#ifndef _DECKSTATS_H_ #define _DECKSTATS_H_ #include #include using namespace std; class Player; class GameObserver; class DeckStat{ public: int nbgames; int victories; DeckStat(int _nbgames = 0 , int _victories = 0):nbgames(_nbgames),victories(_victories){}; int percentVictories(); }; class DeckStats{ protected: static DeckStats * mInstance; public: mapstats; static DeckStats * GetInstance(); void saveStats(Player * player, Player * opponent, GameObserver * game); void save(const char * filename); void save(Player * player); void load(const char * filename); void load(Player * player); void cleanStats(); ~DeckStats(); int percentVictories(string opponentsDeckFile); int percentVictories(); DeckStat * getDeckStat(string opponentsFile); int nbGames(); }; #endif