grade=unsupported [card] name=Tome of Legends text=Tome of Legends enters the battlefield with a page counter on it. -- Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. mana={2} type=Artifact [/card] [card] name=Kenrith, the Returned King text={R}: All creatures gain trample and haste until end of turn. -- {1}{G}: Put a +1/+1 counter on target creature. -- {2}{W}: Target player gains 5 life. -- {3}{U}: Target player draws a card. -- {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. mana={4}{W} type=Legendary Creature subtype=Human Noble power=5 toughness=5 [/card] [card] name=Witch's Cottage text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. type=Land subtype=Swamp [/card] [card] name=Tournament Grounds text={T}: Add {1}. -- {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell. type=Land [/card] [card] name=Korvold, Fae-Cursed King text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. mana={2}{B}{R}{G} type=Legendary Creature subtype=Dragon Noble power=4 toughness=4 [/card] [card] name=Syr Gwyn, Hero of Ashvale text=Vigilance, menace -- Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. -- Equipment you control have equip Knight {0}. mana={3}{R}{W}{B} type=Legendary Creature subtype=Human Knight power=5 toughness=5 [/card] [card] name=Arcane Signet text={T}: Add one mana of any color in your commander's color identity. mana={2} type=Artifact [/card] [card] name=Torbran, Thane of Red Fell text=If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. mana={1}{R}{R}{R} type=Legendary Creature subtype=Dwarf Noble power=2 toughness=4 [/card] [card] name=Syr Carah, the Bold text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target. mana={3}{R}{R} type=Legendary Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Thrill of Possibility text=As an additional cost to cast this spell, discard a card. -- Draw two cards. mana={1}{R} type=Instant [/card] [card] name=Scorching Dragonfire text=Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. mana={1}{R} type=Instant [/card] [card] name=Searing Barrage text=Searing Barrage deals 5 damage to target creature. -- Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. mana={4}{R} type=Instant [/card] [card] name=Robber of the Rich text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. mana={1}{R} type=Creature subtype=Human Archer Rogue power=2 toughness=2 [/card] [card] name=Slaying Fire text=Slaying Fire deals 3 damage to any target. -- Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead. mana={2}{R} type=Instant [/card] [card] name=Sundering Stroke text=Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. mana={6}{R} type=Sorcery [/card] [card] name=Seven Dwarves text=Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control. -- A deck can have up to seven cards named Seven Dwarves. mana={1}{R} type=Creature subtype=Dwarf power=2 toughness=2 [/card] [card] name=Skullknocker Ogre text=Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. mana={3}{R} type=Creature subtype=Ogre power=4 toughness=3 [/card] [card] name=Mace of the Valiant text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. -- Equip {3} mana={2}{W} type=Artifact subtype=Equipment [/card] [card] name=Silverwing Squadron text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. mana={5}{W} type=Creature subtype=Human Knight power=* toughness=* [/card] [card] name=Faerie Formation text=Flying -- {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. mana={4}{U} type=Creature subtype=Faerie power=5 toughness=4 [/card] [card] name=Shimmer Dragon text=Flying -- As long as you control four or more artifacts, Shimmer Dragon has hexproof. -- Tap two untapped artifacts you control: Draw a card. mana={4}{U}{U} type=Creature subtype=Dragon power=5 toughness=6 [/card] [card] name=Banish into Fable text=When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. -- Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. mana={4}{W}{U} type=Instant [/card] [card] name=Chulane, Teller of Tales text=Vigilance -- Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. -- {3}, {T}: Return target creature you control to its owner's hand. mana={2}{G}{W}{U} type=Legendary Creature subtype=Human Druid power=2 toughness=4 [/card] [card] name=Gluttonous Troll text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. mana={2}{B}{G} type=Creature subtype=Troll power=3 toughness=3 [/card] [card] name=Knights' Charge text=Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. -- {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. mana={1}{W}{B} type=Enchantment [/card] [card] name=Steelbane Hydra text=Steelbane Hydra enters the battlefield with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. mana={X}{G}{G} type=Creature subtype=Turtle Hydra power=0 toughness=0 [/card] [card] name=Thorn Mammoth text=Trample -- Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control. mana={5}{G}{G} type=Creature subtype=Elephant power=6 toughness=6 [/card] [card] name=Alela, Artful Provocateur text=Flying, deathtouch, lifelink -- Other creatures you control with flying get +1/+0. -- Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. mana={1}{W}{U}{B} type=Legendary Creature subtype=Faerie Warlock power=2 toughness=3 [/card] [card] name=Idyllic Grange text={T}: Add {W}. -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. type=Land subtype=Plains [/card] [card] name=Mystic Sanctuary text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. type=Land subtype=Island [/card] [card] name=Fabled Passage text={T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land. type=Land [/card] [card] name=Gingerbread Cabin text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") type=Land subtype=Forest [/card] [card] name=Castle Ardenvale text=Castle Ardenvale enters the battlefield tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token. type=Land [/card] [card] name=Castle Embereth text=Castle Embereth enters the battlefield tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. type=Land [/card] [card] name=Castle Vantress text=Castle Vantress enters the battlefield tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2. type=Land [/card] [card] name=Workshop Elders text=Artifact creatures you control have flying. -- At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. mana={6}{U} type=Creature subtype=Human Artificer power=4 toughness=4 [/card] [card] name=Dwarven Mine text={T}: Add {R}. -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. type=Land subtype=Mountain [/card] [card] name=Chittering Witch text=When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. mana={3}{B} type=Creature subtype=Human Warlock power=2 toughness=2 [/card] [card] name=Castle Garenbrig text=Castle Garenbrig enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. type=Land [/card] [card] name=Taste of Death text=Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={4}{B}{B} type=Sorcery [/card] [card] name=Castle Locthwain text=Castle Locthwain enters the battlefield tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. type=Land [/card] [card] name=Embereth Skyblazer text=As long as it's your turn, Embereth Skyblazer has flying. -- Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. mana={3}{R} type=Creature subtype=Human Knight power=4 toughness=3 [/card] [card] name=Rimrock Knight // Boulder Rush text=Rimrock Knight can't block. // Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.) mana={1}{R} // {R} type=Creature // Instant subtype=Dwarf Knight // Adventure power=3 toughness=1 [/card] [card] name=Embercleave text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} mana={4}{R}{R} type=Legendary Artifact subtype=Equipment [/card] [card] name=Embereth Paladin text=Haste -- Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{R} type=Creature subtype=Human Knight power=4 toughness=1 [/card] [card] name=Claim the Firstborn text=Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. mana={R} type=Sorcery [/card] [card] name=Crystal Slipper text=Equipped creature gets +1/+0 and has haste. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} type=Artifact subtype=Equipment [/card] [card] name=Fervent Champion text=First strike, haste -- Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. -- Equip abilities you activate that target Fervent Champion cost 3 less to activate. mana={R} type=Creature subtype=Human Knight power=1 toughness=1 [/card] [card] name=Fires of Invention text=You can cast spells only during your turn and you can cast no more than two spells each turn. -- You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs. mana={3}{R} type=Enchantment [/card] [card] name=Embereth Shieldbreaker // Battle Display text=Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) // Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) mana={1}{R} // {R} type=Creature // Sorcery subtype=Human Knight // Adventure power=2 toughness=1 [/card] [card] name=Ferocity of the Wilds text=Attacking non-Human creatures you control get +1/+0 and have trample. mana={2}{R} type=Enchantment [/card] [card] name=Burning-Yard Trainer text=Trample, haste -- When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. mana={4}{R} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Oko's Hospitality text=Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{G}{U} type=Instant [/card] [card] name=Bonecrusher Giant // Stomp text=Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. // Damage can't be prevented this turn. Stomp deals 2 damage to any target. mana={2}{R} // {1}{R} type=Creature // Instant subtype=Giant // Adventure power=4 toughness=3 [/card] [card] name=Weapon Rack text=Weapon Rack enters the battlefield with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. mana={4} type=Artifact [/card] [card] name=Brimstone Trebuchet text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. mana={2}{R} type=Artifact Creature subtype=Wall power=1 toughness=3 [/card] [card] name=Witch's Oven text={T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={1} type=Artifact [/card] [card] name=Merchant of the Vale // Haggle text={2}{R}, Discard a card: Draw a card. // You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) mana={2}{R} // {R} type=Creature // Instant subtype=Human Peasant // Adventure power=2 toughness=3 [/card] [card] name=Ogre Errant text=Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) mana={3}{R} type=Creature subtype=Ogre Knight power=3 toughness=4 [/card] [card] name=Joust text=Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) mana={1}{R} type=Sorcery [/card] [card] name=Mad Ratter text=Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens. mana={3}{R} type=Creature subtype=Goblin power=1 toughness=2 [/card] [card] name=Redcap Melee text=Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. mana={R} type=Instant [/card] [card] name=Redcap Raiders text=Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. mana={2}{R} type=Creature subtype=Goblin Warrior power=3 toughness=2 [/card] [card] name=Opportunistic Dragon text=Flying -- When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. mana={2}{R}{R} type=Creature subtype=Dragon power=4 toughness=3 [/card] [card] name=Raging Redcap text=Double strike mana={2}{R} type=Creature subtype=Goblin Knight power=1 toughness=2 [/card] [card] name=Irencrag Pyromancer text=Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. mana={2}{R} type=Creature subtype=Human Wizard power=0 toughness=4 [/card] [card] name=Irencrag Feat text=Add seven {R}. You can cast only one more spell this turn. mana={1}{R}{R}{R} type=Sorcery [/card] [card] name=Oathsworn Knight text=Oathsworn Knight enters the battlefield with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. mana={1}{B}{B} type=Creature subtype=Human Knight power=0 toughness=0 [/card] [card] name=Gingerbrute text=Haste -- {1}: Gingerbrute can't be blocked this turn except by creatures with haste. -- {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. mana={1} type=Artifact Creature subtype=Food Golem power=1 toughness=1 [/card] [card] name=Order of Midnight // Alter Fate text=Flying -- Order of Midnight can't block. // Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) mana={1}{B} // {1}{B} type=Creature // Sorcery subtype=Human Knight // Adventure power=2 toughness=2 [/card] [card] name=Golden Egg text=When Golden Egg enters the battlefield, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life. mana={2} type=Artifact subtype=Food [/card] [card] name=Enchanted Carriage text=When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) mana={5} type=Artifact subtype=Vehicle power=4 toughness=4 [/card] [card] name=Reaper of Night // Harvest Fear text=Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. // Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) mana={5}{B}{B} // {3}{B} type=Creature // Sorcery subtype=Specter // Adventure power=4 toughness=5 [/card] [card] name=Inquisitive Puppet text=When Inquisitive Puppet enters the battlefield, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token. mana={1} type=Artifact Creature subtype=Construct power=0 toughness=2 [/card] [card] name=Jousting Dummy text={3}: Jousting Dummy gets +1/+0 until end of turn. mana={2} type=Artifact Creature subtype=Scarecrow Knight power=2 toughness=1 [/card] [card] name=Piper of the Swarm text=Rats you control have menace. -- {1}{B}, {T}: Create a 1/1 black Rat creature token. -- {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature. mana={1}{B} type=Creature subtype=Human Warlock power=1 toughness=3 [/card] [card] name=Henge Walker text=Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. mana={3} type=Artifact Creature subtype=Golem power=2 toughness=2 [/card] [card] name=Rankle, Master of Pranks text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — -- • Each player discards a card. -- • Each player loses 1 life and draws a card. -- • Each player sacrifices a creature. mana={2}{B}{B} type=Legendary Creature subtype=Faerie Rogue power=3 toughness=3 [/card] [card] name=Heraldic Banner text=As Heraldic Banner enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color. mana={3} type=Artifact [/card] [card] name=Malevolent Noble text={2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. mana={1}{B} type=Creature subtype=Human Noble power=2 toughness=2 [/card] [card] name=Clockwork Servant text=Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. mana={3} type=Artifact Creature subtype=Gnome power=2 toughness=3 [/card] [card] name=Memory Theft text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. mana={2}{B} type=Sorcery [/card] [card] name=Crashing Drawbridge text=Defender -- {T}: Creatures you control gain haste until end of turn. mana={2} type=Artifact Creature subtype=Wall power=0 toughness=4 [/card] [card] name=Locthwain Paladin text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{B} type=Creature subtype=Human Knight power=3 toughness=2 [/card] [card] name=Resolute Rider text={WB}{WB}: Resolute Rider gains lifelink until end of turn. -- {WB}{WB}{WB}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={WB}{WB}{WB}{WB} type=Creature subtype=Human Knight power=4 toughness=2 [/card] [card] name=Lost Legion text=When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{B}{B} type=Creature subtype=Spirit Knight power=2 toughness=3 [/card] [card] name=Thunderous Snapper text=Whenever you cast a spell with converted mana cost 5 or greater, draw a card. mana={GU}{GU}{GU}{GU} type=Creature subtype=Turtle Hydra power=4 toughness=4 [/card] [card] name=Murderous Rider // Swift End text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. // Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) mana={1}{B}{B} // {1}{B}{B} type=Creature // Instant subtype=Zombie Knight // Adventure power=2 toughness=3 [/card] [card] name=Wicked Guardian text=When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. mana={3}{B} type=Creature subtype=Human Noble power=4 toughness=2 [/card] [card] name=Shambling Suit text=Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. mana={3} type=Artifact Creature subtype=Construct power=* toughness=3 [/card] [card] name=Wishclaw Talisman text=Wishclaw Talisman enters the battlefield with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. mana={1}{B} type=Artifact [/card] [card] name=Signpost Scarecrow text=Vigilance -- {2}: Add one mana of any color. mana={4} type=Artifact Creature subtype=Scarecrow power=2 toughness=4 [/card] [card] name=Roving Keep text=Defender -- {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. mana={7} type=Artifact Creature subtype=Wall power=5 toughness=7 [/card] [card] name=Tempting Witch text=When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life. mana={2}{B} type=Creature subtype=Human Warlock power=1 toughness=3 [/card] [card] name=Scalding Cauldron text={3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. mana={1} type=Artifact [/card] [card] name=Bloodhaze Wolverine text=Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. mana={1}{R} type=Creature subtype=Wolverine power=2 toughness=1 [/card] [card] name=Spinning Wheel text={T}: Add one mana of any color. -- {5}, {T}: Tap target creature. mana={3} type=Artifact [/card] [card] name=Blow Your House Down text=Up to three target creatures can't block this turn. Destroy any of them that are Walls. mana={2}{R} type=Sorcery [/card] [card] name=Stonecoil Serpent text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. mana={X} type=Artifact Creature subtype=Snake power=0 toughness=0 [/card] [card] name=Witch's Vengeance text=Creatures of the creature type of your choice get -3/-3 until end of turn. mana={1}{B}{B} type=Sorcery [/card] [card] name=Sorcerer's Broom text=Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom. mana={2} type=Artifact Creature subtype=Spirit power=2 toughness=1 [/card] [card] name=Barge In text=Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. mana={R} type=Instant [/card] [card] name=Sorcerous Spyglass text=As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. mana={2} type=Artifact [/card] [card] name=Oko, the Trickster text=+1: Put two +1/+1 counters on up to one target creature you control. -- 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. -- −7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. mana={4}{G}{U} type=Legendary Planeswalker subtype=Oko [/card] [card] name=Oko's Accomplices text=Flying mana={2}{U} type=Creature subtype=Faerie power=2 toughness=3 [/card] [card] name=Bramblefort Fink text={8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate this ability only if you control an Oko planeswalker. mana={1}{G} type=Creature subtype=Ouphe power=2 toughness=2 [/card] [card] name=Garrison Griffin text=Flying -- Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. mana={2}{W} type=Creature subtype=Griffin power=2 toughness=2 [/card] [card] name=Rowan's Battleguard text=First strike -- As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. mana={3}{R} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Rowan's Stalwarts text=When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={4}{R} type=Creature subtype=Human Knight power=5 toughness=2 [/card] [card] name=Specter's Shriek text=Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand. mana={B} type=Sorcery [/card] [card] name=Prophet of the Peak text=When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={6} type=Artifact Creature subtype=Cat power=5 toughness=5 [/card] [card] name=Syr Konrad, the Grim text=Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. -- {1}{B}: Each player puts the top card of their library into their graveyard. mana={3}{B}{B} type=Legendary Creature subtype=Human Knight power=5 toughness=4 [/card] [card] name=Revenge of Ravens text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life. mana={3}{B} type=Enchantment [/card] [card] name=Locthwain Gargoyle text={4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. mana={1} type=Artifact Creature subtype=Gargoyle power=0 toughness=3 [/card] [card] name=Smitten Swordmaster // Curry Favor text=Lifelink // You gain X life and each opponent loses X life, where X is the number of Knights you control. mana={1}{B} // {B} type=Creature // Sorcery subtype=Human Knight // Adventure power=2 toughness=1 [/card] [card] name=Lucky Clover text=Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy. mana={2} type=Artifact [/card] [card] name=Rowan, Fearless Sparkmage text=+1: Up to one target creature gets +3/+0 and gains first strike until end of turn. -- −2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -- −9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. mana={3}{R}{R} type=Legendary Planeswalker subtype=Rowan [/card] [card] name=Outlaws' Merriment text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- • 3/1 Human Warrior with trample and haste. -- • 2/1 Human Cleric with lifelink and haste. -- • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target." mana={1}{R}{W}{W} type=Enchantment [/card] [card] name=Bog Naughty text=Flying -- {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn. mana={3}{B}{B} type=Creature subtype=Faerie power=3 toughness=3 [/card] [card] name=Shinechaser text=Flying, vigilance -- Shinechaser gets +1/+1 as long as you control an artifact. -- Shinechaser gets +1/+1 as long as you control an enchantment. mana={1}{W}{U} type=Creature subtype=Faerie power=1 toughness=1 [/card] [card] name=Cauldron Familiar text=When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. mana={B} type=Creature subtype=Cat power=1 toughness=1 [/card] [card] name=Steelclaw Lance text=Equipped creature gets +2/+2. -- Equip Knight {1} -- Equip {3} mana={B}{R} type=Artifact subtype=Equipment [/card] [card] name=Belle of the Brawl text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. mana={2}{B} type=Creature subtype=Human Knight power=3 toughness=2 [/card] [card] name=The Royal Scions text=+1: Draw a card, then discard a card. -- +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. -- −8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand. mana={1}{U}{R} type=Legendary Planeswalker subtype=Will Rowan [/card] [card] name=Blacklance Paragon text=Flash -- When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. mana={1}{B} type=Creature subtype=Human Knight power=3 toughness=1 [/card] [card] name=Savvy Hunter text=Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice two Foods: Draw a card. mana={1}{B}{G} type=Creature subtype=Human Warrior power=3 toughness=3 [/card] [card] name=Realm-Cloaked Giant // Cast Off text=Vigilance // Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.) mana={5}{W}{W} // {3}{W}{W} type=Creature // Sorcery subtype=Giant // Adventure power=7 toughness=7 [/card] [card] name=Prized Griffin text=Flying mana={4}{W} type=Creature subtype=Griffin power=3 toughness=4 [/card] [card] name=Rally for the Throne text=Create two 1/1 white Human creature tokens. -- Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. mana={2}{W} type=Instant [/card] [card] name=Hushbringer text=Flying, lifelink -- Creatures entering the battlefield or dying don't cause abilities to trigger. mana={1}{W} type=Creature subtype=Faerie power=1 toughness=2 [/card] [card] name=Wishful Merfolk text=Defender -- {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. mana={1}{U} type=Creature subtype=Merfolk power=3 toughness=2 [/card] [card] name=Inspiring Veteran text=Other Knights you control get +1/+1. mana={R}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Knight of the Keep mana={2}{W} type=Creature subtype=Human Knight power=3 toughness=2 [/card] [card] name=Witching Well text=When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards. mana={U} type=Artifact [/card] [card] name=Lochmere Serpent text=Flash -- {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. -- {B}, Sacrifice a Swamp: You gain 1 life and draw a card. -- {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. mana={4}{U}{B} type=Creature subtype=Serpent power=7 toughness=7 [/card] [card] name=Vantress Gargoyle text=Flying -- Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. -- Vantress Gargoyle can't block unless you have four or more cards in hand. -- {T}: Each player puts the top card of their library into their graveyard. mana={1}{U} type=Artifact Creature subtype=Gargoyle power=5 toughness=4 [/card] [card] name=Grumgully, the Generous text=Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. mana={1}{R}{G} type=Legendary Creature subtype=Goblin Shaman power=3 toughness=3 [/card] [card] name=Vantress Paladin text=Flying -- Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{U} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Improbable Alliance text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card. mana={U}{R} type=Enchantment [/card] [card] name=Mysterious Pathlighter text=Flying -- Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) mana={2}{W} type=Creature subtype=Faerie power=2 toughness=2 [/card] [card] name=Barrow Witches text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. mana={4}{B} type=Creature subtype=Human Warlock power=3 toughness=4 [/card] [card] name=Outflank text=Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control. mana={W} type=Instant [/card] [card] name=Linden, the Steadfast Queen text=Vigilance -- Whenever a white creature you control attacks, you gain 1 life. mana={W}{W}{W} type=Legendary Creature subtype=Human Noble power=3 toughness=3 [/card] [card] name=Ayara, First of Locthwain text=Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card. mana={B}{B}{B} type=Legendary Creature subtype=Elf Noble power=2 toughness=3 [/card] [card] name=Maraleaf Pixie text=Flying -- {T}: Add {G} or {U}. mana={G}{U} type=Creature subtype=Faerie power=2 toughness=2 [/card] [card] name=Lonesome Unicorn // Rider in Need text=Vigilance // Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) mana={4}{W} // {2}{W} type=Creature // Sorcery subtype=Unicorn // Adventure power=3 toughness=3 [/card] [card] name=Bake into a Pie text=Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{B}{B} type=Instant [/card] [card] name=Oko, Thief of Crowns text=+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. -- −5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less. mana={1}{G}{U} type=Legendary Planeswalker subtype=Oko [/card] [card] name=Deathless Knight text=Haste -- When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. mana={BG}{BG}{BG}{BG} type=Creature subtype=Skeleton Knight power=4 toughness=2 [/card] [card] name=Foreboding Fruit text=Target player draws two cards and loses 2 life. -- Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{B} type=Sorcery [/card] [card] name=Elite Headhunter text=Menace (This creature can't be blocked except by two or more creatures.) -- {BR}{BR}{BR}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker. mana={BR}{BR}{BR}{BR} type=Creature subtype=Human Knight power=2 toughness=3 [/card] [card] name=Giant's Skewer text=Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{B} type=Artifact subtype=Equipment [/card] [card] name=Oakhame Ranger text={T}: Creatures you control get +1/+1 until end of turn. mana={GW}{GW}{GW}{GW} type=Creature subtype=Elf Knight power=2 toughness=2 [/card] [card] name=Lash of Thorns text=Target creature gets +2/+1 and gains deathtouch until end of turn. mana={B} type=Instant [/card] [card] name=Rampart Smasher text=Rampart Smasher can't be blocked by Knights or Walls. mana={RG}{RG}{RG}{RG} type=Creature subtype=Giant power=5 toughness=5 [/card] [card] name=Forever Young text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card. mana={1}{B} type=Sorcery [/card] [card] name=Fireborn Knight text=Double strike -- {RW}{RW}{RW}{RW}: Fireborn Knight gets +1/+1 until end of turn. mana={RW}{RW}{RW}{RW} type=Creature subtype=Human Knight power=2 toughness=3 [/card] [card] name=Foulmire Knight // Profane Insight text=Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) mana={B} // {2}{B} type=Creature // Instant subtype=Zombie Knight // Adventure power=1 toughness=1 [/card] [card] name=Loch Dragon text=Flying -- Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. mana={UR}{UR}{UR}{UR} type=Creature subtype=Dragon power=3 toughness=2 [/card] [card] name=Venerable Knight text=When Venerable Knight dies, put a +1/+1 counter on target Knight you control. mana={W} type=Creature subtype=Human Knight power=2 toughness=1 [/card] [card] name=Worthy Knight text=Whenever you cast a Knight spell, create a 1/1 white Human creature token. mana={1}{W} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Shining Armor text=Flash -- When Shining Armor enters the battlefield, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment [/card] [card] name=Clackbridge Troll text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. mana={3}{B}{B} type=Creature subtype=Troll power=8 toughness=8 [/card] [card] name=Wintermoor Commander text=Deathtouch -- Wintermoor Commander's toughness is equal to the number of Knights you control. -- Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={W}{B} type=Creature subtype=Human Knight power=2 toughness=* [/card] [card] name=Silverflame Ritual text=Put a +1/+1 counter on each creature you control. -- Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. mana={3}{W} type=Sorcery [/card] [card] name=Epic Downfall text=Exile target creature with converted mana cost 3 or greater. mana={1}{B} type=Sorcery [/card] [card] name=Arcanist's Owl text=Flying -- When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={WU}{WU}{WU}{WU} type=Artifact Creature subtype=Bird power=3 toughness=3 [/card] [card] name=The Cauldron of Eternity text=This spell costs {2} less to cast for each creature card in your graveyard. -- Whenever a creature you control dies, put it on the bottom of its owner's library. -- {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. mana={10}{B}{B} type=Legendary Artifact [/card] [card] name=Stormfist Crusader text=Menace -- At the beginning of your upkeep, each player draws a card and loses 1 life. mana={B}{R} type=Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Shepherd of the Flock // Usher to Safety text=Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) // Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) mana={1}{W} // {W} type=Creature // Instant subtype=Human Peasant // Adventure power=3 toughness=1 [/card] [card] name=Cauldron's Gift text=Adamant — If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard. -- You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. mana={4}{B} type=Sorcery [/card] [card] name=Wandermare text=Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) mana={1}{G}{W} type=Creature subtype=Horse power=3 toughness=3 [/card] [card] name=Trapped in the Tower text=Enchant creature without flying -- Enchanted creature can't attack or block, and its activated abilities can't be activated. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=True Love's Kiss text=Exile target artifact or enchantment. -- Draw a card. mana={2}{W}{W} type=Instant [/card] [card] name=Silverflame Squire // On Alert text=Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) // Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) mana={1}{W} // {2}{W} type=Creature // Instant subtype=Human Soldier // Adventure power=2 toughness=1 [/card] [card] name=Eye Collector text=Flying -- Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard. mana={B} type=Creature subtype=Faerie power=1 toughness=1 [/card] [card] name=Covetous Urge text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. mana={UB}{UB}{UB}{UB} type=Sorcery [/card] [card] name=Syr Alin, the Lion's Claw text=First strike -- Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. mana={3}{W}{W} type=Legendary Creature subtype=Human Knight power=4 toughness=4 [/card] [card] name=Festive Funeral text=Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. mana={4}{B} type=Instant [/card] [card] name=Mystical Dispute text=This spell costs {2} less to cast if it targets a blue spell. -- Counter target spell unless its controller pays 3 . mana={2}{U} type=Instant [/card] [card] name=Trail of Crumbs text=When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1 . If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{G} type=Enchantment [/card] [card] name=Tuinvale Treefolk // Oaken Boon text= // Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.) mana={5}{G} // {3}{G} type=Creature // Sorcery subtype=Treefolk Druid // Adventure power=6 toughness=5 [/card] [card] name=Tall as a Beanstalk text=Enchant creature -- Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types. mana={3}{G} type=Enchantment subtype=Aura [/card] [card] name=Ardenvale Paladin text=Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it. mana={3}{W} type=Creature subtype=Human Knight power=2 toughness=5 [/card] [card] name=Ardenvale Tactician // Dizzying Swoop text=Flying // Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.) mana={1}{W}{W} // {1}{W} type=Creature // Instant subtype=Human Knight // Adventure power=2 toughness=3 [/card] [card] name=All That Glitters text=Enchant creature -- Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. mana={1}{W} type=Enchantment subtype=Aura [/card] [card] name=Moonlit Scavengers text=When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. mana={5}{U} type=Creature subtype=Merfolk Rogue power=4 toughness=5 [/card] [card] name=Archon of Absolution text=Flying -- Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures. mana={3}{W} type=Creature subtype=Archon power=3 toughness=2 [/card] [card] name=Bartered Cow text=When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={3}{W} type=Creature subtype=Ox power=3 toughness=3 [/card] [card] name=Beloved Princess text=Lifelink -- Beloved Princess can't be blocked by creatures with power 3 or greater. mana={W} type=Creature subtype=Human Noble power=1 toughness=1 [/card] [card] name=The Magic Mirror text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- You have no maximum hand size. -- At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror. mana={6}{U}{U}{U} type=Legendary Artifact [/card] [card] name=Return of the Wildspeaker text=Choose one — -- • Draw cards equal to the greatest power among non-Human creatures you control. -- • Non-Human creatures you control get +3/+3 until end of turn. mana={4}{G} type=Instant [/card] [card] name=Mantle of Tides text=Equipped creature gets +1/+2. -- Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. -- Equip {3} ({3} : Attach to target creature you control. Equip only as a sorcery.) mana={U} type=Artifact subtype=Equipment [/card] [card] name=Hypnotic Sprite // Mesmeric Glare text=Flying // Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.) mana={U}{U} // {2}{U} type=Creature // Instant subtype=Faerie // Adventure power=2 toughness=1 [/card] [card] name=Outmuscle text=Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) -- Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. mana={3}{G} type=Sorcery [/card] [card] name=Into the Story text=This spell costs -- 3 -- less to cast if an opponent has seven or more cards in their graveyard. -- Draw four cards. mana={5}{U}{U} type=Instant [/card] [card] name=Questing Beast text=Vigilance, deathtouch, haste -- Questing Beast can't be blocked by creatures with power 2 or less. -- Combat damage that would be dealt by creatures you control can't be prevented. -- Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. mana={2}{G}{G} type=Legendary Creature subtype=Beast power=4 toughness=4 [/card] [card] name=Mirrormade text=You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield. mana={1}{U}{U} type=Enchantment [/card] [card] name=Acclaimed Contender text=When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{W} type=Creature subtype=Human Knight power=3 toughness=3 [/card] [card] name=Mistford River Turtle text=Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. mana={3}{U} type=Creature subtype=Turtle power=1 toughness=5 [/card] [card] name=Syr Faren, the Hengehammer text=Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. mana={G}{G} type=Legendary Creature subtype=Human Knight power=2 toughness=2 [/card] [card] name=Merfolk Secretkeeper // Venture Deeper text=Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.) // Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.) mana={U} // {U} type=Creature // Sorcery subtype=Merfolk Wizard // Adventure power=0 toughness=4 [/card] [card] name=Rosethorn Acolyte // Seasonal Ritual text={T}: Add one mana of any color. // Add one mana of any color. (Then exile this card. You may cast the creature later from exile.) mana={2}{G} // {G} type=Creature // Sorcery subtype=Elf Druid // Adventure power=2 toughness=3 [/card] [card] name=Midnight Clock text={T}: Add {U}. -- {2}{U}: Put an hour counter on Midnight Clock. -- At the beginning of each upkeep, put an hour counter on Midnight Clock. -- When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. mana={2}{U} type=Artifact [/card] [card] name=Rosethorn Halberd text=When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) mana={G} type=Artifact subtype=Equipment [/card] [card] name=Turn into a Pumpkin text=Return target nonland permanent to its owner's hand. Draw a card. -- Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={3}{U} type=Instant [/card] [card] name=Faeburrow Elder text=Vigilance -- Faeburrow Elder gets +1/+1 for each color among permanents you control. -- {T}: For each color among permanents you control, add one mana of that color. mana={1}{G}{W} type=Creature subtype=Treefolk Druid power=0 toughness=0 [/card] [card] name=Unexplained Vision text=Draw three cards. -- Adamant — If at least three blue mana was spent to cast this spell, scry 3. mana={4}{U} type=Sorcery [/card] [card] name=Garruk, Cursed Huntsman text=0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." -- −3: Destroy target creature. Draw a card. -- −6: You get an emblem with "Creatures you control get +3/+3 and have trample." mana={4}{B}{G} type=Legendary Planeswalker subtype=Garruk [/card] [card] name=Drown in the Loch text=Choose one — -- • Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. -- • Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard. mana={U}{B} type=Instant [/card] [card] name=Tome Raider text=Flying -- When Tome Raider enters the battlefield, draw a card. mana={2}{U} type=Creature subtype=Faerie power=1 toughness=1 [/card] [card] name=Escape to the Wilds text=Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -- You may play an additional land this turn. mana={3}{R}{G} type=Sorcery [/card] [card] name=Glass Casket text=When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost {3} or less until Glass Casket leaves the battlefield. mana={1}{W} type=Artifact [/card] [card] name=Happily Ever After text=When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. mana={2}{W} type=Enchantment [/card] [card] name=Fortifying Provisions text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{W} type=Enchantment [/card] [card] name=Giant Killer // Chop Down text={1}{W}, {T}: Tap target creature. // Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.) mana={W} // {2}{W} type=Creature // Instant subtype=Human Peasant // Adventure power=1 toughness=2 [/card] [card] name=Harmonious Archon text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. mana={4}{W}{W} type=Creature subtype=Archon power=4 toughness=5 [/card] [card] name=Run Away Together text=Choose two target creatures controlled by different players. Return those creatures to their owners' hands. mana={1}{U} type=Instant [/card] [card] name=Wildwood Tracker text=Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn. mana={G} type=Creature subtype=Elf Warrior power=1 toughness=1 [/card] [card] name=Charming Prince text=When Charming Prince enters the battlefield, choose one — -- • Scry 2. -- • You gain 3 life. -- • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. mana={1}{W} type=Creature subtype=Human Noble power=2 toughness=2 [/card] [card] name=Sage of the Falls text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. mana={4}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=5 [/card] [card] name=Wolf's Quarry text=Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={4}{G}{G} type=Sorcery [/card] [card] name=Overwhelmed Apprentice text=When Overwhelmed Apprentice enters the battlefield, each opponent puts the top two cards of their library into their graveyard. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Creature subtype=Human Wizard power=1 toughness=2 [/card] [card] name=Wicked Wolf text=When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. mana={2}{G}{G} type=Creature subtype=Wolf power=3 toughness=3 [/card] [card] name=Queen of Ice // Rage of Winter text=Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. // Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.) mana={2}{U} // {1}{U} type=Creature // Sorcery subtype=Human Noble Wizard // Adventure power=2 toughness=3 [/card] [card] name=Wildborn Preserver text=Flash -- Reach -- Whenever another non-Human creature enters the battlefield under your control, you may pay Variable Colorless . When you do, put X +1/+1 counters on Wildborn Preserver. mana={1}{G} type=Creature subtype=Elf Archer power=2 toughness=2 [/card] [card] name=Faerie Guidemother // Gift of the Fae text=Flying // Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.) mana={W} // {1}{W} type=Creature // Sorcery subtype=Faerie // Adventure power=1 toughness=1 [/card] [card] name=Stolen by the Fae text=Return target creature with converted mana cost X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. mana={X}{U}{U} type=Sorcery [/card] [card] name=Doom Foretold text=At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. mana={2}{W}{B} type=Enchantment [/card] [card] name=Flutterfox text=As long as you control an artifact or enchantment, Flutterfox has flying. mana={1}{W} type=Creature subtype=Fox power=2 toughness=2 [/card] [card] name=Syr Elenora, the Discerning text=Syr Elenora, the Discerning's power is equal to the number of cards in your hand. -- When Syr Elenora enters the battlefield, draw a card. -- Spells your opponents cast that target Syr Elenora cost 2 more to cast. mana={3}{U}{U} type=Legendary Creature subtype=Human Knight power=* toughness=4 [/card] [card] name=The Circle of Loyalty text=This spell costs {1} less to cast for each Knight you control. -- Creatures you control get +1/+1. -- Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. -- {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. mana={4}{W}{W} type=Legendary Artifact [/card] [card] name=So Tiny text=Flash -- Enchant creature -- Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. mana={U} type=Enchantment subtype=Aura [/card] [card] name=Yorvo, Lord of Garenbrig text=Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. -- Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. mana={G}{G}{G} type=Legendary Creature subtype=Giant Noble power=0 toughness=0 [/card] [card] name=Deafening Silence text=Each player can't cast more than one noncreature spell each turn. mana={W} type=Enchantment [/card] [card] name=Steelgaze Griffin text=Flying -- Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. mana={4}{U} type=Creature subtype=Griffin power=2 toughness=4 [/card] [card] name=Dance of the Manse text=Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. mana={X}{W}{U} type=Sorcery [/card] [card] name=Garenbrig Squire text=Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.) mana={1}{G} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Garenbrig Carver // Shield's Might text= // Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) mana={3}{G} // {1}{G} type=Creature // Instant subtype=Human Warrior // Adventure power=3 toughness=2 [/card] [card] name=Garenbrig Paladin text=Adamant — If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less. mana={4}{G} type=Creature subtype=Giant Knight power=4 toughness=4 [/card] [card] name=Curious Pair // Treats to Share text= // Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={1}{G} // {G} type=Creature // Sorcery subtype=Human Peasant // Adventure power=1 toughness=3 [/card] [card] name=Edgewall Innkeeper text=Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) mana={G} type=Creature subtype=Human Peasant power=1 toughness=1 [/card] [card] name=Weaselback Redcap text={1}{R}: Weaselback Redcap gets +2/+0 until end of turn. mana={R} type=Creature subtype=Goblin Knight power=1 toughness=1 [/card] [card] name=Beanstalk Giant // Fertile Footsteps text=Beanstalk Giant's power and toughness are each equal to the number of lands you control. // Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.) mana={6}{G} // {2}{G} type=Creature // Sorcery subtype=Giant // Adventure power=* toughness=* [/card] [card] name=Fierce Witchstalker text=Trample -- When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{G}{G} type=Creature subtype=Wolf power=4 toughness=4 [/card] [card] name=Flaxen Intruder // Welcome Home text=Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. // Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) mana={G} // {5}{G}{G} type=Creature // Sorcery subtype=Human Berserker // Adventure power=1 toughness=2 [/card] [card] name=Feasting Troll King text=Vigilance, trample -- When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn. mana={2}{G}{G}{G}{G} type=Creature subtype=Troll Noble power=7 toughness=6 [/card] [card] name=Fell the Pheasant text=Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={1}{G} type=Instant [/card] [card] name=Once and Future text=Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. -- Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. mana={3}{G} type=Instant [/card] [card] name=Gadwick, the Wizened text=When Gadwick, the Wizened enters the battlefield, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls. mana={X}{U}{U}{U} type=Legendary Creature subtype=Human Wizard power=3 toughness=3 [/card] [card] name=Once Upon a Time text=If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. -- Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Instant [/card] [card] name=Folio of Fancies text=Players have no maximum hand size. -- {X}{X}, {T}: Each player draws X cards. -- {2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard. mana={1}{U} type=Artifact [/card] [card] name=Oakhame Adversary text=This spell costs {2} less to cast if an opponent controls a green permanent. -- Deathtouch -- Whenever Oakhame Adversary deals combat damage to a player, draw a card. mana={3}{G} type=Creature subtype=Elf Warrior power=2 toughness=3 [/card] [card] name=Frogify text=Enchant creature -- Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Charmed Sleep text=Enchant creature -- When Charmed Sleep enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U}{U} type=Enchantment subtype=Aura [/card] [card] name=The Great Henge text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. mana={7}{G}{G} type=Legendary Artifact [/card] [card] name=Corridor Monitor text=When Corridor Monitor enters the battlefield, untap target artifact or creature you control. mana={1}{U} type=Artifact Creature subtype=Construct power=1 toughness=4 [/card] [card] name=Insatiable Appetite text=You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn. mana={1}{G} type=Instant [/card] [card] name=Animating Faerie // Bring to Life text=Flying // Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. mana={2}{U} // {2}{U} type=Creature // Sorcery subtype=Faerie // Adventure power=2 toughness=2 [/card] [card] name=Giant Opportunity text=You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{G} type=Sorcery [/card] [card] name=Brazen Borrower // Petty Theft text=Flash -- Flying -- Brazen Borrower can block only creatures with flying. // Return target nonland permanent an opponent controls to its owner's hand. mana={1}{U}{U} // {1}{U} type=Creature // Instant subtype=Faerie Rogue // Adventure power=3 toughness=1 [/card] [card] name=Gilded Goose text=Flying -- When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color. mana={G} type=Creature subtype=Bird power=0 toughness=2 [/card] [card] name=Fae of Wishes // Granted text=Flying -- {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. // You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand. mana={1}{U} // {3}{U} type=Creature // Sorcery subtype=Faerie Wizard // Adventure power=1 toughness=4 [/card] [card] name=Lovestruck Beast // Heart's Desire text=Lovestruck Beast can't attack unless you control a 1/1 creature. // Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.) mana={2}{G} // {G} type=Creature // Sorcery subtype=Beast Noble // Adventure power=5 toughness=5 [/card] [card] name=Faerie Vandal text=Flash -- Flying -- Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. mana={1}{U} type=Creature subtype=Faerie Rogue power=1 toughness=2 [/card] [card] name=Maraleaf Rider text=Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able. mana={1}{G} type=Creature subtype=Elf Knight power=3 toughness=1 [/card] [card] name=Didn't Say Please text=Counter target spell. Its controller puts the top three cards of their library into their graveyard. mana={1}{U}{U} type=Instant [/card] [card] name=Keeper of Fables text=Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. mana={3}{G}{G} type=Creature subtype=Cat power=4 toughness=5 [/card] [card] name=Emry, Lurker of the Loch text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) mana={2}{U} type=Legendary Creature subtype=Merfolk Wizard power=1 toughness=2 [/card] [card] name=Kenrith's Transformation text=Enchant creature -- When Kenrith's Transformation enters the battlefield, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.) mana={1}{G} type=Enchantment subtype=Aura [/card]