Commit Graph

1723 Commits

Author SHA1 Message Date
techdragon.nguyen@gmail.com
6100641edd changed line endings to UNIX style line enidngs. last commit didn't take for some reason. 2011-01-24 20:19:17 +00:00
techdragon.nguyen@gmail.com
7848669702 changed line endings to UNIX style line enidngs 2011-01-24 19:56:45 +00:00
omegablast2002@yahoo.com
b0fe919cc3 fresh eboot 2011-01-24 18:47:59 +00:00
omegablast2002@yahoo.com
5f2af4413a fixed the conflicted cards mike reported.
saprolings conflict i have not fixed -1924 is saproling, tho i explictly remember replacing all these with token(Saproling,creature saproling,1/1,green) not sure who changed them back, the others are indeed due to incoding.
2011-01-24 18:17:43 +00:00
guzhenjie1@gmail.com
556df85a31 1. Fixed the Skeleton token of Drudge Spell and Graypelt Refuge in mtg.txt.
Add Skeleton token for Drudge Spell in HML. _cards.dat:
[card]
primitive=Skeleton
id=-2915
rarity=T
[/card]

2. Fixed the Liege of the Pit according MTG rules.

3. Removed "丒" in following cards' text:
Eternity Vessel
Grizzly Fate
Ior Ruin Expedition
Sunspring Expedition
Ulasht, the Hate Seed
Umezawa's Jitte

4. Removed "?" in following cards' text:
Argent Sphinx
Kuldotha Phoenix
2011-01-24 11:05:42 +00:00
solo81@web.de
2bcf7ecdff Added 650 new cards based on rev2922.
Playable Highlights are:

Psychatog
Grim Lavamancer
Anurid Brushhopper
Flameblast
Thwart
Baron Sengir
Sengir Vampire
Stuffy Doll
Undiscovered Paradise
Gush
Heritage Druid
Mageta the Lion
Faceless Butcher
Mesmeric Fiend
Oblivion Ring
Parallax Wave
Knight of the White Orchid
Contagion
80 creatures with Morph (Exalted Angel,etc.)

Added 27 tests.

Card list -> see comments. The list is separated into the single card groups.
2011-01-23 12:41:11 +00:00
omegablast2002@yahoo.com
0e49775f27 the back image quad for morph. 2011-01-21 18:39:25 +00:00
guzhenjie1@gmail.com
b6713c02ec Fixed two cards' name in ME4 _cards.dat:
primitive=Lim-D鹟's Cohort
 ==> 
primitive=Lim-Dul's Cohort

primitive=Jun鷑 Efreet
 ==> 
primitive=Junun Efreet
2011-01-20 10:56:15 +00:00
solo81@web.de
a79164e800 Fixed Spike Weaver. 2011-01-15 13:12:56 +00:00
wrenczes@gmail.com
e5edf779f5 Reworked a patch sent to us (http://wololo.net/forum/viewtopic.php?f=15&t=2464) that replaces the text symbols for the psp buttons with the actual icons. While at it, I found a bunch of issues with the ActionStack's render code (ie when you get the popup menu to interrupt a spell being played & the like) - the bounding rect actually went above the screen's region, clipping problems (the interrupt text was previously drawing over the interrupt effect), alignment problems when the avatar was being drawn, vertical text alignment, fudged alignment numbers for the quads that didn't make any sense, etc.
I also tweaked slightly the psp icons to center the symbols, as they were too much to the right.  (Be sure to copy the updated graphics/iconspsp.png to your Res folder.)
2011-01-13 09:56:55 +00:00
omegablast2002@yahoo.com
bd529c3618 this is the base shadow for a fix to multitargetted extracost which i will be commiting as soon as the cards are coded.
doc was having issues getting this image in its correct format so i figure i would commit this ahead of time and it would do no harm
2011-01-12 20:01:25 +00:00
guzhenjie1@gmail.com
3f81a8d238 2011-01-12 14:07:25 +00:00
guzhenjie1@gmail.com
9c52b834f0 Fixed Overgrown Tomb, Thorntooth Witch and Tornado Elemental. 2011-01-10 15:34:34 +00:00
omegablast2002@yahoo.com
6b3d1bcbc9 Viridian Lorebearers pump effect was not ending 2011-01-06 12:52:20 +00:00
omegablast2002@yahoo.com
cb7ecbc0e9 updated thelon of havenwood to use exile cost. 2011-01-06 12:42:57 +00:00
guzhenjie1@gmail.com
532261d36c Fixed Thelon of Havenwood reported in forum by Niegen and Knight Token from Waylay:
1. Fodder Launch
2. Knight Token from Waylay
3. Sword of Kaldra
4. Thelon of Havenwood

Changed following cards which can produce multiple kinds of tokens to make them display token images correctly: 
1. Bestial Menace(WWK)
2. Decree of Justice(SCG)
3. Fable of Wolf and Owl(EVE)
4. One Dozen Eyes(MRD)
5. Sarpadian Empires, Vol. VII(TSP)
6. Wand of the Elements(DST)
7. Wurmcoil Engine(SOM)

Added the following token in their _cards.dat:  

1. DST (Wand of the Elements):
Blue Elemental Token(id=-4977511)
Red Elemental Token(id=-4977512)

2. EVE (Fable of Wolf and Owl):
Green Wolf Token(id=-15208711)
Blue Bird Token(id=-15208712)

3. MRD (One Dozen Eyes):
Beast Token(id=-4838511)
Insect Token(id=-4838512)

4. SCG (Decree of Justice):
Angel Token(id=-4514111)
Soldier Token(id=-4514112)

5. SOM (Wurmcoil Engine):
Wurm Token with Deathtouch(id=-20787511)
Wurm Token with Lifelink(id=-20787512)

6. TSP (Sarpadian Empires, Vol. VII):
Citizen Token(id=-11492111)
Camarid Token(id=-11492112)
Thrull Token(id=-11492113)
Goblin Token(id=-11492114)
Saproling Token(id=-11492115)

7. WWK (Bestial Menace):
Snake Token(id=-19784311)
Wolf Token(id=-19784312)
Elephant Token(id=-19784313)

You also need abrasax's image set and rename or add following tokens' pictures:
1. DST (Wand of the Elements):
Blue Elemental Token: Rename to 4977511t
Red Elemental Token: Rename to 4977512t

2. EVE (Fable of Wolf and Owl):
Green Wolf Token: Rename to 15208711t
Blue Bird Token: Rename to 15208712t

3. MRD (One Dozen Eyes):
Beast Token: Rename to 4838511t
Insect Token: Rename to 4838512t

4. SCG (Decree of Justice):
Angel Token: Rename to 4514111t
Soldier Token: Rename to 4514112t

5. SOM (Wurmcoil Engine):
Wurm Token with Deathtouch: Rename to 20787511t
Wurm Token with Lifelink: Rename to 20787512t

6. TSP (Sarpadian Empires, Vol. VII):
Citizen Token: Rename to 11492111t
Camarid Token: Rename to 11492112t
Thrull Token: Rename to 11492113t
Goblin Token: Rename to 11492114t
Saproling Token: Rename to 11492115t

7. WWK (Bestial Menace):
Snake Token: Rename to 19784311t
Wolf Token: Rename to 19784312t
Elephant Token: Rename to 19784313t
2011-01-06 12:33:26 +00:00
solo81@web.de
2e20ffd99b Fixed Rakdos Pit Dragon.
This fixes issue555.
2011-01-04 10:58:44 +00:00
omegablast2002@yahoo.com
925c159cef readded deck 101, doc accidently commited a different deck 101 2011-01-01 11:50:15 +00:00
solo81@web.de
c3477f64aa Fixed Dark Depths.
This was a bug reported by a guy in the forum: Dakr Depths produced a token every time it hit the graveyard, even it it had a counter on it. ^^


[card]
name=Dark Depths
auto=counter(0/0,10,Ice)
auto={3}:(counter(0/0,-1,Ice) all(this) && bury all(dark depths[-counter{0/0.1.Ice}])
auto=@movedTo(mygraveyard) from(dark depths[-counter{0/0.1.Ice}]|myBattlefield):token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black)
text=Dark Depths enters the battlefield with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.
type=Legendary Snow Land
[/card]
2011-01-01 11:26:17 +00:00
guzhenjie1@gmail.com
937e1c2f5c Fixed Consuming Bonfire, Honorable Scout and Piety Charm. 2010-12-31 16:38:03 +00:00
guzhenjie1@gmail.com
552603e7a0 Fixed two typo of Enclave Cryptologist and Undead Warchief reported by Niegen in forum. 2010-12-30 13:54:47 +00:00
guzhenjie1@gmail.com
b38716a9e8 Reverted Master Transmuter 2010-12-30 13:41:45 +00:00
guzhenjie1@gmail.com
bc89b275a3 Fixed Master Transmuter reported in forum:
1. Master Transmuter: 
auto={H(artifact|mybattlefield)}{U}{T}:moveTo(mybattlefield) notatarget(artifact|myhand)
 ==> 
auto={H(artifact|mybattlefield)}{U}{T}:token(-17925211)

Added following card for Master Transmuter: 
[card]
name=Master Transmuter's Artifact
auto=@movedTo(this|exile) from(Battlefield):may moveTo(mybattlefield) notatarget(artifact|myhand)
auto=moveto(exile)
id=-17925211
type=Nothing
[/card]

Other fixed cards: 

1. Aysen Highway
2. Hoverguard Sweeper's 2nd Bounce
3. Novijen, Heart of Progress
2010-12-30 10:50:19 +00:00
leungclj@googlemail.com
434d527833 leungclj - correction of last submission 2010-12-29 13:06:51 +00:00
leungclj@googlemail.com
0311cfd1eb leungclj - Added test for indestructible, also submitted issue for indestructible bug. Please refer to "indestructible_2_i569.txt" 2010-12-29 12:55:44 +00:00
Xawotihs
11b65fe006 Added default options.txt for both settings and player. They are named options.orig.txt. 2010-12-28 23:29:31 +00:00
techdragon.nguyen@gmail.com
6cf5212bab fixed definition for Acid Web Spider. Card states "may destroy", definition forced destruction. 2010-12-25 01:10:06 +00:00
omegablast2002@yahoo.com
6f51c4f36f name=world slayer
auto=@damaged(player) from(mytgt[attacking]):destroy all(other *|battlefield)
====>
@combatdamaged(opponent) from(mytgt):

i added this trigger ages ago :)

name=Talon of Pain
auto=@damaged(opponent) from(other *|battlefield,mystack):counter(0/0,1,charge)
====>
name=Talon of Pain
auto=@damaged(opponent) from(other *|mystack):counter(0/0,1,charge)
auto=@damaged(opponent) from(other *|mybattlefield):counter(0/0,1,charge)
2010-12-24 20:56:51 +00:00
guzhenjie1@gmail.com
df14ae3b85 Fixed following cards according Zethfox's reminding:
1. General's Kabuto
2. Lightning Greaves
3. Neurok Stealthsuit
4. Whispersilk Cloak
5. Darksteel Garrison
6. Shield of Kaldra

Fixed following cards according MTG rules:

1. Lord of the Pit
2. That Which Was Taken
3. Vigor
4. Worldslayer
5. Yomiji, Who Bars the Way

Other fixed cards:

1. Magebane Armor
2. Talon of Pain
2010-12-24 13:19:33 +00:00
wagic.the.homebrew@gmail.com
9d68164132 Erwan
- Adding Zethfox's AI decks
- bumping version to 0.14.1
2010-12-19 08:37:26 +00:00
guzhenjie1@gmail.com
64eefeb0f4 Fix Genju of the Fields and Grand Arbiter Augustin IV. 2010-12-18 03:38:38 +00:00
solo81@web.de
f5aa68b330 Fixed Hell-Bent Raider. 2010-12-17 18:46:33 +00:00
omegablast2002@yahoo.com
681f4ddc0e recommiting this, some of my testing stuff snuck in last commit. 2010-12-16 22:23:44 +00:00
omegablast2002@yahoo.com
99266ebae4 corrected mikes ABSOLUTE fail attempt at a test. yes, im pissed off. RUN YOUR TEST IN SLOW MOTION PLEASE!!!! THANKS! 2010-12-15 19:26:22 +00:00
omegablast2002@yahoo.com
7682af893b fixed plummets mana cost, it was incorrectly {g} and should have been {g}{1} <---look mike..... 2010-12-15 19:24:53 +00:00
wagic.the.homebrew@gmail.com
6c9d2db493 Erwand
-adding tests for issue 562 and issue 563
2010-12-15 13:36:11 +00:00
wrenczes@gmail.com
5778fa7ba2 Fixed a reported crash with 'Throat Slitter' per this response on the public beta post:
http://wololo.net/forum/viewtopic.php?f=18&t=2486#p18701

Also fixed a typo in Thrull Surgeon's code that I just happened to notice while making this fix.
2010-12-15 07:57:51 +00:00
techdragon.nguyen@gmail.com
2fdf538014 Added another test for 559 to verify cards like Halcyon Glaze works as specified.
Note this particular aspect of the "becomes" ability was not broken prior to the fix for 559.  This is a sanity check as it has nothing to do with color change. but tests ability changes due to "becomes" ability.

Issue: 559
2010-12-13 16:58:37 +00:00
wagic.the.homebrew@gmail.com
1046ffac02 Erwan
- fix for issue 559 based on Mike's suggestions. The test suite passes
2010-12-13 13:59:07 +00:00
solo81@web.de
e5754cbfb4 Fixed issue531. 2010-12-12 16:18:19 +00:00
solo81@web.de
32d614e23b Fixed Baku Altar (activation cost). 2010-12-12 13:22:35 +00:00
solo81@web.de
b609fa2cb1 Fixed Energy Storm. 2010-12-12 11:51:52 +00:00
solo81@web.de
e2440af09e Fixed Goblin Piledriver.
It had a typo in its abilities-line.
2010-12-11 17:35:56 +00:00
omegablast2002@yahoo.com
5713a45006 reverting this test back to yesterday 2010-12-09 13:32:34 +00:00
techdragon.nguyen@gmail.com
b595091855 moved tests for rakdos pit dragon into bugs folder until issue 555 is resolved. 2010-12-09 07:58:58 +00:00
techdragon.nguyen@gmail.com
dbb3e04de1 replacing old tests with new more complete tests for radkos pit dragon.
Note: currently two of the four tests fail due to issue 555 which is unresolved.
2010-12-09 06:14:33 +00:00
omegablast2002@yahoo.com
079d2dbd22 updated this test as it uses the trigger step, note: the 7 or so trigger based test dont want to actually test in test suite...i tried correct a typo in the _test.txt they have an extra "S"...but still they did not get tested...any ideas? if you can get them testing, please remember the combat ones need an extra next directly before the "next for combatdamage. 2010-12-08 14:34:17 +00:00
wagic.the.homebrew@gmail.com
70a1a03fee Erwan - reverting r2779 per my comment in that revision 2010-12-08 14:18:41 +00:00
wrenczes@gmail.com
2a442ad2f5 Swapped the DeckMenu background from a png to a jpg, as the transparency wasn't being used at all in the image, so it wasn't buying us anything. Flipped the rendering order so that the background is now truly drawn in the background (ie first), and everything else is drawn on top.
(Make sure you update your res/graphics folder on your psp!)
2010-12-08 11:02:25 +00:00
guzhenjie1@gmail.com
d638ac28b1 Fix Graypelt Hunter and Doomsday Specter. 2010-12-08 10:51:04 +00:00