#ifndef _WEVENT_H_ #define _WEVENT_H_ class MTGCardInstance; class MTGGameZone; class Damage; class Phase; class Targetable; class WEvent{ public: enum{ NOT_SPECIFIED = 0, CHANGE_ZONE = 1, DAMAGE = 2, CHANGE_PHASE = 3, }; int type; //Deprecated, use dynamic casting instead WEvent(int type = NOT_SPECIFIED); virtual ~WEvent() {}; }; struct WEventZoneChange: public WEvent{ MTGCardInstance * card; MTGGameZone * from; MTGGameZone * to; WEventZoneChange(MTGCardInstance * card, MTGGameZone * from, MTGGameZone *to); virtual ~WEventZoneChange() {}; }; struct WEventDamage: public WEvent{ Damage * damage; WEventDamage(Damage * damage); }; struct WEventPhaseChange: public WEvent{ Phase * from; Phase * to; WEventPhaseChange(Phase * from, Phase * to); }; //Abstract class of event when a card's status changes struct WEventCardUpdate: public WEvent{ MTGCardInstance * card; WEventCardUpdate(MTGCardInstance * card); }; //Event when a card is tapped/untapped struct WEventCardTap: public WEventCardUpdate{ bool before; bool after; WEventCardTap(MTGCardInstance * card, bool before, bool after); }; //Event when a card's "attacker" status changes //before:Player/Planeswalker that card was attacking previously //after: Player/Planeswalker that card is attacking now struct WEventCreatureAttacker: public WEventCardUpdate{ Targetable * before; Targetable * after; WEventCreatureAttacker(MTGCardInstance * card, Targetable * from, Targetable * to); }; //Event when a card's "defenser" status changes //before : attacker that card was blocking previously //after: attacker that card is blocking now struct WEventCreatureBlocker: public WEventCardUpdate{ MTGCardInstance * before; MTGCardInstance * after; WEventCreatureBlocker(MTGCardInstance * card,MTGCardInstance * from,MTGCardInstance * to); }; //Event when a blocker is reordered //exchangeWith: exchange card's position with exchangeWith's position //attacker:both card and exchangeWith *should* be in attacker's "blockers" list. struct WEventCreatureBlockerRank: public WEventCardUpdate{ MTGCardInstance * exchangeWith; MTGCardInstance * attacker; WEventCreatureBlockerRank(MTGCardInstance * card,MTGCardInstance * exchangeWith, MTGCardInstance * attacker); }; //Event when a mana is engaged //color : color struct WEventEngageMana : public WEvent { int color; MTGCardInstance* card; WEventEngageMana(int color, MTGCardInstance* card); }; //Event when a mana is consumed //color : color struct WEventConsumeMana : public WEvent { int color; WEventConsumeMana(int color); }; #endif