wrenczes@gmail.com
ae227a7cb8
Minor project cleanup:
...
- Consolidated duplicate PSP / PSPENV defines;
- removed some ancillary file crap from the 2010 projects;
- pulled 1xx references from the makefiles;
- consolidated multiple #defines for OutputDebugString into one header (previously was split between config.h & DebugRoutines.h).
2011-04-22 13:12:36 +00:00
wrenczes@gmail.com
3c03251027
Added WResourceManagerImpl.h to the VS2010 project.
2011-04-20 06:34:58 +00:00
wrenczes@gmail.com
43e105cce0
Updated VS2010 file inclusions.
2011-04-13 04:57:52 +00:00
wrenczes@gmail.com
9901329caf
Moved Threading.h into JGE so that it can be used at that level.
2011-03-02 08:14:47 +00:00
wrenczes@gmail.com
be4a7ce412
VS2010 file inclusions.
2011-03-01 10:59:39 +00:00
techdragon.nguyen@gmail.com
0686979750
updating vs2010 solution with new PlayerRestriction class
2011-02-12 23:25:57 +00:00
wrenczes@gmail.com
2cb95076a0
Revert unwanted additions from Intel Amplifier profiling to the VS 2010 project files. AnkhSVN strikes again!
2010-12-28 06:34:33 +00:00
wrenczes@gmail.com
9005fd7af7
Fixed a problem I noticed after adding Z's 6 new decks to my res folder: if the number of AI decks wasn't a multiple of 10, the game would slow to a crawl, since there was a check that compared the number of actual decks against the number of unlocked AI decks (which is always incremented by 10 when new decks are unlocked) to determine whether the list of AI deck names should be refreshed or not. This was a pointless check, since we can load all the names once, and simply use the unlocked AI count value when determining what decks to allow to be used during random match playing.
...
This change restores the performance on psp back to where it was with 0.13.1, where the ai deck number happened to be a neat 100 count.
2010-12-28 06:31:50 +00:00
wrenczes@gmail.com
76d5b57c1e
More VS2010 configuration changes - includes a boost include/lib path (not currently in the trunk), and new file additions/deletions.
2010-11-19 07:14:19 +00:00
wrenczes@gmail.com
b2ee9c0f41
More VS 2010 solution files. The props file is required; the filter is a nice to have (ie, the solution file organization is broken out into a separate file now in 2010, whereas it used to be embedded in each vcproj file).
2010-11-07 02:12:50 +00:00