wrenczes@gmail.com
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e2de03d987
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Some organisational prep work before I start working on a new navigation method (ie replacement for CardSelector). The current design was to allocate a CardSelector and pass in its pointer to a variety of classes via their constructors. To simplify things, now we use a singleton style pattern with an Instance() function - this means that when I implement a new class to replace CardSelector, I only need to modify what's returned by the singleton callback - as long as the new pointer class supports the same function calls, it'll be a straight drop-in.
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2010-10-22 08:41:44 +00:00 |
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jean.chalard
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39c5a3d465
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J :
* Fix u32 into JButtons.
* Add a few comments.
* Remove useless variables.
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2010-02-24 17:28:17 +00:00 |
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jean.chalard
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f6aba5c5cb
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J :
* Hand option.
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2009-09-22 07:39:24 +00:00 |
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jean.chalard
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457266184d
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J :
* Add a helper function.
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2009-09-08 14:53:23 +00:00 |
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jean.chalard
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2e7570fdea
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J :
* Add some pretty printers to help debugging.
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2009-09-04 13:22:15 +00:00 |
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wagic.jeck
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b78d25d16b
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Jeck - Tempory fix for missing GuiHand.h. Please commit if your copy differs.
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2009-09-03 20:14:29 +00:00 |
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wagic.the.homebrew@gmail.com
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5afd1a45a2
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Erwan
-some memory leaks fixes
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2009-08-29 14:16:58 +00:00 |
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jean.chalard
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53ebe1de79
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J :
* Use dt for the hand opening animation.
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2009-08-22 07:59:21 +00:00 |
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jean.chalard
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9eccae4e1e
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J :
* Unify struct/class for HandLimitor.
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2009-08-22 06:46:08 +00:00 |
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jean.chalard
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f2ac56a7e2
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J :
* Define const values in the cpp file.
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2009-08-22 06:33:32 +00:00 |
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jean.chalard
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b2f75d45e7
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J :
* Add missing files.
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2009-08-22 06:01:52 +00:00 |
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