Jeck - Fixed issue 361.
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@@ -5,6 +5,7 @@ class ShopBooster;
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class MTGPackEntry{
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public:
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virtual ~MTGPackEntry() {};
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virtual int addCard(WSrcCards * pool,MTGDeck * to) = 0;
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int copies;
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};
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@@ -845,8 +845,7 @@ int MTGSets::size(){
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//MTGSetInfo
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MTGSetInfo::~MTGSetInfo(){
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if(mPack != MTGPacks::getDefault())
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SAFE_DELETE(mPack);
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SAFE_DELETE(mPack);
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}
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MTGSetInfo::MTGSetInfo(string _id) {
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string whitespaces (" \t\f\v\n\r");
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@@ -52,6 +52,8 @@ int MTGPackSlot::add(WSrcCards * ocean, MTGDeck *to, int carryover){
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fails = entries[pos]->addCard(myPool,to);
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#endif
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}
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if(myPool != ocean)
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SAFE_DELETE(myPool);
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return fails;
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}
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@@ -232,7 +234,7 @@ void MTGPacks::loadAll(){
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if(!p->isValid()){
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SAFE_DELETE(p);
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continue;
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}
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}
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packs.push_back(p);
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}
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closedir(mDip);
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@@ -277,24 +279,24 @@ MTGPack * MTGPacks::getDefault(){
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if(!defaultBooster.isValid()){
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defaultBooster.load(RESPATH"/packs/default_booster.txt");
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defaultBooster.unlockStatus = 1;
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}
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if(!defaultBooster.isValid()){
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MTGPackSlot * ps = NEW MTGPackSlot(); ps->copies = 1;
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ps->addEntry(NEW MTGPackEntryRandom("rarity:mythic;"));
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for(int i=0;i<7;i++)
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ps->addEntry(NEW MTGPackEntryRandom("rarity:rare;"));
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defaultBooster.slots.push_back(ps);
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ps = NEW MTGPackSlot(); ps->copies = 3;
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ps->addEntry(NEW MTGPackEntryRandom("rarity:uncommon;"));
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defaultBooster.slots.push_back(ps);
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ps = NEW MTGPackSlot(); ps->copies = 1;
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ps->addEntry(NEW MTGPackEntryRandom("rarity:land;"));
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defaultBooster.slots.push_back(ps);
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ps = NEW MTGPackSlot(); ps->copies = 10;
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ps->addEntry(NEW MTGPackEntryRandom("rarity:common;"));
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defaultBooster.slots.push_back(ps);
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defaultBooster.bValid = true;
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defaultBooster.unlockStatus = 1;
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if(!defaultBooster.isValid()){
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MTGPackSlot * ps = NEW MTGPackSlot(); ps->copies = 1;
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ps->addEntry(NEW MTGPackEntryRandom("rarity:mythic;"));
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for(int i=0;i<7;i++)
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ps->addEntry(NEW MTGPackEntryRandom("rarity:rare;"));
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defaultBooster.slots.push_back(ps);
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ps = NEW MTGPackSlot(); ps->copies = 3;
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ps->addEntry(NEW MTGPackEntryRandom("rarity:uncommon;"));
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defaultBooster.slots.push_back(ps);
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ps = NEW MTGPackSlot(); ps->copies = 1;
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ps->addEntry(NEW MTGPackEntryRandom("rarity:land;&type:basic;"));
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defaultBooster.slots.push_back(ps);
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ps = NEW MTGPackSlot(); ps->copies = 10;
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ps->addEntry(NEW MTGPackEntryRandom("rarity:common;"));
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defaultBooster.slots.push_back(ps);
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defaultBooster.bValid = true;
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defaultBooster.unlockStatus = 1;
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}
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}
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return &defaultBooster;
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}
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