[card] text={T}: Add either {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. id=2661 name=Adarkar Unicorn rarity=C type=Creature mana={1}{W}{W} power=2 subtype=Unicorn toughness=2 [/card] [card] text=Enchant non-Wall creature Enchanted creature has first strike and trample. At the end of enchanted creature's controller's turn, destroy that creature if it didn't attack this turn. id=2605 name=Aggression rarity=U type=Enchantment mana={2}{R} subtype=Aura [/card] [card] text=As an additional cost to play Altar of Bone, sacrifice a creature. Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. id=2717 target=creature|mylibrary auto=moveto(myhand) && destroy target(creature) name=Altar of Bone rarity=R type=Sorcery mana={G}{W} [/card] [card] text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Play this ability only during your upkeep. id=2394 name=Amulet of Quoz rarity=R type=Artifact mana={6} [/card] [card] text=Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land. id=2662 name=Arctic Foxes rarity=C type=Creature mana={1}{W} power=1 subtype=Fox toughness=1 [/card] [card] text={2}, {T}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land. id=2395 name=Arcum's Sleigh rarity=U type=Artifact mana={1} [/card] [card] text={2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow. id=2396 name=Arcum's Weathervane rarity=U type=Artifact mana={2} [/card] [card] text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at end of turn, destroy it if it didn't attack. Play this ability only before attackers are declared. id=2397 name=Arcum's Whistle rarity=U type=Artifact mana={3} [/card] [card] text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn. id=2493 name=Arnjlot's Ascent rarity=C type=Enchantment mana={1}{U}{U} [/card] [card] text=Haste {B}: Return Ashen Ghoul from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul. id=2438 name=Ashen Ghoul rarity=U type=Creature mana={3}{B} power=3 subtype=Zombie toughness=1 [/card] [card] text=Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. id=2549 name=Aurochs rarity=C type=Creature mana={3}{G} power=2 subtype=Aurochs toughness=3 [/card] [card] text=Destroy X target snow lands. id=2607 name=Avalanche rarity=U type=Sorcery mana={X}{2}{R}{R} [/card] [card] text={T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. id=2494 name=Balduvian Conjurer rarity=U type=Creature mana={1}{U} power=0 subtype=Human Wizard toughness=2 [/card] [card] text=Balduvian Hydra comes into play with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Play this ability only during your upkeep. id=2609 name=Balduvian Hydra rarity=R type=Creature mana={X}{R}{R} power=0 subtype=Hydra toughness=1 [/card] [card] text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. That enchantment gains "Cumulative upkeep {1}." (For example, you may change "counters black spells" to "counters blue spells.") id=2495 name=Balduvian Shaman rarity=C type=Creature mana={U} power=1 subtype=Human Cleric Shaman toughness=1 [/card] [card] text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at end of turn. id=2610 name=Barbarian Guides rarity=C type=Creature mana={2}{R} power=1 subtype=Human Barbarian toughness=2 [/card] [card] text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep. id=2398 name=Barbed Sextant rarity=C type=Artifact mana={1} [/card] [card] text=Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. id=2665 auto=untap all(creature[white]|myinplay) auto=lord(creature[blocking])0/1 name=Battle Cry rarity=U type=Instant mana={2}{W} [/card] [card] text=Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. id=2496 name=Binding Grasp rarity=U type=Enchantment mana={3}{U} subtype=Aura [/card] [card] text=Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. id=2666 target=creature auto=cantbeblockedby(creature[black]) auto=aslongas(*[black]|opponentinplay)2/2 name=Black Scarab rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text={0}: Return Blinking Spirit to its owner's hand. id=2668 name=Blinking Spirit auto={0}:moveto(ownerhand) rarity=R type=Creature mana={3}{W} power=2 subtype=Spirit toughness=2 [/card] [card] text=Play Blizzard only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps. id=2551 name=Blizzard rarity=R type=Enchantment mana={G}{G} [/card] [card] text=Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. id=2669 target=creature auto=cantbeblockedby(creature[blue]) auto=aslongas(*[blue]|opponentinplay)2/2 name=Blue Scarab rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." id=2612 name=Bone Shaman rarity=C type=Creature mana={2}{R}{R} power=3 subtype=Giant Shaman toughness=3 [/card] [card] text=Draw three cards, then put two cards from your hand on top of your library in any order. id=2497 name=Brainstorm rarity=C type=Instant mana={U} [/card] [card] text=Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't play creature spells. id=2613 name=Brand of Ill Omen rarity=R type=Enchantment mana={3}{R} subtype=Aura [/card] [card] text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}." id=2498 name=Breath of Dreams rarity=U type=Enchantment mana={2}{U}{U} [/card] [card] text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) id=2552 name=Brown Ouphe rarity=C type=Creature mana={G} power=1 subtype=Ouphe toughness=1 [/card] [card] text=As an additional cost to play Burnt Offering, sacrifice a creature. Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost. id=2440 name=Burnt Offering rarity=C type=Instant mana={B} [/card] [card] text=As Call to Arms comes into play, choose a color and an opponent. White creatures get +1/+1. When the chosen color isn't the most common color among permanents the chosen player controls, sacrifice Call to Arms. id=2670 name=Call to Arms rarity=R type=Enchantment mana={1}{W} [/card] [card] text=Enchant land you control Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token into play." Sacrifice a Caribou token: You gain 1 life. id=2671 name=Caribou Range rarity=R type=Enchantment mana={2}{W}{W} subtype=Aura [/card] [card] text={3}, {T}: Target creature you control gets +3/+3 until end of turn. Destroy it at end of turn. A creature destroyed this way can't be regenerated. id=2400 name=Celestial Sword rarity=R type=Artifact mana={6} [/card] [card] text=First strike, haste At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. When Chaos Lord comes into play, it loses haste until end of turn. id=2614 name=Chaos Lord rarity=R type=Creature mana={4}{R}{R}{R} power=7 subtype=Human toughness=7 [/card] [card] text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. id=2615 name=Chaos Moon rarity=R type=Enchantment mana={3}{R} [/card] [card] text=Enchant creature As Chromatic Armor comes into play, choose a color. Chromatic Armor comes into play with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. id=2719 name=Chromatic Armor rarity=R type=Enchantment mana={1}{W}{U} subtype=Aura [/card] [card] text=Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. id=2553 name=Chub Toad rarity=C type=Creature mana={2}{G} power=1 subtype=Frog toughness=1 [/card] [card] text=Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. id=2499 name=Clairvoyance rarity=C type=Instant mana={U} [/card] [card] text=Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it deal no combat damage this turn. If you do, defending player discards a card at random. id=2441 name=Cloak of Confusion rarity=C type=Enchantment mana={1}{B} subtype=Aura [/card] [card] text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls. id=2677 name=Cold Snap rarity=U type=Enchantment mana={2}{W} [/card] [card] text={4}, {T}: Attach target Aura attached to a creature to another creature. id=2401 name=Crown of the Ages rarity=R type=Artifact mana={2} [/card] [card] text=When Curse of Marit Lage comes into play, tap all Islands. Islands don't untap during their controllers' untap steps. id=2617 auto=tap all(island) auto=lord(island)doesntuntap name=Curse of Marit Lage rarity=R type=Enchantment mana={3}{R}{R} [/card] [card] text=Enchant creature card in a graveyard When Dance of the Dead comes into play, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Dance of the Dead." Return enchanted creature card to play tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves play, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. id=2442 name=Dance of the Dead rarity=U type=Enchantment mana={1}{B} subtype=Aura [/card] [card] text=Change the target of target spell with a single target. id=2501 name=Deflection rarity=R type=Instant mana={3}{U} [/card] [card] text=Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game. id=2445 name=Demonic Consultation rarity=U type=Instant mana={B} [/card] [card] text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. id=2720 name=Diabolic Vision rarity=U type=Sorcery mana={U}{B} [/card] [card] text=At end of combat, put a paralyzation counter on all creatures blocking or blocked by Dread Wight and tap those creatures. They gain "If this creature has a paralyzation counter on it, it doesn't untap during its controller's untap step" and "{4}: Remove a paralyzation counter from this creature." id=2446 name=Dread Wight rarity=R type=Creature mana={3}{B}{B} power=3 subtype=Zombie toughness=4 [/card] [card] text={1}{U}: Return target white or black creature card from your graveyard to play. That creature gains "Cumulative upkeep {2}." If the creature would leave play, remove it from the game instead of putting it anywhere else. id=2502 name=Dreams of the Dead rarity=U type=Enchantment mana={3}{U} [/card] [card] text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to play for each black mana symbol in their activation costs. id=2681 name=Drought rarity=U type=Enchantment mana={2}{W}{W} [/card] [card] text={2}, Sacrifice a land: Put a +2/+2 counter on target creature. Play this ability only during any upkeep step. id=2618 name=Dwarven Armory rarity=R type=Enchantment mana={2}{R}{R} [/card] [card] text=At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land. id=2721 name=Earthlink rarity=R type=Enchantment mana={3}{B}{R}{G} [/card] [card] text=Enchant land you control Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn." id=2555 name=Earthlore rarity=C type=Enchantment mana={G} subtype=Aura [/card] [card] text={3}: Look at the top three cards of target player's library, then put them back in any order. id=2722 name=Elemental Augury rarity=R type=Enchantment mana={U}{B}{R} [/card] [card] text={3}, {T}: Remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card. id=2403 name=Elkin Bottle rarity=R type=Artifact mana={3} [/card] [card] text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead. id=2682 name=Elvish Healer rarity=C type=Creature mana={2}{W} power=1 subtype=Elf Cleric toughness=2 [/card] [card] text=Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from play, return it to your hand. id=2683 name=Enduring Renewal rarity=R type=Enchantment mana={2}{W}{W} [/card] [card] text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controller's untap step. id=2684 name=Energy Storm rarity=R type=Enchantment mana={1}{W} [/card] [card] text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {1} or {2}. Errant Minion deals damage to that player equal to 2 minus the amount of mana paid this way. id=2504 name=Errant Minion rarity=C type=Enchantment mana={2}{U} subtype=Aura [/card] [card] text=Enchant creature Enchanted creature gets +3/+0 and can only attack alone. id=2619 name=Errantry rarity=C type=Enchantment mana={1}{R} subtype=Aura [/card] [card] text=Destroy all enchantments or all nonwhite enchantments. id=2557 name=Essence Filter rarity=C type=Sorcery mana={1}{G}{G} [/card] [card] text=Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. target=creature auto=2/0 auto=@each targetcontroller upkeep:counter(0/-1) id=2505 name=Essence Flare rarity=C type=Enchantment mana={U} subtype=Aura [/card] [card] text=Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. id=2723 name=Essence Vortex rarity=U type=Instant mana={1}{U}{B} [/card] [card] text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. id=2724 name=Fiery Justice rarity=R type=Sorcery mana={R}{G}{W} [/card] [card] text=As an additional cost to play Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. id=2725 name=Fire Covenant rarity=U type=Instant mana={1}{B}{R} [/card] [card] text=Green creatures have "This creature can't attack unless you sacrifice a land." id=2726 name=Flooded Woodlands rarity=R type=Enchantment mana={2}{U}{B} [/card] [card] text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures. id=2449 name=Flow of Maggots rarity=R type=Creature mana={2}{B} power=2 subtype=Insect toughness=2 [/card] [card] text=Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep. id=2506 name=Force Void rarity=U type=Instant mana={2}{U} [/card] [card] text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand. id=2561 name=Forgotten Lore rarity=U type=Sorcery mana={G} [/card] [card] text=Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep. id=2562 name=Foxfire rarity=C type=Instant mana={2}{G} [/card] [card] text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down. id=2563 name=Freyalise Supplicant rarity=U type=Creature mana={1}{G} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=Whenever an opponent plays a black spell, you may pay {G}{G}. If you do, you draw a card. {G}{G}: Return Freyalise's Charm to its owner's hand. id=2564 name=Freyalise's Charm rarity=U type=Enchantment mana={G}{G} [/card] [card] text=Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. id=2565 name=Freyalise's Winds rarity=R type=Enchantment mana={2}{G}{G} [/card] [card] text=As an additional cost to play Fumarole, pay 3 life. Destroy target creature and target land. id=2727 auto=destroy target(creature) && destroy target(land) auto=life:-3 controller name=Fumarole rarity=U type=Sorcery mana={3}{B}{R} [/card] [card] text=Enchant creature Fylgja comes into play with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on Fylgja. id=2686 name=Fylgja rarity=C type=Enchantment mana={W} subtype=Aura [/card] [card] text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) All creatures get -1/-0. {1}{G}: All creatures get -1/-0 until end of turn. id=2569 name=Fyndhorn Pollen rarity=R type=Enchantment mana={2}{G} [/card] [card] text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. id=2622 name=Game of Chaos rarity=R type=Sorcery mana={R}{R}{R} [/card] [card] text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. id=2451 name=Gangrenous Zombies rarity=C type=Creature mana={1}{B}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it deals no combat damage this turn. id=2452 name=Gaze of Pain rarity=C type=Sorcery mana={1}{B} [/card] [card] text={T}: Switch the blocking creatures of two target attacking creatures. Play this ability only during the declare blockers step. id=2687 name=General Jarkeld rarity=R type=Legendary Creature mana={3}{W} power=1 subtype=Human Soldier toughness=2 [/card] [card] text=Black and/or red permanents and spells are colorless sources of damage. id=2728 name=Ghostly Flame rarity=R type=Enchantment mana={B}{R} [/card] [card] text={1}{R}{G}, {T}: Remove from the game Giant Trap Door Spider and target creature without flying that's attacking you. id=2729 name=Giant Trap Door Spider rarity=U type=Creature mana={1}{R}{G} power=2 subtype=Spider toughness=3 [/card] [card] text=Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm comes into play, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you. id=2752 name=Glacial Chasm rarity=U type=Land [/card] [card] text=Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn. id=2623 name=Glacial Crevasses rarity=R type=Enchantment mana={2}{R} [/card] [card] text=At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains. id=2730 name=Glaciers rarity=R type=Enchantment mana={2}{W}{U} [/card] [card] text=Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls. id=2405 name=Goblin Lyre rarity=R type=Artifact mana={3} [/card] [card] text=Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater. id=2624 name=Goblin Mutant rarity=U type=Creature mana={2}{R}{R} power=5 subtype=Goblin Mutant toughness=3 [/card] [card] text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat. id=2625 name=Goblin Sappers rarity=C type=Creature mana={1}{R} power=1 subtype=Goblin toughness=1 [/card] [card] text={1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at end of turn. Play this ability only once and only if you control a snow Mountain. id=2626 name=Goblin Ski Patrol rarity=C type=Creature mana={1}{R} power=1 subtype=Goblin toughness=1 [/card] [card] text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: Goblin Snowman deals 1 damage to target creature it's blocking. id=2627 name=Goblin Snowman rarity=U type=Creature mana={3}{R} power=1 subtype=Goblin toughness=1 [/card] [card] text=Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. id=2453 name=Gravebind rarity=R type=Instant mana={B} [/card] [card] text=Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent. id=2688 name=Green Scarab rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text=Whenever Grizzled Wolverine becomes blocked, you may pay {R}. If you do, Grizzled Wolverine gets +2/+0 until end of turn. id=2628 name=Grizzled Wolverine rarity=C type=Creature mana={1}{R}{R} power=2 subtype=Wolverine toughness=2 [/card] [card] text={W}{W}: Return target non snow land you control to its owner's hand. id=2689 name=Hallowed Ground rarity=U type=Enchantment mana={1}{W} [/card] [card] text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack. id=2753 name=Halls of Mist rarity=R type=Land [/card] [card] text=Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep. id=2690 name=Heal rarity=C type=Instant mana={W} [/card] [card] text=When Hecatomb comes into play, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player. id=2454 name=Hecatomb rarity=R type=Enchantment mana={1}{B}{B} [/card] [card] text=Whenever a red spell is played, you may pay {3}. If you do, untap target permanent. id=2406 name=Hematite Talisman rarity=U type=Artifact mana={2} [/card] [card] text=Hipparion can't block creatures with power 3 or greater unless you pay {1}. id=2691 name=Hipparion rarity=U type=Creature mana={1}{W} power=1 subtype=Horse toughness=3 [/card] [card] text=Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." id=2572 name=Hot Springs rarity=R type=Enchantment mana={1}{G} subtype=Aura [/card] [card] text={0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. id=2457 name=Hyalopterous Lemure rarity=U type=Creature mana={4}{B} power=4 subtype=Spirit toughness=3 [/card] [card] text={X}, {T}: Put a charge counter on Ice Cauldron and remove a nonland card in your hand from the game. As long as that card remains removed from the game, you may play it. Note the type and amount of mana spent to pay this activation cost. Play this ability only if there are no charge counters on Ice Cauldron. {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to play the last card removed from the game with Ice Cauldron. id=2407 name=Ice Cauldron rarity=R type=Artifact mana={4} [/card] [card] text=You may choose not to untap Ice Floe during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step as long as Ice Floe remains tapped. id=2754 name=Ice Floe rarity=U type=Land [/card] [card] text=Iceberg comes into play with X ice counters on it. {3}: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add {1} to your mana pool. id=2509 name=Iceberg rarity=U type=Enchantment mana={X}{U}{U} [/card] [card] text=Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller. id=2458 name=Icequake rarity=U type=Sorcery mana={1}{B}{B} [/card] [card] text=When Icy Prison comes into play, remove target creature from the game. At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. When Icy Prison leaves play, return the removed creature to play under its owner's control. id=2510 name=Icy Prison rarity=R type=Enchantment mana={U}{U} [/card] [card] text=Flying Cumulative upkeep {U} id=2511 name=Illusionary Forces rarity=C type=Creature mana={3}{U} power=4 subtype=Illusion toughness=4 [/card] [card] text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. id=2512 name=Illusionary Presence rarity=R type=Creature mana={1}{U}{U} power=2 subtype=Illusion toughness=2 [/card] [card] text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Illusionary Terrain comes into play, choose two basic land types. Basic lands of the first chosen type are of the second chosen type. id=2513 name=Illusionary Terrain rarity=U type=Enchantment mana={U}{U} [/card] [card] text=Defender, flying, first strike Cumulative upkeep {U} id=2514 name=Illusionary Wall rarity=C type=Creature mana={4}{U} power=7 subtype=Illusion Wall toughness=4 [/card] [card] text=Cumulative upkeep {2} When Illusions of Grandeur comes into play, you gain 20 life. When Illusions of Grandeur leaves play, you lose 20 life. id=2515 name=Illusions of Grandeur rarity=R type=Enchantment mana={3}{U} [/card] [card] text=Enchant creature Enchanted creature can't be blocked except by two or more creatures. id=2629 name=Imposing Visage rarity=C type=Enchantment mana={R} subtype=Aura [/card] [card] text=Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. id=2630 name=Incinerate rarity=C type=Instant mana={1}{R} [/card] [card] text=Cumulative upkeep-Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type. id=2459 name=Infernal Darkness rarity=R type=Enchantment mana={2}{B}{B} [/card] [card] text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice. That opponent retains control of that creature as long as Infernal Denizen remains in play. {T}: Gain control of target creature as long as Infernal Denizen remains in play. id=2460 name=Infernal Denizen rarity=R type=Creature mana={7}{B} power=5 subtype=Demon toughness=7 [/card] [card] text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. All creatures get +1/+0 for each time counter on Infinite Hourglass. {3}: Remove a time counter from Infinite Hourglass. Any player may play this ability but only during any upkeep step. id=2409 name=Infinite Hourglass rarity=R type=Artifact mana={4} [/card] [card] text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and remove them from the game. Then that player shuffles his or her library. id=2410 name=Jester's Cap rarity=R type=Artifact mana={4} [/card] [card] text=Jester's Mask comes into play tapped. {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library. id=2411 name=Jester's Mask rarity=R type=Artifact mana={5} [/card] [card] text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Play this ability only if there are no charge counters on Jeweled Amulet. {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool. id=2412 name=Jeweled Amulet rarity=U type=Artifact mana={0} [/card] [card] text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. id=2692 name=Justice rarity=U type=Enchantment mana={2}{W}{W} [/card] [card] text=Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn. id=2632 name=Karplusan Giant rarity=U type=Creature mana={6}{R} power=3 subtype=Giant toughness=3 [/card] [card] text={T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti. id=2633 name=Karplusan Yeti rarity=R type=Creature mana={3}{R}{R} power=3 subtype=Yeti toughness=3 [/card] [card] text=When Kjeldoran Dead comes into play, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. id=2461 auto=bury target(creature|myinplay) auto={B}:regenerate name=Kjeldoran Dead rarity=C type=Creature mana={B} power=3 subtype=Skeleton toughness=1 [/card] [card] text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Elite Guard. Play this ability only during combat. id=2694 name=Kjeldoran Elite Guard rarity=U type=Creature mana={3}{W} power=2 subtype=Human Soldier toughness=2 [/card] [card] text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Guard. Play this ability only during combat and only if defending player controls no snow lands. id=2695 name=Kjeldoran Guard rarity=C type=Creature mana={1}{W} power=1 subtype=Human Soldier toughness=1 [/card] [card] text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. id=2698 name=Kjeldoran Royal Guard rarity=R type=Creature mana={3}{W}{W} power=2 subtype=Human Soldier toughness=5 [/card] [card] text={2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at end of turn. id=2463 name=Krovikan Elementalist rarity=U type=Creature mana={B}{B} power=1 subtype=Human Wizard toughness=1 [/card] [card] text={T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. id=2517 auto={T}{S(*[-black]|myhand)}:draw:1 auto={T}{S(*[black]|myhand)}:draw:2 && discard:1 name=Krovikan Sorcerer rarity=C type=Creature mana={2}{U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=At end of turn, if a creature dealt damage by Krovikan Vampire this turn was put into a graveyard, put that card into play under your control. Sacrifice it when you lose control of Krovikan Vampire. id=2465 name=Krovikan Vampire rarity=U type=Creature mana={3}{B}{B} power=3 subtype=Vampire toughness=3 [/card] [card] text=Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. {T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap. id=2756 name=Land Cap rarity=R type=Land [/card] [card] text=Whenever a blue spell is played, you may pay {3}. If you do, untap target permanent. id=2413 name=Lapis Lazuli Talisman rarity=U type=Artifact mana={2} [/card] [card] text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. id=2634 name=Lava Burst rarity=C type=Sorcery mana={X}{R} [/card] [card] text=Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Lava Tubes. {T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes. id=2757 name=Lava Tubes rarity=R type=Land [/card] [card] text=Snow swampwalk id=2466 name=Legions of Lim-Dul rarity=C type=Creature mana={1}{B}{B} power=2 subtype=Zombie toughness=3 [/card] [card] text=Whenever an opponent plays a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return Leshrac's Sigil to its owner's hand. id=2468 name=Leshrac's Sigil rarity=U type=Enchantment mana={B}{B} [/card] [card] text=Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn. id=2469 name=Lim-Dul's Cohort rarity=C type=Creature mana={1}{B}{B} power=2 subtype=Zombie toughness=3 [/card] [card] text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays {B} or {3}. id=2470 name=Lim-Dul's Hex rarity=U type=Enchantment mana={1}{B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All creatures able to block enchanted creature do so. id=2577 name=Lure rarity=U type=Enchantment mana={1}{G}{G} subtype=Aura [/card] [card] text=Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player. id=2578 name=Maddening Wind rarity=U type=Enchantment mana={2}{G} subtype=Aura [/card] [card] text={1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it. id=2518 name=Magus of the Unseen rarity=R type=Creature mana={1}{U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=Whenever a green spell is played, you may pay {3}. If you do, untap target permanent. id=2414 name=Malachite Talisman rarity=U type=Artifact mana={2} [/card] [card] text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald. id=2635 name=Marton Stromgald auto=aslongas(Marton Stromgald[attacking]|myinplay):lord(creature[attacking]) foreach(creature[attacking]|myinplay) 1/1 other rarity=R type=Legendary Creature mana={2}{R}{R} power=1 subtype=Human Knight toughness=1 [/card] [card] text=Play Melee only during your combat phase before blockers are declared. Instead of defending player, you choose how each creature blocks this turn. Whenever a creature attacks and isn't blocked this turn, untap it and remove it from combat. id=2636 name=Melee rarity=U type=Instant mana={4}{R} [/card] [card] text=All lands are no longer snow. id=2637 name=Melting rarity=U type=Enchantment mana={3}{R} [/card] [card] text={3}: Prevent all damage that would be dealt to you this turn by this creature. Any player may play this ability. id=2704 name=Mercenaries rarity=R type=Creature mana={3}{W} power=3 subtype=Human Mercenary toughness=3 [/card] [card] text=Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves play or becomes untapped, destroy that creature. It can't be regenerated. id=2733 name=Merieke Ri Berit rarity=R type=Legendary Creature mana={W}{U}{B} power=1 subtype=Human toughness=1 [/card] [card] text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card. id=2519 name=Mesmeric Trance rarity=R type=Enchantment mana={1}{U}{U} [/card] [card] text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players. id=2638 name=Meteor Shower rarity=C type=Sorcery mana={X}{X}{R} [/card] [card] text=Look at target player's hand and choose X cards from it. That player discards them. id=2472 name=Mind Warp rarity=U type=Sorcery mana={X}{3}{B} [/card] [card] text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature. id=2473 name=Mind Whip rarity=R type=Enchantment mana={2}{B}{B} subtype=Aura [/card] [card] text=At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}. {T}: Target creature gets +3/-2 until end of turn. id=2475 name=Minion of Tevesh Szat rarity=R type=Creature mana={4}{B}{B}{B} power=4 subtype=Demon Minion toughness=4 [/card] [card] text={U}: Counter target spell that targets Mistfolk. id=2520 name=Mistfolk rarity=C type=Creature mana={U}{U} power=1 subtype=Illusion toughness=2 [/card] [card] text=You may choose not to untap Mole Worms during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step as long as Mole Worms remains tapped. id=2476 name=Mole Worms rarity=U type=Creature mana={2}{B} power=1 subtype=Worm toughness=1 [/card] [card] text={1}{R}{R}: Until end of turn, whenever you play a black spell, put a +1/+1 counter on Mountain Titan. id=2735 name=Mountain Titan rarity=R type=Creature mana={2}{B}{R} power=2 subtype=Giant toughness=2 [/card] [card] text=Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. id=2640 auto=lord(creature[flying]) doesnotuntap auto=lord(creature[flying]) {2}:untap name=Mudslide rarity=R type=Enchantment mana={2}{R} [/card] [card] text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability. id=2521 name=Musician rarity=R type=Creature mana={2}{U} power=1 subtype=Human Wizard toughness=3 [/card] [card] text=Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn." id=2522 name=Mystic Might rarity=R type=Enchantment mana={U} subtype=Aura [/card] [card] text=Cumulative upkeep {1} Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays {4}. id=2523 name=Mystic Remora rarity=C type=Enchantment mana={U} [/card] [card] text=Whenever a white spell is played, you may pay {3}. If you do, untap target permanent. id=2415 name=Nacre Talisman rarity=U type=Artifact mana={2} [/card] [card] text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type. id=2416 name=Naked Singularity rarity=R type=Artifact mana={5} [/card] [card] text=Skip your draw step. Whenever you discard a card, remove that card in your graveyard from the game. Pay 1 life: Remove the top card of your library from the game face down. Put that card into your hand at the end of your turn. id=2478 name=Necropotence rarity=R type=Enchantment mana={B}{B}{B} [/card] [card] text={T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at end of turn. Play this ability only before attackers are declared. id=2479 name=Norritt rarity=C type=Creature mana={3}{B} power=1 subtype=Imp toughness=1 [/card] [card] text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card. id=2480 name=Oath of Lim-Dul rarity=R type=Enchantment mana={3}{B} [/card] [card] text=Whenever a black spell is played, you may pay {3}. If you do, untap target permanent. id=2417 name=Onyx Talisman rarity=U type=Artifact mana={2} [/card] [card] text=Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. id=2642 name=Orcish Conscripts rarity=C type=Creature mana={R} power=2 subtype=Orc toughness=2 [/card] [card] text={T}: Target land becomes a Swamp until its controller's next untap step. id=2643 name=Orcish Farmer rarity=C type=Creature mana={1}{R}{R} power=2 subtype=Orc toughness=2 [/card] [card] text={R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature. id=2644 name=Orcish Healer rarity=U type=Creature mana={R}{R} power=1 subtype=Orc Cleric toughness=1 [/card] [card] text={R}, {T}: Look at the top eight cards of your library. Remove four of them at random from the game, then put the rest on top of your library in any order. id=2645 name=Orcish Librarian rarity=R type=Creature mana={1}{R} power=1 subtype=Orc toughness=1 [/card] [card] text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters deals no combat damage this turn. id=2647 name=Orcish Squatters rarity=R type=Creature mana={4}{R} power=2 subtype=Orc toughness=3 [/card] [card] text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. id=2418 name=Pentagram of the Ages rarity=R type=Artifact mana={4} [/card] [card] text=Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves play this turn, sacrifice that creature. When the creature leaves play this turn, sacrifice Phantasmal Mount. id=2524 name=Phantasmal Mount rarity=U type=Creature mana={1}{U} power=1 subtype=Illusion Horse toughness=1 [/card] [card] text=Trample Polar Kraken comes into play tapped. Cumulative upkeep-Sacrifice a land. id=2525 name=Polar Kraken rarity=R type=Creature mana={8}{U}{U}{U} power=11 subtype=Kraken toughness=11 [/card] [card] text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. Draw a card at the beginning of the next turn's upkeep. id=2526 name=Portent rarity=C type=Sorcery mana={U} [/card] [card] text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool. id=2527 name=Power Sink rarity=C type=Instant mana={X}{U} [/card] [card] text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time. id=2482 name=Pox rarity=R type=Sorcery mana={B}{B}{B} [/card] [card] text=Enchant creature As Prismatic Ward comes into play, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. id=2707 name=Prismatic Ward rarity=C type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. id=2530 name=Reality Twist rarity=R type=Enchantment mana={U}{U}{U} [/card] [card] text=Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. id=2709 name=Red Scarab rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text=Snow forestwalk id=2584 name=Rime Dryad rarity=C type=Creature mana={G} power=1 subtype=Dryad toughness=2 [/card] [card] text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type. id=2585 name=Ritual of Subdual rarity=R type=Enchantment mana={4}{G}{G} [/card] [card] text=River Delta doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from River Delta. {T}: Add {U} or {B} to your mana pool. Put a depletion counter on River Delta. id=2758 name=River Delta rarity=R type=Land [/card] [card] text=Runed Arch comes into play tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn. id=2420 name=Runed Arch rarity=R type=Artifact mana={3} [/card] [card] text=Prevent the next 3 damage that would be dealt to target creature this turn. At end of turn, put a +0/+1 counter on that creature for each 1 damage prevented this way. id=2710 name=Sacred Boon rarity=U type=Instant mana={1}{W} [/card] [card] text=Enchant creature Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}. id=2483 name=Seizures rarity=C type=Enchantment mana={1}{B} subtype=Aura [/card] [card] text=Flying Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card into play under your control at end of turn. Sacrifice the creature when you lose control of Seraph. id=2711 name=Seraph rarity=R type=Creature mana={6}{W} power=4 subtype=Angel toughness=4 [/card] [card] text=At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect doesn't end at end of turn.) id=2532 name=Shyft rarity=R type=Creature mana={4}{U} power=4 subtype=Shapeshifter toughness=2 [/card] [card] text=Flying Whenever Sibilant Spirit attacks, defending player may draw a card. id=2533 name=Sibilant Spirit rarity=R type=Creature mana={5}{U} power=5 subtype=Spirit toughness=6 [/card] [card] text=When you control no Islands, sacrifice Skeleton Ship. {T}: Put a -1/-1 counter on target creature. auto={T}:counter(-1/-1) target(creature) id=2737 name=Skeleton Ship rarity=R abilities=lengendary,islandhome type=Creature mana={3}{U}{B} power=0 subtype=Skeleton toughness=3 [/card] [card] text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell.") (This effect doesn't end at end of turn.) id=2535 name=Sleight of Mind rarity=U type=Instant mana={U} [/card] [card] text=Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land. id=2536 name=Snow Devil rarity=C type=Enchantment mana={1}{U} subtype=Aura [/card] [card] text={1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand. id=2713 name=Snow Hound rarity=U type=Creature mana={2}{W} power=1 subtype=Hound toughness=1 [/card] [card] text=Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. id=2588 name=Snowblind rarity=R type=Enchantment mana={3}{G} subtype=Aura [/card] [card] text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs. id=2537 name=Snowfall rarity=C type=Enchantment mana={2}{U} [/card] [card] text=Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem. id=2424 name=Soldevi Golem rarity=R type=Artifact Creature mana={4} power=5 subtype=Golem toughness=3 [/card] [card] text={T}: Add {2} to your mana pool. Spend this mana only to play activated abilities of artifacts. id=2538 name=Soldevi Machinist rarity=U type=Creature mana={1}{U} power=1 subtype=Human Wizard Artificer toughness=1 [/card] [card] text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Soldevi Simulacrum gets +1/+0 until end of turn. id=2425 name=Soldevi Simulacrum rarity=U type=Artifact Creature mana={4} power=2 subtype=Soldier toughness=4 [/card] [card] text=Whenever an opponent plays a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. id=2539 name=Soul Barrier rarity=U type=Enchantment mana={2}{U} [/card] [card] text=Spend only black and/or red mana on X. Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness. id=2485 name=Soul Burn rarity=C type=Sorcery mana={X}{2}{B} [/card] [card] text=Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Play this ability no more than three times each turn. id=2486 name=Soul Kiss rarity=C type=Enchantment mana={2}{B} subtype=Aura [/card] [card] text=X is the number of artifact and/or creature cards in an opponent's graveyard as you play Spoils of War. Distribute X +1/+1 counters among any number of target creatures. id=2488 name=Spoils of War rarity=R type=Sorcery mana={X}{B} [/card] [card] text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities. id=2426 name=Staff of the Ages rarity=R type=Artifact mana={3} [/card] [card] text=Destroy all Plains. For each land put into a graveyard this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}. id=2489 name=Stench of Evil rarity=U type=Sorcery mana={2}{B}{B} [/card] [card] text=Stone Spirit can't be blocked by creatures with flying. id=2654 name=Stone Spirit rarity=U type=Creature mana={4}{R} power=4 subtype=Elemental Spirit toughness=3 [/card] [card] text=Target player chooses three cards from his or her hand and puts them on top of his or her library in any order. id=2590 name=Stunted Growth rarity=R type=Sorcery mana={3}{G}{G} [/card] [card] text={2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. id=2427 name=Sunstone rarity=U type=Artifact mana={3} [/card] [card] text=Destroy target land. If that land was a snow land, you gain 1 life. id=2592 name=Thermokarst rarity=U type=Sorcery mana={1}{G}{G} [/card] [card] text=Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. {T}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge. id=2760 name=Timberline Ridge rarity=R type=Land [/card] [card] text=At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb. id=2428 name=Time Bomb rarity=R type=Artifact mana={4} [/card] [card] text=Defender (This creature can't attack.) Sacrifice Tinder Wall: Add {R}{R} to your mana pool. {R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking. id=2594 name=Tinder Wall rarity=C type=Creature mana={G} power=0 subtype=Plant Wall toughness=3 [/card] [card] text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. id=2657 name=Total War rarity=R type=Enchantment mana={3}{R} [/card] [card] text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. id=2429 name=Urza's Bauble rarity=U type=Artifact mana={0} [/card] [card] text=Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. {T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt. id=2762 name=Veldt rarity=R type=Land [/card] [card] text=At end of combat, destroy all creatures that blocked or were blocked by target creature this turn. id=2597 name=Venomous Breath rarity=U type=Instant mana={3}{G} [/card] [card] text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her. id=2430 name=Vexing Arcanix rarity=R type=Artifact mana={4} [/card] [card] text=As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2. id=2431 name=Vibrating Sphere rarity=R type=Artifact mana={4} [/card] [card] text=Prevent all combat damage that would be dealt by target attacking creature this turn. id=2715 name=Warning rarity=C type=Instant mana={W} [/card] [card] text=Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. id=2716 name=White Scarab rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text=All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. id=2599 name=Whiteout rarity=U type=Instant mana={1}{G} [/card] [card] text=Wiitigo comes into play with six +1/+1 counters on it. At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. auto=counter(1/1,6) id=2600 name=Wiitigo rarity=R type=Creature mana={3}{G}{G}{G} power=0 subtype=Yeti toughness=0 [/card] [card] text=Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). id=2601 name=Wild Growth rarity=C type=Enchantment mana={G} subtype=Aura [/card] [card] text=Flying Wind Spirit can't be blocked except by two or more creatures. id=2542 name=Wind Spirit rarity=U type=Creature mana={4}{U} power=3 subtype=Elemental Spirit toughness=2 [/card] [card] text=Play Winter's Chill only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Destroy X target attacking creatures at end of combat. For each attacking creature, its controller may pay {1} or {2} to prevent this effect. If that player pays only {1} for that creature, prevent all combat damage that would be dealt to and dealt by that creature this turn. id=2543 name=Winter's Chill rarity=R type=Instant mana={X}{U} [/card] [card] text=At end of turn, if no creatures are in play, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Play this ability no more times each turn than the number of snow Swamps you control. id=2492 name=Withering Wisps rarity=U type=Enchantment mana={1}{B}{B} [/card] [card] text=Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. id=2603 name=Woolly Spider rarity=C type=Creature mana={1}{G}{G} power=2 subtype=Spider toughness=3 [/card] [card] text=Return target creature and all white Auras you own attached to it to their owners' hands. id=2544 name=Word of Undoing rarity=C type=Instant mana={U} [/card] [card] text=When Wrath of Marit Lage comes into play, tap all red creatures. Red creatures don't untap during their controllers' untap steps. id=2545 auto=tap all(creature[red]) auto=lord(creature[red])doesnotuntap name=Wrath of Marit Lage rarity=R type=Enchantment mana={3}{U}{U} [/card] [card] text={2}{B}, {T}: Target player discards a card. Play this ability only during your turn. id=2547 name=Zuran Enchanter rarity=C type=Creature mana={1}{U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=Players play with their hands revealed. If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. id=2546 name=Zur's Weirding rarity=R type=Enchantment mana={3}{U} [/card]