re added my previous changes
This commit is contained in:
@@ -7874,6 +7874,18 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Balance
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auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller
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auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent
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auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller
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auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent
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auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
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auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
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text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
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mana={1}{W}
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type=Sorcery
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[/card]
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[card]
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name=Balance of Power
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auto=foreach(*|opponenthand) if type(*|opponenthand)~morethan~type(*|myhand) then draw:1
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text=If target opponent has more cards in hand than you, draw cards equal to the difference.
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@@ -7881,6 +7893,16 @@ mana={3}{U}{U}
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type=Sorcery
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[/card]
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[card]
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name=Balancing Act
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auto=if type(*|mybattlefield)~morethan~type(*|opponentbattlefield) then ability$! sacrifice notatarget(<type:*:mybattlefieldminustype:*:opponentbattlefieldminusend>*|mybattlefield) !$ controller
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auto=if type(*|opponentbattlefield)~morethan~type(*|mybattlefield) then ability$! sacrifice notatarget(<type:*:mybattlefieldminustype:*:opponentbattlefieldminusend>*|mybattlefield) !$ opponent
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auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
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auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
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text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
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mana={2}{W}{W}
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type=Sorcery
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[/card]
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[card]
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name=Balduvian Barbarians
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mana={1}{R}{R}
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type=Creature
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@@ -18342,7 +18364,7 @@ toughness=3
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[card]
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name=Chasm Guide
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auto=choice all(creature|mybattlefield) haste ueot
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auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) haste ueot
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auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) haste ueot
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text=Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
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mana={3}{R}
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type=Creature
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@@ -40992,6 +41014,18 @@ text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to
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type=Land
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[/card]
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[card]
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name=Forsaken Wastes
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abilities=nolifegain,nolifegainopponent
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auto=@each my upkeep:life:-1 controller
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auto=@each opponent upkeep:life:-1 opponent
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auto=@targeted(this) from(*|mystack):life:-5 controller
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auto=@targeted(this) from(*|opponentstack):life:-5 opponent
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auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
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text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
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mana={2}{B}
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type=World Enchantment
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[/card]
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[card]
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name=Fortified Rampart
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abilities=defender
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text=Defender
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@@ -48410,7 +48444,7 @@ toughness=3
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[card]
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name=Grovetender Druids
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auto=pay({1}) token(Plant,Creature Plant,1/1,green)
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auto=@movedTo(ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green)
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auto=@movedTo(other ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green)
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text=Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield.
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mana={2}{G}{W}
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type=Creature
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@@ -49508,6 +49542,13 @@ power=2
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toughness=3
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[/card]
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[card]
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name=Hammerheim
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auto={t}:add{r}
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auto={t}:name(lose all landwalk) target(creature) transforms((,newability[-forestwalk],newability[-islandwalk],newability[-mountainwalk],newability[-swampwalk],newability[-plainswalk],newability[-snowlandwalk],newability[-nonbasiclandwalk],newability[-legendarylandwalk],newability[-desertlandwalk],newability[-snowforestlandwalk],newability[-snowplainslandwalk],newability[-snowmountainlandwalk],newability[-snowislandlandwalk],newability[-snowswamplandwalk])) ueot
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text={T}: Add {R} to your mana pool. -- -- {T}: Target creature loses all landwalk abilities until end of turn.
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type=Legendary Land
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[/card]
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[card]
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name=Hammerheim Deadeye
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auto=destroy target(creature[flying])
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auto=upcost[{5}{R};next upkeep] sacrifice
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@@ -51488,7 +51529,7 @@ toughness=4
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[card]
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name=Hero of Goma Fada
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auto=choice all(creature|mybattlefield) indestructible ueot
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auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) indestructible ueot
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auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) indestructible ueot
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text=Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
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mana={4}{W}
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type=Creature
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@@ -54031,6 +54072,16 @@ power=4
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toughness=3
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[/card]
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[card]
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name=Ichneumon Druid
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auto=@movedto(instant|opponentstack) restriction{thisturn(instant|opponentstack)~morethan~1}:damage:4 opponent
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text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.
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mana={1}{G}{G}
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type=Creature
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subtype=Human Druid
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power=1
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toughness=1
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[/card]
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[card]
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name=Ichor Explosion
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target=creature|myBattlefield
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auto=all(creature) -storedpower/-storedpower
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@@ -58141,7 +58192,7 @@ toughness=4
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[card]
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name=Kalastria Healer
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auto=choice life:-1 all(opponent) && life:1 controller
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auto=@movedTo(ally|myBattlefield):life:-1 all(opponent) && life:1 controller
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auto=@movedTo(other ally|myBattlefield):life:-1 all(opponent) && life:1 controller
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text=Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
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mana={1}{B}
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type=Creature
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@@ -58945,7 +58996,7 @@ toughness=1
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[card]
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name=Kazuul Warlord
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auto=may all(ally|myBattlefield) counter(1/1,1)
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auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1,1)
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auto=@movedTo(other ally|myBattlefield):may all(ally|myBattlefield) counter(1/1,1)
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text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
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mana={4}{R}
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type=Creature
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@@ -60817,7 +60868,7 @@ toughness=1
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[card]
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name=Kor Bladewhirl
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auto=choice all(creature|mybattlefield) first strike ueot
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auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) first strike ueot
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auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) first strike ueot
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text=Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
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mana={1}{W}
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type=Creature
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@@ -60858,7 +60909,7 @@ toughness=1
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[card]
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name=Kor Entanglers
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auto=tap target(creature|opponentbattlefield)
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auto=@movedTo(ally|myBattlefield):tap target(creature|opponentbattlefield)
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auto=@movedTo(other ally|myBattlefield):tap target(creature|opponentbattlefield)
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text=Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
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mana={4}{W}
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type=Creature
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@@ -61093,7 +61144,7 @@ toughness=12
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[card]
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name=Kozilek, the Great Distortion
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abilities=menace
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auto=if casted(this) then thisforeach(variable{phandcount}<7) draw:1
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autostack=if casted(this) then thisforeach(variable{phandcount}<7) draw:1
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auto={discard(*[manacost=0]|myhand)}:name(X = 0) fizzle target(*[manacost=0]|stack) restriction{type(*[manacost=0]|myhand)~morethan~0,type(*[manacost=0]|stack)~morethan~0}
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auto={discard(*[manacost=1]|myhand)}:name(X = 1) fizzle target(*[manacost=1]|stack) restriction{type(*[manacost=1]|myhand)~morethan~0,type(*[manacost=1]|stack)~morethan~0}
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auto={discard(*[manacost=2]|myhand)}:name(X = 2) fizzle target(*[manacost=2]|stack) restriction{type(*[manacost=2]|myhand)~morethan~0,type(*[manacost=2]|stack)~morethan~0}
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@@ -62253,7 +62304,7 @@ toughness=1
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[card]
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name=Lantern Scout
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auto=choice all(creature|mybattlefield) lifelink ueot
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auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) lifelink ueot
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auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) lifelink ueot
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text=Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
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mana={2}{W}
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type=Creature
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@@ -66599,7 +66650,7 @@ toughness=4
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[card]
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name=Makindi Patrol
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auto=choice all(creature|mybattlefield) vigilance ueot
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auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) vigilance ueot
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auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) vigilance ueot
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text=Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
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mana={2}{W}
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type=Creature
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@@ -73011,6 +73062,16 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Mtenda Lion
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auto=@combat(attacking) source(this):name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mystored)!$ opponent
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text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
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mana={G}
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type=Creature
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subtype=Cat
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power=2
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toughness=1
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[/card]
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[card]
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name=Muck Rats
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mana={B}
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type=Creature
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@@ -73166,9 +73227,19 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Mundungu
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auto={T}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}{L}]] name(pay 1 mana & 1 life) donothing?fizzle])) forever
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text={T}: Counter target spell unless its controller pays {1} and 1 life.
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mana={1}{U}{B}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Murasa Pyromancer
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auto=may damage:type:ally:mybattlefield target(creature)
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auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature)
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auto=@movedTo(other ally|mybattlefield):may damage:type:ally:mybattlefield target(creature)
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text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
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mana={4}{R}{R}
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type=Creature
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@@ -75896,7 +75967,7 @@ toughness=1
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[card]
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name=Nimana Sell-Sword
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auto=may counter(1/1,1)
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auto=@movedTo(ally|myBattlefield):may counter(1/1,1)
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auto=@movedTo(other ally|myBattlefield):may counter(1/1,1)
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text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.
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mana={3}{B}
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type=Creature
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@@ -77872,7 +77943,7 @@ subtype=Equipment
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[card]
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name=Ondu Champion
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auto=choice all(creature|mybattlefield) trample ueot
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auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) trample ueot
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auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) trample ueot
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text=Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.
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mana={2}{R}{R}
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type=Creature
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@@ -78379,7 +78450,7 @@ toughness=3
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[card]
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name=Oran-Rief Survivalist
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auto=may counter(1/1,1)
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auto=@movedTo(ally|myBattlefield):may counter(1/1,1)
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auto=@movedTo(other ally|myBattlefield):may counter(1/1,1)
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text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
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mana={1}{G}
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type=Creature
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@@ -88914,6 +88985,13 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Reparations
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auto=@targeted(creature|mybattlefield) from(*|opponentstack):may draw:1 controller
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text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
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mana={1}{W}{U}
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type=Enchantment
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[/card]
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[card]
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name=Repay in Kind
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auto=all(player) lifeset:lowestlifetotal
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text=Each player's life total becomes the lowest life total among all players.
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@@ -89133,7 +89211,7 @@ toughness=4
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[card]
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name=Resolute Blademaster
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auto=choice all(creature|mybattlefield) double strike ueot
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auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) double strike ueot
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auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) double strike ueot
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text=Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
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mana={3}{R}{W}
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type=Creature
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@@ -89275,6 +89353,21 @@ power=3
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toughness=4
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[/card]
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[card]
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name=Restore Balance
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auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller
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auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent
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auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller
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auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent
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auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
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auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
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color=white
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mana={0}
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||||
restriction=turn:200
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suspend(6)={W}
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text=Restore Balance is White - Suspend 6 - {W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
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type=Sorcery
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[/card]
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[card]
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name=Restore the Peace
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auto=all(creature[damager]) moveto(ownerhand)
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text=Return each creature that dealt damage this turn to its owner's hand.
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@@ -111105,7 +111198,7 @@ toughness=2
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[card]
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||||
name=Tajuru Archer
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||||
auto=may damage:type:ally:mybattlefield target(creature[flying])
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auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
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auto=@movedTo(other ally|mybattlefield):may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
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mana={2}{G}
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type=Creature
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||||
subtype=Elf Archer Ally
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@@ -111115,7 +111208,7 @@ toughness=2
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[card]
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name=Tajuru Beastmaster
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auto=choice all(creature|mybattlefield) 1/1 ueot
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auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot
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||||
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot
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text=Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
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||||
mana={5}{G}
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||||
type=Creature
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||||
@@ -111146,7 +111239,7 @@ toughness=1
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||||
[card]
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||||
name=Tajuru Warcaller
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||||
auto=choice all(creature|mybattlefield) 2/2 ueot
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||||
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot
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||||
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot
|
||||
text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
@@ -111850,7 +111943,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Tattermunge Witch
|
||||
auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample
|
||||
auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],newability[trample])) ueot
|
||||
text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
|
||||
mana={1}{RG}
|
||||
type=Creature
|
||||
@@ -117483,6 +117576,13 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Triangle of War
|
||||
auto={2}{S}:name(powerstrike) target(creature|mybattlefield) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)])) forever
|
||||
text={2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
|
||||
mana={1}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Triassic Egg
|
||||
auto={3}{T}:counter(0/0,1,Hatchling)
|
||||
auto={C(0/0,-2,Hatchling)}{S}:moveTo(myBattlefield) target(creature|myhand,mygraveyard)
|
||||
@@ -118273,7 +118373,7 @@ type=Land
|
||||
name=Turntimber Ranger
|
||||
auto=counter(1/1,1)
|
||||
auto=may token(Wolf,Creature Wolf,2/2,green)
|
||||
auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1,1)
|
||||
auto=@movedTo(other ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1,1)
|
||||
text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
|
||||
Reference in New Issue
Block a user