Anthony Calosa
774b79f07e
seperated backdrop and backdropframe
2016-07-17 14:44:37 +08:00
Anthony Calosa
189b45ab9b
new backdrop
2016-07-17 14:12:47 +08:00
Anthony Calosa
c8369ce316
replaced backdrop and taskboard
2016-07-16 21:30:09 +08:00
Anthony Calosa
4c86cae7fe
disabled wood & gold texture, backdrop size 480x272
...
blending of wood and/or gold texture on some resolutions(mobile,
tablets, etc) draws line which can be distracting. The backdrop is now
full size of PSP resolution (480x272, 2x res can be loaded like 960x544)
2015-10-11 14:29:36 +08:00
omegablast2002@yahoo.com
1bea0736a5
replaced backdrops pieces, task board, deck menu and deck editor with graphics from kevlahnota's mtg theme. to get the mtg look you will still have to download his theme, however these pieces i felt were so polished that they made the original wagic default theme look slapped together.
2013-04-07 14:41:44 +00:00
wagic.the.homebrew@gmail.com
fad1699960
Erwan
...
-update Ilya's Theme. Would be great if someone could copy/paste the avatars for the 50 remaining decks...
2009-12-17 12:35:16 +00:00
wagic.the.homebrew@gmail.com
1b6074277c
Erwan
...
- Ilya B's Theme is now the default one, plese make sure everything works as expected.
- I moved the "original" theme in a "classic" subfolder
2009-11-29 09:13:15 +00:00
wagic.jeck
daf3c249b7
Jeck - This commit does not actually change any graphics files (or at least, it shouldn't.). What it does do is strip all the EXIF data from these files, saving us around 20%... of the 1MB used by graphics. Minor, but should save bandwidth in the long run.
2009-10-27 06:40:10 +00:00
wagic.jeck
0efb205469
Jeck - Final theme updates. Reverted backdrop.jpg to 255H, expanded wood.png to 32H, though only 28 are used (to prevent gray box issue). Also minor change to OptionItem.cpp so that themeinfo.txt loads on Default theme.
2009-10-25 01:37:23 +00:00
wagic.jeck
80be924614
Jeck - Some theme work. Reverted default theme background. Added Jade theme, mana colors for Inverted.
...
* In GuiBackground, we now load and use all of backdrop.jpg. This is for effects like that in Jade. It's an extremely minor change, so shouldn't effect stability.
2009-10-24 23:42:06 +00:00
wagic.jeck
2546b521b1
Jeck - Proposed alteration to the gameplay background.
...
* I've tried to keep the same kind of luminosity as the old backdrop.jpg, and matched the psuedo-jade to the colors of the phase icons. I'm still not certain what to do with wood/gold/goldglow, as they clash terribly.
* The whole "recessed playarea" thing was inspired by the recent forum posts of Kaioshin.
Thoughts, comments, suggestions, etc?
2009-10-24 07:01:46 +00:00
wagic.jeck
5e14efed3c
Jeck - CommonRes transparently finds themed versions of files. Use JRenderer::LoadTexture for unthemed files, and CommonRes::LoadTexture for themed files. Res/graphics/back.jpg renamed to Res/graphics/backdrop.jpg due to collision with sets/back.jpg.
2009-08-27 05:58:26 +00:00