[card] name=Ajani, Caller of the Pride auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(add counter) ability$!target(creature|battlefield) counter(1/1,1)!$ controller auto={C(0/0,-3,Loyalty)}:name(gain ability) flying && double strike target(creature|battlefield) ueot auto={C(0/0,-8,Loyalty)}:token(Cat,Creature Cat,2/2,white)*lifetotal text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. mana={1}{W}{W} type=Planeswalker subtype=Ajani [/card] [card] name=Ajani's Sunstriker abilities=lifelink text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) mana={W}{W} type=Creature subtype=Cat Cleric power=2 toughness=2 [/card] [card] name=Archaeomancer auto=may moveTo(myhand) target(instant,sorcery|mygraveyard) text=When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. mana={2}{U}{U} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] name=Arctic Aven auto=aslongas(plains|myBattlefield) 1/1 auto={W}:lifelink ueot abilities=flying text=Flying -- Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) mana={2}{U} type=Creature subtype=Bird Wizard power=2 toughness=1 [/card] [card] name=Attended Knight auto=token(Soldier,Creature Soldier,1/1,white) abilities=first strike text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield. mana={2}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Battleflight Eagle auto=target(creature|battlefield) 2/2 ueot && flying ueot abilities=flying text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. mana={4}{W} type=Creature subtype=Bird power=2 toughness=2 [/card] [card] name=Blood Reckoning auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. mana={3}{B} type=Enchantment [/card] [card] name=Bloodhunter Bat auto=life:-2 opponent && life:2 controller abilities=flying text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. mana={3}{B} type=Creature subtype=Bat power=2 toughness=2 [/card] [card] name=Bond Beetle auto=counter(1/1,1) target(creature|battlefield) text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. mana={G} type=Creature subtype=Insect power=0 toughness=1 [/card] [card] name=Boundless Realms auto=target(land|mylibrary) and!(tap)! moveTo(mybattlefield) text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. mana={6}{G} type=Sorcery [/card] [card] name=Captain's Call auto=token(Soldier,Creature Soldier,1/1,white)*3 text=Put three 1/1 white Soldier creature tokens onto the battlefield. mana={3}{W} type=Sorcery [/card] [card] name=Cathedral of War auto=tap auto={T}:Add {1} abilities=exalted text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool. type=Land [/card] [card] name=Chandra's Fury target=player auto=damage:4 && damage:1 all(creature|targetedpersonsbattlefield) text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls. mana={4}{R} type=Instant [/card] [card] name=Chronomaton auto={1}{T}:counter(1/1,1) text={1}, {T}: Put a +1/+1 counter on Chronomaton. mana={1} type=Artifact Creature subtype=Golem power=1 toughness=1 [/card] [card] name=Cleaver Riot auto=all(creature|mybattlefield) double strike ueot text=Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.) mana={4}{R} type=Sorcery [/card] [card] name=Cower in Fear auto=all(creature|opponentbattlefield) -1/-1 ueot text=Creatures your opponents control get -1/-1 until end of turn. mana={1}{B}{B} type=Instant [/card] [card] name=Craterize target=land auto=destroy text=Destroy target land. mana={3}{R} type=Sorcery [/card] [card] name=Crimson Muckwader auto=aslongas(swamp|mybattlefield) 1/1 auto={2}{B}:regenerate text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) mana={1}{R} type=Creature subtype=Lizard power=2 toughness=1 [/card] [card] name=Crippling Blight target=creature auto=-1/-1 auto=cantblock text=Enchant creature -- Enchanted creature gets -1/-1 and can't block. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Crusader of Odric auto=foreach(creature|mybattlefield) 1/1 text=Crusader of Odric's power and toughness are each equal to the number of creatures you control. mana={2}{W} type=Creature subtype=Human Soldier power=* toughness=* [/card] [card] name=Diabolic Revelation auto=this(variable{castx} >0) target(*|mylibrary) moveTo(myhand) text=Search your library for up to X cards and put those cards into your hand. Then shuffle your library. mana={X}{3}{B}{B} type=Sorcery [/card] [card] name=Disciple of Bolas auto=name(sacrifice) notatarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) text=When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. mana={3}{B} type=Creature subtype=Human Wizard power=2 toughness=1 [/card] [card] name=Downpour target=creature auto=tap text=Tap up to three target creatures. mana={1}{U} type=Instant [/card] [card] name=Dragon Hatchling auto={1}{R}:1/0 abilities=flying text=Flying -- {R}: Dragon Hatchling gets +1/+0 until end of turn. mana={1}{R} type=Creature subtype=Dragon power=0 toughness=1 [/card] [card] name=Duskmantle Prowler abilities=haste,exalted text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) mana={3}{B} type=Creature subtype=Vampire Rogue power=2 toughness=2 [/card] [card] name=Duty-Bound Dead auto={3}{B}:regenerate abilities=exalted text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) mana={B} type=Creature subtype=Skeleton power=0 toughness=2 [/card] [card] name=Elderscale Wurm abilities=trample auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller auto=this(controllerlife > 6) transforms((,newability[@damaged(controller):if compare(lifetotal)~lessthan~7 then lifeset:7 controller])) text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. mana={4}{G}{G}{G} type=Creature subtype=Wurm power=7 toughness=7 [/card] [card] name=Encrust target=artifact,creature auto=doesnotuntap auto=noactivatedability text=Enchant artifact or creature -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. mana={1}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=Faerie Invaders abilities=flash,flying text=Flash (You may cast this spell any time you could cast an instant.) -- Flying mana={4}{U} type=Creature subtype=Faerie Rogue power=3 toughness=3 [/card] [card] name=Faith's Reward auto=moveTo(myBattlefield) all(*[fresh;-instant;-sorcery]|mygraveyard) text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. mana={3}{W} type=Instant [/card] [card] name=Firewing Phoenix autograveyard={1}{R}{R}{R}:moveTo(myhand) abilities=flying text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. mana={3}{R} type=Creature subtype=Phoenix power=4 toughness=2 [/card] [card] name=Flames of the Firebrand target=creature,player auto=damage:1 auto=damage:1 target(creature,player) auto=ability$!name(damage) choice target(creature,player) damage:1!$ controller text=Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players. mana={2}{R} type=Sorcery [/card] [card] name=Flinthoof Boar auto=aslongas(mountain|mybattlefield) 1/1 auto={R}:haste ueot text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.) mana={1}{G} type=Creature subtype=Boar power=2 toughness=2 [/card] [card] name=Fungal Sprouting auto=token(Saproling,Creature Saproling,1/1,green)*power:highest:creature:mybattlefield text=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control. mana={3}{G} type=Sorcery [/card] [card] name=Goblin Battle Jester auto=@movedTo(*[red]|mystack):cantblock target(creature) text=Whenever you cast a red spell, target creature can't block this turn. mana={3}{R} type=Creature subtype=Goblin power=2 toughness=2 [/card] [card] name=Griffin Protector auto=@movedTo(creature|mybattlefield):1/1 ueot abilities=flying text=Flying -- Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Griffin power=2 toughness=3 [/card] [card] name=Guardian Lions abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) mana={4}{W} type=Creature subtype=Cat power=1 toughness=6 [/card] [card] name=Harbor Bandit auto=aslongas(island|myBattlefield) 1/1 auto={1}{U}:unblockable ueot text=Harbor Bandit gets +1/+1 as long as you control an Island. -- {1}{U}: Harbor Bandit is unblockable this turn. mana={2}{B} type=Creature subtype=Human Rogue power=2 toughness=2 [/card] [card] name=Healer of the Pride auto=@movedTo(other creature|mybattlefield):life:2 controller text=Whenever another creature enters the battlefield under your control, you gain 2 life. mana={3}{W} type=Creature subtype=Cat Cleric power=2 toughness=3 [/card] [card] name=Hellion Crucible auto={T}:Add {1} auto={1}{R}{T}:counter(0/0,1,Pressure) auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste) text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a pressure counter on Hellion Crucible. -- {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) type=Land [/card] [card] name=Hydrosurge target=creature auto=-5/0 text=Target creature gets -5/-0 until end of turn. mana={U} type=Instant [/card] [card] name=Jace's Phantasm auto=aslongas(*|opponentgraveyard) 4/4 >9 abilities=flying text=Flying -- Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard. mana={U} type=Creature subtype=Illusion power=1 toughness=1 [/card] [card] name=Knight of Glory abilities=protection from black,exalted text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) mana={1}{W} type=Creature subtype=Human Knight power=2 toughness=1 [/card] [card] name=Knight of Infamy abilities=protection from white,exalted text=Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) mana={1}{B} type=Creature subtype=Human Knight power=2 toughness=1 [/card] [card] name=Krenko, Mob Boss auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control. mana={2}{R}{R} type=Legendary Creature subtype=Goblin Warrior power=3 toughness=3 [/card] [card] name=Krenko's Command auto=token(Goblin,Creature Goblin,1/1,red)*2 text=Put two 1/1 red Goblin creature tokens onto the battlefield. mana={1}{R} type=Sorcery [/card] [card] name=Liliana of the Dark Realms auto=counter(0/0,3,loyalty) auto={C(0/0,1,Loyalty)}:name(fetch) moveTo(hand) target(swamp|myLibrary) auto={C(0/0,-3,Loyalty)}:name(choose) ability$!choice name(+X/+X) target(creature) type:land:mybattlefield/type:land:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller auto={C(0/0,-6,Loyalty)}:name(emblem) emblem lord(swamp|mybattlefield) {T}:{B}{B}{B}{B} dontremove text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have ‘{T}: Add {B}{B}{B}{B} to your mana pool.'" mana={2}{B}{B} type=Planeswalker subtype=Liliana [/card] [card] name=Liliana's Shade auto=name(fetch) may moveTo(myhand) target(swamp|mylibrary) auto={B}:1/1 text=When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn. mana={2}{B}{B} type=Creature subtype=Shade power=1 toughness=1 [/card] [card] name=Magmaquake auto=damage:X all(creature[-flying]) auto=damage:X all(planeswalker) text=Magmaquake deals X damage to each creature without flying and each planeswalker. mana={X}{R}{R} type=Instant [/card] [card] name=Mark of the Vampire target=creature auto=2/2 auto=teach(creature) lifelink text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) mana={3}{B} type=Enchantment subtype=Aura [/card] [card] name=Master of the Pearl Trident auto=lord(other merfolk|mybattlefield) 1/1 auto=lord(other merfolk|mybattlefield) islandwalk text=Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.) mana={U}{U} type=Creature subtype=Merfolk power=2 toughness=2 [/card] [card] name=Mind Sculpt target=opponent auto=deplete:7 text=Target opponent puts the top seven cards of his or her library into his or her graveyard. mana={1}{U} type=Sorcery [/card] [card] name=Murder target=creature auto=destroy text=Destroy target creature. mana={1}{B}{B} type=Instant [/card] [card] name=Mwonvuli Beast Tracker auto=moveTo(ownerlibrary) target(creature[deathtouch;opponentshroud;reach;trample]|mylibrary) text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it. mana={1}{G}{G} type=Creature subtype=Human Scout power=2 toughness=1 [/card] [card] name=Nefarox, Overlord of Grixis auto=@combat(attackedalone) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent abilities=flying,exalted text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. mana={4}{B}{B} type=Legendary Creature subtype=Demon power=5 toughness=5 [/card] [card] name=Primal Huntbeast abilities=opponentshroud text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) mana={3}{G} type=Creature subtype=Beast power=3 toughness=3 [/card] [card] name=Prized Elephant auto=aslongas(forest|mybattlefield) 1/1 auto={G}:trample ueot text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) mana={3}{W} type=Creature subtype=Elephant power=3 toughness=3 [/card] [card] name=Public Execution target=creature|opponentbattlefield auto=destroy && all(other creature|targetcontrollerbattlefield) -2/0 ueot text=Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn. mana={5}{B} type=Instant [/card] [card] name=Ranger's Path auto=name(fetch) moveTo(myBattlefield) and!(tap)! notatarget(forest|mylibrary) text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. mana={3}{G} type=Sorcery [/card] [card] name=Reckless Brute abilities=haste,mustattack text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Reckless Brute attacks each turn if able. mana={2}{R} type=Creature subtype=Ogre Warrior power=3 toughness=1 [/card] [card] name=Ring of Evos Isle auto={1}:equip autoskill={2}:opponentshroud ueot auto=@each my upkeep: if cantargetcard(creature[blue]) then counter(1/1,1) text={2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Ring of Kalonia auto={1}:equip auto=trample auto=@each my upkeep: if cantargetcard(creature[green]) then counter(1/1,1) text=Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Ring of Thune auto={1}:equip auto=vigilance auto=@each my upkeep: if cantargetcard(creature[white]) then counter(1/1,1) text=Equipped creature has vigilance. (Attacking doesn't cause it to tap.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Ring of Valkas auto={1}:equip auto=haste auto=@each my upkeep: if cantargetcard(creature[red]) then counter(1/1,1) text=Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Ring of Xathrid auto={1}:equip autoskill={2}:regenerate auto=@each my upkeep: if cantargetcard(creature[black]) then counter(1/1,1) text={2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment [/card] [card] name=Roaring Primadox auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield) text=At the beginning of your upkeep, return a creature you control to its owner's hand. mana={3}{G} type=Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Rummaging Goblin auto={t}{discard(*|myhand)}:draw:1 text={T}, Discard a card: Draw a card. mana={2}{R} type=Creature subtype=Goblin Rogue power=1 toughness=1 [/card] [card] name=Sands of Delirium auto={x}{T}:deplete:x target(player) text={X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. mana={3} type=Artifact [/card] [card] name=Searing Spear target=creature,player auto=damage:3 text=Searing Spear deals 3 damage to target creature or player. mana={1}{R} type=Instant [/card] [card] name=Sentinel Spider abilities=vigilance,reach text=Vigilance (Attacking doesn't cause this creature to tap.) -- Reach (This creature can block creatures with flying.) mana={3}{G}{G} type=Creature subtype=Spider power=4 toughness=4 [/card] [card] name=Serpent's Gift target=creature auto=deathtouch ueot text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) mana={2}{G} type=Instant [/card] [card] name=Servant of Nefarox abilities=exalted text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) mana={2}{B} type=Creature subtype=Human Cleric power=3 toughness=1 [/card] [card] name=Show of Valor target=creature auto=2/4 text=Target creature gets +2/+4 until end of turn. mana={1}{W} type=Instant [/card] [card] name=Slumbering Dragon abilities=flying auto=this(counter{1/1.1}<5) cantattack auto=this(counter{1/1.1}<5) cantblock auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1,1) text=Flying -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. mana={R} type=Creature subtype=Dragon power=3 toughness=3 [/card] [card] name=Smelt target=artifact auto=destroy text=Destroy target artifact. mana={R} type=Instant [/card] [card] name=Spiked Baloth abilities=trample text=Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) mana={3}{G} type=Creature subtype=Beast power=4 toughness=2 [/card] [card] name=Staff of Nin auto=@each my upkeep:draw:1 auto={T}:damage:1 target(creature,player) text=At the beginning of your upkeep, draw a card. -- {T}: Staff of Nin deals 1 damage to target creature or player. mana={6} type=Artifact [/card] [card] name=Sublime Archangel auto=lord(other creature|myBattlefield) exalted abilities=flying,exalted text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.) mana={2}{W}{W} type=Creature subtype=Angel power=4 toughness=3 [/card] [card] name=Talrand, Sky Summoner auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue) text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield. mana={2}{U}{U} type=Legendary Creature subtype=Merfolk Wizard power=2 toughness=2 [/card] [card] name=Talrand's Invocation auto=token(Drake,Creature Drake,2/2,flying,blue)*2 text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield. mana={2}{U}{U} type=Sorcery [/card] [card] name=Thragtusk auto=life:5 controller auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Beast,3/3,green) text=When Thragtusk enters the battlefield, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. mana={4}{G} type=Creature subtype=Beast power=5 toughness=3 [/card] [card] name=Thundermaw Hellkite auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield) abilities=flying, haste text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. mana={3}{R}{R} type=Creature subtype=Dragon power=5 toughness=5 [/card] [card] name=Timberpack Wolf auto=foreach(other Timberpack Wolf) 1/1 text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. mana={1}{G} type=Creature subtype=Wolf power=2 toughness=2 [/card] [card] name=Touch of the Eternal auto=@each my upkeep: name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. mana={5}{W}{W} type=Enchantment [/card] [card] name=Trading Post auto={1}{T}{discard(*|myhand)}:life:4 auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white) auto={1}{T}{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard) auto={1}{T}{S(artifact|myBattlefield)}:draw:1 text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T}, Sacrifice an artifact: Draw a card. mana={4} type=Artifact [/card] [card] name=Tricks of the Trade target=creature auto=2/0 auto=unblockable text=Enchant creature -- Enchanted creature gets +2/+0 and is unblockable. mana={3}{U} type=Enchantment subtype=Aura [/card] [card] name=Veilborn Ghoul autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield) abilities=cantblock text=Veilborn Ghoul can't block. -- Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. mana={4}{B} type=Creature subtype=Zombie power=4 toughness=1 [/card] [card] name=Vile Rebirth target=creature|graveyard auto=moveTo(exile) auto=token(Zombie,Creature Zombie,2/2,black) text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. mana={B} type=Instant [/card] [card] name=Void Stalker auto={2}{U}{T}:name(shuffle target) moveTo(ownerLibrary) all(this) && shuffle controller && target(creature|battlefield) transforms((,newability[moveTo(ownerLibrary) all(this)],newability[shuffle controller])) ueot text={2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries. mana={1}{U} type=Creature subtype=Elemental power=2 toughness=1 [/card] [card] name=War Falcon abilities=flying auto=aslongas(*[knight;soldier]|mybattlefield) cantattack <1 text=Flying -- War Falcon can't attack unless you control a Knight or a Soldier. mana={W} type=Creature subtype=Bird power=2 toughness=1 [/card] [card] name=Warclamp Mastiff abilities=first strike text=First strike (This creature deals combat damage before creatures without first strike.) mana={W} type=Creature subtype=Hound power=1 toughness=1 [/card] [card] name=Watercourser auto={U}:1/-1 text={U}: Watercourser gets +1/-1 until end of turn. mana={2}{U} type=Creature subtype=Elemental power=2 toughness=3 [/card] [card] name=Wild Guess auto=draw:2 text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards. mana={R}{R}{discard(*|myhand)} type=Sorcery [/card] [card] name=Worldfire auto=moveto(exile) all(*|battlefield,hand,graveyard) && all(player) lifeset:1 text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. mana={6}{R}{R}{R} type=Sorcery [/card] [card] name=Xathrid Gorgon auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],newability[defender])) forever abilities=deathtouch text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.) mana={5}{B} type=Creature subtype=Gorgon power=3 toughness=6 [/card] [card] name=Yeva, Nature's Herald auto=lord(creature[green]|myhand) flash forcedalive abilities=flash text=Flash (You may cast this spell any time you could cast an instant.) -- You may cast green creature cards as though they had flash. mana={2}{G}{G} type=Legendary Creature subtype=Elf Shaman power=4 toughness=4 [/card] [card] name=Yeva's Forcemage auto=2/2 target(creature) ueot text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. mana={2}{G} type=Creature subtype=Elf Shaman power=2 toughness=2 [/card]