#include "PrecompiledHeader.h" #include "ExtraCost.h" #include "TargetChooser.h" #include "MTGCardInstance.h" #include "Translate.h" #include "Player.h" #include "Counters.h" #include "AllAbilities.h" #if !defined(QT_CONFIG) #include typedef boost::scoped_ptr ManaCostPtr; #else #include class ManaCostPtr : public QScopedPointer { public: ManaCostPtr(ManaCost*m) : QScopedPointer(m){ }; ManaCost* get() const {return data();}; }; #endif SUPPORT_OBJECT_ANALYTICS(ExtraCost) ExtraCost::ExtraCost(const std::string& inCostRenderString, TargetChooser *_tc, ManaCost * _costToPay) : tc(_tc),costToPay(_costToPay), source(NULL), target(NULL), mCostRenderString(inCostRenderString) { if (tc) tc->targetter = NULL; } ExtraCost::~ExtraCost() { SAFE_DELETE(costToPay); SAFE_DELETE(tc); } int ExtraCost::setSource(MTGCardInstance * _source) { source = _source; if (tc) { tc->source = _source; // this keeps the target chooser from being unable to select a creature with shroud/protections. tc->targetter = NULL; tc->Owner = source->controller(); } else { target = _source; } return 1; } void ExtraCost::Render() { if (!mCostRenderString.empty()) { WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); mFont->SetColor(ARGB(255,255,255,255)); mFont->DrawString(mCostRenderString, 20, 20, JGETEXT_LEFT); } } int ExtraCost::setPayment(MTGCardInstance * card) { int result = 0; if (tc) { result = tc->addTarget(card); if (result) { target = card; } } if (costToPay && source->controller()->getManaPool()->canAfford(costToPay)) { result = 1; } return result; } //extra added manacost, or add a manacost as the cost of extra ExtraManaCost * ExtraManaCost::clone() const { ExtraManaCost * ec = NEW ExtraManaCost(*this); return ec; } ExtraManaCost::ExtraManaCost(ManaCost * costToPay) : ExtraCost("Pay The Cost",NULL, costToPay) { } int ExtraManaCost::tryToSetPayment(MTGCardInstance * card) { return 1; } int ExtraManaCost::isPaymentSet() { if (!source->controller()->getManaPool()->canAfford(costToPay)) { return 0; } return 1; } int ExtraManaCost::canPay() { if(!source->controller()->getManaPool()->canAfford(costToPay)) { return 0; } return 1; } int ExtraManaCost::doPay() { if (!source->controller()->getManaPool()->canAfford(costToPay)) return 0; source->controller()->getManaPool()->pay(costToPay); return 1; } //Snow cost SnowCost * SnowCost::clone() const { SnowCost * ec = NEW SnowCost(*this); return ec; } SnowCost::SnowCost() : ExtraCost("Snow Mana") { } int SnowCost::isPaymentSet() { if (source->controller()->getManaPool()->getConvertedCost()) { int result = 0; result += source->controller()->snowManaG; result += source->controller()->snowManaU; result += source->controller()->snowManaR; result += source->controller()->snowManaB; result += source->controller()->snowManaW; result += source->controller()->snowManaC; if (result) { if ((source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{1}",NULL,source))) || (source->controller()->snowManaG && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{g}",NULL,source))) || (source->controller()->snowManaU && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{u}",NULL,source))) || (source->controller()->snowManaR && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{r}",NULL,source))) || (source->controller()->snowManaB && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{b}",NULL,source))) || (source->controller()->snowManaW && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{w}",NULL,source))) || (source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{c}",NULL,source)))) return 1; else return 0; } } return 0; } int SnowCost::canPay() { return isPaymentSet(); } int SnowCost::doPay() { if (source->controller()->getManaPool()->getConvertedCost()) { int result = 0; result += source->controller()->snowManaG; result += source->controller()->snowManaU; result += source->controller()->snowManaR; result += source->controller()->snowManaB; result += source->controller()->snowManaW; result += source->controller()->snowManaC; if (result) { if (source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{1}",NULL,source))) { source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{1}",NULL,source)); source->controller()->snowManaC -= 1; } else if (source->controller()->snowManaG && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{g}",NULL,source))) { source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{g}",NULL,source)); source->controller()->snowManaG -= 1; } else if (source->controller()->snowManaU && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{u}",NULL,source))) { source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{u}",NULL,source)); source->controller()->snowManaU -= 1; } else if (source->controller()->snowManaR && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{r}",NULL,source))) { source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{r}",NULL,source)); source->controller()->snowManaR -= 1; } else if (source->controller()->snowManaB && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{b}",NULL,source))) { source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{b}",NULL,source)); source->controller()->snowManaB -= 1; } else if (source->controller()->snowManaW && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{w}",NULL,source))) { source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{w}",NULL,source)); source->controller()->snowManaW -= 1; } else if (source->controller()->snowManaC && source->controller()->getManaPool()->canAfford(ManaCost::parseManaCost("{c}",NULL,source))) { source->controller()->getManaPool()->pay(ManaCost::parseManaCost("{c}",NULL,source)); source->controller()->snowManaC -= 1; } else return 0; return 1; } } return 0; } //life cost LifeCost * LifeCost::clone() const { LifeCost * ec = NEW LifeCost(*this); if (tc) ec->tc = tc->clone(); return ec; } LifeCost::LifeCost(TargetChooser *_tc) : ExtraCost("Life", _tc) { } int LifeCost::canPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (_target->controller()->life <= 0 || _target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) || _target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) || _target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE)) { return 0; } return 1; } int LifeCost::doPay() { if (!target) return 0; MTGCardInstance * _target = (MTGCardInstance *) target; _target->controller()->loseLife(1); target = NULL; if (tc) tc->initTargets(); return 1; } //Specific life cost SpecificLifeCost * SpecificLifeCost::clone() const { SpecificLifeCost * ec = NEW SpecificLifeCost(*this); if (tc) ec->tc = tc->clone(); return ec; } SpecificLifeCost::SpecificLifeCost(TargetChooser *_tc, int slc) : ExtraCost("Life", _tc), slc(slc) { } int SpecificLifeCost::canPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if(_target->controller()->life >= slc && !_target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) && !_target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) && !_target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE)) { return 1; } return 0; } int SpecificLifeCost::doPay() { if (!target) return 0; MTGCardInstance * _target = (MTGCardInstance *) target; _target->controller()->loseLife(slc); target = NULL; if (tc) tc->initTargets(); return 1; } //life or Mana cost LifeorManaCost * LifeorManaCost::clone() const { LifeorManaCost * ec = NEW LifeorManaCost(*this); if (tc) ec->tc = tc->clone(); return ec; } ManaCost * LifeorManaCost::getManaCost() { return &manaCost; } LifeorManaCost::LifeorManaCost(TargetChooser *_tc, string manaType) : ExtraCost("Phyrexian Mana", _tc), manaType(manaType) { string buildType ="{"; buildType.append(manaType); buildType.append("}"); ManaCostPtr cost(ManaCost::parseManaCost(buildType)); manaCost.copy(cost.get()); } int LifeorManaCost::canPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if ( _target->controller()->life <= 1 || _target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) || _target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) || _target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE)) { return _target->controller()->getManaPool()->canAfford(getManaCost()); } else if((_target->controller()->life > 1 || _target->controller()->getManaPool()->canAfford(getManaCost())) && (!_target->controller()->inPlay()->hasAbility(Constants::CANTCHANGELIFE) && !_target->controller()->opponent()->game->battlefield->hasAbility(Constants::CANTPAYLIFE) && !_target->controller()->game->battlefield->hasAbility(Constants::CANTPAYLIFE))) { return 1; } return 0; } int LifeorManaCost::doPay() { if (!target) return 0; MTGCardInstance * _target = (MTGCardInstance *) target; if (_target->controller()->getManaPool()->canAfford(&manaCost)) { _target->controller()->getManaPool()->pay(&manaCost); } else { _target->controller()->loseLife(2); } target = NULL; if (tc) tc->initTargets(); return 1; } //discard a card at random as a cost //DiscardRandom cost DiscardRandomCost * DiscardRandomCost::clone() const { DiscardRandomCost * ec = NEW DiscardRandomCost(*this); if (tc) ec->tc = tc->clone(); return ec; } DiscardRandomCost::DiscardRandomCost(TargetChooser *_tc) : ExtraCost("Discard Random", _tc) { } int DiscardRandomCost::canPay() { MTGGameZone * z = target->controller()->game->hand; int nbcards = z->nb_cards; if (nbcards < 1) return 0; if (nbcards == 1 && z->hasCard(source)) return 0; return 1; } int DiscardRandomCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); _target->controller()->game->discardRandom(_target->controller()->game->hand, source); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //a choosen discard DiscardCost * DiscardCost::clone() const { DiscardCost * ec = NEW DiscardCost(*this); if (tc) ec->tc = tc->clone(); return ec; } DiscardCost::DiscardCost(TargetChooser *_tc) : ExtraCost("Choose card to Discard", _tc) { } int DiscardCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); WEvent * e = NEW WEventCardDiscard(target); GameObserver * game = target->owner->getObserver(); game->receiveEvent(e); _target->controller()->game->putInGraveyard(_target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //cycling CycleCost * CycleCost::clone() const { CycleCost * ec = NEW CycleCost(*this); if (tc) ec->tc = tc->clone(); return ec; } CycleCost::CycleCost(TargetChooser *_tc) : ExtraCost("Cycle", _tc) { } int CycleCost::doPay() { MTGCardInstance * _source = (MTGCardInstance *) source; if (_source) { WEvent * e = NEW WEventCardDiscard(target);//cycling sends 2 events one for the discard and one for the specific cycle trigger GameObserver * game = _source->owner->getObserver(); game->receiveEvent(e); WEvent * e2 = NEW WEventCardCycle(_source); game->receiveEvent(e2); _source->controller()->game->putInGraveyard(_source); if (tc) tc->initTargets(); return 1; } return 0; } //to library cost ToLibraryCost * ToLibraryCost::clone() const { ToLibraryCost * ec = NEW ToLibraryCost(*this); if (tc) ec->tc = tc->clone(); return ec; } ToLibraryCost::ToLibraryCost(TargetChooser *_tc) : ExtraCost("Put a card on top of Library", _tc) { } int ToLibraryCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); _target->controller()->game->putInLibrary(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //to graveyard cost ToGraveCost * ToGraveCost::clone() const { ToGraveCost * ec = NEW ToGraveCost(*this); if (tc) ec->tc = tc->clone(); return ec; } ToGraveCost::ToGraveCost(TargetChooser *_tc) : ExtraCost("Move a card to Graveyard", _tc) { } int ToGraveCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = target->createSnapShot(); _target->controller()->game->putInGraveyard(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //Mill yourself as a cost MillCost * MillCost::clone() const { MillCost * ec = NEW MillCost(*this); if (tc) ec->tc = tc->clone(); return ec; } MillCost::MillCost(TargetChooser *_tc) : ExtraCost("Deplete", _tc) { } int MillCost::canPay() { MTGGameZone * z = target?target->controller()->game->library:source->controller()->game->library; int nbcards = z->nb_cards; if (nbcards < 1) return 0; return 1; } int MillCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; if (target) { source->storedCard = (MTGCardInstance*)_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1]->createSnapShot(); _target->controller()->game->putInZone( _target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1], _target->controller()->game->library, _target->controller()->game->graveyard); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } MillExileCost::MillExileCost(TargetChooser *_tc) : MillCost(_tc) { // override the base string here mCostRenderString = "Deplete To Exile"; } int MillExileCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; source->storedCard = (MTGCardInstance*)_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1]->createSnapShot(); if (target) { _target->controller()->game->putInZone( _target->controller()->game->library->cards[_target->controller()->game->library->nb_cards - 1], _target->controller()->game->library, _target->controller()->game->exile); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //unattach cost UnattachCost * UnattachCost::clone() const { UnattachCost * ec = NEW UnattachCost(*this); return ec; } UnattachCost::UnattachCost(MTGCardInstance * realSource) : ExtraCost("Unattach"),rSource(realSource) { } int UnattachCost::isPaymentSet() { if (rSource && !rSource->target) { return 0; } return 1; } int UnattachCost::canPay() { return isPaymentSet(); } int UnattachCost::doPay() { MTGCardInstance * _source = (MTGCardInstance *) source; if(_source != rSource) _source = rSource;//for debugging purposes I let it set what it thinks is the source. if (_source) { GameObserver * game = _source->getObserver(); for (size_t i = 1; i < game->mLayers->actionLayer()->mObjects.size(); i++) { MTGAbility * a = ((MTGAbility *) game->mLayers->actionLayer()->mObjects[i]); AEquip * eq = dynamic_cast (a); if (eq && eq->source == _source) { ((AEquip*)a)->unequip(); } } return 1; } return 0; } //Tap cost TapCost * TapCost::clone() const { TapCost * ec = NEW TapCost(*this); return ec; } TapCost::TapCost() : ExtraCost("Tap") { } int TapCost::isPaymentSet() { if (source && (source->isTapped() || source->hasSummoningSickness())) { return 0; } return 1; } int TapCost::canPay() { return isPaymentSet(); } int TapCost::doPay() { MTGCardInstance * _source = (MTGCardInstance *) source; if (_source) { _source->tap(); return 1; } return 0; } //unTap cost UnTapCost * UnTapCost::clone() const { UnTapCost * ec = NEW UnTapCost(*this); return ec; } UnTapCost::UnTapCost() : ExtraCost("UnTap") { } int UnTapCost::isPaymentSet() { /*602.5a A creature's activated ability with the tap symbol ({T}) or the untap symbol ({Q}) * in its activation cost can't be activated unless the creature has been under its * controller's control since the start of his or her most recent turn. * Ignore this rule for creatures with haste (see rule 702.10). As of 6/1/2014 Comprehensive Rules */ if (source && (!source->isTapped() || source->hasSummoningSickness())) { return 0; } return 1; } int UnTapCost::canPay() { return isPaymentSet(); } int UnTapCost::doPay() { MTGCardInstance * _source = (MTGCardInstance *) source; if (_source) { _source->untap(); return 1; } return 0; } //Tap target cost TapTargetCost * TapTargetCost::clone() const { TapTargetCost * ec = NEW TapTargetCost(*this); if (tc) ec->tc = tc->clone(); return ec; } TapTargetCost::TapTargetCost(TargetChooser *_tc) : ExtraCost("Tap Target", _tc) { } int TapTargetCost::isPaymentSet() { if (target && target->isTapped()) { tc->removeTarget(target); target->isExtraCostTarget = false; target = NULL; return 0; } if (target) return 1; return 0; } int TapTargetCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; source->storedCard = target->createSnapShot(); if (target) { _target->tap(); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //untap other as a cost UnTapTargetCost * UnTapTargetCost::clone() const { UnTapTargetCost * ec = NEW UnTapTargetCost(*this); if (tc) ec->tc = tc->clone(); return ec; } UnTapTargetCost::UnTapTargetCost(TargetChooser *_tc) : ExtraCost("Untap Target", _tc) { } int UnTapTargetCost::isPaymentSet() { if (target && !target->isTapped()) { tc->removeTarget(target); target->isExtraCostTarget = false; target = NULL; return 0; } if (target) return 1; return 0; } int UnTapTargetCost::doPay() { MTGCardInstance * _target = (MTGCardInstance *) target; source->storedCard = target->createSnapShot(); if (target) { _target->untap(); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //exile as cost ExileTargetCost * ExileTargetCost::clone() const { ExileTargetCost * ec = NEW ExileTargetCost(*this); if (tc) ec->tc = tc->clone(); return ec; } ExileTargetCost::ExileTargetCost(TargetChooser *_tc) : ExtraCost("Exile Target", _tc) { } int ExileTargetCost::doPay() { if (target) { source->storedCard = target->createSnapShot(); target->controller()->game->putInExile(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //Bounce as cost BounceTargetCost * BounceTargetCost::clone() const { BounceTargetCost * ec = NEW BounceTargetCost(*this); if (tc) ec->tc = tc->clone(); return ec; } BounceTargetCost::BounceTargetCost(TargetChooser *_tc) : ExtraCost("Return Target to Hand", _tc) { } int BounceTargetCost::doPay() { if (target) { source->storedCard = target->createSnapShot(); target->controller()->game->putInHand(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //Bounce as cost for ninja Ninja * Ninja::clone() const { Ninja * ec = NEW Ninja(*this); if (tc) ec->tc = tc->clone(); return ec; } Ninja::Ninja(TargetChooser *_tc) : ExtraCost("Select unblocked attacker", _tc) { } int Ninja::canPay() { if(source->getObserver()->getCurrentGamePhase() != MTG_PHASE_COMBATBLOCKERS) return 0; return 1; } int Ninja::isPaymentSet() { if (target && ((target->isAttacker() && target->isBlocked()) || target->isAttacker() < 1 || target->getObserver()->getCurrentGamePhase() != MTG_PHASE_COMBATBLOCKERS)) { tc->removeTarget(target); target = NULL; return 0; } if (target) return 1; return 0; } int Ninja::doPay() { if (target) { target->controller()->game->putInHand(target); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //endbouncetargetcostforninja //Sacrifice target as cost for Offering Offering * Offering::clone() const { Offering * ec = NEW Offering(*this); if (tc) ec->tc = tc->clone(); return ec; } Offering::Offering(TargetChooser *_tc) : ExtraCost("Select creature to offer", _tc) { } int Offering::canPay() { if (target && target->has(Constants::CANTBESACRIFIED)) return 0; if (target && (!source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost())))) { tc->removeTarget(target); target = NULL; return 0; } if (target && (source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost())))) return 1; return 0; } int Offering::isPaymentSet() { if (target && (!source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost())))) { tc->removeTarget(target); target = NULL; return 0; } if (target && (source->controller()->getManaPool()->canAfford(source->getManaCost()->Diff(target->getManaCost())))) return 1; return 0; } int Offering::doPay() { if (target) { target->controller()->getManaPool()->pay(source->getManaCost()->Diff(target->getManaCost())); MTGCardInstance * beforeCard = target; source->storedCard = target->createSnapShot(); target->controller()->game->putInGraveyard(target); WEvent * e = NEW WEventCardSacrifice(beforeCard,target); GameObserver * game = target->owner->getObserver(); game->receiveEvent(e); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //------------------------------------------------------------ SacrificeCost * SacrificeCost::clone() const { SacrificeCost * ec = NEW SacrificeCost(*this); if (tc) ec->tc = tc->clone(); return ec; } SacrificeCost::SacrificeCost(TargetChooser *_tc) : ExtraCost("Sacrifice", _tc) { } int SacrificeCost::canPay() { if (target && target->has(Constants::CANTBESACRIFIED)) return 0; return 1; } int SacrificeCost::doPay() { if (target) { MTGCardInstance * beforeCard = target; source->storedCard = target->createSnapShot(); target->controller()->game->putInGraveyard(target); WEvent * e = NEW WEventCardSacrifice(beforeCard,target); GameObserver * game = target->owner->getObserver(); game->receiveEvent(e); target = NULL; if (tc) tc->initTargets(); return 1; } return 0; } //Counter costs CounterCost * CounterCost::clone() const { CounterCost * ec = NEW CounterCost(*this); if (tc) ec->tc = tc->clone(); if (counter) ec->counter = NEW Counter(counter->target, counter->name.c_str(), counter->power, counter->toughness); //TODO: counter can be NULL at this point, what do we set ec->counter->nb to if it is? if (ec->counter != NULL) ec->counter->nb = counter->nb; return ec; } CounterCost::CounterCost(Counter * _counter, TargetChooser *_tc) : ExtraCost("Counters", _tc) { counter = _counter; hasCounters = 0; } int CounterCost::setPayment(MTGCardInstance *card) { if (tc) { int result = tc->addTarget(card); if (result) { if (counter->nb >= 0) return 1; //add counters always possible target = card; Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness); if (targetCounter && targetCounter->nb >= -counter->nb) { hasCounters = 1; return result; } } } return 0; } int CounterCost::isPaymentSet() { if (!target) return 0; if (counter->nb >= 0) return 1; //add counters always possible Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness); if (targetCounter && targetCounter->nb >= -counter->nb) { hasCounters = 1; } if (target && hasCounters) return 1; return 0; } int CounterCost::canPay() { // if target needs to be chosen, then move on. if (tc) return 1; if (counter->nb >= 0) return 1; //add counters always possible // otherwise, move on only if target has enough counters Counter * targetCounter = NULL; if(target) { targetCounter = target->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness); } else { targetCounter = source->counters->hasCounter(counter->name.c_str(), counter->power, counter->toughness); } if (targetCounter && targetCounter->nb >= -counter->nb) { return 1; } return 0; } int CounterCost::doPay() { if (!target) return 0; if (counter->nb >= 0) { //Add counters as a cost for (int i = 0; i < counter->nb; i++) {//send no event because its a cost not an effect... for doubling season target->counters->addCounter(counter->name.c_str(), counter->power, counter->toughness, true); } if (tc) tc->initTargets(); target = NULL; return 1; } //remove counters as a cost if (hasCounters) { for (int i = 0; i < -counter->nb; i++) { target->counters->removeCounter(counter->name.c_str(), counter->power, counter->toughness); } hasCounters = 0; if (tc) tc->initTargets(); target = NULL; return 1; } if (tc) tc->initTargets(); target = NULL; return 0; } CounterCost::~CounterCost() { SAFE_DELETE(counter); } // //Container // ExtraCosts::ExtraCosts() { action = NULL; source = NULL; } ExtraCosts * ExtraCosts::clone() const { ExtraCosts * ec = NEW ExtraCosts(*this); ec->costs.clear(); for (size_t i = 0; i < costs.size(); i++) { ec->costs.push_back(costs[i]->clone()); } return ec; } void ExtraCosts::Render() { //TODO cool window and stuff... for (size_t i = 0; i < costs.size(); i++) { costs[i]->Render(); } } int ExtraCosts::setAction(MTGAbility * _action, MTGCardInstance * _card) { action = _action; source = _card; source->storedCard = NULL; for (size_t i = 0; i < costs.size(); i++) { costs[i]->setSource(_card); } return 1; } int ExtraCosts::reset() { action = NULL; source->storedCard = NULL; source = NULL; //TODO set all payments to "unset" return 1; } int ExtraCosts::tryToSetPayment(MTGCardInstance * card) { for (size_t i = 0; i < costs.size(); i++) { if(!costs[i]->isPaymentSet()) { for(size_t k = 0; k < costs.size(); k++) { if(card == costs[k]->target) return 0; } if (int result = costs[i]->setPayment(card)) { card->isExtraCostTarget = true; return result; } } } return 0; } int ExtraCosts::isPaymentSet() { for (size_t i = 0; i < costs.size(); i++) { if (!costs[i]->isPaymentSet()) return 0; } return 1; } int ExtraCosts::canPay() { for (size_t i = 0; i < costs.size(); i++) { if (!costs[i]->canPay()) { if(costs[i]->target) costs[i]->target->isExtraCostTarget = false; return 0; } } return 1; } int ExtraCosts::doPay() { int result = 0; for (size_t i = 0; i < costs.size(); i++) { if(costs[i]->target) { costs[i]->target->isExtraCostTarget = false; } result += costs[i]->doPay(); } return result; } ExtraCosts::~ExtraCosts() { for (size_t i = 0; i < costs.size(); i++) { SAFE_DELETE(costs[i]); } } void ExtraCosts::Dump() { DebugTrace("=====\nDumping ExtraCosts=====\n"); DebugTrace("NbElements: " << costs.size()); }