19 Commits

Author SHA1 Message Date
valfieri
7328c45013 Added PSP res file, fixed bug for PSP version and added M20, MH1 and UST sets and primitives. 2019-08-10 01:10:26 +02:00
Anthony Calosa
bc77ff45cd Create readme.txt 2016-07-16 09:44:42 +08:00
Anthony Calosa
b2bc6b7740 remove old theme 2016-07-16 09:25:21 +08:00
Anthony Calosa
4c86cae7fe disabled wood & gold texture, backdrop size 480x272
blending of wood and/or gold texture on some resolutions(mobile,
tablets, etc) draws line which can be distracting. The backdrop is now
full size of PSP resolution (480x272, 2x res can be loaded like 960x544)
2015-10-11 14:29:36 +08:00
wagic.the.homebrew@gmail.com
17f90bce66 Reduced size of Christmas theme preview, in the hope to minimize crashes on the PSP in the user settings page 2011-04-02 07:58:39 +00:00
wagic.the.homebrew@gmail.com
4fe3156ff2 Erwan
- downsized mp3 quality (people who want the best quality can still get it from jamendo) to reduce size of the final package
- removed unnecessary Jade them (Jeck already removed it a while ago, it was reintroduced by mistake). Jade is now part of "Gemstones"
2010-10-04 12:55:08 +00:00
Xawotihs
cc668e98b9 Adding Jade theme 2010-09-26 10:58:44 +00:00
wagic.jeck
33d0577366 Jeck - Removed redundant Jade theme. To use Jade, select Gemstones and set style to Jade instead of Dynamic. 2010-08-28 11:03:24 +00:00
wagic.jeck
8114944db9 Jeck - Added theme substyles, which are chosen dynamically based on the player's deck composition. Also added lazy unit test for booster packs, though there should be a better way to framework this. 2010-08-28 10:51:38 +00:00
wagic.the.homebrew@gmail.com
755bb04475 Erwan
- updated pt translation (thanks to almosthumane)
- Added/updated some Themes by Ilya B
- Added a random wallpaper loading at loading screen (see wallpapers.txt in Res/graphics)
- Saving decks and collection should now be a bit more secure (attempt at minimizing issue 393)
2010-05-02 12:49:36 +00:00
wagic.the.homebrew@gmail.com
a821f67cbf Erwan
- Adding Christmas theme by Lakeesha
2009-12-23 14:46:16 +00:00
wagic.the.homebrew@gmail.com
8a48e3aba4 Erwan
- Theme rename phase 2
2009-12-16 12:00:29 +00:00
wagic.the.homebrew@gmail.com
0d748229bd Erwan
- Theme renama phase 1
2009-12-16 11:59:48 +00:00
wagic.the.homebrew@gmail.com
1b6074277c Erwan
- Ilya B's Theme is now the default one, plese make sure everything works as expected.
- I moved the "original" theme in a "classic" subfolder
2009-11-29 09:13:15 +00:00
wagic.jeck
5e9da1634e Jeck - Small update to Jade's unused files, reducing pixel size to bare minimum.
I'm back from my break :). I've been using these files over the past few weeks to no ill effect, so have uploaded them here. This is what I've been doing with the other gemstones, as well. I'll look into more elegant solutions later.
2009-11-11 02:38:32 +00:00
wagic.jeck
daf3c249b7 Jeck - This commit does not actually change any graphics files (or at least, it shouldn't.). What it does do is strip all the EXIF data from these files, saving us around 20%... of the 1MB used by graphics. Minor, but should save bandwidth in the long run. 2009-10-27 06:40:10 +00:00
wagic.jeck
0efb205469 Jeck - Final theme updates. Reverted backdrop.jpg to 255H, expanded wood.png to 32H, though only 28 are used (to prevent gray box issue). Also minor change to OptionItem.cpp so that themeinfo.txt loads on Default theme. 2009-10-25 01:37:23 +00:00
wagic.jeck
80be924614 Jeck - Some theme work. Reverted default theme background. Added Jade theme, mana colors for Inverted.
* In GuiBackground, we now load and use all of backdrop.jpg. This is for effects like that in Jade. It's an extremely minor change, so shouldn't effect stability.
2009-10-24 23:42:06 +00:00
wagic.jeck
7f7320f904 Jeck - Some basic options handling rewrites, main menu update, example alternate theme (for testing). I'm closing issues 44 and 45, as hopefully this resolves them satisfactorily.
* The alternate theme is just useful for testing themes, but please comment on the changes to the main theme.
 * Options reading and initializing separated from UI.
 * Options UI abstracted a bit, made more easily extensible.
 * With some extension, the options UI could be used as the basis for more complicated themes, if we load a file and use it to do stuff like GameStateOptions::Start()
2009-10-20 03:46:18 +00:00