17 Commits

Author SHA1 Message Date
xawotihs
81770a8bc4 Uses 4 processes for building and activate build on specific branch independant of tags 2014-12-04 21:19:52 +01:00
xawotihs
34972176fe Limiting the builds to 2 simultaneous processes 2014-12-04 07:50:13 +01:00
xawotihs
600aa45ff7 Merge branch 'master' into auto_releases 2014-12-04 00:07:12 +01:00
xawotihs
b91a9aeed4 Fixed another shell issue 2014-08-06 00:10:40 +02:00
xawotihs
6a1534750f Fixed another shell issue in travis file 2014-08-05 23:44:51 +02:00
xawotihs
1cb20e4138 Fixed same shell issue in travis file 2014-08-05 23:38:10 +02:00
xawotihs
8458745bc4 Fixed shell issue 2014-08-05 23:33:38 +02:00
xawotihs
2d61ff6e2e Trying matrix build 2014-08-05 23:22:45 +02:00
xawotihs
c5fe5243a9 Adding tags again. 2014-08-04 23:47:56 +02:00
xawotihs
a6a25be3d3 Regenerate token 2014-08-04 23:23:05 +02:00
xawotihs
63694785c6 Reencrypted token 2014-08-04 22:57:30 +02:00
xawotihs
c68f83491e Without CR in the middle of the encrypted token 2014-08-04 18:54:35 +02:00
xawotihs
257082ea02 Uses new secure token. 2014-08-04 17:52:06 +02:00
xawotihs
e5fe25dfba Tries to fix auth token and various other fixes. 2014-08-03 22:22:34 +02:00
xawotihs
93ba3d107d Removed tags 2014-08-03 21:52:52 +02:00
xawotihs
fcf0078f26 Fixes some formatting issue. 2014-08-03 21:28:12 +02:00
xawotihs
d8c1933abc Activated travis github deployment support 2014-08-03 21:02:31 +02:00
2 changed files with 123 additions and 87 deletions

View File

@@ -1,38 +1,68 @@
language: cpp language: cpp
env:
global:
secure: "fJgWlCFbde96OSQNGKUmowGX+ERPeqP+n1EOMf1+FJzOU4DdkTLRAlV5+5qnEX9jB/3mWN6iPpmG1qEz/SdDG3KHxJYs4ZU/Lu485O24zZ/+GdYBNsrvhPD9ckPGEMLDa1foEVTDnW0Dlkz3BCFcszjhtXGUJv7v6Pj6LRk1Mg8="
matrix:
- BUILD_TYPE=PSP
- BUILD_TYPE=Android
- BUILD_TYPE=Qt
branches: branches:
except: except:
- latest-master - latest-master
before_install: before_install:
- export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk" - sudo apt-get update -qq
- export PSPSDK="$PSPDEV/psp/sdk" # Building for PSP here
- export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" - if [ "$BUILD_TYPE" == "PSP" ]; then
- export ANDROID="android-sdk-linux/tools/android" export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk" &&
- sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa export PSPSDK="$PSPDEV/psp/sdk" &&
- sudo apt-get update -qq export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" &&
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download;
- sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev fi
- export QMAKE="qmake -qt=qt5" # Building for Android here
- wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download - if [ "$BUILD_TYPE" == "Android" ]; then
- wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv export ANDROID="android-sdk-linux/tools/android" &&
- wget http://dl.google.com/android/android-sdk_r23.0.2-linux.tgz -nv if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi &&
wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv &&
wget http://dl.google.com/android/android-sdk_r23.0.2-linux.tgz -nv;
fi
# Building for Qt here
- if [ "$BUILD_TYPE" == "Qt" ]; then
sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa &&
sudo apt-get update -qq &&
sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev &&
export QMAKE="qmake -qt=qt5";
fi
install: install:
- tar -x --xz -f sdk.lzma # Building for PSP here
- tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2 - if [ "$BUILD_TYPE" == "PSP" ]; then
- tar -zxf android-sdk_r23.0.2-linux.tgz tar -x --xz -f sdk.lzma;
- $ANDROID list sdk --extended -a fi
- echo yes | $ANDROID update sdk --filter tools,platform-tools,build-tools-21.1.1,android-10 --no-ui --force --no-https - if [ "$BUILD_TYPE" == "Android" ]; then
- sudo pip install pyjavaproperties tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2 &&
- sudo pip install github3.py tar -zxf android-sdk_r23.0.2-linux.tgz &&
$ANDROID list sdk --extended -a &&
echo yes | $ANDROID update sdk --filter tools,platform-tools,build-tools-21.1.1,android-10 --no-ui --force --no-https;
fi
- sudo pip install pyjavaproperties
- sudo pip install github3.py
script: ./travis-script.sh
env: matrix:
global: fast_finish: true
secure: "fJgWlCFbde96OSQNGKUmowGX+ERPeqP+n1EOMf1+FJzOU4DdkTLRAlV5+5qnEX9jB/3mWN6iPpmG1qEz/SdDG3KHxJYs4ZU/Lu485O24zZ/+GdYBNsrvhPD9ckPGEMLDa1foEVTDnW0Dlkz3BCFcszjhtXGUJv7v6Pj6LRk1Mg8="
script: "./travis-script.sh" deploy:
provider: releases
after_success: api-key:
- python upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l core.zip -r Wagic-core.zip -b $TRAVIS_BRANCH secure: "gzfDEihpfTmoO6CSjTNpHSlLTPtQUZUqTlmD91CQby6+znDsOy4xsqj10MNXe+l/3KYny1DtM48nxNKeVjsyeYg66TTzKsrgMVzt6Ah5CBhSXO99/TiaMJmSXmMO7GGfKDct190Dqej1gbR7AMd38DOYe2vpR0LX+Lf3gzDVLoU="
- python upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l projects/mtg/Android/bin/Wagic-debug.apk -r Wagic-android.apk -b $TRAVIS_BRANCH file:
- python upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l projects/mtg/psprelease.zip -r Wagic-psp.zip -b $TRAVIS_BRANCH - ${TRAVIS_BUILD_DIR}/core.zip
- ${TRAVIS_BUILD_DIR}/projects/mtg/Android/bin/Wagic-debug.apk
- ${TRAVIS_BUILD_DIR}/projects/mtg/psprelease.zip
skip_cleanup: true
on:
repo: WagicProject/wagic
tags: false
branch: auto_releases

View File

@@ -1,8 +1,6 @@
#!/bin/sh -ex #!/bin/sh -ex
# let's dump some info to debug a bit # let's dump some info to debug a bit
echo PSPDEV = $PSPDEV
echo psp-config = `psp-config --psp-prefix`
echo ls = `ls` echo ls = `ls`
echo pwd = `pwd` echo pwd = `pwd`
# computing potential release name # computing potential release name
@@ -35,66 +33,74 @@ mv core_*.zip ../../../../core.zip
cd ../../../.. cd ../../../..
# we're building a PSP binary here # we're building a PSP binary here
cd JGE if [ "$BUILD_TYPE" = "PSP" ]; then
make -j 8 # let's dump some info to debug a bit
cd .. echo PSPDEV = $PSPDEV
cd projects/mtg echo psp-config = `psp-config --psp-prefix`
mkdir objs cd JGE
make -j 8 make -j 4
mkdir WTH cd ..
mkdir WTH/Res cd projects/mtg
mv EBOOT.PBP WTH/ mkdir objs
mv ../../JGE/exceptionHandler/prx/exception.prx WTH/ make -j 4
cp ../../core.zip WTH/Res mkdir WTH
cd WTH/Res mkdir WTH/Res
unzip core.zip mv EBOOT.PBP WTH/
rm core.zip mv ../../JGE/exceptionHandler/prx/exception.prx WTH/
cd .. cp ../../core.zip WTH/Res
chmod -R 775 Res cd WTH/Res
cd .. unzip core.zip
zip psprelease.zip -r WTH/ rm core.zip
cd ../.. cd ..
chmod -R 775 Res
cd ..
zip psprelease.zip -r WTH/
cd ../..
fi
# we're building an Android binary here # we're building an Android binary here
android-ndk-r9/ndk-build -C projects/mtg/Android -j8 if [ "$BUILD_TYPE" = "Android" ]; then
$ANDROID list targets android-ndk-r9/ndk-build -C projects/mtg/Android -j4
$ANDROID update project -t 1 -p projects/mtg/Android $ANDROID list targets
ant debug -f projects/mtg/Android/build.xml $ANDROID update project -t 1 -p projects/mtg/Android
ant debug -f projects/mtg/Android/build.xml
fi
# we're building a Qt version with GUI here if [ "$BUILD_TYPE" = "Qt" ]; then
mkdir qt-gui-build # we're building a Qt version with GUI here
cd qt-gui-build mkdir qt-gui-build
$QMAKE ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics cd qt-gui-build
make -j 8 $QMAKE ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
cd .. make -j 4
cd ..
# let's try an Intel linux binary in debug text-mode-only
$QMAKE projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
make -j 4
# let's try an Intel linux binary in debug text-mode-only # we're cross-compiling a Qt Windows version here,
$QMAKE projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR # PATH is only set here to prevent colision
make -j 8
# we're cross-compiling a Qt Windows version here, # export PATH="$PATH:/opt/mingw32/bin"
# PATH is only set here to prevent colision # mkdir build
# cd build
# mkdir win-cross
# cd win-cross
# /opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
# make -j 4
# cd release
# cp ../../../projects/mtg/bin/fmod.dll .
# cp /opt/mingw32/bin/QtCore4.dll .
# cp /opt/mingw32/bin/QtGui4.dll .
# cp /opt/mingw32/bin/QtNetwork4.dll .
# cp /opt/mingw32/bin/QtOpenGL4.dll .
# cp ../../../projects/mtg/bin/zlib1.dll .
# cp /opt/mingw32/bin/libpng15-15.dll .
# cd ..
# zip win-cross.zip -r release/
# cd ../..
# export PATH="$PATH:/opt/mingw32/bin" # Now we run the testsuite (Res needs to be in the working directory)
# mkdir build cd projects/mtg
# cd build ../../wagic
# mkdir win-cross cd ../..
# cd win-cross fi
# /opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
# make -j 8
# cd release
# cp ../../../projects/mtg/bin/fmod.dll .
# cp /opt/mingw32/bin/QtCore4.dll .
# cp /opt/mingw32/bin/QtGui4.dll .
# cp /opt/mingw32/bin/QtNetwork4.dll .
# cp /opt/mingw32/bin/QtOpenGL4.dll .
# cp ../../../projects/mtg/bin/zlib1.dll .
# cp /opt/mingw32/bin/libpng15-15.dll .
# cd ..
# zip win-cross.zip -r release/
# cd ../..
# Now we run the testsuite (Res needs to be in the working directory)
cd projects/mtg
../../wagic
cd ../..