[card] text=Flying {1}{U}{U}: Remove the top card of your library from the game. Until end of turn, you may play that card. (Reveal the card as you remove it from the game.) id=19667 name=Aerial Caravan rarity=R type=Creature mana={4}{U}{U} power=4 subtype=Human Soldier toughness=3 [/card] [card] text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying into play. id=19549 name=Afterlife rarity=U type=Instant mana={2}{W} [/card] [card] text=Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. id=19541 name=Alabaster Wall rarity=C type=Creature mana={2}{W} power=0 subtype=Wall toughness=4 [/card] [card] text=Whenever Alley Grifters becomes blocked, defending player discards a card. id=19584 name=Alley Grifters rarity=C type=Creature mana={1}{B}{B} power=2 subtype=Human Mercenary toughness=2 [/card] [card] text=Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be played. id=19789 name=Arrest rarity=U type=Enchantment mana={2}{W} subtype=Aura [/card] [card] text={4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library. id=19761 name=Assembly Hall rarity=R type=Artifact mana={5} [/card] [card] text={X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature. id=19781 name=Ballista Squad rarity=U type=Creature mana={3}{W} power=2 subtype=Human Rebel toughness=2 [/card] [card] text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. id=19883 name=Barbed Wire rarity=U type=Artifact mana={3} [/card] [card] text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you play this ability. id=19749 name=Bargaining Table rarity=R type=Artifact mana={5} [/card] [card] text=Search your library for a creature card with the same name as target creature and put that card into play. Then shuffle your library. id=19741 name=Bifurcate rarity=R type=Sorcery mana={3}{G} [/card] [card] text=Whenever a creature is put into a graveyard from play, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market. id=19831 name=Black Market rarity=R type=Enchantment mana={3}{B}{B} [/card] [card] text=Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. At the end of your turn, remove all +1/+1 counters from Blood Hound. id=19714 name=Blood Hound rarity=R type=Creature mana={2}{R} power=1 subtype=Hound toughness=1 [/card] [card] text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) id=19726 name=Blood Oath rarity=R type=Instant mana={3}{R} [/card] [card] text=Draw three cards, then put two cards from your hand on top of your library in any order. id=19571 name=Brainstorm rarity=C type=Instant mana={U} [/card] [card] text=Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." id=19723 name=Brawl rarity=R type=Instant mana={3}{R}{R} [/card] [card] text={X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. id=19815 name=Cackling Witch rarity=U type=Creature mana={1}{B} power=1 subtype=Human Spellshaper toughness=1 [/card] [card] text=As Caller of the Hunt comes into play, choose a creature type. Caller of the Hunt's power and toughness are each equal to the number of creatures in play of the chosen type. id=19730 name=Caller of the Hunt rarity=R type=Creature mana={2}{G} power=* subtype=Human toughness=* [/card] [card] text={2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library. id=19582 name=Cateran Brute rarity=C type=Creature mana={2}{B} power=2 subtype=Horror Mercenary toughness=2 [/card] [card] text=Fear {4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put that card into play. Then shuffle your library. id=19690 name=Cateran Enforcer rarity=U type=Creature mana={3}{B}{B} power=4 subtype=Horror Mercenary toughness=3 [/card] [card] text={3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put that card into play. Then shuffle your library. id=19819 name=Cateran Kidnappers rarity=U type=Creature mana={2}{B}{B} power=4 subtype=Human Mercenary toughness=2 [/card] [card] text=Sacrifice a creature: Regenerate Cateran Overlord. {6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library. id=19698 name=Cateran Overlord rarity=R type=Creature mana={4}{B}{B}{B} power=7 subtype=Horror Mercenary toughness=5 [/card] [card] text={1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card into play. Then shuffle your library. id=19580 name=Cateran Persuader rarity=C type=Creature mana={B}{B} power=2 subtype=Human Mercenary toughness=1 [/card] [card] text=Swampwalk {5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card into play. Then shuffle your library. id=19691 name=Cateran Slaver rarity=R type=Creature mana={4}{B}{B} power=5 subtype=Horror Mercenary toughness=5 [/card] [card] text=Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. id=19865 name=Caustic Wasps rarity=U type=Creature mana={2}{G} power=1 subtype=Insect toughness=1 [/card] [card] text=You may remove a red card in your hand from the game rather than pay Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player. id=19725 name=Cave-In rarity=R type=Sorcery mana={3}{R}{R} [/card] [card] text=When Ceremonial Guard attacks or blocks, destroy it at end of combat. id=19603 name=Ceremonial Guard rarity=C type=Creature mana={2}{R} power=3 subtype=Human Soldier toughness=4 [/card] [card] text=Whenever Chambered Nautilus becomes blocked, you may draw a card. id=19798 name=Chambered Nautilus rarity=U type=Creature mana={2}{U} power=2 subtype=Nautilus Beast toughness=2 [/card] [card] text=As Chameleon Spirit comes into play, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. id=19800 name=Chameleon Spirit rarity=U type=Creature mana={3}{U} power=* subtype=Illusion Spirit toughness=* [/card] [card] text=Enchant creature Whenever enchanted creature deals damage to a creature, gain control of that creature as long as Charisma remains in play. id=20456 name=Charisma rarity=R type=Enchantment mana={U}{U}{U} subtype=Aura [/card] [card] text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. id=19535 name=Charm Peddler rarity=C type=Creature mana={W} power=1 subtype=Human Spellshaper toughness=1 [/card] [card] text=Flying When Charmed Griffin comes into play, each other player may put an artifact or enchantment card into play from his or her hand. id=19777 name=Charmed Griffin rarity=U type=Creature mana={3}{W} power=3 subtype=Griffin toughness=3 [/card] [card] text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. id=19647 name=Cho-Arrim Alchemist rarity=R type=Creature mana={W} power=1 subtype=Human Spellshaper toughness=1 [/card] [card] text=Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. id=19650 name=Cho-Arrim Bruiser rarity=R type=Creature mana={5}{W} power=3 subtype=Ogre Rebel toughness=4 [/card] [card] text=Protection from black If an opponent controls a Swamp and you control a Plains, you may play Cho-Arrim Legate without paying its mana cost. id=19779 name=Cho-Arrim Legate rarity=U type=Creature mana={2}{W} power=1 subtype=Human Soldier toughness=2 [/card] [card] text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary. id=20411 name=Cho-Manno, Revolutionary rarity=R type=Legendary Creature mana={2}{W}{W} power=2 subtype=Human Rebel toughness=2 [/card] [card] text=Flash Enchant creature As Cho-Manno's Blessing comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. id=19551 name=Cho-Manno's Blessing rarity=C type=Enchantment mana={W}{W} subtype=Aura [/card] [card] text={X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player. id=19608 name=Cinder Elemental rarity=U type=Creature mana={3}{R} power=2 subtype=Elemental toughness=2 [/card] [card] text=Each player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game. id=19873 name=Clear the Land rarity=R type=Sorcery mana={2}{G} [/card] [card] text=Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player. id=19847 name=Close Quarters rarity=U type=Enchantment mana={2}{R}{R} [/card] [card] text=Whenever a creature you control deals combat damage to an opponent, you may draw a card. id=19805 name=Coastal Piracy rarity=U type=Enchantment mana={2}{U}{U} [/card] [card] text=Nonartifact creatures get +2/+2 as long as they all share a color. id=19665 name=Common Cause rarity=R type=Enchantment mana={2}{W} [/card] [card] text=As Conspiracy comes into play, choose a creature type. Creature cards you own that aren't in play, creature spells you control, and creatures you control are the chosen type. id=19702 name=Conspiracy rarity=R type=Enchantment mana={3}{B}{B} [/card] [card] text=Players can't play spells or nonbasic lands with the same name as a nontoken permanent. id=19663 name=Cornered Market rarity=R type=Enchantment mana={2}{W} [/card] [card] text={2}{B}: Regenerate Corrupt Official. Whenever Corrupt Official becomes blocked, defending player discards a card at random. id=19715 name=Corrupt Official rarity=R type=Creature mana={4}{B} power=3 subtype=Human Minion toughness=1 [/card] [card] text=Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) id=19683 name=Cowardice rarity=R type=Enchantment mana={3}{U}{U} [/card] [card] text=Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. id=19664 name=Crackdown rarity=R type=Enchantment mana={2}{W} [/card] [card] text=Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian. id=19713 name=Crag Saurian rarity=R type=Creature mana={R}{R}{R} power=4 subtype=Lizard toughness=4 [/card] [card] text=You may sacrifice a Mountain rather than pay Crash's mana cost. Destroy target artifact. id=19616 name=Crash rarity=C type=Instant mana={2}{R} [/card] [card] text={2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards. id=19885 name=Credit Voucher rarity=U type=Artifact mana={2} [/card] [card] text={4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. id=19752 name=Crooked Scales rarity=R type=Artifact mana={4} [/card] [card] text=For each 1 damage that would be dealt to a player, that player removes the top card of his or her library from the game instead. id=19746 name=Crumbling Sanctuary rarity=R type=Artifact mana={5} [/card] [card] text=Whenever you play a creature spell, you may pay {1}. If you do, draw a card, then discard a card. id=19575 name=Customs Depot rarity=U type=Enchantment mana={1}{U} [/card] [card] text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. id=19855 name=Dawnstrider rarity=R type=Creature mana={1}{G} power=1 subtype=Dryad Spellshaper toughness=1 [/card] [card] text=Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. id=19820 name=Deathgazer rarity=U type=Creature mana={3}{B} power=2 subtype=Lizard toughness=2 [/card] [card] text={X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn. id=22895 name=Deepwood Elder rarity=R type=Creature mana={G}{G} power=2 subtype=Dryad Spellshaper toughness=2 [/card] [card] text=Pay 2 life: Regenerate Deepwood Ghoul. id=19587 name=Deepwood Ghoul rarity=C type=Creature mana={2}{B} power=2 subtype=Zombie toughness=1 [/card] [card] text=If an opponent controls a Forest and you control a Swamp, you may play Deepwood Legate without paying its mana cost. {B}: Deepwood Legate gets +1/+1 until end of turn. id=19821 name=Deepwood Legate rarity=U type=Creature mana={3}{B} power=1 subtype=Shade toughness=1 [/card] [card] text=Whenever Deepwood Tantiv becomes blocked, you gain 2 life. id=19866 name=Deepwood Tantiv rarity=U type=Creature mana={4}{G} power=2 subtype=Beast toughness=4 [/card] [card] text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. id=19623 name=Deepwood Wolverine rarity=C type=Creature mana={G} power=1 subtype=Wolverine toughness=1 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. id=19577 name=Dehydration rarity=C type=Enchantment mana={3}{U} subtype=Aura [/card] [card] text=Trample You may sacrifice three black creatures rather than pay Delraich's mana cost. id=19697 name=Delraich rarity=R type=Creature mana={6}{B} power=6 subtype=Horror toughness=6 [/card] [card] text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature. id=19794 name=Diplomatic Escort rarity=U auto={U}{S(*|myhand)}{T}:fizzle target(*|stack) type=Creature mana={1}{U} power=1 subtype=Human Spellshaper toughness=1 [/card] [card] text={T}: Target permanent becomes the color of your choice until end of turn. id=19758 name=Distorting Lens rarity=R type=Artifact mana={2} [/card] [card] text=Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life. id=19679 name=Embargo auto=lord(-land)doesnotuntap auto=@each my upkeep:life:-2 controller rarity=R type=Enchantment mana={3}{U} [/card] [card] text=All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." id=19806 name=Energy Flux rarity=U type=Enchantment mana={2}{U} [/card] [card] text=When Enslaved Horror comes into play, each other player may return a creature card from his or her graveyard to play. id=19817 name=Enslaved Horror rarity=U type=Creature mana={3}{B} power=4 subtype=Horror toughness=4 [/card] [card] text=Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice. id=19734 name=Erithizon rarity=R type=Creature mana={2}{G}{G} power=4 subtype=Beast toughness=4 [/card] [card] text=Look at target player's hand and choose up to two cards from it. That player discards those cards. id=19703 name=Extortion rarity=R type=Sorcery mana={3}{B}{B} [/card] [card] text=Flying At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand. id=19673 name=Extravagant Spirit rarity=R type=Creature mana={3}{U} power=4 subtype=Spirit toughness=4 [/card] [card] text=Enchant creature When enchanted creature is put into a graveyard, return that card to play under your control. id=19812 name=False Demise rarity=U type=Enchantment mana={2}{U} subtype=Aura [/card] [card] text=Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. id=19639 name=Ferocity rarity=C type=Enchantment mana={1}{G} subtype=Aura [/card] [card] text=Flying, first strike {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may play this ability. id=19710 name=Flailing Manticore rarity=R type=Creature mana={3}{R} power=3 subtype=Manticore toughness=3 [/card] [card] text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may play this ability. id=19839 name=Flailing Ogre rarity=U type=Creature mana={2}{R} power=3 subtype=Ogre toughness=3 [/card] [card] text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may play this ability. {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may play this ability. id=19602 name=Flailing Soldier rarity=C type=Creature mana={R} power=2 subtype=Human Soldier toughness=2 [/card] [card] text=Remove a creature you control from the game: Add X mana of any one color to your mana pool, where X is the removed creature's converted mana cost plus one. Spend this mana only to play creature spells. id=19737 name=Food Chain rarity=R type=Enchantment mana={2}{G} [/card] [card] text=Destroy all creatures with converted mana cost X or less. id=19826 name=Forced March rarity=R type=Sorcery mana={X}{B}{B}{B} [/card] [card] text=Whenever a creature you control is put into a graveyard from play, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. id=19740 name=Foster rarity=R type=Enchantment mana={2}{G}{G} [/card] [card] text=Fountain of Cho comes into play tapped. {T}: Put a storage counter on Fountain of Cho. {T}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way. id=19893 name=Fountain of Cho rarity=U type=Land [/card] [card] text=Whenever you play a creature spell, Furious Assault deals 1 damage to target player. id=19848 auto=@movedTo(creature|mystack):damage:1 target(player) name=Furious Assault rarity=C type=Enchantment mana={2}{R} [/card] [card] text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards into play under their owners' control. id=19742 name=Game Preserve rarity=R type=Enchantment mana={2}{G} [/card] [card] text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead. id=19753 name=General's Regalia rarity=R type=Artifact mana={3} [/card] [card] text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. id=19596 name=Ghoul's Feast rarity=U type=Instant mana={1}{B} [/card] [card] text=You may return two Islands you control to their owner's hand rather than pay Gush's mana cost. Draw two cards. id=20404 name=Gush rarity=C type=Instant mana={4}{U} [/card] [card] text={X}{R}, {T}, Discard a card: Destroy all artifacts with converted mana cost X or less. id=19708 name=Hammer Mage rarity=U type=Creature mana={1}{R} power=1 subtype=Human Spellshaper toughness=1 [/card] [card] text=Hickory Woodlot comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G} to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it. id=19646 name=Hickory Woodlot rarity=C type=Land [/card] [card] text=Red creature spells and green creature spells cost {1} more to play. id=19814 name=High Seas rarity=U type=Enchantment mana={2}{U} [/card] [card] text=When Hired Giant comes into play, each other player may search his or her library for a land card and put that card into play. Then each player who searched his or her library this way shuffles it. id=19838 name=Hired Giant rarity=U type=Creature mana={3}{R} power=4 subtype=Giant toughness=4 [/card] [card] text=Whenever a player plays a spell, he or she may pay {1}. If that player does, he or she draws a card at end of turn. id=19755 name=Horn of Plenty rarity=R type=Artifact mana={6} [/card] [card] text=When Howling Wolf comes into play, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. id=19632 name=Howling Wolf auto=may moveTo(myhand) target(creature[Howling Wolf]|mylibrary) auto=may moveTo(myhand) target(creature[Howling Wolf]|mylibrary) auto=may moveTo(myhand) target(creature[Howling Wolf]|mylibrary) rarity=C type=Creature mana={2}{G}{G} power=2 subtype=Wolf toughness=2 [/card] [card] text=When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play. id=19857 name=Hunted Wumpus rarity=U type=Creature mana={3}{G} power=6 subtype=Beast toughness=6 [/card] [card] text=Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. id=19778 name=Ignoble Soldier rarity=U type=Creature mana={2}{W} power=3 subtype=Human Soldier toughness=1 [/card] [card] text=Flying When Indentured Djinn comes into play, each other player may draw up to three cards. id=19797 name=Indentured Djinn rarity=U type=Creature mana={1}{U}{U} power=4 subtype=Djinn toughness=4 [/card] [card] text={1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. id=19699 auto={1}{B}{B}{T}{S(*|myhand)}:lord(creature|opponentinplay) mustattack name=Instigator rarity=R type=Creature mana={1}{B} power=1 subtype=Human Spellshaper toughness=1 [/card] [card] text=Enchant creature At the end of the turn of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. id=19590 name=Insubordination rarity=C type=Enchantment mana={B}{B} subtype=Aura [/card] [card] text=If you control a Forest, you may have an opponent gain 3 life rather than pay Invigorate's mana cost. Target creature gets +4/+4 until end of turn. id=19640 name=Invigorate rarity=C type=Instant mana={2}{G} [/card] [card] text=Enchant creature Prevent all damage that would be dealt to enchanted creature. id=19546 name=Inviolability rarity=C type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=You have shroud. (You can't be the target of spells or abilities.) id=19656 name=Ivory Mask rarity=R type=Enchantment mana={2}{W}{W} [/card] [card] text=As Jeweled Torque comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. id=19884 name=Jeweled Torque rarity=U type=Artifact mana={2} [/card] [card] text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) id=19573 name=Karn's Touch rarity=R type=Instant mana={U}{U} [/card] [card] text=At the beginning of your upkeep, you may remove the top card of your library from the game face down. {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards removed from the game with Kyren Archive into their owner's hand. id=19756 name=Kyren Archive rarity=R type=Artifact mana={3} [/card] [card] text=Haste If an opponent controls a Plains and you control a Mountain, you may play Kyren Legate without paying its mana cost. id=19841 name=Kyren Legate rarity=U type=Creature mana={1}{R} power=1 subtype=Goblin toughness=1 [/card] [card] text=Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player. id=19846 name=Kyren Negotiations rarity=U type=Enchantment mana={2}{R}{R} [/card] [card] text={1}, {T}: Put a charge counter on Kyren Toy. {T}, Remove X charge counters from Kyren Toy: Add {1}{X} to your mana pool. id=19759 name=Kyren Toy rarity=R type=Artifact mana={3} [/card] [card] text=If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost. Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library. id=19633 name=Land Grant rarity=C type=Sorcery mana={1}{G} [/card] [card] text=Whenever a creature you control deals combat damage to a player, that player discards a card. id=19825 name=Larceny rarity=U type=Enchantment mana={3}{B}{B} [/card] [card] text=Remove target creature with power 2 or less from the game. Its controller gains 4 life. id=136513 name=Last Breath rarity=U type=Instant mana={1}{W} [/card] [card] text=Haste Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. id=19845 name=Lava Runner rarity=R type=Creature mana={1}{R}{R} power=2 subtype=Lizard toughness=2 [/card] [card] text=At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice. id=19867 name=Ley Line rarity=U type=Enchantment mana={3}{G} [/card] [card] text=At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain. id=19731 name=Lithophage rarity=R type=Creature mana={3}{R}{R} power=7 subtype=Insect toughness=7 [/card] [card] text=Lunge deals 2 damage to target creature and 2 damage to target player. id=19617 target=creature auto=damage:2 && damage:2 targetController name=Lunge rarity=C type=Instant mana={2}{R} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All creatures able to block enchanted creature do so. id=22053 name=Lure rarity=U type=Enchantment mana={1}{G}{G} subtype=Aura [/card] [card] text={4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one. id=19748 name=Magistrate's Scepter rarity=R type=Artifact mana={3} [/card] [card] text=Trample When Megatherium comes into play, sacrifice it unless you pay {1} for each card in your hand. id=19733 name=Megatherium rarity=R type=Creature mana={2}{G} power=4 subtype=Beast toughness=4 [/card] [card] text=At the end of your turn, if you didn't play a land this turn, you may draw a card. id=20844 name=Mercadian Atlas rarity=R type=Artifact mana={5} [/card] [card] text=Mercadian Bazaar comes into play tapped. {T}: Put a storage counter on Mercadian Bazaar. {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way. id=19894 name=Mercadian Bazaar rarity=U type=Land [/card] [card] text={1}, {T}: Put a winch counter on Mercadian Lift. {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand into play. id=19754 name=Mercadian Lift rarity=R type=Artifact mana={2} [/card] [card] text=Remove X target creature cards in your graveyard from the game. For each creature card removed this way, put a 2/2 black Zombie creature token into play. id=19707 name=Midnight Ritual rarity=R type=Sorcery mana={X}{2}{B} [/card] [card] text=You may remove a blue card in your hand from the game rather than pay Misdirection's mana cost. Change the target of target spell with a single target. id=19681 name=Misdirection rarity=R type=Instant mana={3}{U}{U} [/card] [card] text=Creatures target player controls don't untap during that player's next untap step. id=19568 name=Misstep rarity=C type=Sorcery mana={1}{U} [/card] [card] text=Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. id=19818 name=Molting Harpy rarity=U type=Creature mana={B} power=2 subtype=Harpy Mercenary toughness=1 [/card] [card] text=Target player skips his or her next combat phase this turn. id=19554 name=Moment of Silence rarity=C type=Instant mana={W} [/card] [card] text=When a creature comes into play, sacrifice Monkey Cage and put into play a number of 2/2 green Ape creature tokens equal to that creature's converted mana cost. id=19878 name=Monkey Cage rarity=R type=Artifact mana={5} [/card] [card] text=Enchant creature Prevent all damage that would be dealt by enchanted creature. id=20410 name=Muzzle rarity=C type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=Until end of turn, all lands become 2/2 creatures that are still lands. id=19875 name=Natural Affinity rarity=R type=Instant mana={2}{G} [/card] [card] text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play. id=19693 name=Nether Spirit rarity=R type=Creature mana={1}{B}{B} power=2 subtype=Spirit toughness=2 [/card] [card] text=Whenever a creature you control deals combat damage, you gain that much life. auto=lord(creature|myinplay)lifelink id=19786 name=Noble Purpose rarity=U type=Enchantment mana={3}{W}{W} [/card] [card] text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure. Prevent the next 4 damage that would be dealt to target creature or player this turn. id=19547 name=Orim's Cure rarity=C type=Instant mana={1}{W} [/card] [card] text={3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. id=19666 name=Overtaker rarity=R type=Creature mana={1}{U} power=1 subtype=Merfolk Spellshaper toughness=1 [/card] [card] text={X}{X}, {T}: Prevent the next X damage that would be dealt to target creature or player this turn. id=19886 name=Panacea rarity=U type=Artifact mana={4} [/card] [card] text=Whenever a player plays a land, return Pangosaur to its owner's hand. id=20788 name=Pangosaur rarity=R type=Creature mana={2}{G}{G} power=6 subtype=Lizard toughness=6 [/card] [card] text=Peat Bog comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Peat Bog: Add {B}{B} to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it. id=19644 name=Peat Bog rarity=C type=Land [/card] [card] text=Whenever Port Inspector becomes blocked, you may look at defending player's hand. id=19562 name=Port Inspector rarity=C type=Creature mana={1}{U} power=1 subtype=Human toughness=2 [/card] [card] text={T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. id=19888 auto={T}:1/1 && flying && first strike && trample target(creature) name=Power Matrix rarity=R type=Artifact mana={4} [/card] [card] text=Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls. id=19827 name=Pretender's Claim rarity=U type=Enchantment mana={1}{B} subtype=Aura [/card] [card] text=Whenever Pious Warrior is dealt combat damage, you gain that much life. id=19552 name=Pious Warrior rarity=C type=Creature mana={3}{W} power=2 subtype=Human Rebel Warrior toughness=3 abilities=lifelink [/card] [card] text={X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at end of turn. id=19881 name=Puffer Extract rarity=U type=Artifact mana={5} [/card] [card] text=You may sacrifice two Mountains rather than pay Pulverize's mana cost. Destroy all artifacts. id=19724 name=Pulverize rarity=R type=Sorcery mana={4}{R}{R} [/card] [card] text=Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. id=19721 name=Puppet's Verdict rarity=R type=Instant mana={1}{R}{R} [/card] [card] text=Whenever a player plays a green or white spell, that player discards a card. id=19834 name=Putrefaction rarity=U type=Enchantment mana={4}{B} [/card] [card] text=Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature. id=19822 name=Quagmire Lamprey rarity=U type=Creature mana={2}{B} power=1 subtype=Fish toughness=1 [/card] [card] text=First strike {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put that card into play. Then shuffle your library. id=19782 name=Ramosian Captain rarity=U type=Creature mana={1}{W}{W} power=2 subtype=Human Rebel toughness=2 [/card] [card] text={6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put that card into play. Then shuffle your library. id=20848 name=Ramosian Commander rarity=U type=Creature mana={2}{W}{W} power=2 subtype=Human Rebel toughness=4 [/card] [card] text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card into play. Then shuffle your library. id=19543 name=Ramosian Lieutenant rarity=C type=Creature mana={1}{W} power=1 subtype=Human Rebel toughness=2 [/card] [card] text=If you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost. Creatures you control get +1/+1 until end of turn. id=20409 name=Ramosian Rally rarity=C type=Instant mana={3}{W} [/card] [card] text={3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put that card into play. Then shuffle your library. id=19539 name=Ramosian Sergeant rarity=C type=Creature mana={W} power=1 subtype=Human Rebel toughness=1 [/card] [card] text=Flying {7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put that card into play. Then shuffle your library. id=19648 name=Ramosian Sky Marshal rarity=R type=Creature mana={3}{W}{W} power=3 subtype=Human Rebel toughness=3 [/card] [card] text=Rampart Crawler can't be blocked by Walls. id=19586 name=Rampart Crawler rarity=C type=Creature mana={B} power=1 subtype=Lizard Mercenary toughness=1 [/card] [card] text=Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. id=20412 name=Rappelling Scouts rarity=R type=Creature mana={2}{W}{W} power=1 subtype=Human Rebel Scout toughness=4 [/card] [card] text=Remote Farm comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Remote Farm: Add {W}{W} to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it. id=19642 name=Remote Farm rarity=C type=Land [/card] [card] text=Sacrifice any number of permanents. You gain 2 life for each one sacrificed this way. id=136515 name=Renounce rarity=U type=Instant mana={1}{W} [/card] [card] text={1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn. id=19538 name=Revered Elder rarity=C type=Creature mana={2}{W} power=1 subtype=Human Cleric toughness=2 [/card] [card] text=You may remove a white card in your hand from the game rather than pay Reverent Mantra's mana cost. All creatures gain protection from the color of your choice until end of turn. id=19653 name=Reverent Mantra rarity=R type=Instant mana={3}{W} [/card] [card] text={W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. id=19555 name=Righteous Aura rarity=U type=Enchantment mana={1}{W} [/card] [card] text=Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn. id=19793 name=Righteous Indignation rarity=U type=Enchantment mana={2}{W} [/card] [card] text=Flying When Rishadan Brigand comes into play, each opponent sacrifices a permanent unless he or she pays {3}. Rishadan Brigand can block only creatures with flying. id=19670 name=Rishadan Brigand rarity=R type=Creature mana={4}{U} power=3 subtype=Human Pirate toughness=2 [/card] [card] text=When Rishadan Cutpurse comes into play, each opponent sacrifices a permanent unless he or she pays {1}. id=19566 name=Rishadan Cutpurse rarity=C type=Creature mana={2}{U} power=1 subtype=Human Pirate toughness=1 [/card] [card] text=When Rishadan Footpad comes into play, each opponent sacrifices a permanent unless he or she pays {2}. id=19810 name=Rishadan Footpad rarity=U type=Creature mana={3}{U} power=2 subtype=Human Pirate toughness=2 [/card] [card] text={2}, {T}: Shuffle target nontoken permanent you control into its owner's library. id=19757 name=Rishadan Pawnshop rarity=R type=Artifact mana={2} [/card] [card] text=Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards. id=19719 name=Robber Fly rarity=U type=Creature mana={2}{R} power=1 subtype=Insect toughness=1 [/card] [card] text=If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost. Target creature gets +2/+0 until end of turn. id=19700 name=Rouse rarity=C type=Instant mana={1}{B} [/card] [card] text=Rushwood Grove comes into play tapped. {T}: Put a storage counter on Rushwood Grove. {T}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way. id=19895 name=Rushwood Grove rarity=U type=Land [/card] [card] text=If an opponent controls an Island and you control a Forest, you may play Rushwood Legate without paying its mana cost. id=19864 name=Rushwood Legate rarity=U type=Creature mana={2}{G} power=2 subtype=Dryad toughness=1 [/card] [card] text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens into play. id=19862 name=Saber Ants rarity=U type=Creature mana={3}{G} power=2 subtype=Insect toughness=3 [/card] [card] text=When Sacred Prey becomes blocked, you gain 1 life. id=19738 name=Sacred Prey rarity=C type=Creature mana={G} power=1 subtype=Horse toughness=1 [/card] [card] text={2}: Target creature gains flying until end of turn. Any player may play this ability. id=19796 name=Sailmonger rarity=U type=Creature mana={3}{U} power=3 subtype=Human Monger toughness=3 [/card] [card] text=Islandwalk You may choose not to untap Sand Squid during your untap step. {T}: Tap target creature. That creature doesn't untap during its controller's untap step as long as Sand Squid remains tapped. id=19668 name=Sand Squid rarity=R type=Creature mana={3}{U} power=2 subtype=Squid Beast toughness=2 [/card] [card] text=Sandstone Needle comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R} to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it. id=19645 name=Sandstone Needle rarity=C type=Land [/card] [card] text=When Saprazzan Bailiff comes into play, remove all artifact and enchantment cards in all graveyards from the game. When Saprazzan Bailiff leaves play, return all artifact and enchantment cards from all graveyards to their owners' hands. id=19669 name=Saprazzan Bailiff rarity=R type=Creature mana={3}{U}{U} power=2 subtype=Merfolk toughness=2 [/card] [card] text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn. id=19671 name=Saprazzan Breaker rarity=U type=Creature mana={4}{U} power=3 subtype=Beast toughness=3 [/card] [card] text=Saprazzan Cove comes into play tapped. {T}: Put a storage counter on Saprazzan Cove. {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way. id=19891 name=Saprazzan Cove rarity=U type=Land [/card] [card] text=Whenever Saprazzan Heir becomes blocked, you may draw three cards. id=19672 name=Saprazzan Heir rarity=R type=Creature mana={1}{U} power=1 subtype=Merfolk toughness=1 [/card] [card] text=Flying If an opponent controls a Mountain and you control an Island, you may play Saprazzan Legate without paying its mana cost. id=19799 name=Saprazzan Legate rarity=U type=Creature mana={3}{U} power=1 subtype=Merfolk Soldier toughness=3 [/card] [card] text=When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat. id=21773 name=Saprazzan Outrigger rarity=C type=Creature mana={3}{U} power=5 subtype=Merfolk toughness=5 [/card] [card] text=When Saprazzan Raider becomes blocked, return it to its owner's hand. id=19564 name=Saprazzan Raider rarity=C type=Creature mana={2}{U} power=1 subtype=Merfolk toughness=2 [/card] [card] text=Saprazzan Skerry comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U} to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it. id=19643 name=Saprazzan Skerry rarity=C type=Land [/card] [card] text={2}: Target player discards a card. Any player may play this ability but only any time he or she could play a sorcery. id=19816 name=Scandalmonger rarity=U type=Creature mana={3}{B} power=3 subtype=Boar Monger toughness=3 [/card] [card] text={W}{W}: Put a 1/1 white Soldier creature token into play. Play this ability only if you control no creatures and only once each turn. id=19655 name=Security Detail rarity=R type=Enchantment mana={3}{W} [/card] [card] text={3}{B}: Destroy target blocking creature at end of combat. id=19692 name=Silent Assassin rarity=R type=Creature mana={B}{B} power=2 subtype=Human Mercenary Assassin toughness=1 [/card] [card] text=When Skulking Fugitive becomes the target of a spell or ability, sacrifice it. id=19588 name=Skulking Fugitive rarity=C type=Creature mana={2}{B} power=3 subtype=Horror Mercenary toughness=4 [/card] [card] text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. id=19626 name=Snorting Gahr rarity=C type=Creature mana={2}{G}{G} power=3 subtype=Rhino Beast toughness=3 [/card] [card] text=If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Destroy target nonblack creature. It can't be regenerated. id=19595 name=Snuff Out rarity=C type=Instant mana={3}{B} [/card] [card] text={3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library and put them back in any order. id=19807 name=Soothsaying rarity=U type=Enchantment mana={U} [/card] [card] text=Enchant creature Pay 2 life: Regenerate enchanted creature. id=19593 name=Soul Channeling rarity=C type=Enchantment mana={2}{B} subtype=Aura [/card] [card] text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. id=19657 name=Spiritual Focus rarity=R type=Enchantment mana={1}{W} [/card] [card] text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may play this ability. id=19856 name=Squallmonger rarity=U type=Creature mana={3}{G} power=3 subtype=Monger toughness=3 [/card] [card] text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. id=19716 name=Squee, Goblin Nabob rarity=R type=Legendary Creature mana={2}{R} power=1 subtype=Goblin toughness=1 [/card] [card] text=Sorcery spells cost {3} more to play. id=19685 name=Squeeze rarity=R type=Enchantment mana={3}{U} [/card] [card] text=Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. id=19868 name=Stamina target=creature auto=vigilance auto={S(Stamina)}:regenerate rarity=U type=Enchantment mana={2}{G} subtype=Aura [/card] [card] text=Prevent all combat damage that would be dealt to and dealt by creatures you control. id=19676 name=Statecraft rarity=R type=Enchantment mana={3}{U} [/card] [card] text=As Story Circle comes into play, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. id=20173 name=Story Circle rarity=U type=Enchantment mana={1}{W}{W} [/card] [card] text=Subterranean Hangar comes into play tapped. {T}: Put a storage counter on Subterranean Hangar. {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way. id=19892 name=Subterranean Hangar rarity=U type=Land [/card] [card] text=Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. id=19545 name=Task Force rarity=C type=Creature mana={2}{W} power=1 subtype=Human Rebel toughness=3 [/card] [card] text=Each player sacrifices X lands. id=19720 name=Tectonic Break rarity=R type=Sorcery mana={X}{R}{R} [/card] [card] text=At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. id=19718 name=Territorial Dispute rarity=R type=Enchantment mana={4}{R}{R} [/card] [card] text=Set aside all nontoken permanents. Starting with you, each player chooses one of the cards set aside and puts it into play tapped under his or her control. Repeat this process until all those cards have been chosen. id=19722 name=Thieves' Auction rarity=R type=Sorcery mana={4}{R}{R}{R} [/card] [card] text=You may sacrifice a Mountain rather than pay Thunderclap's mana cost. Thunderclap deals 3 damage to target creature. id=19615 name=Thunderclap rarity=C type=Instant mana={2}{R} [/card] [card] text=You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost. Counter target spell. id=19811 name=Thwart rarity=U type=Instant mana={2}{U}{U} [/card] [card] text=You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost. You may tap or untap target creature. id=19569 name=Tidal Bore rarity=C type=Instant mana={1}{U} [/card] [card] text=Flying When another creature comes into play, return Timid Drake to its owner's hand. id=19560 name=Timid Drake auto=@movedto(creature|inplay):moveto(ownerhand) all(Timid Drake) rarity=U type=Creature mana={2}{U} power=3 subtype=Drake toughness=3 [/card] [card] text={T}: Add {1} to your mana pool. {1}, {T}: Target creature gains protection from artifacts until end of turn. id=19769 name=Tower of the Magistrate rarity=R type=Land [/card] [card] text={1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) id=19877 name=Toymaker rarity=U type=Artifact Creature mana={2} power=1 subtype=Spellshaper toughness=1 [/card] [card] text={T}: Target attacking unblocked creature becomes blocked. Play this ability only during the declare blockers step. (This ability works on unblockable creatures.) id=22288 name=Trap Runner rarity=U type=Creature mana={2}{W}{W} power=2 subtype=Human Soldier toughness=3 [/card] [card] text=Flying {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. Two-Headed Dragon can't be blocked except by two or more creatures. Two-Headed Dragon may block an additional creature. id=19711 name=Two-Headed Dragon rarity=R type=Creature mana={4}{R}{R} power=4 subtype=Dragon toughness=4 [/card] [card] text=You may remove a black card in your hand from the game rather than pay Unmask's mana cost. Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. id=19829 name=Unmask rarity=R type=Sorcery mana={3}{B} [/card] [card] text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature. id=19705 name=Unnatural Hunger rarity=R type=Enchantment mana={3}{B}{B} subtype=Aura [/card] [card] text=Creatures your opponents play come into play tapped. id=20786 auto=lord(creature|opponentinplay)tap name=Uphill Battle rarity=U type=Enchantment mana={2}{R} [/card] [card] text=Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. id=19589 name=Vendetta rarity=C type=Instant mana={B} [/card] [card] text=At end of combat, destroy all creatures that blocked or were blocked by target creature this turn. id=19744 name=Venomous Breath rarity=U type=Instant mana={3}{G} [/card] [card] text=Any player may play creature and enchantment cards as though they had flash. id=19736 name=Vernal Equinox auto=lord(enchantment,creature|hand)flash rarity=R type=Enchantment mana={3}{G} [/card] [card] text=Flash Forestwalk You may remove a green card in your hand from the game rather than pay Vine Dryad's mana cost. id=19735 name=Vine Dryad rarity=R type=Creature mana={3}{G} power=1 subtype=Dryad toughness=3 [/card] [card] text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures in play as you play Volcanic Wind. id=19853 name=Volcanic Wind rarity=U type=Sorcery mana={4}{R}{R} [/card] [card] text=Defender (This creature can't attack.) {2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. id=19583 name=Wall of Distortion rarity=C type=Creature mana={2}{B}{B} power=1 subtype=Wall toughness=3 [/card] [card] text={X}{R}: Creatures can't block this turn unless their controller pays {X} for each blocking creature he or she controls. id=19619 name=War Cadence rarity=U type=Enchantment mana={2}{R} [/card] [card] text={X}{U}: Creatures can't attack this turn unless their controller pays {X} for each attacking creature he or she controls. id=19809 name=War Tax rarity=U type=Enchantment mana={2}{U} [/card] [card] text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may play this ability. id=19837 name=Warmonger rarity=U type=Creature mana={3}{R} power=3 subtype=Minotaur Monger toughness=3 [/card] [card] text=Warpath deals 3 damage to each blocking creature and each blocked creature. id=19851 name=Warpath rarity=U type=Instant mana={3}{R} [/card] [card] text=Each creature deals damage to itself equal to its power. id=19659 name=Wave of Reckoning rarity=R type=Sorcery mana={4}{W} [/card] [card] text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may play this ability. id=19776 name=Wishmonger rarity=U type=Creature mana={3}{W} power=3 subtype=Unicorn Monger toughness=3 [/card]