re added my previous changes

This commit is contained in:
Anthony Calosa
2016-08-18 21:40:38 +08:00
parent 0e95444552
commit fd703dd4d1

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@@ -7874,6 +7874,18 @@ power=2
toughness=2
[/card]
[card]
name=Balance
auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller
auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent
auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller
auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent
auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Balance of Power
auto=foreach(*|opponenthand) if type(*|opponenthand)~morethan~type(*|myhand) then draw:1
text=If target opponent has more cards in hand than you, draw cards equal to the difference.
@@ -7881,6 +7893,16 @@ mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Balancing Act
auto=if type(*|mybattlefield)~morethan~type(*|opponentbattlefield) then ability$! sacrifice notatarget(<type:*:mybattlefieldminustype:*:opponentbattlefieldminusend>*|mybattlefield) !$ controller
auto=if type(*|opponentbattlefield)~morethan~type(*|mybattlefield) then ability$! sacrifice notatarget(<type:*:mybattlefieldminustype:*:opponentbattlefieldminusend>*|mybattlefield) !$ opponent
auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Balduvian Barbarians
mana={1}{R}{R}
type=Creature
@@ -18342,7 +18364,7 @@ toughness=3
[card]
name=Chasm Guide
auto=choice all(creature|mybattlefield) haste ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) haste ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) haste ueot
text=Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
mana={3}{R}
type=Creature
@@ -40992,6 +41014,18 @@ text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to
type=Land
[/card]
[card]
name=Forsaken Wastes
abilities=nolifegain,nolifegainopponent
auto=@each my upkeep:life:-1 controller
auto=@each opponent upkeep:life:-1 opponent
auto=@targeted(this) from(*|mystack):life:-5 controller
auto=@targeted(this) from(*|opponentstack):life:-5 opponent
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
mana={2}{B}
type=World Enchantment
[/card]
[card]
name=Fortified Rampart
abilities=defender
text=Defender
@@ -48410,7 +48444,7 @@ toughness=3
[card]
name=Grovetender Druids
auto=pay({1}) token(Plant,Creature Plant,1/1,green)
auto=@movedTo(ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green)
auto=@movedTo(other ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green)
text=Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield.
mana={2}{G}{W}
type=Creature
@@ -49508,6 +49542,13 @@ power=2
toughness=3
[/card]
[card]
name=Hammerheim
auto={t}:add{r}
auto={t}:name(lose all landwalk) target(creature) transforms((,newability[-forestwalk],newability[-islandwalk],newability[-mountainwalk],newability[-swampwalk],newability[-plainswalk],newability[-snowlandwalk],newability[-nonbasiclandwalk],newability[-legendarylandwalk],newability[-desertlandwalk],newability[-snowforestlandwalk],newability[-snowplainslandwalk],newability[-snowmountainlandwalk],newability[-snowislandlandwalk],newability[-snowswamplandwalk])) ueot
text={T}: Add {R} to your mana pool. -- -- {T}: Target creature loses all landwalk abilities until end of turn.
type=Legendary Land
[/card]
[card]
name=Hammerheim Deadeye
auto=destroy target(creature[flying])
auto=upcost[{5}{R};next upkeep] sacrifice
@@ -51488,7 +51529,7 @@ toughness=4
[card]
name=Hero of Goma Fada
auto=choice all(creature|mybattlefield) indestructible ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) indestructible ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) indestructible ueot
text=Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
mana={4}{W}
type=Creature
@@ -54031,6 +54072,16 @@ power=4
toughness=3
[/card]
[card]
name=Ichneumon Druid
auto=@movedto(instant|opponentstack) restriction{thisturn(instant|opponentstack)~morethan~1}:damage:4 opponent
text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.
mana={1}{G}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Ichor Explosion
target=creature|myBattlefield
auto=all(creature) -storedpower/-storedpower
@@ -58141,7 +58192,7 @@ toughness=4
[card]
name=Kalastria Healer
auto=choice life:-1 all(opponent) && life:1 controller
auto=@movedTo(ally|myBattlefield):life:-1 all(opponent) && life:1 controller
auto=@movedTo(other ally|myBattlefield):life:-1 all(opponent) && life:1 controller
text=Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
mana={1}{B}
type=Creature
@@ -58945,7 +58996,7 @@ toughness=1
[card]
name=Kazuul Warlord
auto=may all(ally|myBattlefield) counter(1/1,1)
auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1,1)
auto=@movedTo(other ally|myBattlefield):may all(ally|myBattlefield) counter(1/1,1)
text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
mana={4}{R}
type=Creature
@@ -60817,7 +60868,7 @@ toughness=1
[card]
name=Kor Bladewhirl
auto=choice all(creature|mybattlefield) first strike ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) first strike ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) first strike ueot
text=Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
mana={1}{W}
type=Creature
@@ -60858,7 +60909,7 @@ toughness=1
[card]
name=Kor Entanglers
auto=tap target(creature|opponentbattlefield)
auto=@movedTo(ally|myBattlefield):tap target(creature|opponentbattlefield)
auto=@movedTo(other ally|myBattlefield):tap target(creature|opponentbattlefield)
text=Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
mana={4}{W}
type=Creature
@@ -61093,7 +61144,7 @@ toughness=12
[card]
name=Kozilek, the Great Distortion
abilities=menace
auto=if casted(this) then thisforeach(variable{phandcount}<7) draw:1
autostack=if casted(this) then thisforeach(variable{phandcount}<7) draw:1
auto={discard(*[manacost=0]|myhand)}:name(X = 0) fizzle target(*[manacost=0]|stack) restriction{type(*[manacost=0]|myhand)~morethan~0,type(*[manacost=0]|stack)~morethan~0}
auto={discard(*[manacost=1]|myhand)}:name(X = 1) fizzle target(*[manacost=1]|stack) restriction{type(*[manacost=1]|myhand)~morethan~0,type(*[manacost=1]|stack)~morethan~0}
auto={discard(*[manacost=2]|myhand)}:name(X = 2) fizzle target(*[manacost=2]|stack) restriction{type(*[manacost=2]|myhand)~morethan~0,type(*[manacost=2]|stack)~morethan~0}
@@ -62253,7 +62304,7 @@ toughness=1
[card]
name=Lantern Scout
auto=choice all(creature|mybattlefield) lifelink ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) lifelink ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) lifelink ueot
text=Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
mana={2}{W}
type=Creature
@@ -66599,7 +66650,7 @@ toughness=4
[card]
name=Makindi Patrol
auto=choice all(creature|mybattlefield) vigilance ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) vigilance ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) vigilance ueot
text=Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
mana={2}{W}
type=Creature
@@ -73011,6 +73062,16 @@ power=1
toughness=1
[/card]
[card]
name=Mtenda Lion
auto=@combat(attacking) source(this):name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mystored)!$ opponent
text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
mana={G}
type=Creature
subtype=Cat
power=2
toughness=1
[/card]
[card]
name=Muck Rats
mana={B}
type=Creature
@@ -73166,9 +73227,19 @@ power=3
toughness=3
[/card]
[card]
name=Mundungu
auto={T}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}{L}]] name(pay 1 mana & 1 life) donothing?fizzle])) forever
text={T}: Counter target spell unless its controller pays {1} and 1 life.
mana={1}{U}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Murasa Pyromancer
auto=may damage:type:ally:mybattlefield target(creature)
auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature)
auto=@movedTo(other ally|mybattlefield):may damage:type:ally:mybattlefield target(creature)
text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
mana={4}{R}{R}
type=Creature
@@ -75896,7 +75967,7 @@ toughness=1
[card]
name=Nimana Sell-Sword
auto=may counter(1/1,1)
auto=@movedTo(ally|myBattlefield):may counter(1/1,1)
auto=@movedTo(other ally|myBattlefield):may counter(1/1,1)
text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.
mana={3}{B}
type=Creature
@@ -77872,7 +77943,7 @@ subtype=Equipment
[card]
name=Ondu Champion
auto=choice all(creature|mybattlefield) trample ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) trample ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) trample ueot
text=Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.
mana={2}{R}{R}
type=Creature
@@ -78379,7 +78450,7 @@ toughness=3
[card]
name=Oran-Rief Survivalist
auto=may counter(1/1,1)
auto=@movedTo(ally|myBattlefield):may counter(1/1,1)
auto=@movedTo(other ally|myBattlefield):may counter(1/1,1)
text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
mana={1}{G}
type=Creature
@@ -88914,6 +88985,13 @@ power=1
toughness=1
[/card]
[card]
name=Reparations
auto=@targeted(creature|mybattlefield) from(*|opponentstack):may draw:1 controller
text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
mana={1}{W}{U}
type=Enchantment
[/card]
[card]
name=Repay in Kind
auto=all(player) lifeset:lowestlifetotal
text=Each player's life total becomes the lowest life total among all players.
@@ -89133,7 +89211,7 @@ toughness=4
[card]
name=Resolute Blademaster
auto=choice all(creature|mybattlefield) double strike ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) double strike ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) double strike ueot
text=Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
mana={3}{R}{W}
type=Creature
@@ -89275,6 +89353,21 @@ power=3
toughness=4
[/card]
[card]
name=Restore Balance
auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller
auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent
auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller
auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent
auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
color=white
mana={0}
restriction=turn:200
suspend(6)={W}
text=Restore Balance is White - Suspend 6 - {W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
type=Sorcery
[/card]
[card]
name=Restore the Peace
auto=all(creature[damager]) moveto(ownerhand)
text=Return each creature that dealt damage this turn to its owner's hand.
@@ -111105,7 +111198,7 @@ toughness=2
[card]
name=Tajuru Archer
auto=may damage:type:ally:mybattlefield target(creature[flying])
auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
auto=@movedTo(other ally|mybattlefield):may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
mana={2}{G}
type=Creature
subtype=Elf Archer Ally
@@ -111115,7 +111208,7 @@ toughness=2
[card]
name=Tajuru Beastmaster
auto=choice all(creature|mybattlefield) 1/1 ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot
text=Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
mana={5}{G}
type=Creature
@@ -111146,7 +111239,7 @@ toughness=1
[card]
name=Tajuru Warcaller
auto=choice all(creature|mybattlefield) 2/2 ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot
text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
mana={3}{G}{G}
type=Creature
@@ -111850,7 +111943,7 @@ toughness=1
[/card]
[card]
name=Tattermunge Witch
auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample
auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],newability[trample])) ueot
text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
mana={1}{RG}
type=Creature
@@ -117483,6 +117576,13 @@ power=3
toughness=3
[/card]
[card]
name=Triangle of War
auto={2}{S}:name(powerstrike) target(creature|mybattlefield) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)])) forever
text={2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
mana={1}
type=Artifact
[/card]
[card]
name=Triassic Egg
auto={3}{T}:counter(0/0,1,Hatchling)
auto={C(0/0,-2,Hatchling)}{S}:moveTo(myBattlefield) target(creature|myhand,mygraveyard)
@@ -118273,7 +118373,7 @@ type=Land
name=Turntimber Ranger
auto=counter(1/1,1)
auto=may token(Wolf,Creature Wolf,2/2,green)
auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1,1)
auto=@movedTo(other ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1,1)
text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.
mana={3}{G}{G}
type=Creature