#Testing Abyssal Hunter. POWERSTRIKE (dynamicability) #auto={B}{T}:target(creature) dynamicability[powerstrike] tap [INIT] FIRSTMAIN [PLAYER1] hand:Rancor inplay:Abyssal Hunter manapool:{B}{G} [PLAYER2] inplay:Hill Giant [DO] Rancor Abyssal Hunter Abyssal Hunter Hill Giant [ASSERT] FIRSTMAIN [PLAYER1] inplay:Abyssal Hunter,Rancor manapool:{0} [PLAYER2] graveyard:Hill Giant [END]