Vittorio Alfieri
eb8da4d4b2
Fixed issue #1054 (opened by @ranger7271), fixed/added primitives with "scry" ability, improved scry ability for both Human and AI player, added a new ability to replace the scry ability with some actions (e.g. Eligeth, Crossroads Augur).
2021-02-08 17:08:20 +01:00
Vittorio Alfieri
dd844fc25e
Fixed Etchings of the Chosen (issue #1051 by @ranger7271), added primitives with choose card name, added two keywords "chooseaname" and "chooseanameopp" to choose a card name ("chosenname" and "lastchoosenname") between your cards or opponent cards, added a keyword "[attached]" to target equipment attached to a permanent.
2021-01-26 20:47:33 +01:00
Vittorio Alfieri
91d19e2852
Fixed WAR, C18, PAL00, UST set, added/fixed primitives, improved Android downloader, implemented Foretell ability, improved castcard keyword, improved "can play" restriction, improved primitives parsed in order to allow the nesting of transforms, ability$! reveal, scry, pay, grant keywords.
2021-01-14 17:51:13 +01:00
Vittorio Alfieri
1aed1c1517
Fixed and improved the Deck Importer (from MTGO) in Android application, fixed frozen and freeze untap bug, fixed/added primitives.
2020-12-21 22:39:18 +01:00
valfieri
b09763d89e
Improved Die Roll event and trigger, added Flip Coin trigger management, added/fixed almost all primitives with "roll a die ability", fixed some tab chars in source files.
2020-12-15 19:49:06 +01:00
valfieri
bf3d35463f
Added commander mode achievement and improved its graphic resources, added fixed primitives, fixes RNA set file, added new keyword and events to code the ability of six-side die roll.
2020-12-14 19:20:05 +01:00
valfieri
7c696ac213
Improved Commander format card selection rule, added new keyword
...
"autocommandzone=" to trigger abilities from Command Zone (e.g. Commander Ninjutsu), added/fixed some primitives, added a new GUI Button to show Player's Sideboard.
2020-12-08 20:48:11 +01:00
valfieri
ced2c85076
Implemented Commander mode and rules, added Command Zone to game, added/fixed primitives, increased the major release version.
2020-12-06 20:11:51 +01:00
valfieri
8645cb9e1e
Fix date in Dat files, Added IKO and HA3 sets, updated the manifest and build files, Added SD card support for Android, Fix the Android app crash when resuming from background, Improved Android downloader, added finger sliding popup menu for Android devices without sidebar menu, fixed several crashes during game, added the mutating card ability, fixed the adventure card ability, added new borderline primitives.
2020-06-10 00:10:59 +02:00
Anthony Calosa
6bd09e42e0
Add support for Amonkhet Mechanics
...
and fix some cards.
Added exerted trigger, event and add removemc keyword inside transforms
ability so we can soft code Embalm and Eternalize...
2017-08-03 09:49:37 +08:00
Anthony Calosa
eb8370b86b
add some cards
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also added countb() - countedbamount..
2017-03-19 21:57:59 +08:00
Anthony Calosa
d4e1d809f3
Bushido & Modular
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add Bushido and Modular points
2017-03-16 16:58:56 +08:00
Anthony Calosa
44cb0d995e
support some cards discarded by opponent
2017-03-16 10:58:27 +08:00
Anthony Calosa
0778b13e2b
Totem Armor
2017-03-14 03:40:29 +08:00
Anthony Calosa
bef1f6d8b8
aura parent
2017-03-13 18:16:22 +08:00
Anthony Calosa
d6a0b04930
Partial fix for Cards with Bestow
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missing was to seperate the mode as aura enchantment or enchantment
creature when cast and update the cost
2017-03-13 13:32:43 +08:00
Anthony Calosa
4ed44c638f
Update Rules
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Also fix stack display and removed unnecessary code (border for card is
targetted/targetter since we used forcedborder in actionstack). Also
fixed some cards
2017-03-12 10:53:39 +08:00
Anthony Calosa
b01c1455f5
Provoke
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also add aicode for Amplify cards
2017-03-09 18:37:55 +08:00
Anthony Calosa
53f0c2421d
manifest support
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also fix guiplay
2017-03-09 07:44:06 +08:00
Anthony Calosa
00da0bd0d1
seperate tabs
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Misc setting that I added
2017-03-05 21:28:18 +08:00
Anthony Calosa
4bf5943ac5
show large images on grid deck view user option
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also forced border targets and target source
2017-03-05 19:43:49 +08:00
Anthony Calosa
21b0b4c524
Play the Top Card of Library
2017-03-03 18:49:36 +08:00
Anthony Calosa
78bfa604e2
tidy up attack menu
2017-03-02 21:46:29 +08:00
Anthony Calosa
b7dae1025b
Refactored PW Attack Rule
2017-03-01 17:53:40 +08:00
Anthony Calosa
d761bac85c
revert pw attack rule
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need to refactor this as this cause crashes on android when you cast a
planeswalker
2017-03-01 16:07:12 +08:00
Anthony Calosa
5f1874edae
planeswalker attack
2017-03-01 06:36:10 +08:00
Anthony Calosa
5e46016c4d
added new legend & pw rule, trigger & event
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added new pw & legend rule (i just leave the old rules behind and
disabled it), added phasesin, faceup, copiedacard event, added facedup &
phasedin trigger.
2017-02-16 21:26:03 +08:00
Anthony Calosa
0a68a056d8
refactor canproducemana
2017-02-16 16:55:13 +08:00
Anthony Calosa
01fdcfdfec
zpos and zone display
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added zone position (adjust dynamically), also inverts the display of
the zone so we always get the top/recent one... the library zpos is
inverted so if we choose to target the top 5 zpos like
target(*[zpos>=5|mylibrary), it will do from top to bottom... this is
only for AI so we can add alternate code for them since they cant use
reveal atm, we can make them target within allowed range...
Also this commit disabled the new legend and planeswalker rule since it
conflicts with reveal ability, unless I/We figure it out, I recommend to
use the old one...
2017-02-14 22:30:50 +08:00
Anthony Calosa
831c8f73b0
some bug fixes
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fix where the copier is treated as the same copied card, also fixes the
display ability of momir (forced), disabled reveal for AI if aicode is
not found (should add alternate for ai).
2017-02-06 21:48:41 +08:00
Anthony Calosa
d7770d285f
not needed anymore
2017-02-03 20:55:32 +08:00
Anthony Calosa
7932941a01
Revert Functionality
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AACopier and AACloner should work with andAbility now...
2017-02-03 20:45:46 +08:00
Anthony Calosa
942c95e736
revised copier copied abilities
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the clone should copy original abilities only
2017-02-03 10:31:10 +08:00
Anthony Calosa
7b0fdcd721
refactor Legendary Rule
2017-02-01 09:49:36 +08:00
Anthony Calosa
41d925d7c9
add support for activated copier
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thespian stage etc...
2017-01-31 20:11:09 +08:00
Anthony Calosa
1428eeba06
fix copier token image
2017-01-26 15:32:17 +08:00
Anthony Calosa
94aefa6dba
notany attribute
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anytypeofmana makes manacost colorless... wip
2017-01-23 18:32:58 +08:00
Anthony Calosa
7f8339aedf
revised "steal" ability
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steal - gain control of target/s until it leaves battlefield or its
current controller loses control of the "stealer"...
2016-09-06 15:47:09 +08:00
Anthony Calosa
9bcc54c56c
add "recent" & "raidcount"
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the recent attribute is to parse new cards entered play, then turns
itself to 0 if some stuff happened since it's already in play...
2016-08-25 03:40:38 +08:00
Anthony Calosa
60411027ca
change plandtype & olandtype parsing
2016-08-19 23:34:01 +08:00
Anthony Calosa
a10e7ab279
Revert "copy/flip limit"
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This reverts commit 0c124327de .
2016-08-11 11:03:37 +08:00
Anthony Calosa
0c124327de
copy/flip limit
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if the copy/flip is activated, it means it's already in the battlefield,
so "enters the battlefield" must not trigger...
2016-08-10 19:49:31 +08:00
Anthony Calosa
52fb40d543
AACloner & AACopier TokenAndAbility
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if the token has andAbility, the cloner/copier also has that andAbility
also...
2016-08-04 02:12:59 +08:00
Anthony Calosa
969511953a
vector count of abilities
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remove unused ones
2016-08-01 14:45:57 +08:00
Anthony Calosa
1d2abeb20b
Minor Border changes
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Also added copier values if it has copied a token or not...
2016-07-29 18:37:03 +08:00
zethfoxster
ca395492d5
added meld(cardname)
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added meldfrom(cardname|cardname) helper class.
auto={0}:target(arbor colossus|mybattlefield) meld(Arc Runner)
auto=meldfrom(arbor elf|Arbor Colossus)
2016-07-21 20:46:53 -04:00
zethfoxster
e81346f881
more work on cascade, I think I figured out what was causing a weird crash.
2016-07-14 20:28:19 -04:00
Anthony Calosa
3aa64697d2
"previousbattlefield" for mover
2016-07-08 17:39:47 +08:00
zethfoxster
61d22eb498
added a modifier for "tap" for cards that say "enters the battlefield tapped", they are supposed to be tapped when put in play, which mean they should not trigger @tapped(.
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for cards with the line or options "do/pay MANA or this card enters the battlefield tapped"
simply change it to tap(noevent)
it will simulate the card being placed into play already tapped.
2016-07-07 19:02:41 -04:00
Anthony Calosa
4da7f77089
Cleanup tabs
2016-07-07 13:25:36 +08:00