- Updated Parser mechanism. Right now this doesn't change functionalities much, but should be more readable, and make it easier to code some new abilities in the future
- Fixed regenerate, broken with r532
- Death Ward now works
- I think "&&" now works with all abilities, needs to be tested...
Added ability DOESNOTUNTAP , see _cards.dat from 10E (Colossus of sardia, dehydratation). Test suite OK. The ability does not work with enchant creature (as for protection from...) So Dehydratation is hardcoded (can be aliased if necessary) Small bug with dehydratation, will untap creature when cast... WHY ? Any Idea/Solution welcome...