general tip on getting ai to use an ability on a card.
titan forge for exsample
[card]
name=Titan Forge
auto={3}{T}:counter(0/0,1,Charge)
auto={T}{C(0/0,-3,Charge)}:token(Golem,Artifact Creature Golem,9/9)
text={3},{T}: Put a charge counter on Titan Forge. -- {T}, Remove three charge counters from Titan Forge: Put a 9/9 colorless Golem artifact creature token onto the
battlefield.
mana={3}
type=Artifact
[/card]
with the counter ability above the counter cost ability, ai will rarely ever use the titan forge to make a token.
however if you change the order around, ai will see the token ability first...then if it can afford it then it will make a token.
Word of Seizing
Wipe Away
Take Possession
Sulfur Elemental
Sudden Shock
Sudden Death
Stonewood Invocation
Krosan Grip
Extirpate
Celestial Crusader
Kaijin of the Vanishing Touch
Crushing Pain
Fatal Blow
Final-Sting Faerie
Opportunist
Witch's Mist
Reciprocate
Retaliation
Giltspire Avenger
doc might find more uses for it then i, just thought i would code some cards to go in with it.
note:pregamebooster failing again...whoever keeps adding new tokens to the card.dat please refrain from doing so as it is breaking a test in test suite...
text=First strike. -- Deathtouch. -- Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may return target artifact card from your graveyard to your hand.
==>
text=Flying, haste -- {1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of
artifacts you control.
1. Black Sun's Zenith
2. Blightwidow
3. Spiraling Duelist
4. Sword of the Meek
5. Vedalken Anatomist
6. White Sun's Zenith
7. Fixed Battle cry of following cards:
Accorder Paladin
Goblin Wardriver
Kuldotha Ringleader
Loxodon Partisan
Signal Pest
Hero of Bladehold
Hero of Oxida Ridge
Victory's Herald
name=Contested Warzone
==>
name=Contested War Zone
text={T}: Add {1} to your mana pool. -- {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land.
==>
text=Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Attacking creatures get +1/+0 until end of turn.
In MBS cards:
primitive=Contested Warzone
==>
primitive=Contested War Zone
[card]
primitive=Spine of Ish Sah
id=214069
rarity=R
[/card]
==>
[card]
primitive=Spine of Ish Sah
id=214076
rarity=R
[/card]
auto={1}:aslongas(Sword of Kaldra|mybattlefield) aslongas(Shield of Kaldra|mybattlefield):token(-47449)
==>
auto=aslongas(Sword of Kaldra|mybattlefield)aslongas(Shield of Kaldra|mybattlefield)aslongas(Helm of
Kaldra|mybattlefield) {1}:token(-47449)
Deleted id=-47449 of Kaldra token to make its card image show up.
text=@attacking(creature|myBattlefield):sacrifice
==>
auto=@attacking(creature|myBattlefield):sacrifice
text=Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) -- When a creature you control attacks, sacrifice Spiritual Asylum.
[card]
name=Maelstrom Pulse
target=*[-land]
auto=all(*[share!name!]) destroy
text=Destroy target nonland permanent and all other permanents with the same name as that permanent.
mana={1}{B}{G}
type=Sorcery
[/card]
Card list --> First comment
- removing the daily build folder. They take too much space in the repository. If you do daily builds, please use the "download" section of the google code page, or update the build to some server (megaupload or your own server), and post it on the forum. Thanks