[card] id=3097 name=Arcane Denial mana={1}{U} target=*|stack auto=fizzle auto=@next upkeep:may draw:2 targetController #Does not work as you can cancel this action auto=@next upkeep:draw:1 type=Instant text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3098 name=Arcane Denial mana={1}{U} target=*|stack auto=fizzle auto=@next upkeep:may draw:2 targetController #Does not work as you can cancel this action auto=@next upkeep:draw:1 type=Instant text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3042 name=Ashnod's Cylix mana={2} type=Artifact text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. rarity=R [/card] [card] id=3043 name=Astrolabe mana={3} type=Artifact text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep. auto={1}{T}{S}: add {G}{G} auto={1}{T}{S}: add {R}{R} auto={1}{T}{S}: add {W}{W} auto={1}{T}{S}: add {B}{B} auto={1}{T}{S}: add {U}{U} auto=@movedTo(this|graveyard) from(myBattlefield):draw:1 #Could be seen as borderline and added rarity=C [/card] [card] id=3044 name=Astrolabe mana={3} type=Artifact text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep. auto={1}{T}{S}: add {G}{G} auto={1}{T}{S}: add {R}{R} auto={1}{T}{S}: add {W}{W} auto={1}{T}{S}: add {B}{B} auto={1}{T}{S}: add {U}{U} auto=@movedTo(this|graveyard) from(myBattlefield):draw:1 #Could be seen as borderline and added rarity=C [/card] [card] id=3099 name=Awesome Presence mana={U} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. rarity=C [/card] [card] id=3100 name=Awesome Presence mana={U} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it. rarity=C [/card] [card] id=3066 name=Balduvian Dead mana={3}{B} type=Creature subtype=Zombie power=2 toughness=3 text={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step. auto={2}{R}:moveto(exile) target(creature|graveyard) && token(Graveborn,Creature Graveborn grezurtzug,3/1,haste black red) auto=@next end:bury all(grezurtzug) #Not sure it would work rarity=U [/card] [card] id=3161 name=Balduvian Horde mana={2}{R}{R} #auto=aslongas(*|myHand) bury <1 #Works due to a bug in WTH0.10 #auto=@movedto(this|myBattlefield):aslongas(*|myHand) bury <1 #Should work to be tested once the bug has been adressed auto=discard:1 controller type=Creature subtype=Human Barbarian power=5 toughness=5 text=When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. rarity=R [/card] [card] id=3231 name=Balduvian Trading Post type=Land text=If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{R} to your mana pool. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. auto={T}: add {1}{R} auto={1}{T}:damage:1 target(creature[attacking]) rarity=R [/card] [card] id=3101 name=Benthic Explorers mana={3}{U} type=Creature subtype=Merfolk Scout power=2 toughness=4 text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool. rarity=C [/card] [card] id=3102 name=Benthic Explorers mana={3}{U} type=Creature subtype=Merfolk Scout power=2 toughness=4 text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool. rarity=C [/card] [card] id=3164 name=Bestial Fury mana={2}{R} type=Enchantment subtype=Aura text=Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. rarity=C [/card] [card] id=3165 name=Bestial Fury mana={2}{R} type=Enchantment subtype=Aura text=Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. rarity=C [/card] [card] id=3128 name=Bounty of the Hunt mana={3}{G}{G} type=Instant text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step. rarity=U [/card] [card] id=3103 name=Browse mana={2}{U}{U} type=Enchantment text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. rarity=U [/card] [card] id=3166 name=Burnout mana={1}{R} target=instant[blue]|stack #Not 100% correct as it should target all instant and counter only if blue auto=fizzle auto=@next upkeep:draw:1 type=Instant text=Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. rarity=U [/card] [card] id=3067 name=Casting of Bones mana={2}{B} type=Enchantment subtype=Aura text=Enchant creature When enchanted creature is put into a graveyard, draw three cards, then discard one of them. target=Creature auto=@movedTo(mytgt|graveyard):draw:3 controller auto=@movedTo(mytgt|graveyard):moveto(graveyard) target(*|myhand) #target not possible unless there is a may rarity=C [/card] [card] id=3068 name=Casting of Bones mana={2}{B} type=Enchantment subtype=Aura text=Enchant creature When enchanted creature is put into a graveyard, draw three cards, then discard one of them. target=Creature auto=@movedTo(mytgt|graveyard):draw:3 controller auto=@movedTo(mytgt|graveyard):moveto(graveyard) target(*|myhand) #target not possible unless there is a may rarity=C [/card] [card] id=3167 name=Chaos Harlequin mana={2}{R}{R} type=Creature subtype=Human power=2 toughness=4 text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. rarity=R [/card] [card] id=3069 name=Contagion mana={3}{B}{B} type=Instant text=You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. Distribute two -2/-1 counters among one or two target creatures. rarity=U [/card] [card] id=3168 name=Death Spark mana={R} type=Instant text=Death Spark deals 1 damage to target creature or player. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. target=creature,player auto=damage:1 rarity=U [/card] [card] id=3104 name=Diminishing Returns mana={2}{U}{U} type=Sorcery text=Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards. auto=moveto(library) all(*|graveyard) && shuffle auto=deplete:10 controller auto=deplete:10 opponent auto=moveto(exile) all(*|graveyard) auto=draw:7 controller auto=draw:7 opponent #Will probably not work rarity=R [/card] [card] id=3070 name=Diseased Vermin mana={2}{B} type=Creature subtype=Rat power=1 toughness=1 text=Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. rarity=U [/card] [card] id=3071 name=Dystopia mana={1}{B}{B} type=Enchantment text=Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent. rarity=R [/card] [card] id=3131 name=Elvish Bard mana={3}{G}{G} type=Creature subtype=Elf Shaman power=2 toughness=4 text=All creatures able to block Elvish Bard do so. rarity=U [/card] [card] id=3221 name=Energy Arc mana={W}{U} type=Instant text=Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. target=creatures rarity=U [/card] [card] id=3192 name=Errand of Duty mana={1}{W} type=Instant text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) auto=token(Knight,Creature Knight,1/1,banding white) #banding no longer supported in WTH 0.9.1 rarity=U [/card] [card] id=3193 name=Errand of Duty mana={1}{W} type=Instant text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) auto=token(Knight,Creature Knight,1/1,banding white) #banding no longer supported in WTH 0.9.1 rarity=U [/card] [card] id=3105 name=False Demise mana={2}{U} type=Enchantment subtype=Aura text=Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control. rarity=U [/card] [card] id=3106 name=False Demise mana={2}{U} type=Enchantment subtype=Aura text=Enchant creature When enchanted creature is put into a graveyard, return that card to the battlefield under your control. rarity=U [/card] [card] id=3072 name=Fatal Lore mana={2}{B}{B} type=Sorcery text=An opponent chooses one  EYou draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated. rarity=R [/card] [card] id=3073 name=Feast or Famine mana={3}{B} type=Instant text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. auto=may token(Zombie,Creature Zombie,2/2,black) auto=may bury target(creature[-black;-artifact]) #Not sure this would work need to retest this one rarity=C [/card] [card] id=3074 name=Feast or Famine mana={3}{B} type=Instant text=Choose one  EPut a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated. auto=may token(Zombie,Creature Zombie,2/2,black) auto=may bury target(creature[-black;-artifact]) #Not sure this would work need to retest this one rarity=C [/card] [card] id=3045 name=Floodwater Dam mana={3} type=Artifact text={X}{X}{1}, {T}: Tap X target lands. auto={X}{X}{1}{T}:tap target(land)*x rarity=R [/card] [card] id=3107 name=Force of Will mana={3}{U}{U} type=Instant target=*|stack auto=fizzle auto={0}:fizzle target(*|stack) && moveto(graveyard) && life:-1 text=You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost. Counter target spell. rarity=U [/card] [card] id=3108 name=Foresight mana={1}{U} type=Sorcery text=Search your library for three cards, exile them, then shuffle your library. Draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3109 name=Foresight mana={1}{U} type=Sorcery text=Search your library for three cards, exile them, then shuffle your library. Draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3135 name=Fyndhorn Druid mana={2}{G} type=Creature subtype=Elf Druid power=2 toughness=2 text=When Fyndhorn Druid is put into a graveyard from the battlefield, if it was blocked this turn, you gain 4 life. auto=@movedto(this|graveyard) from(myBattlefield):life:4 controller rarity=C [/card] [card] id=3136 name=Fyndhorn Druid mana={2}{G} type=Creature subtype=Elf Druid power=2 toughness=2 text=When Fyndhorn Druid is put into a graveyard from the battlefield, if it was blocked this turn, you gain 4 life. auto=@movedto(this|graveyard) from(myBattlefield):life:4 controller rarity=C [/card] [card] id=3137 name=Gargantuan Gorilla mana={4}{G}{G}{G} type=Creature subtype=Ape power=7 toughness=7 text=At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a Forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. {T}: Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla. rarity=R [/card] [card] id=3138 name=Gift of the Woods mana={G} type=Enchantment subtype=Aura text=Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. rarity=C [/card] [card] id=3139 name=Gift of the Woods mana={G} type=Enchantment subtype=Aura text=Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. rarity=C [/card] [card] id=3140 name=Gorilla Berserkers mana={3}{G}{G} type=Creature subtype=Ape Berserker power=2 toughness=3 text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. auto=rampage(2/2,1) abilities=trample rarity=C [/card] [card] id=3141 name=Gorilla Berserkers mana={3}{G}{G} type=Creature subtype=Ape Berserker power=2 toughness=3 text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. auto=rampage(2/2,1) abilities=trample rarity=C [/card] [card] id=3171 name=Gorilla Shaman mana={R} type=Creature subtype=Ape Shaman power=1 toughness=1 text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X. rarity=U [/card] [card] id=3172 name=Gorilla Shaman mana={R} type=Creature subtype=Ape Shaman power=1 toughness=1 text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X. rarity=U [/card] [card] id=3173 name=Gorilla War Cry mana={1}{R} type=Instant text=Cast Gorilla War Cry only during combat before blockers are declared. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3174 name=Gorilla War Cry mana={1}{R} type=Instant text=Cast Gorilla War Cry only during combat before blockers are declared. Attacking creatures can't be blocked this turn except by two or more creatures. Draw a card at the beginning of the next turn's upkeep. rarity=C [/card] [card] id=3175 name=Guerrilla Tactics mana={1}{R} type=Instant text=Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. target=creature,player auto=damage:2 auto=@movedto(graveyard) from(myhand):damage:4 target(creature,player) #Target does not work with @ unless there is a may rarity=U [/card] [card] id=3176 name=Guerrilla Tactics mana={1}{R} type=Instant text=Guerrilla Tactics deals 2 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player. target=creature,player auto=damage:2 auto=@movedto(graveyard) from(myhand):damage:4 target(creature,player) #Target does not work with @ unless there is a may rarity=U [/card] [card] id=3046 name=Gustha's Scepter mana={0} type=Artifact text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. {T}: Return a card you own exiled with Gustha's Scepter to your hand. When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owners' graveyards. rarity=R [/card] [card] id=3232 name=Heart of Yavimaya type=Land text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G} to your mana pool. {T}: Target creature gets +1/+1 until end of turn. auto={T}: add {G} auto={T}:1/1 target(Creature) rarity=R [/card] [card] id=3047 name=Helm of Obedience mana={4} type=Artifact text={X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. rarity=R [/card] [card] id=3195 name=Inheritance mana={W} type=Enchantment text=Whenever a creature is put into a graveyard from the battlefield, you may pay {3}. If you do, draw a card. auto=@movedto(creature|graveyard) from(Battlefield):may {3}:draw:1 controller #hardcodable similar to RV cards (when put in play you may pay {1} type) rarity=U [/card] [card] id=3077 name=Insidious Bookworms mana={B} type=Creature subtype=Worm power=1 toughness=1 text=When Insidious Bookworms is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, target player discards a card at random. auto=@movedto(this|graveyard) from(inplay): may {1}{B}:discard:1 target(player) rarity=C [/card] [card] id=3078 name=Insidious Bookworms mana={B} type=Creature subtype=Worm power=1 toughness=1 text=When Insidious Bookworms is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, target player discards a card at random. auto=@movedto(this|graveyard) from(inplay): may {1}{B}:discard:1 target(player) rarity=C [/card] [card] id=3196 name=Ivory Gargoyle mana={4}{W} type=Creature subtype=Gargoyle power=2 toughness=2 text=Flying When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile Ivory Gargoyle. rarity=R [/card] [card] id=3197 name=Juniper Order Advocate mana={2}{W} type=Creature subtype=Human Knight auto=aslongas(this[-tapped]) lord(creature[green]|myinplay)1/1 #Aslongas does work with "this" keyword power=1 toughness=2 text=Green creatures you control get +1/+1 as long as Juniper Order Advocate is untapped. rarity=U [/card] [card] id=3079 name=Keeper of Tresserhorn mana={5}{B} type=Creature subtype=Avatar power=6 toughness=6 text=Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. rarity=R [/card] [card] id=3198 name=Kjeldoran Escort mana={2}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=3 text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) rarity=C [/card] [card] id=3199 name=Kjeldoran Escort mana={2}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=3 text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) rarity=C [/card] [card] id=3200 name=Kjeldoran Home Guard mana={3}{W} type=Creature subtype=Human Soldier power=1 toughness=6 text=At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield. auto=aslongas(this[attacking,blocking]|myinplay):counter(0/-1,1) auto=aslongas(this[attacking,blocking]|myinplay):token(Deserter,Creature Deserter,0/1,white) rarity=U [/card] [card] id=3233 name=Kjeldoran Outpost type=Land text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W} to your mana pool. {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield. auto={T}: add {W} auto={1}{W}{T}:token(soldier,creature solder,1/1,white) rarity=R [/card] [card] id=3201 name=Kjeldoran Pride mana={1}{W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature. target=Creature auto=:1/2 auto={2}{U}:moveto(creature|myinplay) rarity=C [/card] [card] id=3202 name=Kjeldoran Pride mana={1}{W} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature. target=Creature auto=:1/2 auto={2}{U}:moveto(creature|myinplay) rarity=C [/card] [card] id=3080 name=Krovikan Horror mana={3}{B} type=Creature subtype=Horror Spirit power=2 toughness=2 text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player. rarity=R [/card] [card] id=3081 name=Krovikan Plague mana={2}{B} type=Enchantment subtype=Aura text=Enchant non-Wall creature you control When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to target creature or player." target=creature[-Wall]|myBattlefield auto=@next upkeep:draw:1 controller auto=lord(mytgt) {T}:damage:1 target(creature,player) && counter(0/-1,1) #Wonder if this could work... ;) rarity=U [/card] [card] id=3234 name=Lake of the Dead mana= type=Land text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B} to your mana pool. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. rarity=R auto={T}: add {B} auto={T}{S(swamp|myinplay)}: add {B}{B}{B}{B} [/card] [card] id=3112 name=Library of Lat-Nam mana={4}{U} type=Sorcery text=An opponent chooses one : You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library. rarity=R [/card] [card] id=3222 name=Lim-Dul's Paladin mana={2}{B}{R} type=Creature subtype=Human Knight power=0 toughness=3 text=Trample At the beginning of your upkeep, sacrifice Lim-Dûl's Paladin unless you discard a card. If you sacrifice it this way, draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. abilities=trample rarity=U [/card] [card] id=3223 name=Lim-Dul's Vault mana={U}{B} type=Instant text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. rarity=U [/card] [card] id=3048 name=Lodestone Bauble mana={0} type=Artifact text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep. rarity=R [/card] [card] id=3224 name=Lord of Tresserhorn mana={1}{U}{B}{R} type=Creature abilities=legendary subtype=Zombie power=10 toughness=4 text=When Lord of Tresserhorn enters the battlefield, you lose 2 life and sacrifice two creatures, and an opponent draws two cards. {B}: Regenerate Lord of Tresserhorn. rarity=R [/card] [card] id=3203 name=Martyrdom mana={1}{W}{W} type=Instant text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability. rarity=C [/card] [card] id=3204 name=Martyrdom mana={1}{W}{W} type=Instant text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability. rarity=C [/card] [card] id=3225 name=Misfortune mana={1}{B}{R}{G} type=Sorcery text=An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her. rarity=R [/card] [card] id=184560 name=Mishra's Groundbreaker mana={4} type=Artifact text={T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) auto={T}{S}:becomes(Artifact Creature Land,3/3) target(land|myBattlefield) #becomes does not work with activation cost rarity=U [/card] [card] id=3084 name=Misinformation mana={B} type=Instant text=Put up to three target cards from an opponent's graveyard on top of his or her library in any order. rarity=U [/card] [card] id=3050 name=Mystic Compass mana={2} type=Artifact text={1}, {T}: Target land becomes the basic land type of your choice until end of turn. rarity=U [/card] [card] id=3226 name=Nature's Blessing mana={2}{G}{W} type=Enchantment text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) rarity=U auto={G}{W}{S(*|myHand)}:counter(1/1,1) target(creature) [/card] [card] id=3146 name=Nature's Chosen mana={G} type=Enchantment subtype=Aura text=Enchant creature you control Enchanted creature has "{0}: Untap this creature. Activate this ability only during your turn and only once each turn." As long as enchanted creature is white, it has "{T}: Untap target artifact, creature, or land. Activate this ability only once each turn." rarity=U target=creature|myBattlefield auto=lord(mytgt) {0}:untap limit:1 myturnonly auto=aslongas(mytgt[white])lord(mytgt){T}:untap target(artifact,creature,land) limit:1 [/card] [card] id=3147 name=Nature's Wrath mana={4}{G}{G} type=Enchantment text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent. rarity=R [/card] [card] id=3177 name=Omen of Fire mana={3}{R}{R} type=Instant text=Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent he or she controls. rarity=R [/card] [card] id=3085 name=Phantasmal Fiend mana={3}{B} type=Creature subtype=Illusion power=1 toughness=5 text={B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. rarity=C [/card] [card] id=3086 name=Phantasmal Fiend mana={3}{B} type=Creature subtype=Illusion power=1 toughness=5 text={B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. rarity=C [/card] [card] id=3113 name=Phantasmal Sphere mana={1}{U} type=Creature subtype=Illusion power=0 toughness=1 text=Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under an opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere. rarity=R [/card] [card] id=3227 name=Phelddagrif mana={1}{G}{W}{U} type=Legendary Creature subtype=Phelddagrif power=4 toughness=4 text={G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. rarity=R [/card] [card] id=3087 name=Phyrexian Boon mana={2}{B} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2. target=creature auto=aslongas(mytgt[black]) 2/1 auto=aslongas(mytgt[-black]) -1/-2 rarity=C [/card] [card] id=3088 name=Phyrexian Boon mana={2}{B} type=Enchantment subtype=Aura text=Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2. target=creature auto=aslongas(mytgt[black]) 2/1 auto=aslongas(mytgt[-black]) -1/-2 rarity=C [/card] [card] id=3051 name=Phyrexian Devourer mana={6} type=Artifact Creature subtype=Construct power=1 toughness=1 text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it. rarity=U [/card] [card] id=3052 name=Phyrexian Portal mana={3} type=Artifact text={3}: Target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. Activate this ability only if your library has ten or more cards in it. rarity=R [/card] [card] id=3053 name=Phyrexian War Beast mana={3} type=Artifact Creature subtype=Beast power=3 toughness=4 text=When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you. rarity=U [/card] [card] id=3054 name=Phyrexian War Beast mana={3} type=Artifact Creature subtype=Beast power=3 toughness=4 text=When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you. rarity=U [/card] [card] id=3179 name=Primitive Justice mana={1}{R} type=Sorcery text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life. kicker={1}{RG} target=artifact auto=destroy auto=kicker destroy target(artifact) rarity=U [/card] [card] id=3180 name=Pyrokinesis mana={4}{R}{R} type=Instant text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. rarity=U [/card] [card] id=3207 name=Reinforcements mana={W} type=Instant text=Put up to three target creature cards from your graveyard on top of your library. rarity=C [/card] [card] id=3208 name=Reinforcements mana={W} type=Instant text=Put up to three target creature cards from your graveyard on top of your library. rarity=C [/card] [card] id=3089 name=Ritual of the Machine mana={2}{B}{B} type=Sorcery text=As an additional cost to cast Ritual of the Machine, sacrifice a creature. Gain control of target nonblack, nonartifact creature. target=(creature[-black;-artifact]) alias=1194 rarity=R [/card] [card] id=3181 name=Rogue Skycaptain mana={2}{R} type=Creature subtype=Human Rogue Mercenary power=3 toughness=4 text=Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it. rarity=R [/card] [card] id=3211 name=Royal Decree mana={2}{W}{W} type=Enchantment text=Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller. rarity=R [/card] [card] id=3212 name=Royal Herbalist mana={W} type=Creature subtype=Human Cleric power=1 toughness=1 text={2}, Exile the top card of your library: You gain 1 life. auto=moveto(exile) target(*[top]|library) && life:1 controller rarity=C [/card] [card] id=3213 name=Royal Herbalist mana={W} type=Creature subtype=Human Cleric auto=moveto(exile) target(*[top]|library) && life:1 controller power=1 toughness=1 text={2}, Exile the top card of your library: You gain 1 life. rarity=C [/card] [card] id=3055 name=Scarab of the Unseen mana={2} type=Artifact text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. rarity=U [/card] [card] id=3214 name=Scars of the Veteran mana={4}{W} type=Instant text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. rarity=U [/card] [card] id=3215 name=Seasoned Tactician mana={2}{W} type=Creature subtype=Human Advisor power=1 toughness=3 text={3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. rarity=U [/card] [card] id=3236 name=Sheltered Valley type=land auto={T}: add {1} text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {1} to your mana pool. rarity=R [/card] [card] id=3056 name=Shield Sphere mana={0} type=Artifact Creature subtype=Wall power=0 toughness=6 text=Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. rarity=U [/card] [card] id=3057 name=Sol Grail mana={3} type=Artifact text=As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color to your mana pool. rarity=U [/card] [card] id=3090 name=Soldevi Adnate mana={1}{B} type=Creature subtype=Human Cleric power=1 toughness=2 text={T}, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool. rarity=C [/card] [card] id=3091 name=Soldevi Adnate mana={1}{B} type=Creature subtype=Human Cleric power=1 toughness=2 text={T}, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool. rarity=C [/card] [card] id=3058 name=Soldevi Digger mana={2} type=Artifact text={2}: Put the top card of your graveyard on the bottom of your library. rarity=U [/card] [card] id=3237 name=Soldevi Excavations type=Land text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {1}{U} to your mana pool. {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. rarity=R [/card] [card] id=3114 name=Soldevi Heretic mana={2}{U} type=Creature subtype=Human Cleric power=2 toughness=2 text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card. rarity=C [/card] [card] id=3115 name=Soldevi Heretic mana={2}{U} type=Creature subtype=Human Cleric power=2 toughness=2 text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card. rarity=C [/card] [card] id=3116 name=Soldevi Sage mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=1 text={T}, Sacrifice two lands: Draw three cards, then discard one of them. rarity=U [/card] [card] id=3117 name=Soldevi Sage mana={1}{U} type=Creature subtype=Human Wizard power=1 toughness=1 text={T}, Sacrifice two lands: Draw three cards, then discard one of them. rarity=U [/card] [card] id=3059 name=Soldevi Sentry mana={1} type=Artifact Creature subtype=Soldier power=1 toughness=1 text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. auto={1}:regenerate && may draw:1 opponent rarity=C [/card] [card] id=3060 name=Soldevi Sentry mana={1} type=Artifact Creature subtype=Soldier power=1 toughness=1 text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. auto={1}:regenerate && may draw:1 opponent rarity=C [/card] [card] id=3182 name=Soldier of Fortune mana={R} type=Creature subtype=Human Mercenary power=1 toughness=1 text={R}, {T}: Target player shuffles his or her library. auto={R}{T}:shuffle target(library) rarity=U [/card] [card] id=3118 name=Spiny Starfish mana={2}{U} type=Creature subtype=Starfish power=0 toughness=1 text={U}: Regenerate Spiny Starfish. At the beginning of the end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn. auto={U}:regenerate && token(Starfish,creature Starfish,0/1,blue) rarity=U [/card] [card] id=3148 name=Splintering Wind mana={2}{G}{G} type=Enchantment text={2}{G}: Splintering Wind deals 1 damage to target creature. Put a 1/1 green Splinter creature token onto the battlefield. It has flying and "Cumulative upkeep {G}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) Whenever a Splinter token leaves the battlefield, it deals 1 damage to you and each creature you control. rarity=R [/card] [card] id=3093 name=Storm Cauldron mana={5} type=Artifact text=Each player may play an additional land during each of his or her turns. Whenever a land is tapped for mana, return it to its owner's hand. rarity=R [/card] [card] id=3121 name=Storm Elemental mana={5}{U} type=Creature subtype=Elemental power=3 toughness=4 text=Flying {U}, Exile the top card of your library: Tap target creature with flying. {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. abilities=flying rarity=U [/card] [card] id=3094 name=Stromgald Spy mana={3}{B} type=Creature subtype=Human Rogue power=2 toughness=4 text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. rarity=U [/card] [card] id=3122 name=Suffocation mana={1}{U} type=Instant text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep. rarity=U [/card] [card] id=3228 name=Surge of Strength mana={R}{G} type=Instant text=As an additional cost to cast Surge of Strength, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost. rarity=U [/card] [card] id=3216 name=Sustaining Spirit mana={1}{W} type=Creature subtype=Angel Spirit power=0 toughness=3 text=Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead. rarity=R [/card] [card] id=3095 name=Swamp Mosquito mana={1}{B} type=Creature subtype=Insect power=0 toughness=1 text=Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) abilities=flying rarity=C [/card] [card] id=3096 name=Swamp Mosquito mana={1}{B} type=Creature subtype=Insect power=0 toughness=1 text=Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) abilities=flying rarity=C [/card] [card] id=3217 name=Sworn Defender mana={2}{W}{W} type=Creature subtype=Human Knight power=1 toughness=3 text={1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. rarity=R [/card] [card] id=3149 name=Taste of Paradise mana={3}{G} type=Sorcery text=As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. rarity=C kicker={1}{G} auto=life:3 auto=kicker:life:3 [/card] [card] id=3150 name=Taste of Paradise mana={3}{G} type=Sorcery text=As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. rarity=C kicker={1}{G} auto=life:3 auto=kicker:life:3 [/card] [card] id=3238 name=Thawing Glaciers type=Land text=Thawing Glaciers enters the battlefield tapped. {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. auto=tap auto={1}{T}:moveto(myBattlefield) target(land[basic]|myLibrary) && tap && token(grrrt) auto=@next cleanup:aslongas(grrt|myBattlefield) moveto(myHand) auto=@next cleanup:aslongas(grrt|myBattlefield) destroy all(grrrt) rarity=R [/card] [card] id=3123 name=Thought Lash mana={2}{U}{U} type=Enchantment text=Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn. rarity=R [/card] [card] id=3124 name=Tidal Control mana={1}{U}{U} type=Enchantment text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. rarity=R [/card] [card] id=3151 name=Tornado mana={4}{G} type=Enchantment text=Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn. rarity=R [/card] [card] id=3152 name=Undergrowth mana={G} type=Instant text=As an additional cost to cast Undergrowth, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. rarity=C [/card] [card] id=3153 name=Undergrowth mana={G} type=Instant text=As an additional cost to cast Undergrowth, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures. rarity=C [/card] [card] id=3064 name=Urza's Engine mana={5} type=Artifact Creature subtype=Juggernaut power=1 toughness=5 text=Trample {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. abilities=trample auto={3}:banding rarity=U [/card] [card] id=3184 name=Varchild's Crusader mana={3}{R} type=Creature subtype=Human Knight power=3 toughness=2 text={0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step. rarity=C [/card] [card] id=3185 name=Varchild's Crusader mana={3}{R} type=Creature subtype=Human Knight power=3 toughness=2 text={0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step. rarity=C [/card] [card] id=3187 name=Varchild's War-Riders mana={1}{R} type=Creature subtype=Human Warrior power=3 toughness=4 text=Cumulative upkeep—Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) abilities=trample auto=rampage(1/1,1) rarity=R [/card] [card] id=3188 name=Veteran's Voice mana={R} type=Enchantment subtype=Aura text=Enchant creature you control Enchanted creature has "{T}: Target creature other than this creature gets +2/+1 until end of turn." target=creature|mybattlefield auto=lord(mytgt) {T}:2/1 target(other creature) rarity=C [/card] [card] id=3189 name=Veteran's Voice mana={R} type=Enchantment subtype=Aura text=Enchant creature you control Enchanted creature has "{T}: Target creature other than this creature gets +2/+1 until end of turn." target=creature|mybattlefield auto=lord(mytgt) {T}:2/1 target(other creature) rarity=C [/card] [card] id=3127 name=Viscerid Drone mana={1}{U} type=Creature subtype=Homarid Drone power=1 toughness=2 text={T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated. rarity=U [/card] [card] id=3229 name=Wandering Mage mana={W}{U}{B} type=Creature subtype=Human Cleric Wizard power=0 toughness=3 text={W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn. rarity=R [/card] [card] id=3154 name=Whip Vine mana={2}{G} type=Creature subtype=Plant Wall power=1 toughness=4 text=Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. rarity=C [/card] [card] id=3155 name=Whip Vine mana={2}{G} type=Creature subtype=Plant Wall power=1 toughness=4 text=Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped. rarity=C [/card] [card] id=3065 name=Whirling Catapult mana={4} type=Artifact text={2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player. rarity=U [/card] [card] id=3230 name=Winter's Night mana={R}{G}{W} type=World Enchantment text=Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step. rarity=R [/card] [card] id=3158 name=Yavimaya Ants mana={2}{G}{G} type=Creature subtype=Insect power=5 toughness=1 text=Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) abilities=trample,haste rarity=U [/card]