Psyringe - reimplemented Goblin Cannon (5DN) after successful test following discussion on r1508
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@@ -303,6 +303,15 @@ toughness=2
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abilities=flying
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abilities=flying
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[/card]
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[/card]
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[card]
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[card]
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id=48215
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name=Goblin Cannon
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mana={4}
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type=Artifact
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text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.
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auto={2}:damage:1 target(creature,player) && bury all(this)
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rarity=U
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[/card]
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[card]
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text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station
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text={T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard. Whenever an artifact enters the battlefield, you may untap Grinding Station
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auto=@movedTo(artifact|battlefield):may untap
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auto=@movedTo(artifact|battlefield):may untap
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auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player)
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auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player)
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@@ -401,20 +401,6 @@ toughness=2
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abilities=first strike
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abilities=first strike
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[/card]
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[/card]
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[card]
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[card]
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id=48215
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name=Goblin Cannon
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mana={4}
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type=Artifact
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text={2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.
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# Following line does not work: The common usage for Goblin Cannon
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# is to interrupt and activate itself repeatedly. It will go to
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# the graveyard before the first damage event resolves, but all
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# damage events will stay on the stack. This can't be done
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# currently since Goblin Cannon cannot interrupt itself.
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auto={2}{S}:damage:1 target(creature,player)
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rarity=U
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[/card]
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[card]
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id=50927
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id=50927
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name=Grafted Wargear
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name=Grafted Wargear
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mana={3}
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mana={3}
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