Commit Graph

7 Commits

Author SHA1 Message Date
Anthony Calosa
06740564f8 centered unlock awards and double res shop
400x100 base scale for the xxx_unlocked.png
2016-07-17 07:42:46 +08:00
wagic.jeck
daf3c249b7 Jeck - This commit does not actually change any graphics files (or at least, it shouldn't.). What it does do is strip all the EXIF data from these files, saving us around 20%... of the 1MB used by graphics. Minor, but should save bandwidth in the long run. 2009-10-27 06:40:10 +00:00
wagic.jeck
706f17113b Jeck - Fix a prior commit, which changed shop.jpg to a version used for debugging the card placement. 2009-09-30 23:07:18 +00:00
wagic.jeck
aa90b53a87 Jeck - Please review. Shop antialiasing, multicolored card recieves gold texture.
* Moved shop text ("press square for other cards") etc, to ShopItems, so they rendered properly (all in one place, after AA)
 * The AA is really more a proof of concept than anything else. To do it properly I'd need a double-resolution copy of shop.jpg.
 * The real multicolored card has a greenish tint, and is darker. What do you think of gold.jpg? Should we tint it more that way?
2009-09-28 03:01:19 +00:00
wagic.the.homebrew@gmail.com
01d68f9b3c Erwan
-windows makefile update
2009-08-22 07:04:54 +00:00
jean.chalard
3349f974f1 J :
* New interface.
* This breaks a lot of things. It is not feature-equivalent. It
  probably doesn't compile under windows and doesn't work on PSP.
* Damage is not resolved any more. This will have to be fixed.
* Blockers can't be ordered any more. This will have to be fixed.
* A lot of new art is included.
2009-08-22 05:59:43 +00:00
wagic.the.homebrew
89dae65237 -Adding some missing files to the repository
-Improved "auto" parser : added "lord", improved "draw"
2008-11-03 13:53:06 +00:00