Commit Graph

25 Commits

Author SHA1 Message Date
rolzad73@gmail.com
6d4e677711 * Stopped Android version from completely destroying/recreating SDLActivity when the device is locked.
Fixes multiple identical issue entries in tracker:
issue 696 (was marked fixed then restarted)
issue 876, issue 886, issue 894
2012-08-19 16:19:56 +00:00
techdragon.nguyen@gmail.com
e447a9c48d tied core file name to applicationCode value stored in AndroidManifest.xml 2012-04-18 14:45:05 +00:00
techdragon.nguyen@gmail.com
7711badc39 changed logging statements to debug instead of verbose. This should reduce the number of messages coming to the screen 2012-04-17 04:16:15 +00:00
Xawotihs@gmail.com
817fb21171 Removed SDL binding on volume keys so that hardware volume keys can be used to configure the volume. 2012-04-14 18:10:33 +00:00
Xawotihs@gmail.com
ec50690a3b Removed exception on string index when strings have never been set. 2012-04-14 17:20:20 +00:00
techdragon.nguyen@gmail.com
d4e4e3b251 fixed a logic error in determining the default location of user/system folders. 2012-04-12 02:28:18 +00:00
techdragon.nguyen@gmail.com
0db0cb15f9 added a default value for mount points 2012-04-11 22:31:19 +00:00
techdragon.nguyen@gmail.com
8f11b6ec45 updated core file to 0182 for Android build 2012-04-11 10:59:03 +00:00
techdragon.nguyen@gmail.com
b90b4ae50b updated core file download name 2012-04-11 10:10:01 +00:00
wagic.the.homebrew
2ddf1d36da - bump android to 0.18.1
- Fix Android compilation issues:
-- Fix Android API level to 9 (was incorrectly set to 11)
-- remove incorrect "@override" flag
2012-03-20 12:18:07 +00:00
techdragon.nguyen@gmail.com
7482fa811c reverted default card path to /mnt/sdcard/Wagic 2012-03-01 03:41:51 +00:00
techdragon.nguyen@gmail.com
15b99acdfb fixed some character encoding warnings 2012-03-01 03:38:12 +00:00
techdragon.nguyen@gmail.com
6124280f24 added a prefernces screen to handle media card selection on Android devices. Contains actual fix for 4297.
Added a place marker to allow volume change during app.  Right now it's either loud or off.  There isn't a way to allow the volume to gradually go up and odwn based on the values set in settings.
2012-03-01 03:24:34 +00:00
techdragon.nguyen@gmail.com
cecf5f8060 fixed Android issues with new onscreen buttons.
fixed some stability issue with the deck viewer.
2012-02-21 12:53:11 +00:00
wagic.the.homebrew
b0532b8059 - Bump version number to 0.18
- Fix issue introduced in 0.17 with Immortal task
2012-02-04 14:28:07 +00:00
wagic.the.homebrew
87a332e3f1 - temporarily remove undo feature
- bump up version number to 0.17.1 in PSP/Windows/android
2012-01-14 08:42:03 +00:00
wagic.the.homebrew
f93246c75c - Android version now downloads the googlecode file 2011-12-31 03:39:37 +00:00
wagic.the.homebrew
3ed822f33b - Automated download of resource files for Android
-- There's still lots of things to figure out: scalability of the server (can we host the files someplace else? Can we have several servers in case one of them fails?), versioning, possibility to download several mods, etc... but this is the basic functionality and should be enough for the first version.
-- The Java file should probably be split...it's close to 1000 lines now :/
2011-11-13 08:43:07 +00:00
wagic.the.homebrew
2bfe76e124 - Android: landscape only ( issue 668 )
- Android:  changed application package name ( issue 730 ) - also changed the publisherID to avoid confusion with the alpha, which is 3tied3 to org.libsdl.app
2011-10-09 04:53:21 +00:00
Xawotihs
9bdb8e7e66 Added my tablet as test device 2011-09-04 14:18:08 +00:00
wagic.the.homebrew
33691d1f13 - Added ads support for Android
- basic "message" system between JGE and java through jni 
- Fixed pause/resume on android/sdl
2011-09-04 02:45:18 +00:00
techdragon.nguyen@gmail.com
6c9558a58d updating project for iOS compatibility. 2011-08-25 00:51:18 +00:00
wrenczes@gmail.com
9e6154076b Added the concept of a 'flick' gesture. This uses the VelocityTracker object in Android and passes the velocity info down as an SDL joystick trackball event. We can then reinterpret this event in whatever way we like, such as up/down swipes in the deck editor (that was my initial thought, at any rate).
TBD:  right now every up finger generates this event.  We probably want to throttle it to only be an event if the velocity exceeds some arbitrary threshold;  similarly, if we generate a flick event, we probably don't want to simultaneously generate a finger up action (ie JGE_BTN_OK).
2011-06-11 10:30:38 +00:00
wrenczes@gmail.com
b2eaa3cb8d Multiple finger events now translate correctly into an SDL_MULTIGESTURE. I still haven't mapped this into anything meaningful, but all least the wiring is now present. 2011-06-11 09:03:21 +00:00
Xawotihs
4ed7f10def - Added SDL, libjpeg and libpng
- Added Android project and Java files
2011-04-23 19:25:48 +00:00