#ifndef _DECK_EDITOR_MENU_H #define _DECK_EDITOR_MENU_H #pragma once #include "DeckMenu.h" #include "DeckDataWrapper.h" #include "DeckStats.h" class DeckEditorMenu: public DeckMenu { protected: string deckTitle; private: void drawDeckStatistics(); DeckDataWrapper *selectedDeck; StatsWrapper *stw; public: DeckEditorMenu(int id, JGuiListener* listener = NULL, int fontId = 1, const string& _title = "", DeckDataWrapper *selectedDeck = NULL, StatsWrapper *stats = NULL); void Render(); virtual ~DeckEditorMenu(); }; #endif //_DECK_EDITOR_MENU_H