Erwan
- JGE updates : main accepts argv/argc. Compilation variables for MP3 and Network support - Minor fix in Wagic (potentially fixes crashes when using activated abilities several times in onr turn. Couldn't reproduce the issue)
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@@ -221,6 +221,7 @@ fastbond2.txt
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fault_line.txt
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feral_hydra.txt
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fire_tempest.txt
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firebreathing.txt
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fists_of_ironwood.txt
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flagstones.txt
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flame_fusillade_i265.txt
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@@ -0,0 +1,26 @@
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#Testing Firebreathing twice
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:firebreathing
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inplay:grizzly bears
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manapool:{R}{R}{R}
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[PLAYER2]
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[DO]
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firebreathing
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grizzly bears
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firebreathing
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firebreathing
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next
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#begin combat
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next
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#attackers
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grizzly bears
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eot
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[ASSERT]
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UNTAP
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[PLAYER1]
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inplay:grizzly bears,firebreathing
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[PLAYER2]
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life:16
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[END]
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@@ -403,7 +403,7 @@ class GenericActivatedAbility:public ActivatedAbility, public NestedAbility{
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ManaCost * diff = abilityCost->Diff(cost);
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source->X = diff->hasX();
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SAFE_DELETE(diff);
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SAFE_DELETE(abilityCost);
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//SAFE_DELETE(abilityCost); this line has been reported as a bug. removing it doesn't seem to break anything, although I didn't get any error in the test suite by leaving it either, so... leaving it for now as a comment, in case.
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ability->target = target; //may have been updated...
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if (ability) return ability->resolve();
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return 0;
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@@ -10,7 +10,7 @@
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#include "../include/PlayerData.h"
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#include "../include/utils.h"
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static const char* GAME_VERSION = "WTH?! 0.12.0 - by wololo";
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static const char* GAME_VERSION = "WTH?! 0.12.1 - by wololo";
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#define DEFAULT_ANGLE_MULTIPLIER 0.4f
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#define MAX_ANGLE_MULTIPLIER (3*M_PI)
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