#include "../include/config.h" #include "../include/GameApp.h" #include "../include/GuiBackground.h" GuiBackground::GuiBackground() { } GuiBackground::~GuiBackground() { } void GuiBackground::Render() { JRenderer* renderer = JRenderer::GetInstance(); renderer->RenderQuad(resources.RetrieveTempQuad("backdrop.jpg"), 0, 18); }