[card] name=Baleful Strix auto=draw:1 abilities=flying,deathtouch text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card. mana={U}{B} type=Artifact Creature subtype=Bird power=1 toughness=1 [/card] [card] name=Beetleback Chief auto=token(Goblin,Creature Goblin,1/1,red)*2 text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. mana={2}{R}{R} type=Creature subtype=Goblin Warrior power=2 toughness=2 [/card] [card] name=Brindle Shoat auto=@movedTo(this|graveyard) from(battlefield):token(Boar,Creature Boar,3/3,green) text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield. mana={1}{G} type=Creature subtype=Boar power=1 toughness=1 [/card] [card] name=Dragonlair Spider auto=@movedTo(*|opponentstack): token(Insect,Creature Insect, 1/1,green) text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield. mana={2}{R}{R}{G}{G} type=Creature subtype=Spider power=5 toughness=6 [/card] [card] name=Dreampod Druid auto=this(auras >= 1) transforms((,newability[@each upkeep:token(-11492115)])) text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield. mana={1}{G} type=Creature subtype=Human Druid power=2 toughness=2 [/card] [card] name=Illusory Angel abilities=flying restriction=casted a spell text=Flying -- Cast Illusory Angel only if you've cast another spell this turn. mana={2}{U} type=Creature subtype=Angel Illusion power=4 toughness=4 [/card] [card] name=Krond the Dawn-Clad auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)])) abilities=flying,vigilance text=Flying, vigilance -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. mana={G}{G}{G}{W}{W}{W} type=Legendary Creature subtype=Archon power=6 toughness=6 [/card] [card] name=Mass Mutiny target=creature|opponentbattlefield auto=haste auto=untap alias=129767 text=For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. mana={3}{R}{R} type=Sorcery [/card] [card] name=Preyseizer Dragon auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) auto=@combat(attacking) source(this)::target(creature,player) dynamicability text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon. mana={4}{R}{R} type=Creature subtype=Dragon power=4 toughness=4 [/card] [card] name=Sai of the Shinobi auto={2}:equip auto=1/1 auto=@movedto(creature|mybattlefield):may all(trigger[to]) retarget text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Sakashima's Student autohand={1}{U}{N}:ninjutsu auto=transforms((Ninja)) auto=may copy NotATarget(creature) text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other creature types. mana={2}{U}{U} type=Creature subtype=Human Ninja power=0 toughness=0 [/card] [card] name=Vela the Night-Clad auto=lord(other creature|mybattlefield) intimidate auto=@movedTo(creature|nonbattlezone) from(mybattlefield): life:-1 opponent abilities=intimidate text=Intimidate -- Other creatures you control have intimidate. -- Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. mana={4}{U}{B} type=Legendary Creature subtype=Human Wizard power=4 toughness=4 [/card]