Commit Graph

3677 Commits

Author SHA1 Message Date
leungclj 1db434fc7d J0N4TH4N - fix Kindled Fury 2009-09-26 06:02:45 +00:00
wagic.the.homebrew@gmail.com 58c57288f5 Erwan
-Adding Zendikar todo.dat
2009-09-26 06:01:57 +00:00
wagic.the.homebrew@gmail.com dd5b053d1b Erwan
- a few card fixes
2009-09-26 04:35:11 +00:00
wagic.the.homebrew@gmail.com 6df665c340 Erwan
-check athat act of treason works correctly
-Fixed emblem of warmind
-removed incorrect cards ("When this enters the battlefield, target..." please see http://wololo.net/forum/viewtopic.php?f=6&t=669
2009-09-26 04:10:29 +00:00
leungclj c5b48df138 J0N4TH4N - minor fix 2009-09-25 21:53:53 +00:00
leungclj e616a5bdd7 J0N4TH4N - forget the bug I mention in r951, just me being stupid 2009-09-25 21:49:13 +00:00
leungclj 75b8970070 J0N4TH4N - (GPT) update, bug found with negative counter, see Hellion Hydra test. 2009-09-25 21:32:34 +00:00
wagic.the.homebrew@gmail.com df9110d246 Erwan
-reverting mistake introduced in rev 948
2009-09-25 17:11:05 +00:00
leungclj 0d9214df4d J0N4TH4N - kraken_eye4 expected wrong life 2009-09-25 16:12:50 +00:00
wagic.the.homebrew@gmail.com ac120266a9 Erwan
-fix issue 48 (dragon claw endless ability list)
-switched incorrect unsigned int to size_t
2009-09-25 15:35:19 +00:00
leungclj d7e1e73ca3 J0N4TH4N - (r944) fix 2009-09-25 15:14:06 +00:00
leungclj 439efd9d6f J0N4TH4N - (MOR) fix Negate 2009-09-25 15:05:32 +00:00
leungclj 8608cfb2f2 J0N4TH4N - (STH) updated, cards would like to work but didn't, Burgeoning, Soltari Champion, Spike Breeder (and all the other spike creatures)
-minor update other sets
2009-09-25 14:48:26 +00:00
wagic.the.homebrew@gmail.com e5751957dd Erwan
-fix issue 35 - Card duplicated when moved from inplay to inplay
- fix issue 54 - Token not going away - (duplicate of issue 35)
2009-09-25 14:40:49 +00:00
wagic.the.homebrew@gmail.com 09d438b32a Erwan
-fix issue 46 (ai casts fear on opponent's cards)
2009-09-25 14:19:47 +00:00
wagic.the.homebrew@gmail.com eabb99c675 Erwan
- fix armadillo cloak test + fix damage assignation step. A side effect is that when clicking on "Go", the game goes to the Damage step instead of going to the combat step. I believe this is acceptable but let me know if this feels weird when playing
- daily build
2009-09-25 13:38:08 +00:00
leungclj 74c9a00f8e J0N4TH4N - (SHM) fix Emberstrike Duo 2009-09-25 11:54:57 +00:00
leungclj d0ee682abe J0N4TH4N - (MOR) fix letter case error 2009-09-25 11:53:00 +00:00
leungclj c68ad46ee8 J0N4TH4N - tokens problem 2009-09-25 10:32:29 +00:00
leungclj e85f2afec8 J0N4TH4N - (10E) fixed Nekrataal 2009-09-25 10:00:42 +00:00
leungclj 252f1bb100 J0N4TH4N - a lot of update, review welcome, none tested, all based on previous updates 2009-09-25 00:00:27 +00:00
leungclj 6d9b488878 J0N4TH4N - (ALA) fixed Blister Beetle, currently needs ueot to work, tested 2009-09-24 22:31:17 +00:00
leungclj 6adca76a56 J0N4TH4N - few updates, tested manually as well as tested similar cards in r930 2009-09-24 22:00:00 +00:00
leungclj 0c20a62f8c J0N4TH4N - (MRD) added Looming Hoverguard, tested both automatically and manually, works great, and yes, it does move to the top of library just in case you are wondering 2009-09-24 21:39:44 +00:00
solo81@web.de 56e55fca79 Fixed Venser's Diffusion (FUT) 2009-09-24 19:00:46 +00:00
leungclj 3781e1daa0 J0N4TH4N - fix r927 2009-09-24 17:24:53 +00:00
leungclj bd450df542 J0N4TH4N - few more updates 2009-09-24 17:22:18 +00:00
leungclj e95b6ef7b8 J0N4TH4N - few updates
-don't understand why Aphetto Vulture won't work
2009-09-24 17:03:02 +00:00
leungclj 5387d25919 J0N4TH4N - answer to r913 2009-09-24 16:13:10 +00:00
jean.chalard f907f39334 J :
* Affect overflowing damage.
* Reinstate Armadillo cloak test.
  . Note that this test does not work at the moment : my understanding
    is the TEST is wrong and not the implementation, but I'd like a
    double check before changing the test.
2009-09-23 16:22:56 +00:00
solo81@web.de 02c41695a3 Fixed Viashino Slasher (RAV) 2009-09-23 15:39:24 +00:00
leungclj 380a5a040e J0N4TH4N - (DIS) few updates, sorry, don't know how to test Swift Silence, not sure if it works 2009-09-23 10:35:12 +00:00
wagic.the.homebrew@gmail.com 7577a588ec Erwan
-fix issue 47 (all creatures have haste)
2009-09-23 09:31:15 +00:00
leungclj decd70d4cf J0N4TH4N - (PLC) updated, note: Pongify "target=creature
text=Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield.
auto=bury && token(Ape,creature,3/3,green) targetcontroller"
Doesn't work, if cast on creature the player is controlling, it works, but when cast on opponent's creature, token ends up on player's side.
2009-09-23 08:54:54 +00:00
wagic.the.homebrew@gmail.com 311ec5fbad Erwan
- Fixed issue 5 (Sell menu default option)
- Verified issue 2 (Moat does not work) -> can't reproduce
-Fixe Magus of Moat (FUT)
2009-09-23 06:00:23 +00:00
wagic.the.homebrew@gmail.com f5ddbd2396 Erwan
-Issue 31 fixed. Land and tokens don't use the stack anymore. Taking control of a card in opponent's battlefield doesn't trigger "spell cast" triggers either
2009-09-22 14:45:01 +00:00
wagic.the.homebrew@gmail.com 202d461767 Erwan
-Adding AI decks provided on the forums. Let's test them, and let me know if some of them crash the game or are just too bad
2009-09-22 07:41:18 +00:00
wagic.the.homebrew@gmail.com 71d4818646 Erwan
- Fix issue #16 (testsuite segfaults if file does not exist)
- Fix issue #37 (Normal Combat Damage is not dealt to creatures when the AI attacks)
- TestSuite now has an "AI" mode (see test/manual/p2_attacks.txt)
2009-09-22 06:15:32 +00:00
wagic.jeck d7657e8bdf Jeck - Less irritating version of gold glow. Please review. 2009-09-22 05:52:33 +00:00
wagic.jeck 7510ee165f Jeck - Daily build, deck renaming, small keypad bugfix, profileFile() fix, proposed new iconspsp.png.
* Decks now support naming and renaming. Also added a "Switch decks without saving" option.
 * Removed unused static const char * menuTexts, from old 6-deck limited system
 * Keypad didn't display correctly when not given a title, and was never destructed. Fixed.
 * profileFile() default behavior was to fall back to RESPATH/player. Fixed.
 * New iconspsp.png, updated look to seem like PSP buttons, added some extra (unused) button icons.
2009-09-22 02:47:48 +00:00
leungclj 2bb4377f80 J0N4TH4N - small fix, plz leave (PLC), I almost finished, n dont want to clash with anyone. 2009-09-21 01:25:21 +00:00
wagic.laurent 31cf4ac884 Laurent - Fix to R878 (forgot some abilities) 2009-09-20 12:24:53 +00:00
wagic.laurent 8da116a4da Laurent - Small addition FUT tested and working. Nimbus maze works great sure there is some other cards like this one that could be coded. 2009-09-20 12:18:08 +00:00
wagic.laurent 4284e685e6 Laurent - Small addition CFX tested and working. Blood Tyrant is not technically 100% but in current wagic is 100% correct since there is no real "loose life" protection and no multiplayer option. 2009-09-20 12:15:50 +00:00
wagic.jeck 4b8d344bcd Jeck - Card ID collisions, cache fixes, cache deleted pooling.
* mtgid now defaults to 0.
 * TextScroller will not update when empty.
 * Cache now moves WCachedResources we're finished with to a garbage pool for later use (to reduce memory fragmentation). 
 * Demo still crashes... but I'm thinking that has to do with fragmentation, not a leak?
2009-09-19 01:48:42 +00:00
wagic.the.homebrew 5d57693d31 Erwan
-adding dissension cards
2009-09-18 10:26:13 +00:00
wagic.the.homebrew 265d82c136 Erwan
- card fix Stronghold
2009-09-18 09:21:46 +00:00
wagic.the.homebrew 8cb3daa3ad Erwan
-Adding a few sets, please add/correct/remove cards, have fun :)
2009-09-18 08:13:16 +00:00
solo81@web.de 6abd3cc160 Fixed Kindle (TMP) 2009-09-17 17:32:20 +00:00
leungclj 074b7fc391 J0N4TH4N - minor fix 2009-09-17 16:21:44 +00:00