Fixed a bug on deck choosing menu when an AI deck has no avatar image (it will be used "baka.jpg"), added new default avatar images for AI decks (up to 200), fixed "_PROLIFERATE_" macro and fixed all primitives with "proliferate" ability, improved the "proliferation" keyword for target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar).

This commit is contained in:
Vittorio Alfieri
2021-10-08 23:01:37 +02:00
parent aafaadb76f
commit fd76775923
107 changed files with 44 additions and 9 deletions

View File

@@ -94,7 +94,7 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
#AUTO_DEFINE _CONSPIRE_ @movedTo(this|myStak):may {T(creature|myBattlefield)}{T(creature|myBattlefield)} castcard(copied noevent) target(*|myStack)
# Proliferate
#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(<anyamount>player^permanent) proliferate
#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(proliferation) proliferate
# Scavenge
#AUTO_DEFINE _SCAVENGE_($cost) name(Scavenge) autograveyard={$cost}{E}:counter(1/1,$c) target(creature) asSorcery