Commit Graph

77 Commits

Author SHA1 Message Date
Anthony Calosa
92fc016f20 Updated Shadowmoor Block 2016-07-01 19:05:39 +08:00
omegablast2002@yahoo.com
9f89353b4b reverted the adding of trademarked names to card.dat, as sad as it is we have to follow the laws. 2013-05-09 00:39:51 +00:00
omegablast2002@yahoo.com
e54d212418 thanks MarSprite for adding the missing set names to the card.dats missing them. 2013-05-08 01:57:06 +00:00
Psyyringe
9aa8d37b50 Psyringe - further card cleanup:
- matched card names of flip cards and split cards in _cards.dat and mtg:todo.dat

- removed the now superfluous todo.dat files, the file mtg_todo.dat replaces these.
2010-02-03 19:01:16 +00:00
Psyyringe
9150a5b13c Psyringe - made all cards using the primitives system, added some sets. Important: This update changes the file where we store the card code, now all card code is in primitives/mtg.txt. We also have only one "todo" file now, it's mtg.todo. Note: mtg.todo had to be put out of the "primitives" folder for the being, since Wagic currently loads everthing in this folder, regardless of file extension. Once this is fixed, mtg.todo will be moved into the "primitives" folder.
More detailed instructions will follow shortly.
2010-02-01 07:40:39 +00:00
solo81@web.de
8ca821c284 Added 36 Cards.
All cards have been tested successfully.

This update contains 2 card groups:

1) Creatures which get a certain power- and or toughness bonus when blocking and/or being blocked. This includes

2) Creatures with "bushido". Works 100%!
2010-01-29 17:59:34 +00:00
solo81@web.de
bec268df16 Added 38 successfully tested cards.
This update contents:

1. Creatures which get a certain power- and/or toughness-bonus when attacking or blocking.

2. Creatures which leave the battlefield at end of combat after having attacked or blocked.

3. Clockwork-"family" from Mirrodin.
2010-01-28 19:16:39 +00:00
solo81@web.de
83c054e5b8 Added huge amount of successfully tested cards, mainly based on revision 1685.
The new introduced "must" also works with "@movedTo..." events (Fire Snake (POR) for example)!
2010-01-07 20:59:01 +00:00
wagic.jeck
50169eb5fb Jeck - Metadata edits.
* Set names redacted pending further research.
* Blocks assigned "safe", vaguely similar words.
2010-01-06 09:52:18 +00:00
wagic.jeck
3cdae99e46 Jeck - Rudimentary metadata for all current sets. 2010-01-06 00:06:43 +00:00
solo81@web.de
ef9a90ba68 Added several successfully tested cards. 2009-12-31 17:01:05 +00:00
solo81@web.de
9900b2ec76 Removed Morselhoarder (SHM)
Fixed Consumptive Goo (SCG), code tested successfully ingame.
2009-12-30 13:25:42 +00:00
solo81@web.de
79b248a152 Added many cards with "cantbeblockedby". 2009-12-29 18:17:06 +00:00
solo81@web.de
7689c3bbdc Added more cards with power restrictions. 2009-12-26 20:27:34 +00:00
solo81@web.de
028a52b23b Small fixes (SHM) 2009-12-14 18:08:41 +00:00
leungclj
c75b41cb9b JON4TH4N - added a bunch of "or more" cards, sorry, no test script, but tested in game, working 2009-12-14 15:02:12 +00:00
wagic.laurent
346d415d7a Laurent - Added Deep Slumber Titan (SHM), Feldon's cane (ATQ) - Tested and working.
Very Small correction POR
2009-12-14 14:03:14 +00:00
leungclj
11b2a4b288 JON4TH4N - (SHM)(EVE) added equipment and test script 2009-12-12 08:21:54 +00:00
solo81@web.de
82c2d56692 Several card additions, card fixes, etc. 2009-12-11 16:55:49 +00:00
leungclj
bc70b965f5 JON4TH4N - (NMS) changes applied also to other set 2009-11-17 08:40:16 +00:00
leungclj
d04ce83c1b JON4TH4N - (ZEN) fixes Baloth Woodcrasher, it won't loss its +4/+4 ueot. I also did similar change to other cards, not sure if this has fix them, but sure it functions just the same, and less chance to have error. Please review, please. 2009-10-25 11:14:30 +00:00
solo81@web.de
0de8a1bef4 Several card corrections 2009-10-20 10:27:04 +00:00
solo81@web.de
9790248e60 (SHM):
- wording update
- bug fixes
2009-10-12 16:47:34 +00:00
wagic.the.homebrew@gmail.com
6df665c340 Erwan
-check athat act of treason works correctly
-Fixed emblem of warmind
-removed incorrect cards ("When this enters the battlefield, target..." please see http://wololo.net/forum/viewtopic.php?f=6&t=669
2009-09-26 04:10:29 +00:00
leungclj
74c9a00f8e J0N4TH4N - (SHM) fix Emberstrike Duo 2009-09-25 11:54:57 +00:00
leungclj
252f1bb100 J0N4TH4N - a lot of update, review welcome, none tested, all based on previous updates 2009-09-25 00:00:27 +00:00
leungclj
4b39301074 reverted & updated 2009-09-11 14:38:42 +00:00
leungclj
dd6d317dbb JON4TH4N - updated permanents with "lord" abilities which requires either cost or other conditions to trigger, they all requires "ueot".
Example: all creature gets +1/+1
auto=lord(creature) 1/1

Example2: pay {2} all other creatures get +2/+2 and flying until end of turn.

auto={2}:lord(creature) 2/2 other ueot && lord(creature) flying other ueot.

Example3: Whenever a player put a creature onto the battlefield, all creature that player controllers attack this turn if able.

auto=@movedTo(creature|battlefield):lord(creature|XYZ player) mustattack ueot
2009-09-11 10:57:56 +00:00
leungclj
ed20be6277 JON4TH4N - sets update 2009-09-10 12:56:39 +00:00
wagic.the.homebrew@gmail.com
02d6e5e8f7 Erwan
- InGame Text display is now an option 
- Fixed *Duos in SHM, benalish knight, beeligerent hatchling, removed demigod of revenge (needs extensive testing)
- added "ueot" for p/t and abilities gaining in the parser, as part as the fix for safehold duo
2009-08-14 13:17:58 +00:00
wagic.laurent
d30ca1db2e Laurent - Some additions, all tested and working. you can see in the todo.dat some tested and not working ... I don't understand why wrath of marit lage (ICE) does not work ??? 2009-08-10 05:21:57 +00:00
leungclj
c399915d40 2009-08-06 14:51:22 +00:00
leungclj
07ff992e4d Jonathan - so far during my testing, corrupte doesn't do damage to target player, only to creature, but still gives correct life gain to user.
Removed Reclusive Wight + Imaginary Pet, they don't work.
(10E) Stronghold Discipline is doing double the amount of life lost.

Going to test on more aslongas cards, appears some pharse doesnt go with aslongas at the moment.
2009-07-29 10:02:19 +00:00
wagic.the.homebrew
be93e1f6d1 Erwan
-added some cards using the recent changes in draw,life,deplete. There are still lots of them to add I think
- fixed trumpet in M10
2009-07-29 04:34:27 +00:00
wagic.the.homebrew@gmail.com
62048ef486 Erwan
- code cleanup
2009-07-28 14:15:59 +00:00
leungclj
cd040a51ec Jonathan - some random update + my first edition on MTGAbility.cpp + not tested Cruel Tutor (POR), I hope it doesn't shuffle after the card is put on to the top of the library..... 2009-07-26 08:00:23 +00:00
leungclj
ada385d358 Jonathan - another one of those update 2 2009-07-26 04:23:12 +00:00
wagic.the.homebrew
75d801c632 Erwan
- Added all counter cards I could find that would work
2009-07-22 02:25:31 +00:00
wagic.the.homebrew@gmail.com
7f93e03c9f Erwan
- added counters to parser. They can be used as an effect, not a cost!!! counter(p/t,n) where n is the number of counters. if n is ommitted, it is 1, if it is negative, it means "remove" counter
2009-07-21 11:10:30 +00:00
wagic.the.homebrew
2ca0c75c19 Erwan
-Added cards (search in your library + put into play tapped)
- Fixed issues in CHK
2009-07-21 01:12:56 +00:00
wagic.the.homebrew@gmail.com
9286f1b305 Erwan
-Added a few cards
2009-07-20 06:20:54 +00:00
leungclj
03530b7e17 Jonathan - added few cards 2009-07-16 05:49:33 +00:00
leungclj
7f91770850 Jonathan - (r555) fix 2009-07-13 07:44:10 +00:00
leungclj
f3a6fcbf1b Jonathan - added few cards 2009-07-13 07:30:45 +00:00
leungclj
dfeada17a2 Jonathan - clean up for consistancy 2009-07-01 05:58:39 +00:00
leungclj
6c335232c7 Jonathan - a lot of card added, but not quite sure about (MRQ) Honor the Fallen 2009-06-30 15:18:34 +00:00
leungclj
15ddd2eec5 Jonathan - (SHM) - theres been a mistake with the {T} & {Q}, its been corrected also with Pili-Pala removed. 2009-06-30 04:21:10 +00:00
leungclj
12b85ed5af Jonathan - (ALL) replaced all ' " ' with ' " ' 2009-06-30 04:07:21 +00:00
wagic.laurent
6097b1282b Laurent - Added draw/token to the foreach parser (allow to sligthly reduce the number of lines in MTGAbility.cpp and also add few cards to different cards.dat.)
NOTE that all these additions to the foreach parser are only available for the "inplay" area... "countcards" will need to be updated in order to have thing such as graveyard or hand to be taken into consideration (but when it will be done cards such as Spontaneous Generation - MRQ, could be added)
Also updated (tentatively) the "cantbeblockedby" in the parser it still does not work...ARG... but I can feel that I'm not far away from the solution...
We need also to go through some of the cards.dat to be sure we are not missing any possible addition ...
2009-06-29 11:11:41 +00:00
wagic.laurent
dcdd0a18d8 Laurent - Added damage to the foreach parser (finally did it).
I tryed everything for weeks, adding lines of codes with no success...Finally the answer was so simple as 2 lines of code...
Also added/removed from code Spitting earth and corrupt... Need to chase and remove all the lookalike/alias in the rest of the code. And also as usual will require further testing...

Grü.

L.
2009-06-27 09:49:31 +00:00