[card] text=Target creature gets -1/-1 until end of turn. Draw a card. target=creature auto=-1/-1 auto=draw:1 id=135206 name=Afflict rarity=C type=Instant mana={2}{B} [/card] [card] text=Target creature gets +1/+1 until end of turn. Draw a card. target=creature auto=1/1 auto=draw:1 id=130525 name=Aggressive Urge rarity=C type=Instant mana={1}{G} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129459 name=Air Elemental rarity=U type=Creature mana={3}{U}{U} power=4 subtype=Elemental toughness=4 [/card] [card] text={3}: Target player puts the top three cards of his or her library into his or her graveyard. id=129913 auto={3}:deplete:3 target(player) name=Ambassador Laquatus rarity=R type=Creature abilities=legendary mana={1}{U}{U} power=1 subtype=Merfolk Wizard toughness=3 [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) abilities=first strike id=134753 name=Anaba Bodyguard rarity=C type=Creature mana={3}{R} power=2 subtype=Minotaur toughness=3 [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen comes into play, you gain 1 life for each card in your graveyard. abilities=first strike id=130550 auto=foreach(*|mygraveyard)life:1 name=Ancestor's Chosen rarity=U type=Creature mana={5}{W}{W} power=4 subtype=Human Cleric toughness=4 [/card] [card] text=Whenever a player plays a white spell, you may gain 1 life. id=129466 auto=@movedTo(*[white]|stack):may life:1 name=Angel's Feather rarity=U type=Artifact mana={2} [/card] [card] text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) target=creature auto=3/3 auto=flying id=129711 name=Angelic Blessing rarity=C type=Sorcery mana={2}{W} [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=defender,flying id=129671 name=Angelic Wall rarity=C type=Creature mana={1}{W} power=0 subtype=Wall toughness=4 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life. abilities=flying auto=life:3 id=129465 name=Angel of Mercy rarity=U type=Creature mana={4}{W} power=3 subtype=Angel toughness=3 [/card] [card] text=Whenever a creature comes into play under your control, you gain life equal to its toughness. id=129710 name=Angelic Chorus rarity=R type=Enchantment mana={3}{W}{W} [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {W} && Damage:1 controller auto={T}:Add {U} && Damage:1 controller id=129458 name=Adarkar Wastes rarity=R type=Land [/card] [card] text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. auto={T}:draw:3 auto={2}{U}{U}:moveTo(ownerhand) abilities=legendary id=106426 name=Arcanis the Omnipotent rarity=R type=Creature mana={3}{U}{U}{U} power=3 subtype=Wizard toughness=4 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. abilities=legendary,flying auto=lord(creature[black]) 1/1 other auto=lord(creature[-black]) -1/-1 id=106525 name=Ascendant Evincar rarity=R type=Creature mana={4}{B}{B} power=3 subtype=Vampire toughness=3 [/card] [card] text=Destroy target tapped creature. target=creature[tapped] auto=destroy id=135194 name=Assassinate rarity=C type=Sorcery mana={2}{B} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from play, you may draw a card. abilities=flying auto=@movedTo(this|graveyard):draw:1 id=130985 name=Aven Fisher rarity=C type=Creature mana={3}{U} power=2 subtype=Bird Soldier toughness=2 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you. id=129479 auto={T}:Add {1} auto={T}:Add {R} && Damage:1 controller auto={T}:Add {W} && Damage:1 controller name=Battlefield Forge rarity=R type=Land [/card] [card] text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. id=135262 name=Beacon of Destruction target=creature,player auto=damage:5 rarity=R type=Instant mana={3}{R}{R} [/card] [card] text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library. id=130553 target=player name=Beacon of Immortality rarity=R type=Instant mana={5}{W} [/card] [card] text=Put target artifact or creature card in a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library. id=135270 target=creature,artifact|graveyard auto=moveto(myinplay) alias=135262 name=Beacon of Unrest rarity=R type=Sorcery mana={3}{B}{B} [/card] [card] text=Flash (You may play this spell any time you could play an instant.) First strike (This creature deals combat damage before creatures without first strike.) abilities=flash,first strike id=136279 name=Benalish Knight rarity=C type=Creature mana={2}{W} power=2 subtype=Human Knight toughness=2 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. abilities=flying auto={T}:Add{G} auto={T}:Add{R} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{W} id=129906 name=Birds of Paradise rarity=R type=Creature mana={G} power=0 subtype=Bird toughness=1 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. id=135267 target=creature auto=foreach(forest|myinplay) 1/1 name=Blanchwood Armor rarity=U type=Enchantment mana={2}{G} subtype=Aura [/card] [card] text=Blaze deals X damage to target creature or player. target=creature,player alias=1291 id=129484 name=Blaze rarity=U type=Sorcery mana={X}{R} [/card] [card] text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. id=129709 name=Bloodfire Colossus auto={R}{S}:damage:6 all(creature,player) rarity=R type=Creature mana={6}{R}{R} power=6 subtype=Giant toughness=6 [/card] [card] text=Bloodrock Cyclops attacks each turn if able. abilities=mustattack id=130384 name=Bloodrock Cyclops rarity=C type=Creature mana={2}{R} power=3 subtype=Cyclops toughness=3 [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) abilities=swampwalk id=129491 name=Bog Wraith rarity=U type=Creature mana={3}{B} power=3 subtype=Wraith toughness=3 [/card] [card] text=Return target permanent to its owner's hand. target=* auto=moveTo(ownerHand) id=129494 name=Boomerang rarity=C type=Instant mana={U}{U} [/card] [card] text=Sacrifice Bottle Gnomes: You gain 3 life. auto={s}:life:3 id=129495 name=Bottle Gnomes rarity=U type=Artifact Creature mana={3} power=1 subtype=Gnome toughness=3 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {G} && Damage:1 controller auto={T}:Add {W} && Damage:1 controller id=129496 name=Brushland rarity=R type=Land [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {W} && Damage:1 controller auto={T}:Add {B} && Damage:1 controller id=129497 name=Caves of Koilos rarity=R type=Land [/card] [card] text=Counter target spell. target=*|stack auto=fizzle id=129882 name=Cancel rarity=C type=Instant mana={1}{U}{U} [/card] [card] text=Reach (This creature can block creatures with flying.) abilities=Reach id=135185 name=Canopy Spider rarity=C type=Creature mana={1}{G} power=1 subtype=Spider toughness=3 [/card] [card] text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card. auto={1}{T}{S}:Add{B} auto={1}{T}{S}:Add{U} auto={1}{T}{S}:Add{G} auto={1}{T}{S}:Add{R} auto={1}{T}{S}:Add{W} auto=@movedTo(this|graveyard):draw:1 id=135279 name=Chromatic Star rarity=U type=Artifact mana={1} [/card] [card] text=When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. id=130522 name=Civic Wayfinder auto=may moveTo(myHand) target(land[basic]|myLibrary) rarity=C type=Creature mana={2}{G} power=2 subtype=Elf Warrior Druid toughness=2 [/card] [card] text=As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. auto=may copy target(creature) id=129501 name=Clone rarity=R type=Creature mana={3}{U} power=0 subtype=Shapeshifter toughness=0 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Elemental can block only creatures with flying. abilities=cloud,flying id=129804 name=Cloud Elemental rarity=C type=Creature mana={2}{U} power=2 subtype=Elemental toughness=3 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. abilities=cloud,flying id=132069 name=Cloud Sprite rarity=C type=Creature mana={U} power=1 subtype=Faerie toughness=1 [/card] [card] text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. id=129505 alias=1156 target=creature,player name=Consume Spirit rarity=U type=Sorcery mana={X}{1}{B} [/card] [card] text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool. auto={s}:Add {W}{U}{B}{R}{G} id=135275 name=Composite Golem rarity=U type=Artifact Creature mana={6} power=4 subtype=Golem toughness=4 [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Play this ability only during your upkeep. id=135268 name=Colossus of Sardia abilities=doesnotuntap,trample auto={9}:untap rarity=R type=Artifact Creature mana={9} power=9 subtype=Golem toughness=9 [/card] [card] text=Draw two cards. auto=draw:2 id=134757 name=Counsel of the Soratami rarity=C type=Sorcery mana={2}{U} [/card] [card] text={T}: Target creature with power 2 or less is unblockable this turn. id=134758 alias=1285 name=Crafty Pathmage rarity=C type=Creature mana={2}{U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text= id=130527 name=Craw Wurm rarity=C type=Creature mana={4}{G}{G} power=6 subtype=Wurm toughness=4 [/card] [card] text=Destroy target artifact, enchantment, or land. target=artifact,enchantment,land auto=destroy id=129512 name=Creeping Mold rarity=U type=Sorcery mana={2}{G}{G} [/card] [card] text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. target=plains,island auto=destroy auto=Damage:3 targetController id=129909 name=Cryoclasm rarity=U type=Sorcery mana={2}{R} [/card] [card] text=Destroy target green or white creature. target=creature[green;white] auto=destroy id=129910 name=Deathmark rarity=U type=Sorcery mana={B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. id=129521 target=creature name=Dehydration rarity=C type=Enchantment mana={3}{U} subtype=Aura [/card] [card] text=Tap all creatures without flying. id=135223 name=Deluge auto=tap all(creature[-flying]) rarity=U type=Instant mana={2}{U} [/card] [card] text=Destroy target artifact or land. target=artifact,land auto=destroy id=129522 name=Demolish rarity=C type=Sorcery mana={3}{R} [/card] [card] text=Whenever a player plays a black spell, you may gain 1 life. id=129523 name=Demon's Horn auto=@movedTo(*[black]|stack):may life:1 rarity=U type=Artifact mana={2} [/card] [card] text=Destroy target enchantment. target=enchantment auto=destroy id=129524 name=Demystify rarity=C type=Instant mana={W} [/card] [card] text=Search your library for a card and put that card into your hand. Then shuffle your library. target=*|mylibrary auto=moveTo(myHand) id=129525 name=Diabolic Tutor rarity=U type=Sorcery mana={2}{B}{B} [/card] [card] text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play. auto={B}{T}{S}:moveTo(myinplay) target(creature|mygraveyard) id=129880 name=Doomed Necromancer rarity=R type=Creature mana={2}{B} power=2 subtype=Human Cleric Mercenary toughness=2 [/card] [card] text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. (It can't be blocked except by creatures with flying or reach.) auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,flying red) id=143024 name=Dragon Roost rarity=R type=Enchantment mana={4}{R}{R} [/card] [card] text=Whenever a player plays a red spell, you may gain 1 life. id=129527 auto=@movedTo(*[red]|stack):may life:1 name=Dragon's Claw rarity=U type=Artifact mana={2} [/card] [card] text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. id=135246 name=Dreamborn Muse rarity=R type=Creature mana={2}{U}{U} power=2 subtype=Spirit toughness=2 [/card] [card] text= id=135216 name=Dross Crocodile rarity=C type=Creature mana={3}{B} power=5 subtype=Zombie Crocodile toughness=1 [/card] [card] text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={B}:regenerate id=129529 name=Drudge Skeletons rarity=U type=Creature mana={1}{B} power=1 subtype=Skeleton toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129490 name=Dusk Imp rarity=C type=Creature mana={2}{B} power=2 subtype=Imp toughness=1 [/card] [card] text= id=129554 name=Earth Elemental rarity=U type=Creature mana={3}{R}{R} power=4 subtype=Elemental toughness=5 [/card] [card] text=Return all creatures to their owners' hands. id=129541 name=Evacuation auto=moveTo(ownerhand) all(creature) rarity=R type=Instant mana={3}{U}{U} [/card] [card] text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. id=129533 auto=rampage(1/1,0) name=Elvish Berserker rarity=C type=Creature mana={G} power=1 subtype=Elf Berserker toughness=1 [/card] [card] text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) id=129534 auto=lord(elf) 1/1 other auto=lord(elf) forestwalk other name=Elvish Champion rarity=R type=Creature mana={1}{G}{G} power=2 subtype=Elf toughness=2 [/card] [card] text={G}, {T}: You may put a creature card from your hand into play. auto={G}{T}:moveTo(myinplay) target(creature|myhand) id=129535 name=Elvish Piper rarity=R type=Creature mana={3}{G} power=1 subtype=Elf Shaman toughness=1 [/card] [card] text= id=135263 name=Enormous Baloth rarity=U type=Creature mana={6}{G} power=7 subtype=Beast toughness=7 [/card] [card] text=Essence Drain deals 3 damage to target creature or player and you gain 3 life. target=creature,player auto=damage:3 auto=life:3 controller id=135191 name=Essence Drain rarity=C type=Sorcery mana={4}{B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) id=129544 target=creature auto=Fear name=Fear rarity=C type=Enchantment mana={B}{B} subtype=Aura [/card] [card] text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. auto={T}:damage:4 target(creature[attacking;flying]) id=135186 name=Femeref Archers rarity=U type=Creature mana={2}{G} power=2 subtype=Human Archer toughness=2 [/card] [card] text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) id=135258 auto=lord(soldier) 1/1 other auto=lord(soldier) first strike other name=Field Marshal rarity=R type=Creature mana={1}{W}{W} power=2 subtype=Human Soldier toughness=2 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. target=creature auto={R}:1/0 id=129548 name=Firebreathing rarity=C type=Enchantment mana={R} subtype=Aura [/card] [card] text=Target creature gets +4/+0 until end of turn. target=creature auto=4/0 id=130379 name=Fists of the Anvil rarity=C type=Instant mana={1}{R} [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129562 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={7}{R}: Flamewave Invoker deals 5 damage to target player. id=130378 auto={7}{R}:Damage:5 target(player) name=Flamewave Invoker rarity=U type=Creature mana={2}{R} power=2 subtype=Goblin Mutant toughness=2 [/card] [card] text=Counter target red or green spell. target=*[red;green]|stack auto=fizzle id=129908 name=Flashfreeze rarity=U type=Instant mana={1}{U} [/card] [card] text=All creatures get +X/-X until end of turn. id=130542 name=Flowstone Slide rarity=R type=Sorcery mana={X}{2}{R}{R} [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129561 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129560 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129559 name=Forest rarity=L type=Basic Land subtype=Forest [/card] [card] text={2}, {T}: You gain 1 life. auto={2}{T}:life:1 id=135273 name=Fountain of Youth rarity=U type=Artifact mana={0} [/card] [card] text= id=134762 name=Fugitive Wizard rarity=C type=Creature mana={U} power=1 subtype=Human Wizard toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn. abilities=flying auto={R}:1/0 id=130386 name=Furnace Whelp rarity=U type=Creature mana={2}{R}{R} power=2 subtype=Dragon toughness=2 [/card] [card] text={T}: Target creature gets +1/+1 until end of turn. id=132105 auto={T}:1/1 target(creature) name=Ghost Warden rarity=C type=Creature mana={1}{W} power=1 subtype=Spirit toughness=1 [/card] [card] text=Target creature gets +3/+3 until end of turn. target=creature auto=3/3 id=129568 name=Giant Growth rarity=C type=Instant mana={G} [/card] [card] text=Reach (This creature can block creatures with flying.) abilities=reach id=129570 name=Giant Spider rarity=C type=Creature mana={3}{G} power=2 subtype=Spider toughness=4 [/card] [card] text=Creatures you control get +1/+1. auto=lord(creature|myinplay) 1/1 id=129572 name=Glorious Anthem rarity=R type=Enchantment mana={1}{W}{W} [/card] [card] text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) id=129578 auto=lord(goblin) 1/1 other auto=lord(goblin) mountainwalk other name=Goblin King rarity=R type=Creature mana={1}{R}{R} power=2 subtype=Goblin toughness=2 [/card] [card] text=Draw four cards, then discard three cards at random. id=135221 auto=draw:4 auto=discard:3 name=Goblin Lore rarity=U type=Sorcery mana={1}{R} [/card] [card] text= id=129580 name=Goblin Piker rarity=C type=Creature mana={1}{R} power=2 subtype=Goblin Warrior toughness=1 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129582 name=Goblin Sky Raider rarity=C type=Creature mana={2}{R} power=1 subtype=Goblin Warrior toughness=2 [/card] [card] text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. auto=@each my upkeep:foreach(zombie|myinplay) draw:1 auto=@each my upkeep:foreach(zombie|myinplay) life:-1 id=135256 name=Graveborn Muse rarity=R type=Creature mana={2}{B}{B} power=3 subtype=Zombie Spirit toughness=3 [/card] [card] text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. auto=may moveTo(myhand) target(creature|mygraveyard) id=129584 name=Gravedigger rarity=C type=Creature mana={3}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text= id=129586 name=Grizzly Bears rarity=C type=Creature mana={1}{G} power=2 subtype=Bear toughness=2 [/card] [card] text={2}: Target blue or red creature gets +1/+0 until end of turn. auto={2}:1/0 target(creature[blue;red]) id=130995 name=Hate Weaver rarity=U type=Creature mana={1}{B} power=2 subtype=Zombie Wizard toughness=1 [/card] [card] text=When Highway Robber comes into play, target opponent loses 2 life and you gain 2 life. id=129564 auto=life:-2 opponent auto=life:2 controller name=Highway Robber rarity=C type=Creature mana={2}{B}{B} power=2 subtype=Human Rogue Mercenary toughness=2 [/card] [card] text= id=129591 name=Hill Giant rarity=C type=Creature mana={3}{R} power=3 subtype=Giant toughness=3 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+2. target=creature auto=1/2 id=129594 name=Holy Strength rarity=C type=Enchantment mana={W} subtype=Aura [/card] [card] text={W}: Honor Guard gets +0/+1 until end of turn. auto={W}:0/1 id=129595 name=Honor Guard rarity=C type=Creature mana={W} power=1 subtype=Human Soldier toughness=1 [/card] [card] text={U}: Untap Horseshoe Crab. auto={U}:untap id=129596 name=Horseshoe Crab rarity=C type=Creature mana={2}{U} power=1 subtype=Crab toughness=3 [/card] [card] text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card. id=129598 alias=1112 name=Howling Mine rarity=R type=Artifact mana={2} [/card] [card] text=Return all artifacts target player owns to his or her hand. id=135260 target=player alias=1202 name=Hurkyl's Recall rarity=R type=Instant mana={1}{U} [/card] [card] text=Hurricane deals X damage to each creature with flying and each player. id=129885 alias=1251 name=Hurricane rarity=R type=Sorcery mana={X}{G} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. abilities=flying id=129600 alias=1165 name=Hypnotic Specter rarity=R type=Creature mana={1}{B}{B} power=2 subtype=Specter toughness=2 [/card] [card] text={1}{W}{W}: Target creature gets +1/+1 until end of turn. auto={1}{W}{W}:1/1 target(creature) id=132123 name=Icatian Priest rarity=U type=Creature mana={W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text={1}, {T}: Tap target artifact, creature, or land. id=129601 auto={1}{T}:tap target(artifact,creature,land) name=Icy Manipulator rarity=U type=Artifact mana={4} [/card] [card] text={T}: Add {U} to your mana pool. auto={T}: Add {U} id=129607 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}: Add {U} id=129606 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}: Add {U} id=129609 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. auto={T}: Add {U} id=129608 name=Island rarity=L type=Basic Land subtype=Island [/card] [card] text={4}, {T}: Draw a card. id=106478 auto={4}{T}:draw:1 name=Jayemdae Tome rarity=R type=Artifact mana={4} [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player. abilities=haste,legendary auto={T}:Damage:3 target(creature,player) id=106398 name=Kamahl, Pit Fighter rarity=R type=Creature mana={4}{R}{R} power=6 subtype=Human Barbarian toughness=1 [/card] [card] text=Lands you control have "{T}: Add one mana of any color to your mana pool." auto=lord(land|myinplay) {T}: add{G} auto=lord(land|myinplay) {T}: add{R} auto=lord(land|myinplay) {T}: add{U} auto=lord(land|myinplay) {T}: add{B} auto=lord(land|myinplay) {T}: add{W} id=130500 name=Joiner Adept rarity=R type=Creature mana={1}{G} power=2 subtype=Elf Druid toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you. auto={T}:Add {1} auto={T}:Add {R} && Damage:1 controller auto={T}:Add {G} && Damage:1 controller id=129614 name=Karplusan Forest rarity=R type=Land [/card] [card] text=When Kavu Climber comes into play, draw a card. id=129511 name=Kavu Climber auto=draw:1 rarity=C type=Creature mana={3}{G}{G} power=3 subtype=Kavu toughness=3 [/card] [card] text=Whenever a player plays a blue spell, you may gain 1 life. id=129619 name=Kraken's Eye auto=@movedTo(*[blue]|stack): may life:1 rarity=U type=Artifact mana={2} [/card] [card] text=Lava Axe deals 5 damage to target player. target=player auto=damage:5 id=129620 name=Lava Axe rarity=C type=Sorcery mana={4}{R} [/card] [card] text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. id=130373 name=Lavaborn Muse rarity=R type=Creature mana={3}{R} power=3 subtype=Spirit toughness=3 [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste id=129624 name=Lightning Elemental rarity=C type=Creature mana={3}{R} power=4 subtype=Elemental toughness=1 [/card] [card] text={T}: Add {G} to your mana pool. auto={T}: Add {G} id=129626 name=Llanowar Elves rarity=C type=Creature mana={G} power=1 subtype=Elf Druid toughness=1 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you. id=129627 auto={T}:Add {1} auto={T}:Add {B} && Damage:1 controller auto={T}:Add {G} && Damage:1 controller name=Llanowar Wastes rarity=R type=Land [/card] [card] text={B}: Looming Shade gets +1/+1 until end of turn. auto={B}:1/1 id=129628 name=Looming Shade rarity=C type=Creature mana={2}{B} power=1 subtype=Shade toughness=1 [/card] [card] text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. abilities=flying,trample id=135271 alias=1166 name=Lord of the Pit rarity=R type=Creature mana={4}{B}{B}{B} power=7 subtype=Demon toughness=7 [/card] [card] text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand. auto=lord(zombie) 1/1 other auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard) id=129629 name=Lord of the Undead rarity=R type=Creature mana={1}{B}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text={W}, {T}: Tap target creature. auto={W}{T}:tap target(creature) id=129638 name=Loxodon Mystic rarity=C type=Creature mana={3}{W}{W} power=3 subtype=Elephant Cleric toughness=3 [/card] [card] text= id=129631 name=Lumengrid Warden rarity=C type=Creature mana={1}{U} power=1 subtype=Human Wizard toughness=3 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129633 name=Mahamoti Djinn rarity=R type=Creature mana={4}{U}{U} power=5 subtype=Djinn toughness=6 [/card] [card] text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) auto={2}:flying auto={2}:first strike id=136289 name=Mantis Engine rarity=U type=Artifact Creature mana={5} power=3 subtype=Insect toughness=3 [/card] [card] text= id=135218 name=Mass of Ghouls rarity=C type=Creature mana={3}{B}{B} power=5 subtype=Zombie Warrior toughness=3 [/card] [card] text=Whenever an opponent discards a card, Megrim deals 2 damage to that player. id=129640 name=Megrim auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent rarity=U type=Enchantment mana={2}{B} [/card] [card] text=Target creature gets +7/+7 until end of turn. target=creature auto=7/7 id=129642 name=Might of Oaks rarity=R type=Instant mana={3}{G} [/card] [card] text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) auto={2}:trample target(creature[red;white]) id=130996 name=Might Weaver rarity=U type=Creature mana={1}{G} power=2 subtype=Human Wizard toughness=1 [/card] [card] text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. id=129643 name=Millstone auto={2}{T}:deplete:2 target(player) rarity=R type=Artifact mana={2} [/card] [card] text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card. auto={T}:Add{1} auto={1}{T}{S}:draw:1 id=135280 name=Mind Stone rarity=U type=Artifact mana={2} [/card] [card] text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) abilities=first strike,forestwalk,vigilance,legendary id=106405 name=Mirri, Cat Warrior rarity=R type=Creature mana={1}{G}{G} power=2 subtype=Cat Warrior toughness=3 [/card] [card] text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token into play. auto={2}{W}:token(Soldier,creature soldier, 1/1,white) auto=lord(soldier) vigilance id=129716 name=Mobilization rarity=R type=Enchantment mana={2}{W} [/card] [card] text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. auto={s}:Damage:1 target(creature,player) id=134748 name=Mogg Fanatic rarity=U type=Creature mana={R} power=1 subtype=Goblin toughness=1 [/card] [card] text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are equal to the number of lands you control. abilities=trample,legendary auto=foreach(land|myinplay) 1/1 id=106368 name=Molimo, Maro-Sorcerer rarity=R type=Creature mana={4}{G}{G}{G} power=* subtype=Elemental toughness=* [/card] [card] text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={B}:regenerate auto=foreach(creature|graveyard) 1/1 id=129648 name=Mortivore rarity=R type=Creature mana={2}{B}{B} power=* subtype=Lhurgoyf toughness=* [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=129652 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=129649 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=129651 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. auto={T}: Add {R} id=129650 name=Mountain rarity=L type=Basic Land subtype=Mountain [/card] [card] text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. auto={s(creature|myinplay)}:2/2 id=129653 name=Nantuko Husk rarity=U type=Creature mana={2}{B} power=2 subtype=Zombie Insect toughness=2 [/card] [card] text=Destroy target artifact or enchantment. target=artifact,enchantment id=129656 auto=destroy name=Naturalize rarity=C type=Instant mana={1}{G} [/card] [card] text=Target player gains 8 life. id=129655 target=player auto=life:8 name=Natural Spring rarity=C type=Sorcery mana={3}{G}{G} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. abilities=flying id=129659 auto=foreach(swamp|myinplay) 1/1 name=Nightmare rarity=R type=Creature mana={5}{B} power=* subtype=Nightmare Horse toughness=* [/card] [card] text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. id=129663 auto={T}:damage:2 target(creature,player) && damage:3 controller name=Orcish Artillery rarity=U type=Creature mana={1}{R}{R} power=1 subtype=Orc Warrior toughness=3 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129665 name=Ornithopter rarity=U type=Artifact Creature mana={0} power=0 subtype=Thopter toughness=2 [/card] [card] text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) auto=lord(creatures|myinplay) 3/3 auto=lord(creatures|myinplay) trample id=130506 name=Overrun rarity=U type=Sorcery mana={2}{G}{G}{G} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. id=129667 name=Pacifism target=creature auto=cantattack auto=cantblock rarity=C type=Enchantment mana={1}{W} subtype=Aura [/card] [card] text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) abilities=first strike,protection from black,protection from red id=129668 name=Paladin en-Vec rarity=R type=Creature mana={1}{W}{W} power=2 subtype=Human Knight toughness=2 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) You control enchanted creature. target=creature id=129900 alias=1194 name=Persuasion rarity=U type=Enchantment mana={3}{U}{U} subtype=Aura [/card] [card] text=Phantom Warrior is unblockable. abilities=unblockable id=132064 name=Phantom Warrior rarity=U type=Creature mana={1}{U}{U} power=2 subtype=Illusion Warrior toughness=2 [/card] [card] text=When Phyrexian Rager comes into play, you draw a card and you lose 1 life. auto=draw:1 auto=life:-1 id=135189 name=Phyrexian Rager rarity=C type=Creature mana={2}{B} power=2 subtype=Horror toughness=2 [/card] [card] text={2}, {T}, Sacrifice a creature: Draw a card. auto={2}{T}{S(creature|myinplay)}:draw:1 id=135281 name=Phyrexian Vault rarity=U type=Artifact mana={3} [/card] [card] text=Shroud (This creature can't be the target of spells or abilities.) abilities=shroud id=130526 name=Pincher Beetles rarity=C type=Creature mana={2}{G} power=3 subtype=Insect toughness=1 [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) abilities=swampwalk id=129678 name=Plague Beetle rarity=C type=Creature mana={B} power=1 subtype=Insect toughness=1 [/card] [card] text=Destroy all creatures you don't control. They can't be regenerated. auto=bury all(creature|opponentinplay) id=129679 name=Plague Wind rarity=R type=Sorcery mana={7}{B}{B} [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=129682 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=129681 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=129683 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. auto={T}: Add {W} id=129680 name=Plains rarity=L type=Basic Land subtype=Plains [/card] [card] text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) auto=lord(creature|myinplay) trample id=136288 name=Primal Rage rarity=U type=Enchantment mana={1}{G} [/card] [card] text={T}: Prodigal Pyromancer deals 1 damage to target creature or player. id=134752 auto={T}:damage:1 target(creature,player) name=Prodigal Pyromancer rarity=C type=Creature mana={2}{R} power=1 subtype=Human Wizard toughness=1 [/card] [card] text={U}, {T}: You may tap or untap target creature. id=129685 name=Puppeteer rarity=U type=Creature mana={2}{U} auto={U}{T}:tap target(creature) auto={U}{T}:untap target(creature) power=1 subtype=Human Wizard toughness=2 [/card] [card] text=Pyroclasm deals 2 damage to each creature. auto=damage:2 all(creature) id=129801 name=Pyroclasm rarity=U type=Sorcery mana={1}{R} [/card] [card] text={T}: Add {1} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. auto={T}:Add{1} auto={T}{S}:-1/-2 target(creature[attacking;-flying]) id=129687 name=Quicksand rarity=U type=Land [/card] [card] text=Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1) id=130489 name=Quirion Dryad rarity=R type=Creature mana={1}{G} power=1 subtype=Dryad toughness=1 [/card] [card] text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) auto={2}:haste target(creature[green;black]) id=130997 name=Rage Weaver rarity=U type=Creature mana={1}{R} power=2 subtype=Human Wizard toughness=1 [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste id=129688 name=Raging Goblin rarity=C type=Creature mana={R} power=1 subtype=Goblin Berserker toughness=1 [/card] [card] text=Destroy target land. target=land id=135220 auto=destroy name=Rain of Tears rarity=U type=Sorcery mana={1}{B}{B} [/card] [card] text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. id=129690 name=Rampant Growth target=basic|myLibrary auto=moveTo(myBattlefield) && tap rarity=C type=Sorcery mana={1}{G} [/card] [card] text=Return target card from your graveyard to your hand. target=*|myGraveyard auto=moveTo(myHand) id=130507 name=Recollect rarity=U type=Sorcery mana={2}{G} [/card] [card] text=Return target creature card from your graveyard to your hand. Draw a card. target=creature|mygraveyard auto=moveTo(myhand) auto=Draw:1 id=135188 name=Recover rarity=C type=Sorcery mana={2}{B} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) target=creature auto={G}:regenerate id=129696 name=Regeneration rarity=U type=Enchantment mana={1}{G} subtype=Aura [/card] [card] text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats. id=135236 auto=foreach(relentless rats) 1/1 other name=Relentless Rats rarity=U type=Creature mana={1}{B}{B} power=2 subtype=Rat toughness=2 [/card] [card] text=Counter target creature spell. target=creature|stack auto=fizzle id=129699 name=Remove Soul rarity=C type=Instant mana={1}{U} [/card] [card] text=You gain 3 life. Draw a card. auto=life:3 auto=draw:1 id=132089 name=Reviving Dose rarity=C type=Instant mana={2}{W} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard to play. id=106384 name=Reya Dawnbringer auto=@each my upkeep:may moveto(myBattlefield) target(creature|myGraveyard) rarity=R type=Creature abilities=legendary,flying mana={6}{W}{W}{W} power=4 subtype=Angel toughness=6 [/card] [card] text=Target blocking creature gets +7/+7 until end of turn. target=creature[blocking] auto=7/7 id=130552 name=Righteousness rarity=R type=Instant mana={W} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) target=creature auto=shroud id=134764 name=Robe of Mirrors rarity=C type=Enchantment mana={U} subtype=Aura [/card] [card] text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.) abilities=mountainwalk id=129715 name=Rock Badger rarity=C type=Creature mana={4}{R} power=3 subtype=Badger Beast toughness=3 [/card] [card] text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player. id=129704 auto={3}{T}:damage:1 target(creature,player) name=Rod of Ruin rarity=U type=Artifact mana={4} [/card] [card] text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. auto={1}{G}:2/2 limit:1 id=129707 name=Rootwalla rarity=C type=Creature mana={2}{G} power=2 subtype=Lizard toughness=2 [/card] [card] text=Islandwalk (This creature is unblockable as long as defending player controls an Island.) abilities=islandwalk id=129733 name=Rootwater Commando rarity=C type=Creature mana={2}{U} power=2 subtype=Merfolk toughness=2 [/card] [card] text={T}: Destroy target tapped creature. id=129708 auto={T}:destroy target(creature[tapped]) name=Royal Assassin rarity=R type=Creature mana={1}{B}{B} power=1 subtype=Human Assassin toughness=1 [/card] [card] text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) abilities=forestwalk id=136285 name=Rushwood Dryad rarity=C type=Creature mana={1}{G} power=2 subtype=Dryad toughness=1 [/card] [card] text= id=129718 name=Scathe Zombies rarity=C type=Creature mana={2}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. id=130504 auto=foreach(creature|myinplay) 1/1 name=Scion of the Wild rarity=R type=Creature mana={1}{G}{G} power=* subtype=Avatar toughness=* [/card] [card] text=As Sculpting Steel comes into play, you may choose an artifact in play. If you do, Sculpting Steel comes into play as a copy of that artifact. auto=may copy target(artifact) id=135241 name=Sculpting Steel rarity=R type=Artifact mana={3} [/card] [card] text=Sea Monster can't attack unless defending player controls an Island. id=129719 name=Sea Monster abilities=cantattack auto=aslongas(Island|opponentinplay) -cantattack rarity=C type=Creature mana={4}{U}{U} power=6 subtype=Serpent toughness=6 [/card] [card] text=Untap all permanents you control during each other player's untap step. id=129722 auto=@each opponent untap:untap all(*|myinplay) name=Seedborn Muse rarity=R type=Creature mana={3}{G}{G} power=2 subtype=Spirit toughness=4 [/card] [card] text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. auto={S(land|myhand)}:damage:2 target(creature,player) id=129884 name=Seismic Assault rarity=R type=Enchantment mana={R}{R}{R} [/card] [card] text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) abilities=flying,vigilance id=129726 name=Serra Angel rarity=R type=Creature mana={3}{W}{W} power=4 subtype=Angel toughness=4 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.) target=creature auto=2/2 auto=flying auto=vigilance id=135214 name=Serra's Embrace rarity=U type=Enchantment mana={2}{W}{W} subtype=Aura [/card] [card] text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) abilities=fear id=129693 name=Severed Legion rarity=C type=Creature mana={1}{B}{B} power=2 subtype=Zombie toughness=2 [/card] [card] text=Destroy all artifacts. They can't be regenerated. id=130370 auto=bury all(artifact) name=Shatterstorm rarity=U type=Sorcery mana={2}{R}{R} [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand. target=creature auto=flying auto={U}:moveTo(ownerhand) id=129553 name=Shimmering Wings rarity=C type=Enchantment mana={U} subtype=Aura [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. abilities=flying auto={R}:1/0 id=129730 name=Shivan Dragon rarity=R type=Creature mana={4}{R}{R} power=5 subtype=Dragon toughness=5 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player. abilities=flying auto={1}{R}:Damage:1 target(creature,player) id=130538 name=Shivan Hellkite rarity=R type=Creature mana={5}{R}{R} power=5 subtype=Dragon toughness=5 [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you. id=129731 auto={T}:Add {1} auto={T}:Add {U} && Damage:1 controller auto={T}:Add {R} && Damage:1 controller name=Shivan Reef rarity=R type=Land [/card] [card] text=Shock deals 2 damage to target creature or player. target=creature,player auto=Damage:2 id=129732 name=Shock rarity=C type=Instant mana={R} [/card] [card] text=When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player. auto=token(Goblin,creature goblin, 1/1,red)*3 auto={1}{R}{S(goblin|myinplay)}:Damage:2 target(creature,player) id=130539 name=Siege-Gang Commander rarity=R type=Creature mana={3}{R}{R} power=2 subtype=Goblin toughness=2 [/card] [card] text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) abilities=flying,first strike id=129735 name=Skyhunter Patrol rarity=C type=Creature mana={2}{W}{W} power=2 subtype=Cat Knight toughness=3 [/card] [card] text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) abilities=flying,vigilance id=132102 name=Skyhunter Prowler rarity=C type=Creature mana={2}{W} power=1 subtype=Cat Knight toughness=3 [/card] [card] text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.) abilities=flying,double strike id=129513 name=Skyhunter Skirmisher rarity=U type=Creature mana={1}{W}{W} power=1 subtype=Cat Knight toughness=1 [/card] [card] text={T}: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery. id=135182 name=Skyshroud Ranger auto={T}:moveto(myBattlefield) target(land|myHand) rarity=C type=Creature mana={G} power=1 subtype=Elf toughness=1 [/card] [card] text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) auto={2}:flying target(creature[white;black]) id=130998 name=Sky Weaver rarity=U type=Creature mana={1}{U} power=2 subtype=Metathran Wizard toughness=1 [/card] [card] text=When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. id=129803 name=Sleeper Agent auto=moveto(opponentinplay) auto=@each my upkeep:damage:2 Controller rarity=R type=Creature mana={B} power=3 subtype=Minion toughness=3 [/card] [card] text=Destroy target artifact. Draw a card. target=artifact auto=destroy auto=draw:1 id=130532 name=Smash rarity=C type=Instant mana={2}{R} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129471 name=Snapping Drake rarity=C type=Creature mana={3}{U} power=3 subtype=Drake toughness=2 [/card] [card] text=Whenever another creature comes into play, you gain 1 life. id=129740 auto=@movedTo(creature|battlefield): life:1 name=Soul Warden rarity=U type=Creature mana={W} power=1 subtype=Human Cleric toughness=1 [/card] [card] text=As an additional cost to play Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. id=130369 target=creature,player name=Soulblast rarity=R type=Instant mana={3}{R}{R}{R} [/card] [card] text=Target player loses 4 life and you gain 4 life. id=129739 name=Soul Feast target=player auto=life:-4 auto=life:4 controller rarity=U type=Sorcery mana={3}{B}{B} [/card] [card] text=Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental. abilities=trample,haste auto=@next endofturn:bury id=129577 name=Spark Elemental rarity=U type=Creature mana={R} power=3 subtype=Elemental toughness=1 [/card] [card] text= id=129742 name=Spined Wurm rarity=C type=Creature mana={4}{G} power=5 subtype=Wurm toughness=4 [/card] [card] text=Spineless Thug can't block. abilities=cantblock id=129743 name=Spineless Thug rarity=C type=Creature mana={1}{B} power=2 subtype=Zombie Mercenary toughness=2 [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. target=creature auto=lifelink id=129744 name=Spirit Link rarity=U type=Enchantment mana={W} subtype=Aura [/card] [card] text={2}: Target green or blue creature gets +0/+1 until end of turn. auto={2}:0/1 target(creature[green;blue]) id=130999 name=Spirit Weaver rarity=U type=Creature mana={1}{W} power=2 subtype=Human Wizard toughness=1 [/card] [card] text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. id=136509 target=creature auto=foreach(mountain|myinplay)damage:1 name=Spitting Earth rarity=C type=Sorcery mana={1}{R} [/card] [card] text={7}{W}: You gain 5 life. auto={7}{W}:life:5 id=130385 name=Starlight Invoker rarity=U type=Creature mana={1}{W} power=1 subtype=Human Cleric Mutant toughness=3 [/card] [card] text=Vigilance (Attacking doesn't cause this creature to tap.) abilities=vigilance id=132111 name=Steadfast Guard rarity=C type=Creature mana={W}{W} power=2 subtype=Human Rebel toughness=2 [/card] [card] text=Each player loses 1 life for each creature he or she controls. auto=foreach(creature|opponentinplay) life:-1 opponent auto=foreach(creature|myinplay) life:-1 controller id=135197 name=Stronghold Discipline rarity=U type=Sorcery mana={2}{B}{B} [/card] [card] text=Target creature can't block this turn. Draw a card. id=134755 name=Stun target=creature auto=cantblock auto=draw:1 rarity=C type=Instant mana={1}{R} [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you. id=129751 auto={T}:Add {1} auto={T}:Add {B} && Damage:1 controller auto={T}:Add {R} && Damage:1 controller name=Sulfurous Springs rarity=R type=Land [/card] [card] text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player. id=129750 target=player name=Sudden Impact rarity=U type=Instant mana={3}{R} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129753 name=Suntail Hawk rarity=C type=Creature mana={W} power=1 subtype=Bird toughness=1 [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=129754 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=129756 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=129755 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. auto={T}: Add {B} id=129757 name=Swamp rarity=L type=Basic Land subtype=Swamp [/card] [card] text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. id=135215 name=Sylvan Basilisk rarity=U type=Creature mana={3}{G}{G} power=2 subtype=Basilisk toughness=4 [/card] [card] text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. target=land|mylibrary auto=moveTo(myHand) id=130513 name=Sylvan Scrying rarity=U type=Sorcery mana={1}{G} [/card] [card] text=Flash (You may play this spell any time you could play an instant.) Reach (This creature can block creatures with flying.) abilities=flash,reach id=135231 name=Tangle Spider rarity=U type=Creature mana={4}{G}{G} power=3 subtype=Spider toughness=4 [/card] [card] text=Destroy all enchantments. id=132131 auto=destroy all(enchantment) name=Tempest of Light rarity=U type=Instant mana={2}{W} [/card] [card] text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library. auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap id=129881 name=Terramorphic Expanse rarity=C type=Land [/card] [card] text=Destroy target nonartifact, nonblack creature. It can't be regenerated. target=creature[-black;-artifact] auto=bury id=135199 name=Terror rarity=C type=Instant mana={1}{B} [/card] [card] text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.) auto={5}{T}:token(Wasp,creature artifact insect, 1/1,flying artifact) id=135253 name=The Hive rarity=R type=Artifact mana={5} [/card] [card] text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) id=129767 target=creature auto=haste auto=untap name=Threaten rarity=U type=Sorcery mana={2}{R} [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) abilities=haste id=130381 name=Thundering Giant rarity=U type=Creature mana={3}{R}{R} power=4 subtype=Giant toughness=3 [/card] [card] text=Draw four cards. auto=draw:4 id=129770 name=Tidings rarity=U type=Sorcery mana={3}{U}{U} [/card] [card] text=Target player puts the top half of his or her library, rounded down, into his or her graveyard. id=129774 target=player name=Traumatize rarity=R type=Sorcery mana={3}{U}{U} [/card] [card] text=When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand. auto=may moveTo(myhand) target(artifact|mygraveyard) id=135232 name=Treasure Hunter rarity=U type=Creature mana={2}{W} power=2 subtype=Human toughness=2 [/card] [card] text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) auto={1}{G}:regenerate abilities=opponentshroud id=130498 name=Troll Ascetic rarity=R type=Creature mana={1}{G}{G} power=3 subtype=Troll Shaman toughness=2 [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) abilities=first strike id=129604 name=Tundra Wolves rarity=C type=Creature mana={W} power=1 subtype=Wolf toughness=1 [/card] [card] text=You may tap or untap target artifact, creature, or land. Draw a card. auto=may untap target(artifact,creature,land) auto=draw:1 id=136286 name=Twitch rarity=C type=Instant mana={2}{U} [/card] [card] text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. id=129779 name=Underworld Dreams auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent rarity=R type=Enchantment mana={B}{B}{B} [/card] [card] text=Flash (You may play this spell any time you could play an instant.) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able. abilities=flash target=creature auto=2/2 auto=mustattack id=134756 name=Uncontrollable Anger rarity=C type=Enchantment mana={2}{R}{R} subtype=Aura [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you. id=129778 auto={T}:Add {1} auto={T}:Add {U} && Damage:1 controller auto={T}:Add {B} && Damage:1 controller name=Underground River rarity=R type=Land [/card] [card] text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+1. target=creature auto=2/1 id=129780 name=Unholy Strength rarity=C type=Enchantment mana={B} subtype=Aura [/card] [card] text=Return target creature to its owner's hand. target=creature auto=moveTo(ownerHand) id=136218 name=Unsummon rarity=C type=Instant mana={U} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Play this ability no more than twice each turn. abilities=flying auto={B}:1/0 limit:2 id=135195 name=Vampire Bats rarity=C type=Creature mana={B} power=0 subtype=Bat toughness=1 [/card] [card] text={U}, {T}: Return target permanent you control to its owner's hand. auto={U}{T}:moveTo(ownerhand) target(*|myinplay) id=130834 name=Vedalken Mastermind rarity=U type=Creature mana={U}{U} power=1 subtype=Vedalken Wizard toughness=2 [/card] [card] text=When Venerable Monk comes into play, you gain 2 life. auto=life:2 id=129786 name=Venerable Monk rarity=C type=Creature mana={2}{W} power=2 subtype=Human Monk Cleric toughness=2 [/card] [card] text=At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control. id=129788 auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) name=Verdant Force rarity=R type=Creature mana={5}{G}{G}{G} power=7 subtype=Elemental toughness=7 [/card] [card] text=Haste (This creature can attack and {T} as soon as it comes under your control.) At end of turn, return Viashino Sandscout to its owner's hand. (Return it only if it's in play.) id=130387 name=Viashino Sandscout auto=@next end step:moveTo(hand) abilities=haste rarity=C type=Creature mana={1}{R} power=2 subtype=Viashino Scout toughness=1 [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=defender,flying id=135274 name=Wall of Air rarity=U type=Creature mana={1}{U}{U} power=1 subtype=Wall toughness=5 [/card] [card] text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. abilities=defender auto={R}:1/0 id=136284 name=Wall of Fire rarity=U type=Creature mana={1}{R}{R} power=0 subtype=Wall toughness=5 [/card] [card] text=Defender, flying (This creature can't attack, and it can block creatures with flying.) abilities=defender,flying id=132120 name=Wall of Swords rarity=U type=Creature mana={3}{W} power=3 subtype=Wall toughness=5 [/card] [card] text=Defender (This creature can't attack.) abilities=defender id=129773 name=Wall of Wood rarity=C type=Creature mana={G} power=0 subtype=Wall toughness=3 [/card] [card] text=Creatures you control get +1/+1 until end of turn. auto=lord(creatures|myinplay) 1/1 id=129797 name=Warrior's Honor rarity=C type=Instant mana={2}{W} [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) abilities=flying id=129557 name=Wild Griffin rarity=C type=Creature mana={2}{W} power=2 subtype=Griffin toughness=2 [/card] [card] text=Destroy all creatures. They can't be regenerated. id=129808 auto=bury all(creature) name=Wrath of God rarity=R type=Sorcery mana={2}{W}{W} [/card] [card] text=Whenever a player plays a green spell, you may gain 1 life. id=129809 auto=@movedTo(*[green]|stack): may life:1 name=Wurm's Tooth rarity=U type=Artifact mana={2} [/card] [card] text={T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you. id=129810 auto={T}:Add {1} auto={T}:Add {G} && Damage:1 controller auto={T}:Add {U} && Damage:1 controller name=Yavimaya Coast rarity=R type=Land [/card] [card] text=Yavimaya Enchantress gets +1/+1 for each enchantment in play. auto=foreach(enchantment) 1/1 id=130515 name=Yavimaya Enchantress rarity=U type=Creature mana={2}{G} power=2 subtype=Human Druid toughness=2 [/card] [card] text=First strike (This creature deals combat damage before creatures without first strike.) abilities=first strike id=129790 name=Youthful Knight rarity=C type=Creature mana={1}{W} power=2 subtype=Human Knight toughness=1 [/card]