re added my previous changes

This commit is contained in:
Anthony Calosa
2016-08-18 21:40:38 +08:00
parent 0e95444552
commit fd703dd4d1

View File

@@ -7874,6 +7874,18 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Balance
auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller
auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent
auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller
auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent
auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Balance of Power name=Balance of Power
auto=foreach(*|opponenthand) if type(*|opponenthand)~morethan~type(*|myhand) then draw:1 auto=foreach(*|opponenthand) if type(*|opponenthand)~morethan~type(*|myhand) then draw:1
text=If target opponent has more cards in hand than you, draw cards equal to the difference. text=If target opponent has more cards in hand than you, draw cards equal to the difference.
@@ -7881,6 +7893,16 @@ mana={3}{U}{U}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Balancing Act
auto=if type(*|mybattlefield)~morethan~type(*|opponentbattlefield) then ability$! sacrifice notatarget(<type:*:mybattlefieldminustype:*:opponentbattlefieldminusend>*|mybattlefield) !$ controller
auto=if type(*|opponentbattlefield)~morethan~type(*|mybattlefield) then ability$! sacrifice notatarget(<type:*:mybattlefieldminustype:*:opponentbattlefieldminusend>*|mybattlefield) !$ opponent
auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Balduvian Barbarians name=Balduvian Barbarians
mana={1}{R}{R} mana={1}{R}{R}
type=Creature type=Creature
@@ -18342,7 +18364,7 @@ toughness=3
[card] [card]
name=Chasm Guide name=Chasm Guide
auto=choice all(creature|mybattlefield) haste ueot auto=choice all(creature|mybattlefield) haste ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) haste ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) haste ueot
text=Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. text=Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -40992,6 +41014,18 @@ text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to
type=Land type=Land
[/card] [/card]
[card] [card]
name=Forsaken Wastes
abilities=nolifegain,nolifegainopponent
auto=@each my upkeep:life:-1 controller
auto=@each opponent upkeep:life:-1 opponent
auto=@targeted(this) from(*|mystack):life:-5 controller
auto=@targeted(this) from(*|opponentstack):life:-5 opponent
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
mana={2}{B}
type=World Enchantment
[/card]
[card]
name=Fortified Rampart name=Fortified Rampart
abilities=defender abilities=defender
text=Defender text=Defender
@@ -48410,7 +48444,7 @@ toughness=3
[card] [card]
name=Grovetender Druids name=Grovetender Druids
auto=pay({1}) token(Plant,Creature Plant,1/1,green) auto=pay({1}) token(Plant,Creature Plant,1/1,green)
auto=@movedTo(ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green) auto=@movedTo(other ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green)
text=Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. text=Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield.
mana={2}{G}{W} mana={2}{G}{W}
type=Creature type=Creature
@@ -49508,6 +49542,13 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Hammerheim
auto={t}:add{r}
auto={t}:name(lose all landwalk) target(creature) transforms((,newability[-forestwalk],newability[-islandwalk],newability[-mountainwalk],newability[-swampwalk],newability[-plainswalk],newability[-snowlandwalk],newability[-nonbasiclandwalk],newability[-legendarylandwalk],newability[-desertlandwalk],newability[-snowforestlandwalk],newability[-snowplainslandwalk],newability[-snowmountainlandwalk],newability[-snowislandlandwalk],newability[-snowswamplandwalk])) ueot
text={T}: Add {R} to your mana pool. -- -- {T}: Target creature loses all landwalk abilities until end of turn.
type=Legendary Land
[/card]
[card]
name=Hammerheim Deadeye name=Hammerheim Deadeye
auto=destroy target(creature[flying]) auto=destroy target(creature[flying])
auto=upcost[{5}{R};next upkeep] sacrifice auto=upcost[{5}{R};next upkeep] sacrifice
@@ -51488,7 +51529,7 @@ toughness=4
[card] [card]
name=Hero of Goma Fada name=Hero of Goma Fada
auto=choice all(creature|mybattlefield) indestructible ueot auto=choice all(creature|mybattlefield) indestructible ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) indestructible ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) indestructible ueot
text=Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. text=Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
mana={4}{W} mana={4}{W}
type=Creature type=Creature
@@ -54031,6 +54072,16 @@ power=4
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Ichneumon Druid
auto=@movedto(instant|opponentstack) restriction{thisturn(instant|opponentstack)~morethan~1}:damage:4 opponent
text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.
mana={1}{G}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Ichor Explosion name=Ichor Explosion
target=creature|myBattlefield target=creature|myBattlefield
auto=all(creature) -storedpower/-storedpower auto=all(creature) -storedpower/-storedpower
@@ -58141,7 +58192,7 @@ toughness=4
[card] [card]
name=Kalastria Healer name=Kalastria Healer
auto=choice life:-1 all(opponent) && life:1 controller auto=choice life:-1 all(opponent) && life:1 controller
auto=@movedTo(ally|myBattlefield):life:-1 all(opponent) && life:1 controller auto=@movedTo(other ally|myBattlefield):life:-1 all(opponent) && life:1 controller
text=Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. text=Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -58945,7 +58996,7 @@ toughness=1
[card] [card]
name=Kazuul Warlord name=Kazuul Warlord
auto=may all(ally|myBattlefield) counter(1/1,1) auto=may all(ally|myBattlefield) counter(1/1,1)
auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1,1) auto=@movedTo(other ally|myBattlefield):may all(ally|myBattlefield) counter(1/1,1)
text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
mana={4}{R} mana={4}{R}
type=Creature type=Creature
@@ -60817,7 +60868,7 @@ toughness=1
[card] [card]
name=Kor Bladewhirl name=Kor Bladewhirl
auto=choice all(creature|mybattlefield) first strike ueot auto=choice all(creature|mybattlefield) first strike ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) first strike ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) first strike ueot
text=Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. text=Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -60858,7 +60909,7 @@ toughness=1
[card] [card]
name=Kor Entanglers name=Kor Entanglers
auto=tap target(creature|opponentbattlefield) auto=tap target(creature|opponentbattlefield)
auto=@movedTo(ally|myBattlefield):tap target(creature|opponentbattlefield) auto=@movedTo(other ally|myBattlefield):tap target(creature|opponentbattlefield)
text=Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. text=Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
mana={4}{W} mana={4}{W}
type=Creature type=Creature
@@ -61093,7 +61144,7 @@ toughness=12
[card] [card]
name=Kozilek, the Great Distortion name=Kozilek, the Great Distortion
abilities=menace abilities=menace
auto=if casted(this) then thisforeach(variable{phandcount}<7) draw:1 autostack=if casted(this) then thisforeach(variable{phandcount}<7) draw:1
auto={discard(*[manacost=0]|myhand)}:name(X = 0) fizzle target(*[manacost=0]|stack) restriction{type(*[manacost=0]|myhand)~morethan~0,type(*[manacost=0]|stack)~morethan~0} auto={discard(*[manacost=0]|myhand)}:name(X = 0) fizzle target(*[manacost=0]|stack) restriction{type(*[manacost=0]|myhand)~morethan~0,type(*[manacost=0]|stack)~morethan~0}
auto={discard(*[manacost=1]|myhand)}:name(X = 1) fizzle target(*[manacost=1]|stack) restriction{type(*[manacost=1]|myhand)~morethan~0,type(*[manacost=1]|stack)~morethan~0} auto={discard(*[manacost=1]|myhand)}:name(X = 1) fizzle target(*[manacost=1]|stack) restriction{type(*[manacost=1]|myhand)~morethan~0,type(*[manacost=1]|stack)~morethan~0}
auto={discard(*[manacost=2]|myhand)}:name(X = 2) fizzle target(*[manacost=2]|stack) restriction{type(*[manacost=2]|myhand)~morethan~0,type(*[manacost=2]|stack)~morethan~0} auto={discard(*[manacost=2]|myhand)}:name(X = 2) fizzle target(*[manacost=2]|stack) restriction{type(*[manacost=2]|myhand)~morethan~0,type(*[manacost=2]|stack)~morethan~0}
@@ -62253,7 +62304,7 @@ toughness=1
[card] [card]
name=Lantern Scout name=Lantern Scout
auto=choice all(creature|mybattlefield) lifelink ueot auto=choice all(creature|mybattlefield) lifelink ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) lifelink ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) lifelink ueot
text=Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. text=Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -66599,7 +66650,7 @@ toughness=4
[card] [card]
name=Makindi Patrol name=Makindi Patrol
auto=choice all(creature|mybattlefield) vigilance ueot auto=choice all(creature|mybattlefield) vigilance ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) vigilance ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) vigilance ueot
text=Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. text=Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -73011,6 +73062,16 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Mtenda Lion
auto=@combat(attacking) source(this):name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mystored)!$ opponent
text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
mana={G}
type=Creature
subtype=Cat
power=2
toughness=1
[/card]
[card]
name=Muck Rats name=Muck Rats
mana={B} mana={B}
type=Creature type=Creature
@@ -73166,9 +73227,19 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Mundungu
auto={T}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}{L}]] name(pay 1 mana & 1 life) donothing?fizzle])) forever
text={T}: Counter target spell unless its controller pays {1} and 1 life.
mana={1}{U}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Murasa Pyromancer name=Murasa Pyromancer
auto=may damage:type:ally:mybattlefield target(creature) auto=may damage:type:ally:mybattlefield target(creature)
auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature) auto=@movedTo(other ally|mybattlefield):may damage:type:ally:mybattlefield target(creature)
text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
mana={4}{R}{R} mana={4}{R}{R}
type=Creature type=Creature
@@ -75896,7 +75967,7 @@ toughness=1
[card] [card]
name=Nimana Sell-Sword name=Nimana Sell-Sword
auto=may counter(1/1,1) auto=may counter(1/1,1)
auto=@movedTo(ally|myBattlefield):may counter(1/1,1) auto=@movedTo(other ally|myBattlefield):may counter(1/1,1)
text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
@@ -77872,7 +77943,7 @@ subtype=Equipment
[card] [card]
name=Ondu Champion name=Ondu Champion
auto=choice all(creature|mybattlefield) trample ueot auto=choice all(creature|mybattlefield) trample ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) trample ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) trample ueot
text=Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. text=Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.
mana={2}{R}{R} mana={2}{R}{R}
type=Creature type=Creature
@@ -78379,7 +78450,7 @@ toughness=3
[card] [card]
name=Oran-Rief Survivalist name=Oran-Rief Survivalist
auto=may counter(1/1,1) auto=may counter(1/1,1)
auto=@movedTo(ally|myBattlefield):may counter(1/1,1) auto=@movedTo(other ally|myBattlefield):may counter(1/1,1)
text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -88914,6 +88985,13 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Reparations
auto=@targeted(creature|mybattlefield) from(*|opponentstack):may draw:1 controller
text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
mana={1}{W}{U}
type=Enchantment
[/card]
[card]
name=Repay in Kind name=Repay in Kind
auto=all(player) lifeset:lowestlifetotal auto=all(player) lifeset:lowestlifetotal
text=Each player's life total becomes the lowest life total among all players. text=Each player's life total becomes the lowest life total among all players.
@@ -89133,7 +89211,7 @@ toughness=4
[card] [card]
name=Resolute Blademaster name=Resolute Blademaster
auto=choice all(creature|mybattlefield) double strike ueot auto=choice all(creature|mybattlefield) double strike ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) double strike ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) double strike ueot
text=Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. text=Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
mana={3}{R}{W} mana={3}{R}{W}
type=Creature type=Creature
@@ -89275,6 +89353,21 @@ power=3
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Restore Balance
auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ controller
auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(<type:land:mybattlefieldminustype:land:opponentbattlefieldminusend>land|mybattlefield) !$ opponent
auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ controller
auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(<type:creature:mybattlefieldminustype:creature:opponentbattlefieldminusend>creature|mybattlefield) !$ opponent
auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ controller
auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(<type:*:myhandminustype:*:opponenthandminusend>*|myhand) !$ opponent
color=white
mana={0}
restriction=turn:200
suspend(6)={W}
text=Restore Balance is White - Suspend 6 - {W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
type=Sorcery
[/card]
[card]
name=Restore the Peace name=Restore the Peace
auto=all(creature[damager]) moveto(ownerhand) auto=all(creature[damager]) moveto(ownerhand)
text=Return each creature that dealt damage this turn to its owner's hand. text=Return each creature that dealt damage this turn to its owner's hand.
@@ -111105,7 +111198,7 @@ toughness=2
[card] [card]
name=Tajuru Archer name=Tajuru Archer
auto=may damage:type:ally:mybattlefield target(creature[flying]) auto=may damage:type:ally:mybattlefield target(creature[flying])
auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. auto=@movedTo(other ally|mybattlefield):may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
subtype=Elf Archer Ally subtype=Elf Archer Ally
@@ -111115,7 +111208,7 @@ toughness=2
[card] [card]
name=Tajuru Beastmaster name=Tajuru Beastmaster
auto=choice all(creature|mybattlefield) 1/1 ueot auto=choice all(creature|mybattlefield) 1/1 ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot
text=Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. text=Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
mana={5}{G} mana={5}{G}
type=Creature type=Creature
@@ -111146,7 +111239,7 @@ toughness=1
[card] [card]
name=Tajuru Warcaller name=Tajuru Warcaller
auto=choice all(creature|mybattlefield) 2/2 ueot auto=choice all(creature|mybattlefield) 2/2 ueot
auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot
text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
@@ -111850,7 +111943,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Tattermunge Witch name=Tattermunge Witch
auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],newability[trample])) ueot
text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
mana={1}{RG} mana={1}{RG}
type=Creature type=Creature
@@ -117483,6 +117576,13 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Triangle of War
auto={2}{S}:name(powerstrike) target(creature|mybattlefield) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)])) forever
text={2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
mana={1}
type=Artifact
[/card]
[card]
name=Triassic Egg name=Triassic Egg
auto={3}{T}:counter(0/0,1,Hatchling) auto={3}{T}:counter(0/0,1,Hatchling)
auto={C(0/0,-2,Hatchling)}{S}:moveTo(myBattlefield) target(creature|myhand,mygraveyard) auto={C(0/0,-2,Hatchling)}{S}:moveTo(myBattlefield) target(creature|myhand,mygraveyard)
@@ -118273,7 +118373,7 @@ type=Land
name=Turntimber Ranger name=Turntimber Ranger
auto=counter(1/1,1) auto=counter(1/1,1)
auto=may token(Wolf,Creature Wolf,2/2,green) auto=may token(Wolf,Creature Wolf,2/2,green)
auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1,1) auto=@movedTo(other ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1,1)
text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature