card] [card] text=Flying, haste id=109082 name=Skyknight Legionnaire rarity=C mana={1}{R}{W} type=Creature subtype=Human Knight power=2 toughness=2 abilities=flying,haste [/card] [card] text=Destroy target artifact. Draw a card. target=artifact auto=destroy auto=draw:1 id=83646 name=Smash rarity=C mana={2}{R} type=Instant [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) id=87986 name=Snapping Drake rarity=C mana={3}{U} type=Creature subtype=Drake power=3 toughness=2 abilities=flying [/card] [card] text=When Sparkmage Apprentice comes into play, it deals 1 damage to target creature or player. id=87967 name=Sparkmage Apprentice target=creature,player auto=Damage:1 rarity=C mana={1}{R} type=Creature subtype=Human Wizard power=1 toughness=1 [/card] [card] text=Whenever a land comes into play under your control, untap Stone-Seeder Hierophant. {T}: Untap target land. id=89041 auto=@movedto(land|myinplay):untap auto={T}:untap target(land) name=Stone-Seeder Hierophant rarity=C type=Creature mana={2}{G}{G} power=1 subtype=Human Druid toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. id=83794 auto={T}:add {1} auto={2}{R}{W}{T}:double strike target(creature) name=Sunhome, Fortress of the Legion rarity=U type=Land [/card] [card] text=Flying When Surveilling Sprite is put into a graveyard from play, you may draw a card. id=87904 auto=@movedto(this|graveyard):may draw:1 name=Surveilling Sprite rarity=C type=Creature mana={1}{U} power=1 subtype=Faerie Rogue toughness=1 [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=95114 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=95101 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=95110 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=95111 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Flying {B}: Regenerate Tattered Drake. id=87930 name=Tattered Drake rarity=C mana={4}{U} type=Creature subtype=Zombie Drake {B}:regenerate power=2 toughness=2 abilities=flying [/card] [card] text=Terrarion comes into play tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from play, draw a card. auto=tap auto={2}{T}{S}:Add{G}{G} auto={2}{T}{S}:Add{G}{R} auto={2}{T}{S}:Add{G}{U} auto={2}{T}{S}:Add{G}{B} auto={2}{T}{S}:Add{G}{W} auto={2}{T}{S}:Add{R}{R} auto={2}{T}{S}:Add{R}{U} auto={2}{T}{S}:Add{R}{B} auto={2}{T}{S}:Add{R}{W} auto={2}{T}{S}:Add{U}{U} auto={2}{T}{S}:Add{U}{B} auto={2}{T}{S}:Add{U}{W} auto={2}{T}{S}:Add{B}{B} auto={2}{T}{S}:Add{B}{W} auto={2}{T}{S}:Add{W}{W} auto=@movedTo(this|graveyard):draw:1 id=83629 name=Terrarion rarity=C type=Artifact mana={1} [/card] [card] text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. id=83679 name=Tidewater Minion rarity=C mana={3}{U}{U} type=Creature subtype=Elemental auto={4}:-defender auto={T}:untap target(*) power=4 toughness=4 abilities=defender [/card] [card] text=Legendary Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play. id=89110 name=Tolsimir Wolfblood rarity=R mana={4}{G}{W} type=Creature subtype=Elf Warrior auto=lord(creature[green]|myinplay) 1/1 other auto=lord(creature[white]|myinplay) 1/1 other auto={T}:token(Voja,creature wolf, 2/2,green white legendary) power=3 toughness=4 abilities=legendary [/card] [card] text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying into play at end of turn. id=87946 name=Transluminant rarity=C mana={1}{G} type=Creature subtype=Dryad Shaman auto={W}{S}:token(Spirit,creature spirit, 1/1,flying white) power=2 toughness=2 [/card] [card] text=Fear {B}: Undercity Shade gets +1/+1 until end of turn. id=88951 name=Undercity Shade rarity=U mana={4}{B} type=Creature subtype=Shade auto={B}:1/1 auto=fear power=1 toughness=1 [/card] [card] text={G}: Target creature gets +1/+1 until end of turn. id=88979 name=Ursapine rarity=R mana={2}{G} type=Creature subtype=Beast auto={G}:1/1 target(creature) power=3 toughness=3 [/card] [card] text={U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. id=89028 auto={U}{T}:deplete:2 target(player) name=Vedalken Entrancer rarity=C type=Creature mana={3}{U} power=1 subtype=Vedalken Wizard toughness=4 [/card] [card] text=Other creatures you control get +0/+1. id=87950 name=Veteran Armorer rarity=C mana={1}{W} type=Creature subtype=Human Soldier auto=lord(creature|myinplay) 0/1 other power=2 toughness=2 [/card] [card] text={T}: Viashino Fangtail deals 1 damage to target creature or player. id=87974 name=Viashino Fangtail rarity=C mana={2}{R}{R} type=Creature subtype=Viashino Warrior auto={T}:Damage:1 target(creature,player) power=3 toughness=3 [/card] [card] text={R}: Viashino Slasher gets +1/-1 until end of turn. id=83605 name=Viashino Slasher rarity=C mana={1}{R} type=Creature subtype=Viashino Warrior auto={T}:1/-1 power=1 toughness=2 [/card] [card] text=Whenever a land comes into play under your control, put a +1/+1 counter on Vinelasher Kudzu. auto=@movedTo(land|myBattlefield):counter(1/1) id=83559 name=Vinelasher Kudzu rarity=R type=Creature mana={1}{G} power=1 subtype=Plant toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token into play. id=89016 auto={T}:Add {1} auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) name=Vitu-Ghazi, the City-Tree rarity=U type=Land [/card] [card] text={2}{G}: Regenerate Votary of the Conclave. id=87948 name=Votary of the Conclave rarity=C mana={W} type=Creature subtype=Human Soldier auto={2}{G}:regenerate power=1 toughness=1 [/card] [card] text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. abilities=flying auto=@movedTo(*|opponentgraveyard):counter(1/1) id=89082 name=Vulturous Zombie rarity=R type=Creature mana={3}{B}{G} power=3 subtype=Plant Zombie toughness=3 [/card] [card] text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. id=87971 name=War-Torch Goblin rarity=C mana={R} type=Creature subtype=Goblin Warrior auto={R}{S}:Damage:2 target(creature[attacking;blocking]) power=1 toughness=1 [/card] [card] id=83625 name=Watchwolf rarity=U mana={G}{W} type=Creature subtype=Wolf power=3 toughness=3 [/card]