Vittorio Alfieri
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ccae9673e6
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Fixed bug that was not correctly showing the full Commander decks list in the deck choosing menu page, added a new gesture for Android to emulate back button pressure: now sliding from down to up for almost all screen size will trigger the back button in game (e.g. pause match in gameplay, going back from shop, and so on).
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2021-09-05 01:15:01 +02:00 |
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Vittorio Alfieri
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c211b2eaa4
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Fixed several primitives with "castcard" ability, fixed a bug when using "noevent" and "copied" options togheter with "namedcard" option in "castcard" ability, allowed the usage of "and!()!" ability with "namedcard" option in "castcard" ability for permanents, added "daybound" and "nightbound" abilities.
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2021-09-04 21:14:05 +02:00 |
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Vittorio Alfieri
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cc16db7256
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Added/fixed primitives, refactored and improved almost all transforming human cards (included all the Werewolves), improved "flip ability and "doubleside" ability adding a new "backside" option, fixed a bug on "doubleside" ability for planeswalkers, added "backside=" key to CardPrimitive in order to specify the other side of double-faced cards, added "hasbackside" option to target chooser in order to find cards which have a back side, added "dualfaced" that return 1 if a card has a backside card, fixed loyalty counter ability on planeswalker flip (is was not resolving correctly), changed type of damageToController, damageToOpponent, damageToCreature, wasDealtDamage, combatdamageToOpponent from bool to int in order to retrieve those values if needed, added "totaldmg" keyword that returns the total amount of damage dealt by a creature in the current turn, added new restriction "coven in order to check if a player controls three or more creatures with different powers, added new ability "hasdisturb" when the Retrace cost of a card is a disturb cost (e.g. "Beloved Beggar").
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2021-09-04 01:48:47 +02:00 |
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Vittorio Alfieri
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236f677f2a
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Fixed primitives, fixed some possible crashes on Commander Format.
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2021-09-03 00:33:53 +02:00 |
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Vittorio Alfieri
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001cea95bd
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Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.
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2021-09-02 19:32:45 +02:00 |
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Vittorio Alfieri
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54d0c32035
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Added/fixed primitives, updated the "missing_cards_by_sets" folder, improved all cards with replicate (now they use a special version of multikicker but they don't count as kicked spell), improved all cards with "fizzle" and "fizzleto" ability and improved engine for "fizzle" and "nofizzle" ability (e.g. now it's possible to grant a card the nofizzle ability on stack), added new keyword "mycolnum" to count the number colors of a card.
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2021-08-31 20:06:33 +02:00 |
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Vittorio Alfieri
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45de20c8d3
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Added/fixed primitives, updated the "missing_cards_by_sets" folder, added a new trigger when a player shuffles his/her library, added new keywords "plastshlturn" and "olastshlturn" to retrieve the last turn a player shuffled his/her library, refactoring of some source files.
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2021-08-30 23:02:54 +02:00 |
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Vittorio Alfieri
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e1f91a50f6
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Fixed dat file for J21 set, improved Android downloader for J21 set.
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2021-08-30 12:15:43 +02:00 |
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Vittorio Alfieri
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790f02905a
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Fixed dat file for MB1, PRM and PSAL sets.
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2021-08-29 23:54:35 +02:00 |
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Vittorio Alfieri
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32008496b3
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Added/fixed primitives, fixed dat file of several sets, updated the "missing_cards_by_sets" folder, updated README.md file, improved Android downloader.
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2021-08-29 19:51:13 +02:00 |
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Vittorio Alfieri
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ebc281da6e
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Added/fixed primitives, improved the way to limit the number of total primitives to load at startup using the file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 (It needs also a lighter graphics sub-folder in Res folder).
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2021-08-28 16:34:22 +02:00 |
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Vittorio Alfieri
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8d6e0122bb
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Added/fixed primitives.
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2021-08-27 23:47:47 +02:00 |
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Vittorio Alfieri
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1ce0facf21
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Added/fixed primitives, Added keywords "showopponenthand" and "showcontrollerhand" to allow controller and opponent to play with their hand revealed, added "mytarg" prefix to check values for a card target as like we do for "storedcard" prefix (e.g. "Redirect"), fixed "undocpy" keyoword for all cards (e.g. "Renegade Doppelganger") that have to be back from a previous copy.
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2021-08-27 00:29:47 +02:00 |
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Vittorio Alfieri
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bbc25e2727
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Added/fixed primitives, Improved AI: now it can plays cards using morph cost too.
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2021-08-25 15:30:44 +02:00 |
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Vittorio Alfieri
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c7c2025fc9
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Added/fixed primitives, improved "TurnSide", "Morph" and "Flip" abilities when dealing with Commanders, added "fresh" attribute to cards just put in Sideboard, added a put back rule when a Commander is put in Sideboard, allowed to cast a card with kicker or alternative or morph cost from the CommandZone: in case of Morphed or DoubleFace cards (e.g. "Tergrid, God of Fright"), they will be put in play but they won't be Commander, but when they will be put elsewhere (e.g. destroyed) they may be back to the CommandZone with the usual Commander put back rule.
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2021-08-24 22:43:55 +02:00 |
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Vittorio Alfieri
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6331b1daf4
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Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards.
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2021-08-23 02:26:16 +02:00 |
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Vittorio Alfieri
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c978223b10
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Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards.
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2021-08-23 02:18:04 +02:00 |
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Anthony Calosa
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be899159f3
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correction
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2016-08-03 23:03:32 +08:00 |
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Anthony Calosa
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cb6e5a5e54
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Update changes
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2016-07-08 15:47:01 +08:00 |
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Anthony Calosa
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8d5d7bdf8d
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Update changelog
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2016-07-04 14:30:10 +08:00 |
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Anthony Calosa
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c0737c40a7
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Update Changes
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2016-07-01 01:01:45 +08:00 |
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Anthony Calosa
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90ea36d0fe
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Update CHANGELOG.md
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2016-06-30 15:15:50 +08:00 |
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Anthony Calosa
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ba0f4dbcf5
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Update changes
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2016-06-29 10:54:44 +08:00 |
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Anthony Calosa
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e24eb30c98
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Update Changelog
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2016-06-27 09:02:43 +08:00 |
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Anthony Calosa
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0b1be02c38
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Update CHANGELOG.md
up to latest commit 6/23/16
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2016-06-25 20:52:17 +08:00 |
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Anthony Calosa
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b98b8b6f2e
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Update CHANGELOG.md
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2016-06-25 20:32:42 +08:00 |
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xawotihs
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78ad22479c
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Added changelog file
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2014-12-09 22:18:51 +01:00 |
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