[card] text={1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. id=24601 name=Agent of Shauku rarity=C mana={1}{B} type=Creature subtype=Human Mercenary auto={S(land|myBattlefield)}:2/0 target(creature) power=1 toughness=1 [/card] [card] text=Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) target=creature auto=shroud id=24579 name=Alexi's Cloak rarity=C mana={1}{U} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Sacrifice a land: Destroy target enchantment. auto={S(land|myBattlefield)}:destroy target(enchantment) id=24560 name=Aura Fracture rarity=C mana={2}{W} type=Enchantment [/card] [card] text=Flying {T}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. id=24600 name=Bog Glider rarity=C mana={2}{B} type=Creature subtype=Human Mercenary auto={T}{S(land|myBattlefield)}:moveTo(myBattlefield) target(mercenary[manacost<=2]|mylibrary) power=1 toughness=1 abilities=flying [/card] [card] text=Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. id=24638 name=Branded Brawlers rarity=C mana={R} type=Creature subtype=Human Soldier auto=aslongas(land[-tapped]|opponentBattlefield) cantattack auto=aslongas(land[-tapped]|myBattlefield) cantblock power=2 toughness=2 [/card] [card] text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. auto=@each my end:foreach(land[-tapped]|myBattlefield) damage:1 controller auto=@each opponent end:foreach(land[-tapped]|opponentBattlefield) damage:1 opponent id=24643 name=Citadel of Pain rarity=U mana={2}{R} type=Enchantment [/card] [card] text=Sacrifice a land: Coastal Hornclaw gains flying until end of turn. id=24574 name=Coastal Hornclaw rarity=C mana={4}{U} type=Creature subtype=Bird auto={S(land|myBattlefield)}:flying power=3 toughness=3 [/card] [card] text=Destroy target land. Its controller loses 2 life. id=24615 target=land auto=destroy auto=life:-2 targetcontroller name=Despoil rarity=C mana={3}{B} type=Sorcery [/card] [card] text=Destroy target land. Devastate deals 1 damage to each creature and each player. id=24631 target=land auto=destroy auto=damage:1 all(creature,player) name=Devastate rarity=C mana={3}{R}{R} type=Sorcery [/card] [card] text=Flying, vigilance id=24548 name=Diving Griffin rarity=C mana={1}{W}{W} type=Creature subtype=Griffin power=2 toughness=2 abilities=flying,vigilance [/card] [card] text=Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn. id=24626 name=Fault Riders rarity=C mana={2}{R} type=Creature subtype=Human Soldier auto={S(land|myBattlefield)}:2/0 && first strike limit:1 power=2 toughness=2 [/card] [card] text=Fen Stalker has fear as long as you control no untapped lands. auto=aslongas(land[-tapped]|myBattlefield) -fear id=24602 name=Fen Stalker rarity=C mana={3}{B} type=Creature subtype=Nightstalker power=3 toughness=2 abilities=fear [/card] [card] text=Flash Enchant creature Enchanted creature -3/-0. target=creature auto=-3/-0 id=24604 name=Greel's Caress rarity=C mana={1}{B} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Hazy Homunculus is unblockable as long as defending player controls an untapped land. auto=aslongas(land[-tapped]|opponentBattlefield) unblockable id=24572 name=Hazy Homunculus rarity=C mana={1}{U} type=Creature subtype=Homunculus Illusion power=1 toughness=1 [/card] [card] text=Flash Enchant creature target=creature auto={1}{G}:regenerate id=24660 name=Jolrael's Favor rarity=C mana={1}{G} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Flash Enchant creature Enchanted creature gets +1/+2. target=creature auto=1/2 id=24550 name=Mageta's Boon rarity=C mana={1}{W} type=Enchantment subtype=Aura abilities=flash [/card] [card] text=Swampwalk id=24664 name=Marsh Boa rarity=C mana={G} type=Creature subtype=Snake power=1 toughness=1 abilities=swampwalk [/card] [card] text={T}, Sacrifice Mine Bearer: Destroy target attacking creature. id=24555 name=Mine Bearer rarity=C mana={2}{W} type=Creature subtype=Human Soldier auto={T}{S}:destroy target(creature[attacking]) power=1 toughness=1 [/card] [card] text=Destroy all creatures you don't control. They can't be regenerated. auto=bury all(creature|opponentBattlefield) id=24622 name=Plague Wind rarity=R mana={7}{B}{B} type=Sorcery [/card] [card] text=Trample id=24663 name=Pygmy Razorback rarity=C mana={1}{G} type=Creature subtype=Boar power=2 toughness=1 abilities=trample [/card] [card] text=Reach (This creature can block creatures with flying.) id=24653 name=Rib Cage Spider rarity=C mana={2}{G} type=Creature subtype=Spider power=1 toughness=4 abilities=reach [/card] [card] text={R}: Ridgeline Rager gets +1/+0 until end of turn. id=24627 name=Ridgeline Rager rarity=C mana={2}{R} type=Creature subtype=Beast auto={R}:1/0 power=1 toughness=2 [/card] [card] text=Scoria Cat gets +3/+3 as long as you control no untapped lands. id=24636 name=Scoria Cat rarity=U mana={3}{R}{R} type=Creature subtype=Cat auto=aslongas(land[-tapped]|myBattlefield) -3/-3 power=6 toughness=6 [/card] [card] text=Searing Wind deals 10 damage to target creature or player. target=creature,player auto=damage:10 id=24650 name=Searing Wind rarity=R mana={8}{R} type=Instant [/card] [card] text=When Silt Crawler enters the battlefield, tap all lands you control. id=24655 name=Silt Crawler rarity=C mana={2}{G} type=Creature subtype=Beast auto=tap all(land|myBattlefield) power=3 toughness=3 [/card] [card] text=Reach (This creature can block creatures with flying.) Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. id=24666 name=Spitting Spider rarity=U mana={3}{G}{G} type=Creature subtype=Spider auto={S(land|myBattlefield)}:damage:1 all(creature[flying]) power=3 toughness=5 [/card] [card] text=Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. id=24654 name=Spore Frog rarity=C mana={G} type=Creature subtype=Frog auto={S}:preventAllcombatDamage ueot power=1 toughness=1 [/card] [card] text=Spur Grappler gets +2/+1 as long as you control no untapped lands. id=24625 name=Spur Grappler rarity=C mana={2}{R} type=Creature subtype=Beast auto=aslongas(land[-tapped]|myBattlefield) -2/-1 power=4 toughness=2 [/card] [card] text={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. id=24672 name=Squirrel Wrangler rarity=R mana={2}{G}{G} type=Creature subtype=Human Druid auto={1}{G}{S(land|myBattlefield)}:token(Squirrel,creature squirrel token,1/1,green)*2 auto={1}{G}{S(land|myBattlefield)}:lord(squirrel) 1/1 ueot power=2 toughness=2 [/card] [card] text=Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. id=24583 name=Stormwatch Eagle rarity=C mana={3}{U} type=Creature subtype=Bird auto={S(land|myBattlefield)}:moveTo(ownerhand) power=2 toughness=1 abilities=flying [/card] [card] text={W}{W}: Target attacking creature gets -1/-0 until end of turn. id=24544 name=Sword Dancer rarity=U mana={1}{W} type=Creature subtype=Human Rebel auto={W}{W}:-1/0 target(creature[attacking]) power=1 toughness=2 [/card] [card] text=Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. id=24546 name=Trenching Steed rarity=C mana={3}{W} type=Creature subtype=Horse Rebel auto={S(land|myBattlefield)}:0/3 power=2 toughness=3 [/card] [card] text=Flying At the beginning of your end step, tap all lands you control. auto=@each my end:tap all(land|myBattlefield) id=24584 name=Troublesome Spirit rarity=R mana={2}{U}{U} type=Creature subtype=Spirit power=3 toughness=4 abilities=flying [/card] [card] text=Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. id=24645 name=Veteran Brawlers rarity=R mana={1}{R} type=Creature subtype=Human Soldier auto=aslongas(land[-tapped]|opponentBattlefield) cantattack auto=aslongas(land[-tapped]|myBattlefield) cantblock power=4 toughness=4 [/card] [card] text=Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) id=24656 name=Vintara Snapper rarity=U mana={G}{G} type=Creature subtype=Turtle auto=aslongas(land[-tapped]|myBattlefield) -shroud power=2 toughness=2 abilities=shroud [/card] [card] text=Creatures you control get +7/+7 until end of turn. id=24677 name=Vitalizing Wind auto=lord(creature|myBattlefield) 7/7 ueot rarity=R mana={8}{G} type=Instant [/card] [card] text={R}: Target creature gains haste until end of turn. (It can attack this turn.) id=24628 name=Whip Sergeant rarity=U mana={2}{R} type=Creature subtype=Human Soldier auto={R}:haste target(creature) power=2 toughness=1 [/card] [card] text=Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. auto=foreach(creature[flying]|myBattlefield) damage:2 controller auto=foreach(creature[flying]|opponentBattlefield) damage:2 opponent id=25523 name=Wing Storm rarity=U mana={2}{G} type=Sorcery [/card]